| /*------------------------------------------------------------------------- |
| * drawElements Base Portability Library |
| * ------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Basic mathematical operations. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "deMath.h" |
| #include "deInt32.h" |
| |
| #if (DE_COMPILER == DE_COMPILER_MSC) |
| #include <float.h> |
| #endif |
| |
| #if (DE_COMPILER == DE_COMPILER_GCC) || (DE_COMPILER == DE_COMPILER_CLANG) |
| #include <fenv.h> |
| #endif |
| |
| deRoundingMode deGetRoundingMode(void) |
| { |
| #if (DE_COMPILER == DE_COMPILER_MSC) |
| unsigned int status = 0; |
| int ret; |
| |
| ret = _controlfp_s(&status, 0, 0); |
| DE_ASSERT(ret == 0); |
| |
| switch (status & _MCW_RC) |
| { |
| case _RC_CHOP: |
| return DE_ROUNDINGMODE_TO_ZERO; |
| case _RC_UP: |
| return DE_ROUNDINGMODE_TO_POSITIVE_INF; |
| case _RC_DOWN: |
| return DE_ROUNDINGMODE_TO_NEGATIVE_INF; |
| case _RC_NEAR: |
| return DE_ROUNDINGMODE_TO_NEAREST_EVEN; |
| default: |
| return DE_ROUNDINGMODE_LAST; |
| } |
| #elif (DE_COMPILER == DE_COMPILER_GCC) || (DE_COMPILER == DE_COMPILER_CLANG) |
| int mode = fegetround(); |
| switch (mode) |
| { |
| case FE_TOWARDZERO: |
| return DE_ROUNDINGMODE_TO_ZERO; |
| case FE_UPWARD: |
| return DE_ROUNDINGMODE_TO_POSITIVE_INF; |
| case FE_DOWNWARD: |
| return DE_ROUNDINGMODE_TO_NEGATIVE_INF; |
| case FE_TONEAREST: |
| return DE_ROUNDINGMODE_TO_NEAREST_EVEN; |
| default: |
| return DE_ROUNDINGMODE_LAST; |
| } |
| #else |
| #error Implement deGetRoundingMode(). |
| #endif |
| } |
| |
| bool deSetRoundingMode(deRoundingMode mode) |
| { |
| #if (DE_COMPILER == DE_COMPILER_MSC) |
| unsigned int flag = 0; |
| unsigned int oldState; |
| int ret; |
| |
| switch (mode) |
| { |
| case DE_ROUNDINGMODE_TO_ZERO: |
| flag = _RC_CHOP; |
| break; |
| case DE_ROUNDINGMODE_TO_POSITIVE_INF: |
| flag = _RC_UP; |
| break; |
| case DE_ROUNDINGMODE_TO_NEGATIVE_INF: |
| flag = _RC_DOWN; |
| break; |
| case DE_ROUNDINGMODE_TO_NEAREST_EVEN: |
| flag = _RC_NEAR; |
| break; |
| default: |
| DE_ASSERT(false); |
| } |
| |
| ret = _controlfp_s(&oldState, flag, _MCW_RC); |
| return ret == 0; |
| #elif (DE_COMPILER == DE_COMPILER_GCC) || (DE_COMPILER == DE_COMPILER_CLANG) |
| int flag = 0; |
| int ret; |
| |
| switch (mode) |
| { |
| case DE_ROUNDINGMODE_TO_ZERO: |
| flag = FE_TOWARDZERO; |
| break; |
| case DE_ROUNDINGMODE_TO_POSITIVE_INF: |
| flag = FE_UPWARD; |
| break; |
| case DE_ROUNDINGMODE_TO_NEGATIVE_INF: |
| flag = FE_DOWNWARD; |
| break; |
| case DE_ROUNDINGMODE_TO_NEAREST_EVEN: |
| flag = FE_TONEAREST; |
| break; |
| default: |
| DE_ASSERT(false); |
| } |
| |
| ret = fesetround(flag); |
| return ret == 0; |
| #else |
| #error Implement deSetRoundingMode(). |
| #endif |
| } |
| |
| double deFractExp(double x, int *exponent) |
| { |
| if (isinf(x)) |
| { |
| *exponent = 0; |
| return x; |
| } |
| else |
| { |
| int tmpExp = 0; |
| double fract = frexp(x, &tmpExp); |
| *exponent = tmpExp - 1; |
| return fract * 2.0; |
| } |
| } |
| |
| /* We could use frexpf, if available. */ |
| float deFloatFractExp(float x, int *exponent) |
| { |
| return (float)deFractExp(x, exponent); |
| } |
| |
| double deRoundEven(double a) |
| { |
| double integer; |
| double fract = modf(a, &integer); |
| if (fabs(fract) == 0.5) |
| return 2.0 * deRound(a / 2.0); |
| return deRound(a); |
| } |
| |
| float deInt32ToFloatRoundToNegInf(int32_t x) |
| { |
| /* \note Sign bit is separate so the range is symmetric */ |
| if (x >= -0xFFFFFF && x <= 0xFFFFFF) |
| { |
| /* 24 bits are representable (23 mantissa + 1 implicit). */ |
| return (float)x; |
| } |
| else if (x != -0x7FFFFFFF - 1) |
| { |
| /* we are losing bits */ |
| const int exponent = 31 - deClz32((uint32_t)deAbs32(x)); |
| const int numLostBits = exponent - 23; |
| const uint32_t lostMask = deBitMask32(0, numLostBits); |
| |
| DE_ASSERT(numLostBits > 0); |
| |
| if (x > 0) |
| { |
| /* Mask out lost bits to floor to a representable value */ |
| return (float)(int32_t)(~lostMask & (uint32_t)x); |
| } |
| else if ((lostMask & (uint32_t)-x) == 0u) |
| { |
| /* this was a representable value */ |
| DE_ASSERT((int32_t)(float)x == x); |
| return (float)x; |
| } |
| else |
| { |
| /* not representable, choose the next lower */ |
| const float nearestHigher = (float)-(int32_t)(~lostMask & (uint32_t)-x); |
| const float oneUlp = (float)(1u << (uint32_t)numLostBits); |
| const float nearestLower = nearestHigher - oneUlp; |
| |
| /* check sanity */ |
| DE_ASSERT((int32_t)(float)nearestHigher > (int32_t)(float)nearestLower); |
| |
| return nearestLower; |
| } |
| } |
| else |
| return -(float)0x80000000u; |
| } |
| |
| float deInt32ToFloatRoundToPosInf(int32_t x) |
| { |
| if (x == -0x7FFFFFFF - 1) |
| return -(float)0x80000000u; |
| else |
| return -deInt32ToFloatRoundToNegInf(-x); |
| } |