blob: be2158dc6d2daeba6da8224640d93f06e4f183d2 [file] [log] [blame]
/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
* GUI support by Robert Webb
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* Windows GUI.
*
* GUI support for Microsoft Windows, aka Win32. Also for Win64.
*
* George V. Reilly <george@reilly.org> wrote the original Win32 GUI.
* Robert Webb reworked it to use the existing GUI stuff and added menu,
* scrollbars, etc.
*
* Note: Clipboard stuff, for cutting and pasting text to other windows, is in
* winclip.c. (It can also be done from the terminal version).
*
* TODO: Some of the function signatures ought to be updated for Win64;
* e.g., replace LONG with LONG_PTR, etc.
*/
#include "vim.h"
#if defined(FEAT_DIRECTX)
# include "gui_dwrite.h"
#endif
#if defined(FEAT_DIRECTX)
static DWriteContext *s_dwc = NULL;
static int s_directx_enabled = 0;
static int s_directx_load_attempted = 0;
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
#endif
#ifdef FEAT_MENU
static int gui_mswin_get_menu_height(int fix_window);
#endif
#if defined(FEAT_DIRECTX) || defined(PROTO)
int
directx_enabled(void)
{
if (s_dwc != NULL)
return 1;
else if (s_directx_load_attempted)
return 0;
/* load DirectX */
DWrite_Init();
s_directx_load_attempted = 1;
s_dwc = DWriteContext_Open();
return s_dwc != NULL ? 1 : 0;
}
#endif
#if defined(FEAT_RENDER_OPTIONS) || defined(PROTO)
int
gui_mch_set_rendering_options(char_u *s)
{
#ifdef FEAT_DIRECTX
char_u *p, *q;
int dx_enable = 0;
int dx_flags = 0;
float dx_gamma = 0.0f;
float dx_contrast = 0.0f;
float dx_level = 0.0f;
int dx_geom = 0;
int dx_renmode = 0;
int dx_taamode = 0;
/* parse string as rendering options. */
for (p = s; p != NULL && *p != NUL; )
{
char_u item[256];
char_u name[128];
char_u value[128];
copy_option_part(&p, item, sizeof(item), ",");
if (p == NULL)
break;
q = &item[0];
copy_option_part(&q, name, sizeof(name), ":");
if (q == NULL)
return FAIL;
copy_option_part(&q, value, sizeof(value), ":");
if (STRCMP(name, "type") == 0)
{
if (STRCMP(value, "directx") == 0)
dx_enable = 1;
else
return FAIL;
}
else if (STRCMP(name, "gamma") == 0)
{
dx_flags |= 1 << 0;
dx_gamma = (float)atof((char *)value);
}
else if (STRCMP(name, "contrast") == 0)
{
dx_flags |= 1 << 1;
dx_contrast = (float)atof((char *)value);
}
else if (STRCMP(name, "level") == 0)
{
dx_flags |= 1 << 2;
dx_level = (float)atof((char *)value);
}
else if (STRCMP(name, "geom") == 0)
{
dx_flags |= 1 << 3;
dx_geom = atoi((char *)value);
if (dx_geom < 0 || dx_geom > 2)
return FAIL;
}
else if (STRCMP(name, "renmode") == 0)
{
dx_flags |= 1 << 4;
dx_renmode = atoi((char *)value);
if (dx_renmode < 0 || dx_renmode > 6)
return FAIL;
}
else if (STRCMP(name, "taamode") == 0)
{
dx_flags |= 1 << 5;
dx_taamode = atoi((char *)value);
if (dx_taamode < 0 || dx_taamode > 3)
return FAIL;
}
else
return FAIL;
}
/* Enable DirectX/DirectWrite */
if (dx_enable)
{
if (!directx_enabled())
return FAIL;
DWriteContext_SetRenderingParams(s_dwc, NULL);
if (dx_flags)
{
DWriteRenderingParams param;
DWriteContext_GetRenderingParams(s_dwc, &param);
if (dx_flags & (1 << 0))
param.gamma = dx_gamma;
if (dx_flags & (1 << 1))
param.enhancedContrast = dx_contrast;
if (dx_flags & (1 << 2))
param.clearTypeLevel = dx_level;
if (dx_flags & (1 << 3))
param.pixelGeometry = dx_geom;
if (dx_flags & (1 << 4))
param.renderingMode = dx_renmode;
if (dx_flags & (1 << 5))
param.textAntialiasMode = dx_taamode;
DWriteContext_SetRenderingParams(s_dwc, &param);
}
}
s_directx_enabled = dx_enable;
return OK;
#else
return FAIL;
#endif
}
#endif
/*
* These are new in Windows ME/XP, only defined in recent compilers.
*/
#ifndef HANDLE_WM_XBUTTONUP
# define HANDLE_WM_XBUTTONUP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
#endif
#ifndef HANDLE_WM_XBUTTONDOWN
# define HANDLE_WM_XBUTTONDOWN(hwnd, wParam, lParam, fn) \
((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
#endif
#ifndef HANDLE_WM_XBUTTONDBLCLK
# define HANDLE_WM_XBUTTONDBLCLK(hwnd, wParam, lParam, fn) \
((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
#endif
#include "version.h" /* used by dialog box routine for default title */
#ifdef DEBUG
# include <tchar.h>
#endif
/* cproto fails on missing include files */
#ifndef PROTO
#ifndef __MINGW32__
# include <shellapi.h>
#endif
#if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL) || defined(FEAT_GUI_TABLINE)
# include <commctrl.h>
#endif
#include <windowsx.h>
#ifdef GLOBAL_IME
# include "glbl_ime.h"
#endif
#endif /* PROTO */
#ifdef FEAT_MENU
# define MENUHINTS /* show menu hints in command line */
#endif
/* Some parameters for dialog boxes. All in pixels. */
#define DLG_PADDING_X 10
#define DLG_PADDING_Y 10
#define DLG_OLD_STYLE_PADDING_X 5
#define DLG_OLD_STYLE_PADDING_Y 5
#define DLG_VERT_PADDING_X 4 /* For vertical buttons */
#define DLG_VERT_PADDING_Y 4
#define DLG_ICON_WIDTH 34
#define DLG_ICON_HEIGHT 34
#define DLG_MIN_WIDTH 150
#define DLG_FONT_NAME "MS Sans Serif"
#define DLG_FONT_POINT_SIZE 8
#define DLG_MIN_MAX_WIDTH 400
#define DLG_MIN_MAX_HEIGHT 400
#define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */
#ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */
# define WM_XBUTTONDOWN 0x020B
# define WM_XBUTTONUP 0x020C
# define WM_XBUTTONDBLCLK 0x020D
# define MK_XBUTTON1 0x0020
# define MK_XBUTTON2 0x0040
#endif
#ifdef PROTO
/*
* Define a few things for generating prototypes. This is just to avoid
* syntax errors, the defines do not need to be correct.
*/
# define APIENTRY
# define CALLBACK
# define CONST
# define FAR
# define NEAR
# undef _cdecl
# define _cdecl
typedef int BOOL;
typedef int BYTE;
typedef int DWORD;
typedef int WCHAR;
typedef int ENUMLOGFONT;
typedef int FINDREPLACE;
typedef int HANDLE;
typedef int HBITMAP;
typedef int HBRUSH;
typedef int HDROP;
typedef int INT;
typedef int LOGFONT[];
typedef int LPARAM;
typedef int LPCREATESTRUCT;
typedef int LPCSTR;
typedef int LPCTSTR;
typedef int LPRECT;
typedef int LPSTR;
typedef int LPWINDOWPOS;
typedef int LPWORD;
typedef int LRESULT;
typedef int HRESULT;
# undef MSG
typedef int MSG;
typedef int NEWTEXTMETRIC;
typedef int OSVERSIONINFO;
typedef int PWORD;
typedef int RECT;
typedef int UINT;
typedef int WORD;
typedef int WPARAM;
typedef int POINT;
typedef void *HINSTANCE;
typedef void *HMENU;
typedef void *HWND;
typedef void *HDC;
typedef void VOID;
typedef int LPNMHDR;
typedef int LONG;
typedef int WNDPROC;
typedef int UINT_PTR;
#endif
#ifndef GET_X_LPARAM
# define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
#endif
static void _OnPaint( HWND hwnd);
static void clear_rect(RECT *rcp);
static WORD s_dlgfntheight; /* height of the dialog font */
static WORD s_dlgfntwidth; /* width of the dialog font */
#ifdef FEAT_MENU
static HMENU s_menuBar = NULL;
#endif
#ifdef FEAT_TEAROFF
static void rebuild_tearoff(vimmenu_T *menu);
static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */
#endif
/* Flag that is set while processing a message that must not be interrupted by
* processing another message. */
static int s_busy_processing = FALSE;
static int destroying = FALSE; /* call DestroyWindow() ourselves */
#ifdef MSWIN_FIND_REPLACE
static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */
static FINDREPLACE s_findrep_struct;
# ifdef FEAT_MBYTE
static FINDREPLACEW s_findrep_struct_w;
# endif
static HWND s_findrep_hwnd = NULL;
static int s_findrep_is_find; /* TRUE for find dialog, FALSE
for find/replace dialog */
#endif
static HINSTANCE s_hinst = NULL;
#if !defined(FEAT_GUI)
static
#endif
HWND s_hwnd = NULL;
static HDC s_hdc = NULL;
static HBRUSH s_brush = NULL;
#ifdef FEAT_TOOLBAR
static HWND s_toolbarhwnd = NULL;
static WNDPROC s_toolbar_wndproc = NULL;
#endif
#ifdef FEAT_GUI_TABLINE
static HWND s_tabhwnd = NULL;
static WNDPROC s_tabline_wndproc = NULL;
static int showing_tabline = 0;
#endif
static WPARAM s_wParam = 0;
static LPARAM s_lParam = 0;
static HWND s_textArea = NULL;
static UINT s_uMsg = 0;
static char_u *s_textfield; /* Used by dialogs to pass back strings */
static int s_need_activate = FALSE;
/* This variable is set when waiting for an event, which is the only moment
* scrollbar dragging can be done directly. It's not allowed while commands
* are executed, because it may move the cursor and that may cause unexpected
* problems (e.g., while ":s" is working).
