| #ifndef _GLSUNIFORMBLOCKCASE_HPP |
| #define _GLSUNIFORMBLOCKCASE_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Uniform block tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuTestCase.hpp" |
| #include "gluShaderUtil.hpp" |
| |
| namespace glu |
| { |
| class RenderContext; |
| } |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| // Uniform block details. |
| namespace ub |
| { |
| |
| enum UniformFlags |
| { |
| PRECISION_LOW = (1 << 0), |
| PRECISION_MEDIUM = (1 << 1), |
| PRECISION_HIGH = (1 << 2), |
| PRECISION_MASK = PRECISION_LOW | PRECISION_MEDIUM | PRECISION_HIGH, |
| |
| LAYOUT_SHARED = (1 << 3), |
| LAYOUT_PACKED = (1 << 4), |
| LAYOUT_STD140 = (1 << 5), |
| LAYOUT_ROW_MAJOR = (1 << 6), |
| LAYOUT_COLUMN_MAJOR = (1 << 7), //!< \note Lack of both flags means column-major matrix. |
| LAYOUT_MASK = LAYOUT_SHARED | LAYOUT_PACKED | LAYOUT_STD140 | LAYOUT_ROW_MAJOR | LAYOUT_COLUMN_MAJOR, |
| |
| DECLARE_VERTEX = (1 << 8), |
| DECLARE_FRAGMENT = (1 << 9), |
| DECLARE_BOTH = DECLARE_VERTEX | DECLARE_FRAGMENT, |
| |
| UNUSED_VERTEX = (1 << 10), //!< Uniform or struct member is not read in vertex shader. |
| UNUSED_FRAGMENT = (1 << 11), //!< Uniform or struct member is not read in fragment shader. |
| UNUSED_BOTH = UNUSED_VERTEX | UNUSED_FRAGMENT |
| }; |
| |
| // \todo [2012-07-25 pyry] Use glu::VarType. |
| |
| class StructType; |
| |
| class VarType |
| { |
| public: |
| VarType(void); |
| VarType(const VarType &other); |
| VarType(glu::DataType basicType, uint32_t flags); |
| VarType(const VarType &elementType, int arraySize); |
| explicit VarType(const StructType *structPtr, uint32_t flags = 0u); |
| ~VarType(void); |
| |
| bool isBasicType(void) const |
| { |
| return m_type == TYPE_BASIC; |
| } |
| bool isArrayType(void) const |
| { |
| return m_type == TYPE_ARRAY; |
| } |
| bool isStructType(void) const |
| { |
| return m_type == TYPE_STRUCT; |
| } |
| |
| uint32_t getFlags(void) const |
| { |
| return m_flags; |
| } |
| glu::DataType getBasicType(void) const |
| { |
| return m_data.basicType; |
| } |
| |
| const VarType &getElementType(void) const |
| { |
| return *m_data.array.elementType; |
| } |
| int getArraySize(void) const |
| { |
| return m_data.array.size; |
| } |
| |
| const StructType &getStruct(void) const |
| { |
| return *m_data.structPtr; |
| } |
| |
| VarType &operator=(const VarType &other); |
| |
| private: |
| enum Type |
| { |
| TYPE_BASIC, |
| TYPE_ARRAY, |
| TYPE_STRUCT, |
| |
| TYPE_LAST |
| }; |
| |
| Type m_type; |
| uint32_t m_flags; |
| union Data |
| { |
| glu::DataType basicType; |
| struct |
| { |
| VarType *elementType; |
| int size; |
| } array; |
| const StructType *structPtr; |
| |
| Data(void) |
| { |
| array.elementType = nullptr; |
| array.size = 0; |
| } |
| } m_data; |
| }; |
| |
| class StructMember |
| { |
| public: |
| StructMember(const char *name, const VarType &type, uint32_t flags) : m_name(name), m_type(type), m_flags(flags) |
| { |
| } |
| StructMember(void) : m_flags(0) |
| { |
| } |
| |
| const char *getName(void) const |
| { |
| return m_name.c_str(); |
| } |
| const VarType &getType(void) const |
| { |
| return m_type; |
| } |
| uint32_t getFlags(void) const |
| { |
| return m_flags; |
| } |
| |
| private: |
| std::string m_name; |
| VarType m_type; |
| uint32_t m_flags; |
| }; |
| |
| class StructType |
| { |
| public: |
| typedef std::vector<StructMember>::iterator Iterator; |
| typedef std::vector<StructMember>::const_iterator ConstIterator; |
| |
| StructType(const char *typeName) : m_typeName(typeName) |
| { |
| } |
| ~StructType(void) |
| { |
| } |
| |
| const char *getTypeName(void) const |
| { |
| return m_typeName.empty() ? nullptr : m_typeName.c_str(); |
| } |
| |
| inline Iterator begin(void) |
| { |
| return m_members.begin(); |
| } |
| inline ConstIterator begin(void) const |
| { |
| return m_members.begin(); |
| } |
| inline Iterator end(void) |
| { |
| return m_members.end(); |
| } |
| inline ConstIterator end(void) const |
| { |
| return m_members.end(); |
| } |
| |
| void addMember(const char *name, const VarType &type, uint32_t flags = 0); |