*/
static int allow_scrollbar = FALSE;
#ifdef GLOBAL_IME
# define MyTranslateMessage(x) global_ime_TranslateMessage(x)
#else
# define MyTranslateMessage(x) TranslateMessage(x)
#endif
#if defined(FEAT_MBYTE) || defined(GLOBAL_IME)
/* use of WindowProc depends on wide_WindowProc */
# define MyWindowProc vim_WindowProc
#else
/* use ordinary WindowProc */
# define MyWindowProc DefWindowProc
#endif
extern int current_font_height; /* this is in os_mswin.c */
static struct
{
UINT key_sym;
char_u vim_code0;
char_u vim_code1;
} special_keys[] =
{
{VK_UP, 'k', 'u'},
{VK_DOWN, 'k', 'd'},
{VK_LEFT, 'k', 'l'},
{VK_RIGHT, 'k', 'r'},
{VK_F1, 'k', '1'},
{VK_F2, 'k', '2'},
{VK_F3, 'k', '3'},
{VK_F4, 'k', '4'},
{VK_F5, 'k', '5'},
{VK_F6, 'k', '6'},
{VK_F7, 'k', '7'},
{VK_F8, 'k', '8'},
{VK_F9, 'k', '9'},
{VK_F10, 'k', ';'},
{VK_F11, 'F', '1'},
{VK_F12, 'F', '2'},
{VK_F13, 'F', '3'},
{VK_F14, 'F', '4'},
{VK_F15, 'F', '5'},
{VK_F16, 'F', '6'},
{VK_F17, 'F', '7'},
{VK_F18, 'F', '8'},
{VK_F19, 'F', '9'},
{VK_F20, 'F', 'A'},
{VK_F21, 'F', 'B'},
#ifdef FEAT_NETBEANS_INTG
{VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */
#endif
{VK_F22, 'F', 'C'},
{VK_F23, 'F', 'D'},
{VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */
{VK_HELP, '%', '1'},
{VK_BACK, 'k', 'b'},
{VK_INSERT, 'k', 'I'},
{VK_DELETE, 'k', 'D'},
{VK_HOME, 'k', 'h'},
{VK_END, '@', '7'},
{VK_PRIOR, 'k', 'P'},
{VK_NEXT, 'k', 'N'},
{VK_PRINT, '%', '9'},
{VK_ADD, 'K', '6'},
{VK_SUBTRACT, 'K', '7'},
{VK_DIVIDE, 'K', '8'},
{VK_MULTIPLY, 'K', '9'},
{VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */
{VK_DECIMAL, 'K', 'B'},
{VK_NUMPAD0, 'K', 'C'},
{VK_NUMPAD1, 'K', 'D'},
{VK_NUMPAD2, 'K', 'E'},
{VK_NUMPAD3, 'K', 'F'},
{VK_NUMPAD4, 'K', 'G'},
{VK_NUMPAD5, 'K', 'H'},
{VK_NUMPAD6, 'K', 'I'},
{VK_NUMPAD7, 'K', 'J'},
{VK_NUMPAD8, 'K', 'K'},
{VK_NUMPAD9, 'K', 'L'},
/* Keys that we want to be able to use any modifier with: */
{VK_SPACE, ' ', NUL},
{VK_TAB, TAB, NUL},
{VK_ESCAPE, ESC, NUL},
{NL, NL, NUL},
{CAR, CAR, NUL},
/* End of list marker: */
{0, 0, 0}
};
/* Local variables */
static int s_button_pending = -1;
/* s_getting_focus is set when we got focus but didn't see mouse-up event yet,
* so don't reset s_button_pending. */
static int s_getting_focus = FALSE;
static int s_x_pending;
static int s_y_pending;
static UINT s_kFlags_pending;
static UINT s_wait_timer = 0; /* Timer for get char from user */
static int s_timed_out = FALSE;
static int dead_key = 0; /* 0: no dead key, 1: dead key pressed */
#ifdef FEAT_BEVAL
/* balloon-eval WM_NOTIFY_HANDLER */
static void Handle_WM_Notify(HWND hwnd, LPNMHDR pnmh);
static void TrackUserActivity(UINT uMsg);
#endif
/*
* For control IME.
*
* These LOGFONT used for IME.
*/
#ifdef FEAT_MBYTE
# ifdef USE_IM_CONTROL
/* holds LOGFONT for 'guifontwide' if available, otherwise 'guifont' */
static LOGFONT norm_logfont;
/* holds LOGFONT for 'guifont' always. */
static LOGFONT sub_logfont;
# endif
#endif
#ifdef FEAT_MBYTE_IME
static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
#endif
#if defined(FEAT_BROWSE)
static char_u *convert_filter(char_u *s);
#endif
#ifdef DEBUG_PRINT_ERROR
/*
* Print out the last Windows error message
*/
static void
print_windows_error(void)
{
LPVOID lpMsgBuf;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf, 0, NULL);
TRACE1("Error: %s\n", lpMsgBuf);
LocalFree(lpMsgBuf);
}
#endif
/*
* Cursor blink functions.
*
* This is a simple state machine:
* BLINK_NONE not blinking at all
* BLINK_OFF blinking, cursor is not shown
* BLINK_ON blinking, cursor is shown
*/
#define BLINK_NONE 0
#define BLINK_OFF 1
#define BLINK_ON 2
static int blink_state = BLINK_NONE;
static long_u blink_waittime = 700;
static long_u blink_ontime = 400;
static long_u blink_offtime = 250;
static UINT blink_timer = 0;
int
gui_mch_is_blinking(void)
{
return blink_state != BLINK_NONE;
}
int
gui_mch_is_blink_off(void)
{
return blink_state == BLINK_OFF;
}
void
gui_mch_set_blinking(long wait, long on, long off)
{
blink_waittime = wait;
blink_ontime = on;
blink_offtime = off;
}
/* ARGSUSED */
static VOID CALLBACK
_OnBlinkTimer(
HWND hwnd,
UINT uMsg,
UINT idEvent,
DWORD dwTime)
{
MSG msg;
/*
TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
*/
KillTimer(NULL, idEvent);
/* Eat spurious WM_TIMER messages */
while (pPeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
;
if (blink_state == BLINK_ON)
{
gui_undraw_cursor();
blink_state = BLINK_OFF;
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime,
(TIMERPROC)_OnBlinkTimer);
}
else
{
gui_update_cursor(TRUE, FALSE);
blink_state = BLINK_ON;
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
(TIMERPROC)_OnBlinkTimer);
}
}
static void
gui_mswin_rm_blink_timer(void)
{
MSG msg;
if (blink_timer != 0)
{
KillTimer(NULL, blink_timer);
/* Eat spurious WM_TIMER messages */
while (pPeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
;
blink_timer = 0;
}
}
/*
* Stop the cursor blinking. Show the cursor if it wasn't shown.
*/
void
gui_mch_stop_blink(void)
{
gui_mswin_rm_blink_timer();
if (blink_state == BLINK_OFF)
gui_update_cursor(TRUE, FALSE);
blink_state = BLINK_NONE;
}
/*
* Start the cursor blinking. If it was already blinking, this restarts the
* waiting time and shows the cursor.
*/
void
gui_mch_start_blink(void)
{
gui_mswin_rm_blink_timer();
/* Only switch blinking on if none of the times is zero */
if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
{
blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime,
(TIMERPROC)_OnBlinkTimer);
blink_state = BLINK_ON;
gui_update_cursor(TRUE, FALSE);
}
}
/*
* Call-back routines.
*/
/*ARGSUSED*/
static VOID CALLBACK
_OnTimer(
HWND hwnd,
UINT uMsg,
UINT idEvent,
DWORD dwTime)
{
MSG msg;
/*
TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
*/
KillTimer(NULL, idEvent);
s_timed_out = TRUE;
/* Eat spurious WM_TIMER messages */
while (pPeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
;
if (idEvent == s_wait_timer)
s_wait_timer = 0;
}
/*ARGSUSED*/
static void
_OnDeadChar(
HWND hwnd,
UINT ch,
int cRepeat)
{
dead_key = 1;
}
/*
* Convert Unicode character "ch" to bytes in "string[slen]".
* When "had_alt" is TRUE the ALT key was included in "ch".
* Return the length.
*/
static int
char_to_string(int ch, char_u *string, int slen, int had_alt)
{
int len;
int i;
#ifdef FEAT_MBYTE
WCHAR wstring[2];
char_u *ws = NULL;
wstring[0] = ch;
len = 1;
/* "ch" is a UTF-16 character. Convert it to a string of bytes. When
* "enc_codepage" is non-zero use the standard Win32 function,
* otherwise use our own conversion function (e.g., for UTF-8). */
if (enc_codepage > 0)
{
len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
(LPSTR)string, slen, 0, NULL);
/* If we had included the ALT key into the character but now the
* upper bit is no longer set, that probably means the conversion
* failed. Convert the original character and set the upper bit
* afterwards. */
if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80)
{
wstring[0] = ch & 0x7f;
len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
(LPSTR)string, slen, 0, NULL);
if (len == 1) /* safety check */
string[0] |= 0x80;
}
}
else
{
len = 1;
ws = utf16_to_enc(wstring, &len);
if (ws == NULL)
len = 0;
else
{
if (len > slen) /* just in case */
len = slen;
mch_memmove(string, ws, len);
vim_free(ws);
}
}
if (len == 0)
#endif
{
string[0] = ch;
len = 1;
}
for (i = 0; i < len; ++i)
if (string[i] == CSI && len <= slen - 2)
{
/* Insert CSI as K_CSI. */
mch_memmove(string + i + 3, string + i + 1, len - i - 1);
string[++i] = KS_EXTRA;
string[++i] = (int)KE_CSI;
len += 2;
}
return len;
}
/*
* Key hit, add it to the input buffer.
*/
/*ARGSUSED*/
static void
_OnChar(
HWND hwnd,
UINT ch,
int cRepeat)
{
char_u string[40];
int len = 0;
dead_key = 0;
len = char_to_string(ch, string, 40, FALSE);
if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
{
trash_input_buf();
got_int = TRUE;
}
add_to_input_buf(string, len);
}
/*
* Alt-Key hit, add it to the input buffer.
*/
/*ARGSUSED*/
static void
_OnSysChar(
HWND hwnd,
UINT cch,
int cRepeat)
{
char_u string[40]; /* Enough for multibyte character */
int len;
int modifiers;
int ch = cch; /* special keys are negative */
dead_key = 0;
/* TRACE("OnSysChar(%d, %c)\n", ch, ch); */
/* OK, we have a character key (given by ch) which was entered with the
* ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
* that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
* CAPSLOCK is pressed) at this point.
*/
modifiers = MOD_MASK_ALT;
if (GetKeyState(VK_SHIFT) & 0x8000)
modifiers |= MOD_MASK_SHIFT;
if (GetKeyState(VK_CONTROL) & 0x8000)
modifiers |= MOD_MASK_CTRL;
ch = simplify_key(ch, &modifiers);
/* remove the SHIFT modifier for keys where it's already included, e.g.,
* '(' and '*' */
if (ch < 0x100 && !isalpha(ch) && isprint(ch))
modifiers &= ~MOD_MASK_SHIFT;
/* Interpret the ALT key as making the key META, include SHIFT, etc. */
ch = extract_modifiers(ch, &modifiers);
if (ch == CSI)
ch = K_CSI;
len = 0;
if (modifiers)
{
string[len++] = CSI;
string[len++] = KS_MODIFIER;
string[len++] = modifiers;
}
if (IS_SPECIAL((int)ch))
{
string[len++] = CSI;
string[len++] = K_SECOND((int)ch);
string[len++] = K_THIRD((int)ch);
}
else
{
/* Although the documentation isn't clear about it, we assume "ch" is
* a Unicode character. */
len += char_to_string(ch, string + len, 40 - len, TRUE);
}
add_to_input_buf(string, len);
}
static void
_OnMouseEvent(
int button,
int x,
int y,
int repeated_click,
UINT keyFlags)
{
int vim_modifiers = 0x0;
s_getting_focus = FALSE;
if (keyFlags & MK_SHIFT)
vim_modifiers |= MOUSE_SHIFT;
if (keyFlags & MK_CONTROL)
vim_modifiers |= MOUSE_CTRL;
if (GetKeyState(VK_MENU) & 0x8000)
vim_modifiers |= MOUSE_ALT;
gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
}
/*ARGSUSED*/
static void
_OnMouseButtonDown(
HWND hwnd,
BOOL fDoubleClick,
int x,
int y,
UINT keyFlags)
{
static LONG s_prevTime = 0;
LONG currentTime = GetMessageTime();
int button = -1;
int repeated_click;
/* Give main window the focus: this is so the cursor isn't hollow. */
(void)SetFocus(s_hwnd);
if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
button = MOUSE_LEFT;
else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
button = MOUSE_MIDDLE;
else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
button = MOUSE_RIGHT;
else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
{
#ifndef GET_XBUTTON_WPARAM
# define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
#endif
button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
}
else if (s_uMsg == WM_CAPTURECHANGED)
{
/* on W95/NT4, somehow you get in here with an odd Msg
* if you press one button while holding down the other..*/
if (s_button_pending == MOUSE_LEFT)
button = MOUSE_RIGHT;
else
button = MOUSE_LEFT;
}
if (button >= 0)
{
repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
/*
* Holding down the left and right buttons simulates pushing the middle
* button.
*/
if (repeated_click
&& ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
|| (button == MOUSE_RIGHT
&& s_button_pending == MOUSE_LEFT)))
{
/*
* Hmm, gui.c will ignore more than one button down at a time, so
* pretend we let go of it first.
*/
gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
button = MOUSE_MIDDLE;
repeated_click = FALSE;
s_button_pending = -1;
_OnMouseEvent(button, x, y, repeated_click, keyFlags);
}
else if ((repeated_click)
|| (mouse_model_popup() && (button == MOUSE_RIGHT)))
{
if (s_button_pending > -1)
{
_OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
s_button_pending = -1;
}
/* TRACE("Button down at x %d, y %d\n", x, y); */
_OnMouseEvent(button, x, y, repeated_click, keyFlags);
}
else
{
/*
* If this is the first press (i.e. not a multiple click) don't
* action immediately, but store and wait for:
* i) button-up
* ii) mouse move
* iii) another button press
* before using it.
* This enables us to make left+right simulate middle button,
* without left or right being actioned first. The side-effect is
* that if you click and hold the mouse without dragging, the
* cursor doesn't move until you release the button. In practice
* this is hardly a problem.
*/
s_button_pending = button;
s_x_pending = x;
s_y_pending = y;
s_kFlags_pending = keyFlags;
}
s_prevTime = currentTime;
}
}
/*ARGSUSED*/
static void
_OnMouseMoveOrRelease(
HWND hwnd,
int x,
int y,
UINT keyFlags)
{
int button;
s_getting_focus = FALSE;
if (s_button_pending > -1)
{
/* Delayed action for mouse down event */
_OnMouseEvent(s_button_pending, s_x_pending,
s_y_pending, FALSE, s_kFlags_pending);
s_button_pending = -1;
}
if (s_uMsg == WM_MOUSEMOVE)
{
/*
* It's only a MOUSE_DRAG if one or more mouse buttons are being held
* down.
*/
if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
| MK_XBUTTON1 | MK_XBUTTON2)))
{
gui_mouse_moved(x, y);
return;
}
/*
* While button is down, keep grabbing mouse move events when
* the mouse goes outside the window
*/
SetCapture(s_textArea);
button = MOUSE_DRAG;
/* TRACE(" move at x %d, y %d\n", x, y); */
}
else
{
ReleaseCapture();
button = MOUSE_RELEASE;
/* TRACE(" up at x %d, y %d\n", x, y); */
}
_OnMouseEvent(button, x, y, FALSE, keyFlags);
}
#ifdef FEAT_MENU
/*
* Find the vimmenu_T with the given id
*/
static vimmenu_T *
gui_mswin_find_menu(
vimmenu_T *pMenu,
int id)
{
vimmenu_T *pChildMenu;
while (pMenu)
{
if (pMenu->id == (UINT)id)
break;
if (pMenu->children != NULL)
{
pChildMenu = gui_mswin_find_menu(pMenu->children, id);
if (pChildMenu)
{
pMenu = pChildMenu;
break;
}
}
pMenu = pMenu->next;
}
return pMenu;
}
/*ARGSUSED*/
static void
_OnMenu(
HWND hwnd,
int id,
HWND hwndCtl,
UINT codeNotify)
{
vimmenu_T *pMenu;
pMenu = gui_mswin_find_menu(root_menu, id);
if (pMenu)
gui_menu_cb(pMenu);
}
#endif
#ifdef MSWIN_FIND_REPLACE
# ifdef FEAT_MBYTE
/*
* copy useful data from structure LPFINDREPLACE to structure LPFINDREPLACEW
*/
static void
findrep_atow(LPFINDREPLACEW lpfrw, LPFINDREPLACE lpfr)
{
WCHAR *wp;
lpfrw->hwndOwner = lpfr->hwndOwner;
lpfrw->Flags = lpfr->Flags;
wp = enc_to_utf16((char_u *)lpfr->lpstrFindWhat, NULL);
wcsncpy(lpfrw->lpstrFindWhat, wp, lpfrw->wFindWhatLen - 1);
vim_free(wp);
/* the field "lpstrReplaceWith" doesn't need to be copied */
}
/*
* copy useful data from structure LPFINDREPLACEW to structure LPFINDREPLACE
*/
static void
findrep_wtoa(LPFINDREPLACE lpfr, LPFINDREPLACEW lpfrw)
{
char_u *p;
lpfr->Flags = lpfrw->Flags;
p = utf16_to_enc((short_u*)lpfrw->lpstrFindWhat, NULL);
vim_strncpy((char_u *)lpfr->lpstrFindWhat, p, lpfr->wFindWhatLen - 1);
vim_free(p);
p = utf16_to_enc((short_u*)lpfrw->lpstrReplaceWith, NULL);
vim_strncpy((char_u *)lpfr->lpstrReplaceWith, p, lpfr->wReplaceWithLen - 1);
vim_free(p);
}
# endif
/*
* Handle a Find/Replace window message.
*/
static void
_OnFindRepl(void)
{
int flags = 0;
int down;
# ifdef FEAT_MBYTE
/* If the OS is Windows NT, and 'encoding' differs from active codepage:
* convert text from wide string. */
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
findrep_wtoa(&s_findrep_struct, &s_findrep_struct_w);
}
# endif
if (s_findrep_struct.Flags & FR_DIALOGTERM)
/* Give main window the focus back. */
(void)SetFocus(s_hwnd);
if (s_findrep_struct.Flags & FR_FINDNEXT)
{
flags = FRD_FINDNEXT;
/* Give main window the focus back: this is so the cursor isn't
* hollow. */
(void)SetFocus(s_hwnd);
}
else if (s_findrep_struct.Flags & FR_REPLACE)
{
flags = FRD_REPLACE;
/* Give main window the focus back: this is so the cursor isn't
* hollow. */
(void)SetFocus(s_hwnd);
}
else if (s_findrep_struct.Flags & FR_REPLACEALL)
{
flags = FRD_REPLACEALL;
}
if (flags != 0)
{
/* Call the generic GUI function to do the actual work. */
if (s_findrep_struct.Flags & FR_WHOLEWORD)
flags |= FRD_WHOLE_WORD;
if (s_findrep_struct.Flags & FR_MATCHCASE)
flags |= FRD_MATCH_CASE;
down = (s_findrep_struct.Flags & FR_DOWN) != 0;
gui_do_findrepl(flags, (char_u *)s_findrep_struct.lpstrFindWhat,
(char_u *)s_findrep_struct.lpstrReplaceWith, down);
}
}
#endif
static void
HandleMouseHide(UINT uMsg, LPARAM lParam)
{
static LPARAM last_lParam = 0L;
/* We sometimes get a mousemove when the mouse didn't move... */
if (uMsg == WM_MOUSEMOVE || uMsg == WM_NCMOUSEMOVE)
{
if (lParam == last_lParam)
return;
last_lParam = lParam;
}
/* Handle specially, to centralise coding. We need to be sure we catch all
* possible events which should cause us to restore the cursor (as it is a
* shared resource, we take full responsibility for it).
*/
switch (uMsg)
{
case WM_KEYUP:
case WM_CHAR:
/*
* blank out the pointer if necessary
*/
if (p_mh)
gui_mch_mousehide(TRUE);
break;
case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */
case WM_SYSCHAR:
case WM_MOUSEMOVE: /* show the pointer on any mouse action */
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_NCMOUSEMOVE:
case WM_NCLBUTTONDOWN:
case WM_NCLBUTTONUP:
case WM_NCMBUTTONDOWN:
case WM_NCMBUTTONUP:
case WM_NCRBUTTONDOWN:
case WM_NCRBUTTONUP:
case WM_KILLFOCUS:
/*
* if the pointer is currently hidden, then we should show it.
*/
gui_mch_mousehide(FALSE);
break;
}
}
static LRESULT CALLBACK
_TextAreaWndProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
/*
TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
hwnd, uMsg, wParam, lParam);
*/
HandleMouseHide(uMsg, lParam);
s_uMsg = uMsg;
s_wParam = wParam;
s_lParam = lParam;
#ifdef FEAT_BEVAL
TrackUserActivity(uMsg);
#endif
switch (uMsg)
{
HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
#ifdef FEAT_BEVAL
case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
return TRUE;
#endif
default:
return MyWindowProc(hwnd, uMsg, wParam, lParam);
}
}
#if defined(FEAT_MBYTE) \
|| defined(GLOBAL_IME) \
|| defined(PROTO)
# ifdef PROTO
typedef int WINAPI;
# endif
LRESULT WINAPI
vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
# ifdef GLOBAL_IME
return global_ime_DefWindowProc(hwnd, message, wParam, lParam);
# else
if (wide_WindowProc)
return DefWindowProcW(hwnd, message, wParam, lParam);
return DefWindowProc(hwnd, message, wParam, lParam);
#endif
}
#endif
/*
* Called when the foreground or background color has been changed.