| |
| private: |
| std::string m_typeName; |
| std::vector<StructMember> m_members; |
| }; |
| |
| class Uniform |
| { |
| public: |
| Uniform(const char *name, const VarType &type, uint32_t flags = 0); |
| |
| const char *getName(void) const |
| { |
| return m_name.c_str(); |
| } |
| const VarType &getType(void) const |
| { |
| return m_type; |
| } |
| uint32_t getFlags(void) const |
| { |
| return m_flags; |
| } |
| |
| private: |
| std::string m_name; |
| VarType m_type; |
| uint32_t m_flags; |
| }; |
| |
| class UniformBlock |
| { |
| public: |
| typedef std::vector<Uniform>::iterator Iterator; |
| typedef std::vector<Uniform>::const_iterator ConstIterator; |
| |
| UniformBlock(const char *blockName); |
| |
| const char *getBlockName(void) const |
| { |
| return m_blockName.c_str(); |
| } |
| const char *getInstanceName(void) const |
| { |
| return m_instanceName.empty() ? nullptr : m_instanceName.c_str(); |
| } |
| bool isArray(void) const |
| { |
| return m_arraySize > 0; |
| } |
| int getArraySize(void) const |
| { |
| return m_arraySize; |
| } |
| uint32_t getFlags(void) const |
| { |
| return m_flags; |
| } |
| |
| void setInstanceName(const char *name) |
| { |
| m_instanceName = name; |
| } |
| void setFlags(uint32_t flags) |
| { |
| m_flags = flags; |
| } |
| void setArraySize(int arraySize) |
| { |
| m_arraySize = arraySize; |
| } |
| void addUniform(const Uniform &uniform) |
| { |
| m_uniforms.push_back(uniform); |
| } |
| |
| inline Iterator begin(void) |
| { |
| return m_uniforms.begin(); |
| } |
| inline ConstIterator begin(void) const |
| { |
| return m_uniforms.begin(); |
| } |
| inline Iterator end(void) |
| { |
| return m_uniforms.end(); |
| } |
| inline ConstIterator end(void) const |
| { |
| return m_uniforms.end(); |
| } |
| |
| private: |
| std::string m_blockName; |
| std::string m_instanceName; |
| std::vector<Uniform> m_uniforms; |
| int m_arraySize; //!< Array size or 0 if not interface block array. |
| uint32_t m_flags; |
| }; |
| |
| class ShaderInterface |
| { |
| public: |
| ShaderInterface(void); |
| ~ShaderInterface(void); |
| |
| StructType &allocStruct(const char *name); |
| const StructType *findStruct(const char *name) const; |
| void getNamedStructs(std::vector<const StructType *> &structs) const; |
| |
| UniformBlock &allocBlock(const char *name); |
| |
| int getNumUniformBlocks(void) const |
| { |
| return (int)m_uniformBlocks.size(); |
| } |
| const UniformBlock &getUniformBlock(int ndx) const |
| { |
| return *m_uniformBlocks[ndx]; |
| } |
| |
| private: |
| std::vector<StructType *> m_structs; |
| std::vector<UniformBlock *> m_uniformBlocks; |
| }; |
| |
| class UniformLayout; |
| |
| } // namespace ub |
| |
| class UniformBlockCase : public tcu::TestCase |
| { |
| public: |
| enum BufferMode |
| { |
| BUFFERMODE_SINGLE = 0, //!< Single buffer shared between uniform blocks. |
| BUFFERMODE_PER_BLOCK, //!< Per-block buffers |
| |
| BUFFERMODE_LAST |
| }; |
| |
| UniformBlockCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const char *name, |
| const char *description, glu::GLSLVersion glslVersion, BufferMode bufferMode); |
| ~UniformBlockCase(void); |
| |
| IterateResult iterate(void); |
| |
| protected: |
| bool compareStd140Blocks(const ub::UniformLayout &refLayout, const ub::UniformLayout &cmpLayout) const; |
| bool compareSharedBlocks(const ub::UniformLayout &refLayout, const ub::UniformLayout &cmpLayout) const; |
| bool compareTypes(const ub::UniformLayout &refLayout, const ub::UniformLayout &cmpLayout) const; |
| bool checkLayoutIndices(const ub::UniformLayout &layout) const; |
| bool checkLayoutBounds(const ub::UniformLayout &layout) const; |
| bool checkIndexQueries(uint32_t program, const ub::UniformLayout &layout) const; |
| |
| bool render(uint32_t program) const; |
| |
| glu::RenderContext &m_renderCtx; |
| glu::GLSLVersion m_glslVersion; |
| BufferMode m_bufferMode; |
| ub::ShaderInterface m_interface; |
| }; |
| |
| } // namespace gls |
| } // namespace deqp |
| |
| #endif // _GLSUNIFORMBLOCKCASE_HPP |