*/
void
gui_mch_new_colors(void)
{
/* nothing to do? */
}
/*
* Set the colors to their default values.
*/
void
gui_mch_def_colors(void)
{
gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
gui.back_pixel = GetSysColor(COLOR_WINDOW);
gui.def_norm_pixel = gui.norm_pixel;
gui.def_back_pixel = gui.back_pixel;
}
/*
* Open the GUI window which was created by a call to gui_mch_init().
*/
int
gui_mch_open(void)
{
#ifndef SW_SHOWDEFAULT
# define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */
#endif
/* Actually open the window, if not already visible
* (may be done already in gui_mch_set_shellsize) */
if (!IsWindowVisible(s_hwnd))
ShowWindow(s_hwnd, SW_SHOWDEFAULT);
#ifdef MSWIN_FIND_REPLACE
/* Init replace string here, so that we keep it when re-opening the
* dialog. */
s_findrep_struct.lpstrReplaceWith[0] = NUL;
#endif
return OK;
}
/*
* Get the position of the top left corner of the window.
*/
int
gui_mch_get_winpos(int *x, int *y)
{
RECT rect;
GetWindowRect(s_hwnd, &rect);
*x = rect.left;
*y = rect.top;
return OK;
}
/*
* Set the position of the top left corner of the window to the given
* coordinates.
*/
void
gui_mch_set_winpos(int x, int y)
{
SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
}
void
gui_mch_set_text_area_pos(int x, int y, int w, int h)
{
static int oldx = 0;
static int oldy = 0;
SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
#ifdef FEAT_TOOLBAR
if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
SendMessage(s_toolbarhwnd, WM_SIZE,
(WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16)));
#endif
#if defined(FEAT_GUI_TABLINE)
if (showing_tabline)
{
int top = 0;
RECT rect;
# ifdef FEAT_TOOLBAR
if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
# endif
GetClientRect(s_hwnd, &rect);
MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
}
#endif
/* When side scroll bar is unshown, the size of window will change.
* then, the text area move left or right. thus client rect should be
* forcedly redrawn. (Yasuhiro Matsumoto) */
if (oldx != x || oldy != y)
{
InvalidateRect(s_hwnd, NULL, FALSE);
oldx = x;
oldy = y;
}
}
/*
* Scrollbar stuff:
*/
void
gui_mch_enable_scrollbar(
scrollbar_T *sb,
int flag)
{
ShowScrollBar(sb->id, SB_CTL, flag);
/* TODO: When the window is maximized, the size of the window stays the
* same, thus the size of the text area changes. On Win98 it's OK, on Win
* NT 4.0 it's not... */
}
void
gui_mch_set_scrollbar_pos(
scrollbar_T *sb,
int x,
int y,
int w,
int h)
{
SetWindowPos(sb->id, NULL, x, y, w, h,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
}
void
gui_mch_create_scrollbar(
scrollbar_T *sb,
int orient) /* SBAR_VERT or SBAR_HORIZ */
{
sb->id = CreateWindow(
"SCROLLBAR", "Scrollbar",
WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
10, /* Any value will do for now */
10, /* Any value will do for now */
s_hwnd, NULL,
s_hinst, NULL);
}
/*
* Find the scrollbar with the given hwnd.
*/
static scrollbar_T *
gui_mswin_find_scrollbar(HWND hwnd)
{
win_T *wp;
if (gui.bottom_sbar.id == hwnd)
return &gui.bottom_sbar;
FOR_ALL_WINDOWS(wp)
{
if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
return &wp->w_scrollbars[SBAR_LEFT];
if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
return &wp->w_scrollbars[SBAR_RIGHT];
}
return NULL;
}
/*
* Get the character size of a font.
*/
static void
GetFontSize(GuiFont font)
{
HWND hwnd = GetDesktopWindow();
HDC hdc = GetWindowDC(hwnd);
HFONT hfntOld = SelectFont(hdc, (HFONT)font);
TEXTMETRIC tm;
GetTextMetrics(hdc, &tm);
gui.char_width = tm.tmAveCharWidth + tm.tmOverhang;
gui.char_height = tm.tmHeight + p_linespace;
SelectFont(hdc, hfntOld);
ReleaseDC(hwnd, hdc);
}
/*
* Adjust gui.char_height (after 'linespace' was changed).
*/
int
gui_mch_adjust_charheight(void)
{
GetFontSize(gui.norm_font);
return OK;
}
static GuiFont
get_font_handle(LOGFONT *lf)
{
HFONT font = NULL;
/* Load the font */
font = CreateFontIndirect(lf);
if (font == NULL)
return NOFONT;
return (GuiFont)font;
}
static int
pixels_to_points(int pixels, int vertical)
{
int points;
HWND hwnd;
HDC hdc;
hwnd = GetDesktopWindow();
hdc = GetWindowDC(hwnd);
points = MulDiv(pixels, 72,
GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
ReleaseDC(hwnd, hdc);
return points;
}
GuiFont
gui_mch_get_font(
char_u *name,
int giveErrorIfMissing)
{
LOGFONT lf;
GuiFont font = NOFONT;
if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
font = get_font_handle(&lf);
if (font == NOFONT && giveErrorIfMissing)
EMSG2(_(e_font), name);
return font;
}
#if defined(FEAT_EVAL) || defined(PROTO)
/*
* Return the name of font "font" in allocated memory.
* Don't know how to get the actual name, thus use the provided name.
*/
/*ARGSUSED*/
char_u *
gui_mch_get_fontname(GuiFont font, char_u *name)
{
if (name == NULL)
return NULL;
return vim_strsave(name);
}
#endif
void
gui_mch_free_font(GuiFont font)
{
if (font)
DeleteObject((HFONT)font);
}
/*
* Return the Pixel value (color) for the given color name.
* Return INVALCOLOR for error.
*/
guicolor_T
gui_mch_get_color(char_u *name)
{
int i;
typedef struct SysColorTable
{
char *name;
int color;
} SysColorTable;
static SysColorTable sys_table[] =
{
{"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
{"SYS_3DHILIGHT", COLOR_3DHILIGHT},
#ifdef COLOR_3DHIGHLIGHT
{"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
#endif
{"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
{"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
{"SYS_3DLIGHT", COLOR_3DLIGHT},
{"SYS_3DSHADOW", COLOR_3DSHADOW},
{"SYS_DESKTOP", COLOR_DESKTOP},
{"SYS_INFOBK", COLOR_INFOBK},
{"SYS_INFOTEXT", COLOR_INFOTEXT},
{"SYS_3DFACE", COLOR_3DFACE},
{"SYS_BTNFACE", COLOR_BTNFACE},
{"SYS_BTNSHADOW", COLOR_BTNSHADOW},
{"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
{"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
{"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
{"SYS_BACKGROUND", COLOR_BACKGROUND},
{"SYS_BTNTEXT", COLOR_BTNTEXT},
{"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
{"SYS_GRAYTEXT", COLOR_GRAYTEXT},
{"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
{"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
{"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
{"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
{"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
{"SYS_MENU", COLOR_MENU},
{"SYS_MENUTEXT", COLOR_MENUTEXT},
{"SYS_SCROLLBAR", COLOR_SCROLLBAR},
{"SYS_WINDOW", COLOR_WINDOW},
{"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
{"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
};
/*
* Try to look up a system colour.
*/
for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++)
if (STRICMP(name, sys_table[i].name) == 0)
return GetSysColor(sys_table[i].color);
return gui_get_color_cmn(name);
}
/*
* Return OK if the key with the termcap name "name" is supported.
*/
int
gui_mch_haskey(char_u *name)
{
int i;
for (i = 0; special_keys[i].vim_code1 != NUL; i++)
if (name[0] == special_keys[i].vim_code0 &&
name[1] == special_keys[i].vim_code1)
return OK;
return FAIL;
}
void
gui_mch_beep(void)
{
MessageBeep(MB_OK);
}
/*
* Invert a rectangle from row r, column c, for nr rows and nc columns.
*/
void
gui_mch_invert_rectangle(
int r,
int c,
int nr,
int nc)
{
RECT rc;
/*
* Note: InvertRect() excludes right and bottom of rectangle.
*/
rc.left = FILL_X(c);
rc.top = FILL_Y(r);
rc.right = rc.left + nc * gui.char_width;
rc.bottom = rc.top + nr * gui.char_height;
InvertRect(s_hdc, &rc);
}
/*
* Iconify the GUI window.
*/
void
gui_mch_iconify(void)
{
ShowWindow(s_hwnd, SW_MINIMIZE);
}
/*
* Draw a cursor without focus.
*/
void
gui_mch_draw_hollow_cursor(guicolor_T color)
{
HBRUSH hbr;
RECT rc;
/*
* Note: FrameRect() excludes right and bottom of rectangle.
*/
rc.left = FILL_X(gui.col);
rc.top = FILL_Y(gui.row);
rc.right = rc.left + gui.char_width;
#ifdef FEAT_MBYTE
if (mb_lefthalve(gui.row, gui.col))
rc.right += gui.char_width;
#endif
rc.bottom = rc.top + gui.char_height;
hbr = CreateSolidBrush(color);
FrameRect(s_hdc, &rc, hbr);
DeleteBrush(hbr);
}
/*
* Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
* color "color".
*/
void
gui_mch_draw_part_cursor(
int w,
int h,
guicolor_T color)
{
HBRUSH hbr;
RECT rc;
/*
* Note: FillRect() excludes right and bottom of rectangle.
*/
rc.left =
#ifdef FEAT_RIGHTLEFT
/* vertical line should be on the right of current point */
CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
#endif
FILL_X(gui.col);
rc.top = FILL_Y(gui.row) + gui.char_height - h;
rc.right = rc.left + w;
rc.bottom = rc.top + h;
hbr = CreateSolidBrush(color);
FillRect(s_hdc, &rc, hbr);
DeleteBrush(hbr);
}
/*
* Generates a VK_SPACE when the internal dead_key flag is set to output the
* dead key's nominal character and re-post the original message.
*/
static void
outputDeadKey_rePost(MSG originalMsg)
{
static MSG deadCharExpel;
if (!dead_key)
return;
dead_key = 0;
/* Make Windows generate the dead key's character */
deadCharExpel.message = originalMsg.message;
deadCharExpel.hwnd = originalMsg.hwnd;
deadCharExpel.wParam = VK_SPACE;
MyTranslateMessage(&deadCharExpel);
/* re-generate the current character free of the dead char influence */
PostMessage(originalMsg.hwnd, originalMsg.message, originalMsg.wParam,
originalMsg.lParam);
}
/*
* Process a single Windows message.
* If one is not available we hang until one is.
*/
static void
process_message(void)
{
MSG msg;
UINT vk = 0; /* Virtual key */
char_u string[40];
int i;
int modifiers = 0;
int key;
#ifdef FEAT_MENU
static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
#endif
pGetMessage(&msg, NULL, 0, 0);
#ifdef FEAT_OLE
/* Look after OLE Automation commands */
if (msg.message == WM_OLE)
{
char_u *str = (char_u *)msg.lParam;
if (str == NULL || *str == NUL)
{
/* Message can't be ours, forward it. Fixes problem with Ultramon
* 3.0.4 */
pDispatchMessage(&msg);
}
else
{
add_to_input_buf(str, (int)STRLEN(str));
vim_free(str); /* was allocated in CVim::SendKeys() */
}
return;
}
#endif
#ifdef MSWIN_FIND_REPLACE
/* Don't process messages used by the dialog */
if (s_findrep_hwnd != NULL && pIsDialogMessage(s_findrep_hwnd, &msg))
{
HandleMouseHide(msg.message, msg.lParam);
return;
}
#endif
/*
* Check if it's a special key that we recognise. If not, call
* TranslateMessage().
*/
if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
{
vk = (int) msg.wParam;
/*
* Handle dead keys in special conditions in other cases we let Windows
* handle them and do not interfere.
*
* The dead_key flag must be reset on several occasions:
* - in _OnChar() (or _OnSysChar()) as any dead key was necessarily
* consumed at that point (This is when we let Windows combine the
* dead character on its own)
*
* - Before doing something special such as regenerating keypresses to
* expel the dead character as this could trigger an infinite loop if
* for some reason MyTranslateMessage() do not trigger a call
* immediately to _OnChar() (or _OnSysChar()).
*/
if (dead_key)
{
/*
* If a dead key was pressed and the user presses VK_SPACE,
* VK_BACK, or VK_ESCAPE it means that he actually wants to deal
* with the dead char now, so do nothing special and let Windows
* handle it.
*
* Note that VK_SPACE combines with the dead_key's character and
* only one WM_CHAR will be generated by TranslateMessage(), in
* the two other cases two WM_CHAR will be generated: the dead
* char and VK_BACK or VK_ESCAPE. That is most likely what the
* user expects.
*/
if ((vk == VK_SPACE || vk == VK_BACK || vk == VK_ESCAPE))
{
dead_key = 0;
MyTranslateMessage(&msg);
return;
}
/* In modes where we are not typing, dead keys should behave
* normally */
else if (!(get_real_state() & (INSERT | CMDLINE | SELECTMODE)))
{
outputDeadKey_rePost(msg);
return;
}
}
/* Check for CTRL-BREAK */
if (vk == VK_CANCEL)
{
trash_input_buf();
got_int = TRUE;
string[0] = Ctrl_C;
add_to_input_buf(string, 1);
}
for (i = 0; special_keys[i].key_sym != 0; i++)
{
/* ignore VK_SPACE when ALT key pressed: system menu */
if (special_keys[i].key_sym == vk
&& (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
{
/*
* Behave as expected if we have a dead key and the special key
* is a key that would normally trigger the dead key nominal
* character output (such as a NUMPAD printable character or
* the TAB key, etc...).
*/
if (dead_key && (special_keys[i].vim_code0 == 'K'
|| vk == VK_TAB || vk == CAR))
{
outputDeadKey_rePost(msg);
return;
}
#ifdef FEAT_MENU
/* Check for <F10>: Windows selects the menu. When <F10> is
* mapped we want to use the mapping instead. */
if (vk == VK_F10
&& gui.menu_is_active
&& check_map(k10, State, FALSE, TRUE, FALSE,
NULL, NULL) == NULL)
break;
#endif
if (GetKeyState(VK_SHIFT) & 0x8000)
modifiers |= MOD_MASK_SHIFT;
/*
* Don't use caps-lock as shift, because these are special keys
* being considered here, and we only want letters to get
* shifted -- webb
*/
/*
if (GetKeyState(VK_CAPITAL) & 0x0001)
modifiers ^= MOD_MASK_SHIFT;
*/
if (GetKeyState(VK_CONTROL) & 0x8000)
modifiers |= MOD_MASK_CTRL;
if (GetKeyState(VK_MENU) & 0x8000)
modifiers |= MOD_MASK_ALT;
if (special_keys[i].vim_code1 == NUL)
key = special_keys[i].vim_code0;
else
key = TO_SPECIAL(special_keys[i].vim_code0,
special_keys[i].vim_code1);
key = simplify_key(key, &modifiers);
if (key == CSI)
key = K_CSI;
if (modifiers)
{
string[0] = CSI;
string[1] = KS_MODIFIER;
string[2] = modifiers;
add_to_input_buf(string, 3);
}
if (IS_SPECIAL(key))
{
string[0] = CSI;
string[1] = K_SECOND(key);
string[2] = K_THIRD(key);
add_to_input_buf(string, 3);
}
else
{
int len;
/* Handle "key" as a Unicode character. */
len = char_to_string(key, string, 40, FALSE);
add_to_input_buf(string, len);
}
break;
}
}
if (special_keys[i].key_sym == 0)
{
/* Some keys need C-S- where they should only need C-.
* Ignore 0xff, Windows XP sends it when NUMLOCK has changed since
* system startup (Helmut Stiegler, 2003 Oct 3). */
if (vk != 0xff
&& (GetKeyState(VK_CONTROL) & 0x8000)
&& !(GetKeyState(VK_SHIFT) & 0x8000)
&& !(GetKeyState(VK_MENU) & 0x8000))
{
/* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */
if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^')
{
string[0] = Ctrl_HAT;
add_to_input_buf(string, 1);
}
/* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */
else if (vk == 0xBD) /* QWERTY for CTRL-'-' */
{
string[0] = Ctrl__;
add_to_input_buf(string, 1);
}
/* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */
else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@')
{
string[0] = Ctrl_AT;
add_to_input_buf(string, 1);
}
else
MyTranslateMessage(&msg);
}
else
MyTranslateMessage(&msg);
}
}
#ifdef FEAT_MBYTE_IME
else if (msg.message == WM_IME_NOTIFY)
_OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
else if (msg.message == WM_KEYUP && im_get_status())
/* added for non-MS IME (Yasuhiro Matsumoto) */
MyTranslateMessage(&msg);
#endif
#if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
/* GIME_TEST */
else if (msg.message == WM_IME_STARTCOMPOSITION)
{
POINT point;
global_ime_set_font(&norm_logfont);
point.x = FILL_X(gui.col);
point.y = FILL_Y(gui.row);
MapWindowPoints(s_textArea, s_hwnd, &point, 1);
global_ime_set_position(&point);
}
#endif
#ifdef FEAT_MENU
/* Check for <F10>: Default effect is to select the menu. When <F10> is
* mapped we need to stop it here to avoid strange effects (e.g., for the
* key-up event) */
if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE,
NULL, NULL) == NULL)
#endif
pDispatchMessage(&msg);
}
/*
* Catch up with any queued events. This may put keyboard input into the
* input buffer, call resize call-backs, trigger timers etc. If there is
* nothing in the event queue (& no timers pending), then we return
* immediately.
*/
void
gui_mch_update(void)
{
MSG msg;
if (!s_busy_processing)
while (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
&& !vim_is_input_buf_full())
process_message();
}
static void
remove_any_timer(void)
{
MSG msg;
if (s_wait_timer != 0 && !s_timed_out)
{
KillTimer(NULL, s_wait_timer);
/* Eat spurious WM_TIMER messages */
while (pPeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
;
s_wait_timer = 0;
}
}
/*
* GUI input routine called by gui_wait_for_chars(). Waits for a character
* from the keyboard.
* wtime == -1 Wait forever.
* wtime == 0 This should never happen.
* wtime > 0 Wait wtime milliseconds for a character.
* Returns OK if a character was found to be available within the given time,
* or FAIL otherwise.
*/
int
gui_mch_wait_for_chars(int wtime)
{
int focus;
s_timed_out = FALSE;
if (wtime > 0)
{
/* Don't do anything while processing a (scroll) message. */
if (s_busy_processing)
return FAIL;
s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)wtime,
(TIMERPROC)_OnTimer);
}
allow_scrollbar = TRUE;
focus = gui.in_focus;
while (!s_timed_out)
{
/* Stop or start blinking when focus changes */
if (gui.in_focus != focus)
{
if (gui.in_focus)
gui_mch_start_blink();
else
gui_mch_stop_blink();
focus = gui.in_focus;
}
if (s_need_activate)
{
(void)SetForegroundWindow(s_hwnd);
s_need_activate = FALSE;
}
#ifdef FEAT_TIMERS
did_add_timer = FALSE;
#endif
#ifdef MESSAGE_QUEUE
/* Check channel while waiting message. */
for (;;)
{
MSG msg;
parse_queued_messages();
if (pPeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
|| MsgWaitForMultipleObjects(0, NULL, FALSE, 100, QS_ALLINPUT)
!= WAIT_TIMEOUT)
break;
}
#endif
/*
* Don't use gui_mch_update() because then we will spin-lock until a
* char arrives, instead we use GetMessage() to hang until an
* event arrives. No need to check for input_buf_full because we are
* returning as soon as it contains a single char -- webb
*/
process_message();
if (input_available())
{
remove_any_timer();
allow_scrollbar = FALSE;
/* Clear pending mouse button, the release event may have been
* taken by the dialog window. But don't do this when getting
* focus, we need the mouse-up event then. */
if (!s_getting_focus)
s_button_pending = -1;
return OK;
}
#ifdef FEAT_TIMERS
if (did_add_timer)
{
/* Need to recompute the waiting time. */
remove_any_timer();
break;
}
#endif
}
allow_scrollbar = FALSE;
return FAIL;
}
/*
* Clear a rectangular region of the screen from text pos (row1, col1) to
* (row2, col2) inclusive.
*/
void
gui_mch_clear_block(
int row1,
int col1,
int row2,
int col2)
{
RECT rc;
/*
* Clear one extra pixel at the far right, for when bold characters have
* spilled over to the window border.
* Note: FillRect() excludes right and bottom of rectangle.
*/
rc.left = FILL_X(col1);
rc.top = FILL_Y(row1);
rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
rc.bottom = FILL_Y(row2 + 1);
clear_rect(&rc);
}
/*
* Clear the whole text window.
*/
void
gui_mch_clear_all(void)
{
RECT rc;
rc.left = 0;
rc.top = 0;
rc.right = Columns * gui.char_width + 2 * gui.border_width;
rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
clear_rect(&rc);
}
/*
* Menu stuff.
*/
void
gui_mch_enable_menu(int flag)
{
#ifdef FEAT_MENU
SetMenu(s_hwnd, flag ? s_menuBar : NULL);
#endif
}
/*ARGSUSED*/
void
gui_mch_set_menu_pos(
int x,
int y,
int w,
int h)
{
/* It will be in the right place anyway */
}
#if defined(FEAT_MENU) || defined(PROTO)
/*
* Make menu item hidden or not hidden
*/
void
gui_mch_menu_hidden(
vimmenu_T *menu,
int hidden)
{
/*
* This doesn't do what we want. Hmm, just grey the menu items for now.
*/
/*
if (hidden)
EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
else
EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
*/
gui_mch_menu_grey(menu, hidden);
}
/*
* This is called after setting all the menus to grey/hidden or not.
*/
void
gui_mch_draw_menubar(void)
{
DrawMenuBar(s_hwnd);
}
#endif /*FEAT_MENU*/
#ifndef PROTO
void
#ifdef VIMDLL
_export
#endif
_cdecl
SaveInst(HINSTANCE hInst)
{
s_hinst = hInst;
}
#endif
/*
* Return the RGB value of a pixel as a long.
*/
guicolor_T
gui_mch_get_rgb(guicolor_T pixel)
{
return (guicolor_T)((GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
+ GetBValue(pixel));
}
#if defined(FEAT_GUI_DIALOG) || defined(PROTO)
/* Convert pixels in X to dialog units */
static WORD
PixelToDialogX(int numPixels)
{
return (WORD)((numPixels * 4) / s_dlgfntwidth);
}
/* Convert pixels in Y to dialog units */
static WORD
PixelToDialogY(int numPixels)
{
return (WORD)((numPixels * 8) / s_dlgfntheight);
}
/* Return the width in pixels of the given text in the given DC. */
static int
GetTextWidth(HDC hdc, char_u *str, int len)
{
SIZE size;
GetTextExtentPoint(hdc, (LPCSTR)str, len, &size);
return size.cx;
}
#ifdef FEAT_MBYTE
/*
* Return the width in pixels of the given text in the given DC, taking care
* of 'encoding' to active codepage conversion.
*/
static int
GetTextWidthEnc(HDC hdc, char_u *str, int len)
{
SIZE size;
WCHAR *wstr;
int n;
int wlen = len;
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
/* 'encoding' differs from active codepage: convert text and use wide
* function */
wstr = enc_to_utf16(str, &wlen);
if (wstr != NULL)
{
n = GetTextExtentPointW(hdc, wstr, wlen, &size);
vim_free(wstr);
if (n)
return size.cx;
}
}
return GetTextWidth(hdc, str, len);
}
#else
# define GetTextWidthEnc(h, s, l) GetTextWidth((h), (s), (l))
#endif
/*
* A quick little routine that will center one window over another, handy for
* dialog boxes. Taken from the Win32SDK samples.
*/
static BOOL
CenterWindow(
HWND hwndChild,
HWND hwndParent)
{
RECT rChild, rParent;
int wChild, hChild, wParent, hParent;
int wScreen, hScreen, xNew, yNew;
HDC hdc;
GetWindowRect(hwndChild, &rChild);
wChild = rChild.right - rChild.left;
hChild = rChild.bottom - rChild.top;
/* If Vim is minimized put the window in the middle of the screen. */
if (hwndParent == NULL || IsMinimized(hwndParent))
SystemParametersInfo(SPI_GETWORKAREA, 0, &rParent, 0);
else
GetWindowRect(hwndParent, &rParent);
wParent = rParent.right - rParent.left;
hParent = rParent.bottom - rParent.top;
hdc = GetDC(hwndChild);
wScreen = GetDeviceCaps (hdc, HORZRES);
hScreen = GetDeviceCaps (hdc, VERTRES);
ReleaseDC(hwndChild, hdc);
xNew = rParent.left + ((wParent - wChild) /2);
if (xNew < 0)
{
xNew = 0;
}
else if ((xNew+wChild) > wScreen)
{
xNew = wScreen - wChild;
}
yNew = rParent.top + ((hParent - hChild) /2);
if (yNew < 0)
yNew = 0;
else if ((yNew+hChild) > hScreen)
yNew = hScreen - hChild;
return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
SWP_NOSIZE | SWP_NOZORDER);
}
#endif /* FEAT_GUI_DIALOG */
void
gui_mch_activate_window(void)
{
(void)SetActiveWindow(s_hwnd);
}
#if defined(FEAT_TOOLBAR) || defined(PROTO)
void
gui_mch_show_toolbar(int showit)
{
if (s_toolbarhwnd == NULL)
return;
if (showit)
{
# ifdef FEAT_MBYTE
# ifndef TB_SETUNICODEFORMAT
/* For older compilers. We assume this never changes. */
# define TB_SETUNICODEFORMAT 0x2005
# endif
/* Enable/disable unicode support */
int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
# endif
ShowWindow(s_toolbarhwnd, SW_SHOW);
}
else
ShowWindow(s_toolbarhwnd, SW_HIDE);
}
/* Then number of bitmaps is fixed. Exit is missing! */
#define TOOLBAR_BITMAP_COUNT 31
#endif
#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
static void
add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
{
#ifdef FEAT_MBYTE
WCHAR *wn = NULL;
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
/* 'encoding' differs from active codepage: convert menu name
* and use wide function */
wn = enc_to_utf16(item_text, NULL);
if (wn != NULL)
{
MENUITEMINFOW infow;
infow.cbSize = sizeof(infow);
infow.fMask = MIIM_TYPE | MIIM_ID;
infow.wID = item_id;
infow.fType = MFT_STRING;
infow.dwTypeData = wn;
infow.cch = (UINT)wcslen(wn);
InsertMenuItemW(pmenu, item_id, FALSE, &infow);
vim_free(wn);
}
}
if (wn == NULL)
#endif
{
MENUITEMINFO info;
info.cbSize = sizeof(info);
info.fMask = MIIM_TYPE | MIIM_ID;
info.wID = item_id;
info.fType = MFT_STRING;
info.dwTypeData = (LPTSTR)item_text;
info.cch = (UINT)STRLEN(item_text);
InsertMenuItem(pmenu, item_id, FALSE, &info);
}
}
static void
show_tabline_popup_menu(void)
{
HMENU tab_pmenu;
long rval;
POINT pt;
/* When ignoring events don't show the menu. */
if (hold_gui_events
# ifdef FEAT_CMDWIN
|| cmdwin_type != 0
# endif
)
return;
tab_pmenu = CreatePopupMenu();
if (tab_pmenu == NULL)
return;
if (first_tabpage->tp_next != NULL)
add_tabline_popup_menu_entry(tab_pmenu,
TABLINE_MENU_CLOSE, (char_u *)_("Close tab"));
add_tabline_popup_menu_entry(tab_pmenu,
TABLINE_MENU_NEW, (char_u *)_("New tab"));
add_tabline_popup_menu_entry(tab_pmenu,
TABLINE_MENU_OPEN, (char_u *)_("Open tab..."));
GetCursorPos(&pt);
rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
NULL);
DestroyMenu(tab_pmenu);
/* Add the string cmd into input buffer */
if (rval > 0)
{
TCHITTESTINFO htinfo;
int idx;
if (ScreenToClient(s_tabhwnd, &pt) == 0)
return;
htinfo.pt.x = pt.x;
htinfo.pt.y = pt.y;
idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
if (idx == -1)
idx = 0;
else
idx += 1;
send_tabline_menu_event(idx, (int)rval);
}
}
/*
* Show or hide the tabline.
*/
void
gui_mch_show_tabline(int showit)
{
if (s_tabhwnd == NULL)
return;
if (!showit != !showing_tabline)
{
if (showit)
ShowWindow(s_tabhwnd, SW_SHOW);
else
ShowWindow(s_tabhwnd, SW_HIDE);
showing_tabline = showit;
}
}
/*
* Return TRUE when tabline is displayed.
*/
int
gui_mch_showing_tabline(void)
{
return s_tabhwnd != NULL && showing_tabline;
}
/*
* Update the labels of the tabline.
*/
void
gui_mch_update_tabline(void)
{
tabpage_T *tp;
TCITEM tie;
int nr = 0;
int curtabidx = 0;
int tabadded = 0;
#ifdef FEAT_MBYTE
static int use_unicode = FALSE;
int uu;
WCHAR *wstr = NULL;
#endif
if (s_tabhwnd == NULL)
return;
#ifdef FEAT_MBYTE
# ifndef CCM_SETUNICODEFORMAT
/* For older compilers. We assume this never changes. */
# define CCM_SETUNICODEFORMAT 0x2005
# endif
uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
if (uu != use_unicode)
{
/* Enable/disable unicode support */
SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
use_unicode = uu;
}
#endif
tie.mask = TCIF_TEXT;
tie.iImage = -1;
/* Disable redraw for tab updates to eliminate O(N^2) draws. */
SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)FALSE, 0);
/* Add a label for each tab page. They all contain the same text area. */
for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
{
if (tp == curtab)
curtabidx = nr;
if (nr >= TabCtrl_GetItemCount(s_tabhwnd))
{
/* Add the tab */
tie.pszText = "-Empty-";
TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
tabadded = 1;
}
get_tabline_label(tp, FALSE);
tie.pszText = (LPSTR)NameBuff;
#ifdef FEAT_MBYTE
wstr = NULL;
if (use_unicode)
{
/* Need to go through Unicode. */
wstr = enc_to_utf16(NameBuff, NULL);
if (wstr != NULL)
{
TCITEMW tiw;
tiw.mask = TCIF_TEXT;
tiw.iImage = -1;
tiw.pszText = wstr;
SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
vim_free(wstr);
}
}
if (wstr == NULL)
#endif
{
TabCtrl_SetItem(s_tabhwnd, nr, &tie);
}
}
/* Remove any old labels. */
while (nr < TabCtrl_GetItemCount(s_tabhwnd))
TabCtrl_DeleteItem(s_tabhwnd, nr);
if (!tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
/* Re-enable redraw and redraw. */
SendMessage(s_tabhwnd, WM_SETREDRAW, (WPARAM)TRUE, 0);
RedrawWindow(s_tabhwnd, NULL, NULL,
RDW_ERASE | RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
if (tabadded && TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
}
/*
* Set the current tab to "nr". First tab is 1.
*/
void
gui_mch_set_curtab(int nr)
{
if (s_tabhwnd == NULL)
return;
if (TabCtrl_GetCurSel(s_tabhwnd) != nr - 1)
TabCtrl_SetCurSel(s_tabhwnd, nr - 1);
}
#endif
/*
* ":simalt" command.
*/
void
ex_simalt(exarg_T *eap)
{
char_u *keys = eap->arg;
PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
while (*keys)
{
if (*keys == '~')
*keys = ' '; /* for showing system menu */
PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
keys++;
}
}
/*
* Create the find & replace dialogs.
* You can't have both at once: ":find" when replace is showing, destroys
* the replace dialog first, and the other way around.
*/
#ifdef MSWIN_FIND_REPLACE
static void
initialise_findrep(char_u *initial_string)
{
int wword = FALSE;
int mcase = !p_ic;
char_u *entry_text;
/* Get the search string to use. */
entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
s_findrep_struct.hwndOwner = s_hwnd;
s_findrep_struct.Flags = FR_DOWN;
if (mcase)
s_findrep_struct.Flags |= FR_MATCHCASE;
if (wword)
s_findrep_struct.Flags |= FR_WHOLEWORD;
if (entry_text != NULL && *entry_text != NUL)
vim_strncpy((char_u *)s_findrep_struct.lpstrFindWhat, entry_text,
s_findrep_struct.wFindWhatLen - 1);
vim_free(entry_text);
}
#endif
static void
set_window_title(HWND hwnd, char *title)
{
#ifdef FEAT_MBYTE
if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP())
{
WCHAR *wbuf;
/* Convert the title from 'encoding' to UTF-16. */
wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL);
if (wbuf != NULL)
{
SetWindowTextW(hwnd, wbuf);
vim_free(wbuf);
}
return;
}
#endif
(void)SetWindowText(hwnd, (LPCSTR)title);
}
void
gui_mch_find_dialog(exarg_T *eap)
{
#ifdef MSWIN_FIND_REPLACE
if (s_findrep_msg != 0)
{
if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
DestroyWindow(s_findrep_hwnd);
if (!IsWindow(s_findrep_hwnd))
{
initialise_findrep(eap->arg);
# ifdef FEAT_MBYTE
/* If the OS is Windows NT, and 'encoding' differs from active
* codepage: convert text and use wide function. */
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
s_findrep_hwnd = FindTextW(
(LPFINDREPLACEW) &s_findrep_struct_w);
}
else
# endif
s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct);
}
set_window_title(s_findrep_hwnd,
_("Find string (use '\\\\' to find a '\\')"));
(void)SetFocus(s_findrep_hwnd);
s_findrep_is_find = TRUE;
}
#endif
}
void
gui_mch_replace_dialog(exarg_T *eap)
{
#ifdef MSWIN_FIND_REPLACE
if (s_findrep_msg != 0)
{
if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
DestroyWindow(s_findrep_hwnd);
if (!IsWindow(s_findrep_hwnd))
{
initialise_findrep(eap->arg);
# ifdef FEAT_MBYTE
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
s_findrep_hwnd = ReplaceTextW(
(LPFINDREPLACEW) &s_findrep_struct_w);
}
else
# endif
s_findrep_hwnd = ReplaceText(
(LPFINDREPLACE) &s_findrep_struct);
}
set_window_title(s_findrep_hwnd,
_("Find & Replace (use '\\\\' to find a '\\')"));
(void)SetFocus(s_findrep_hwnd);
s_findrep_is_find = FALSE;
}
#endif
}
/*
* Set visibility of the pointer.
*/
void
gui_mch_mousehide(int hide)
{
if (hide != gui.pointer_hidden)
{
ShowCursor(!hide);
gui.pointer_hidden = hide;
}
}
#ifdef FEAT_MENU
static void
gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
{
/* Unhide the mouse, we don't get move events here. */
gui_mch_mousehide(FALSE);
(void)TrackPopupMenu(
(HMENU)menu->submenu_id,
TPM_LEFTALIGN | TPM_LEFTBUTTON,
x, y,
(int)0, /*reserved param*/
s_hwnd,
NULL);
/*
* NOTE: The pop-up menu can eat the mouse up event.
* We deal with this in normal.c.
*/
}
#endif
/*
* Got a message when the system will go down.
*/
static void
_OnEndSession(void)
{
getout_preserve_modified(1);
}
/*
* Get this message when the user clicks on the cross in the top right corner
* of a Windows95 window.
*/
/*ARGSUSED*/
static void
_OnClose(
HWND hwnd)
{
gui_shell_closed();
}
/*
* Get a message when the window is being destroyed.
*/
static void
_OnDestroy(
HWND hwnd)
{
if (!destroying)
_OnClose(hwnd);
}
static void
_OnPaint(
HWND hwnd)
{
if (!IsMinimized(hwnd))
{
PAINTSTRUCT ps;
out_flush(); /* make sure all output has been processed */
(void)BeginPaint(hwnd, &ps);
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_BeginDraw(s_dwc);
#endif
#ifdef FEAT_MBYTE
/* prevent multi-byte characters from misprinting on an invalid
* rectangle */
if (has_mbyte)
{
RECT rect;
GetClientRect(hwnd, &rect);
ps.rcPaint.left = rect.left;
ps.rcPaint.right = rect.right;
}
#endif
if (!IsRectEmpty(&ps.rcPaint))
{
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_BindDC(s_dwc, s_hdc, &ps.rcPaint);
#endif
gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
ps.rcPaint.right - ps.rcPaint.left + 1,
ps.rcPaint.bottom - ps.rcPaint.top + 1);
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX())
DWriteContext_EndDraw(s_dwc);
#endif
EndPaint(hwnd, &ps);
}
}
/*ARGSUSED*/
static void
_OnSize(
HWND hwnd,
UINT state,
int cx,
int cy)
{
if (!IsMinimized(hwnd))
{
gui_resize_shell(cx, cy);
#ifdef FEAT_MENU
/* Menu bar may wrap differently now */
gui_mswin_get_menu_height(TRUE);
#endif
}
}
static void
_OnSetFocus(
HWND hwnd,
HWND hwndOldFocus)
{
gui_focus_change(TRUE);
s_getting_focus = TRUE;
(void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
}
static void
_OnKillFocus(
HWND hwnd,
HWND hwndNewFocus)
{
gui_focus_change(FALSE);
s_getting_focus = FALSE;
(void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
}
/*
* Get a message when the user switches back to vim
*/
static LRESULT
_OnActivateApp(
HWND hwnd,
BOOL fActivate,
DWORD dwThreadId)
{
/* we call gui_focus_change() in _OnSetFocus() */
/* gui_focus_change((int)fActivate); */
return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
}
#if defined(FEAT_WINDOWS) || defined(PROTO)
void
gui_mch_destroy_scrollbar(scrollbar_T *sb)
{
DestroyWindow(sb->id);
}
#endif
/*
* Get current mouse coordinates in text window.
*/
void
gui_mch_getmouse(int *x, int *y)
{
RECT rct;
POINT mp;
(void)GetWindowRect(s_textArea, &rct);
(void)GetCursorPos((LPPOINT)&mp);
*x = (int)(mp.x - rct.left);
*y = (int)(mp.y - rct.top);
}
/*
* Move mouse pointer to character at (x, y).
*/
void
gui_mch_setmouse(int x, int y)
{
RECT rct;
(void)GetWindowRect(s_textArea, &rct);
(void)SetCursorPos(x + gui.border_offset + rct.left,
y + gui.border_offset + rct.top);
}
static void
gui_mswin_get_valid_dimensions(
int w,
int h,
int *valid_w,
int *valid_h)
{
int base_width, base_height;
base_width = gui_get_base_width()
+ (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
base_height = gui_get_base_height()
+ (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
+ gui_mswin_get_menu_height(FALSE)
#endif
;
*valid_w = base_width +
((w - base_width) / gui.char_width) * gui.char_width;
*valid_h = base_height +
((h - base_height) / gui.char_height) * gui.char_height;
}
void
gui_mch_flash(int msec)
{
RECT rc;
/*
* Note: InvertRect() excludes right and bottom of rectangle.
*/
rc.left = 0;
rc.top = 0;
rc.right = gui.num_cols * gui.char_width;
rc.bottom = gui.num_rows * gui.char_height;
InvertRect(s_hdc, &rc);
gui_mch_flush(); /* make sure it's displayed */
ui_delay((long)msec, TRUE); /* wait for a few msec */
InvertRect(s_hdc, &rc);
}
/*
* Return flags used for scrolling.
* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. Refer to MS KB Q75236.
*/
static int
get_scroll_flags(void)
{
HWND hwnd;
RECT rcVim, rcOther, rcDest;
GetWindowRect(s_hwnd, &rcVim);
/* Check if the window is partly above or below the screen. We don't care
* about partly left or right of the screen, it is not relevant when
* scrolling up or down. */
if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN))
return SW_INVALIDATE;
/* Check if there is an window (partly) on top of us. */
for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
if (IsWindowVisible(hwnd))
{
GetWindowRect(hwnd, &rcOther);
if (IntersectRect(&rcDest, &rcVim, &rcOther))
return SW_INVALIDATE;
}
return 0;
}
/*
* On some Intel GPUs, the regions drawn just prior to ScrollWindowEx()
* may not be scrolled out properly.
* For gVim, when _OnScroll() is repeated, the character at the
* previous cursor position may be left drawn after scroll.
* The problem can be avoided by calling GetPixel() to get a pixel in
* the region before ScrollWindowEx().
*/
static void
intel_gpu_workaround(void)
{
GetPixel(s_hdc, FILL_X(gui.col), FILL_Y(gui.row));
}
/*
* Delete the given number of lines from the given row, scrolling up any
* text further down within the scroll region.
*/
void
gui_mch_delete_lines(
int row,
int num_lines)
{
RECT rc;
intel_gpu_workaround();
rc.left = FILL_X(gui.scroll_region_left);
rc.right = FILL_X(gui.scroll_region_right + 1);
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
UpdateWindow(s_textArea);
/* This seems to be required to avoid the cursor disappearing when
* scrolling such that the cursor ends up in the top-left character on
* the screen... But why? (Webb) */
/* It's probably fixed by disabling drawing the cursor while scrolling. */
/* gui.cursor_is_valid = FALSE; */
gui_clear_block(gui.scroll_region_bot - num_lines + 1,
gui.scroll_region_left,
gui.scroll_region_bot, gui.scroll_region_right);
}
/*
* Insert the given number of lines before the given row, scrolling down any
* following text within the scroll region.
*/
void
gui_mch_insert_lines(
int row,
int num_lines)
{
RECT rc;
intel_gpu_workaround();
rc.left = FILL_X(gui.scroll_region_left);
rc.right = FILL_X(gui.scroll_region_right + 1);
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
/* The SW_INVALIDATE is required when part of the window is covered or
* off-screen. How do we avoid it when it's not needed? */
ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
UpdateWindow(s_textArea);
gui_clear_block(row, gui.scroll_region_left,
row + num_lines - 1, gui.scroll_region_right);
}
/*ARGSUSED*/
void
gui_mch_exit(int rc)
{
#if defined(FEAT_DIRECTX)
DWriteContext_Close(s_dwc);
DWrite_Final();
s_dwc = NULL;
#endif
ReleaseDC(s_textArea, s_hdc);
DeleteObject(s_brush);
#ifdef FEAT_TEAROFF
/* Unload the tearoff bitmap */
(void)DeleteObject((HGDIOBJ)s_htearbitmap);
#endif
/* Destroy our window (if we have one). */
if (s_hwnd != NULL)
{
destroying = TRUE; /* ignore WM_DESTROY message now */
DestroyWindow(s_hwnd);
}
#ifdef GLOBAL_IME
global_ime_end();
#endif
}
static char_u *
logfont2name(LOGFONT lf)
{
char *p;
char *res;
char *charset_name;
char *quality_name;
char *font_name = lf.lfFaceName;
charset_name = charset_id2name((int)lf.lfCharSet);
#ifdef FEAT_MBYTE
/* Convert a font name from the current codepage to 'encoding'.
* TODO: Use Wide APIs (including LOGFONTW) instead of ANSI APIs. */
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
int len;
acp_to_enc((char_u *)lf.lfFaceName, (int)strlen(lf.lfFaceName),
(char_u **)&font_name, &len);
}
#endif
quality_name = quality_id2name((int)lf.lfQuality);
res = (char *)alloc((unsigned)(strlen(font_name) + 20
+ (charset_name == NULL ? 0 : strlen(charset_name) + 2)));
if (res != NULL)
{
p = res;
/* make a normal font string out of the lf thing:*/
sprintf((char *)p, "%s:h%d", font_name, pixels_to_points(
lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE));
while (*p)
{
if (*p == ' ')
*p = '_';
++p;
}
if (lf.lfItalic)
STRCAT(p, ":i");
if (lf.lfWeight >= FW_BOLD)
STRCAT(p, ":b");
if (lf.lfUnderline)
STRCAT(p, ":u");
if (lf.lfStrikeOut)
STRCAT(p, ":s");
if (charset_name != NULL)
{
STRCAT(p, ":c");
STRCAT(p, charset_name);
}
if (quality_name != NULL)
{
STRCAT(p, ":q");
STRCAT(p, quality_name);
}
}
#ifdef FEAT_MBYTE
if (font_name != lf.lfFaceName)
vim_free(font_name);
#endif
return (char_u *)res;
}
#ifdef FEAT_MBYTE_IME
/*
* Set correct LOGFONT to IME. Use 'guifontwide' if available, otherwise use
* 'guifont'
*/
static void
update_im_font(void)
{
LOGFONT lf_wide;
if (p_guifontwide != NULL && *p_guifontwide != NUL
&& gui.wide_font != NOFONT
&& GetObject((HFONT)gui.wide_font, sizeof(lf_wide), &lf_wide))
norm_logfont = lf_wide;
else
norm_logfont = sub_logfont;
im_set_font(&norm_logfont);
}
#endif
#ifdef FEAT_MBYTE
/*
* Handler of gui.wide_font (p_guifontwide) changed notification.
*/
void
gui_mch_wide_font_changed(void)
{
LOGFONT lf;
# ifdef FEAT_MBYTE_IME
update_im_font();
# endif
gui_mch_free_font(gui.wide_ital_font);
gui.wide_ital_font = NOFONT;
gui_mch_free_font(gui.wide_bold_font);
gui.wide_bold_font = NOFONT;
gui_mch_free_font(gui.wide_boldital_font);
gui.wide_boldital_font = NOFONT;
if (gui.wide_font
&& GetObject((HFONT)gui.wide_font, sizeof(lf), &lf))
{
if (!lf.lfItalic)
{
lf.lfItalic = TRUE;
gui.wide_ital_font = get_font_handle(&lf);
lf.lfItalic = FALSE;
}
if (lf.lfWeight < FW_BOLD)
{
lf.lfWeight = FW_BOLD;
gui.wide_bold_font = get_font_handle(&lf);
if (!lf.lfItalic)
{
lf.lfItalic = TRUE;
gui.wide_boldital_font = get_font_handle(&lf);
}
}
}
}
#endif
/*
* Initialise vim to use the font with the given name.
* Return FAIL if the font could not be loaded, OK otherwise.
*/
/*ARGSUSED*/
int
gui_mch_init_font(char_u *font_name, int fontset)
{
LOGFONT lf;
GuiFont font = NOFONT;
char_u *p;
/* Load the font */
if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
font = get_font_handle(&lf);
if (font == NOFONT)
return FAIL;
if (font_name == NULL)
font_name = (char_u *)lf.lfFaceName;
#if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME)
norm_logfont = lf;
sub_logfont = lf;
#endif
#ifdef FEAT_MBYTE_IME
update_im_font();
#endif
gui_mch_free_font(gui.norm_font);
gui.norm_font = font;
current_font_height = lf.lfHeight;
GetFontSize(font);
p = logfont2name(lf);
if (p != NULL)
{
hl_set_font_name(p);
/* When setting 'guifont' to "*" replace it with the actual font name.
* */
if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
{
vim_free(p_guifont);
p_guifont = p;
}
else
vim_free(p);
}
gui_mch_free_font(gui.ital_font);
gui.ital_font = NOFONT;
gui_mch_free_font(gui.bold_font);
gui.bold_font = NOFONT;
gui_mch_free_font(gui.boldital_font);
gui.boldital_font = NOFONT;
if (!lf.lfItalic)
{
lf.lfItalic = TRUE;
gui.ital_font = get_font_handle(&lf);
lf.lfItalic = FALSE;
}
if (lf.lfWeight < FW_BOLD)
{
lf.lfWeight = FW_BOLD;
gui.bold_font = get_font_handle(&lf);
if (!lf.lfItalic)
{
lf.lfItalic = TRUE;
gui.boldital_font = get_font_handle(&lf);
}
}
return OK;
}
#ifndef WPF_RESTORETOMAXIMIZED
# define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */
#endif
/*
* Return TRUE if the GUI window is maximized, filling the whole screen.
*/
int
gui_mch_maximized(void)
{
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
if (GetWindowPlacement(s_hwnd, &wp))
return wp.showCmd == SW_SHOWMAXIMIZED
|| (wp.showCmd == SW_SHOWMINIMIZED
&& wp.flags == WPF_RESTORETOMAXIMIZED);
return 0;
}
/*
* Called when the font changed while the window is maximized. Compute the
* new Rows and Columns. This is like resizing the window.
*/
void
gui_mch_newfont(void)
{
RECT rect;
GetWindowRect(s_hwnd, &rect);
if (win_socket_id == 0)
{
gui_resize_shell(rect.right - rect.left
- (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2,
rect.bottom - rect.top
- (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
- GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
- gui_mswin_get_menu_height(FALSE)
#endif
);
}
else
{
/* Inside another window, don't use the frame and border. */
gui_resize_shell(rect.right - rect.left,
rect.bottom - rect.top
#ifdef FEAT_MENU
- gui_mswin_get_menu_height(FALSE)
#endif
);
}
}
/*
* Set the window title
*/
/*ARGSUSED*/
void
gui_mch_settitle(
char_u *title,
char_u *icon)
{
set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
}
#if defined(FEAT_MOUSESHAPE) || defined(PROTO)
/* Table for shape IDCs. Keep in sync with the mshape_names[] table in
* misc2.c! */
static LPCSTR mshape_idcs[] =
{
IDC_ARROW, /* arrow */
MAKEINTRESOURCE(0), /* blank */
IDC_IBEAM, /* beam */
IDC_SIZENS, /* updown */
IDC_SIZENS, /* udsizing */
IDC_SIZEWE, /* leftright */
IDC_SIZEWE, /* lrsizing */
IDC_WAIT, /* busy */
IDC_NO, /* no */
IDC_ARROW, /* crosshair */
IDC_ARROW, /* hand1 */
IDC_ARROW, /* hand2 */
IDC_ARROW, /* pencil */
IDC_ARROW, /* question */
IDC_ARROW, /* right-arrow */
IDC_UPARROW, /* up-arrow */
IDC_ARROW /* last one */
};
void
mch_set_mouse_shape(int shape)
{
LPCSTR idc;
if (shape == MSHAPE_HIDE)
ShowCursor(FALSE);
else
{
if (shape >= MSHAPE_NUMBERED)
idc = IDC_ARROW;
else
idc = mshape_idcs[shape];
#ifdef SetClassLongPtr
SetClassLongPtr(s_textArea, GCLP_HCURSOR, (__int3264)(LONG_PTR)LoadCursor(NULL, idc));
#else
SetClassLong(s_textArea, GCL_HCURSOR, (long_u)LoadCursor(NULL, idc));
#endif
if (!p_mh)
{
POINT mp;
/* Set the position to make it redrawn with the new shape. */
(void)GetCursorPos((LPPOINT)&mp);
(void)SetCursorPos(mp.x, mp.y);
ShowCursor(TRUE);
}
}
}
#endif
#if defined(FEAT_BROWSE) || defined(PROTO)
/*
* The file browser exists in two versions: with "W" uses wide characters,
* without "W" the current codepage. When FEAT_MBYTE is defined and on
* Windows NT/2000/XP the "W" functions are used.
*/
# ifdef FEAT_MBYTE
/*
* Wide version of convert_filter().
*/
static WCHAR *
convert_filterW(char_u *s)
{
char_u *tmp;
int len;
WCHAR *res;
tmp = convert_filter(s);
if (tmp == NULL)
return NULL;
len = (int)STRLEN(s) + 3;
res = enc_to_utf16(tmp, &len);
vim_free(tmp);
return res;
}
/*
* Wide version of gui_mch_browse(). Keep in sync!
*/
static char_u *
gui_mch_browseW(
int saving,
char_u *title,
char_u *dflt,
char_u *ext,
char_u *initdir,
char_u *filter)
{
/* We always use the wide function. This means enc_to_utf16() must work,
* otherwise it fails miserably! */
OPENFILENAMEW fileStruct;
WCHAR fileBuf[MAXPATHL];
WCHAR *wp;
int i;
WCHAR *titlep = NULL;
WCHAR *extp = NULL;
WCHAR *initdirp = NULL;
WCHAR *filterp;
char_u *p;
if (dflt == NULL)
fileBuf[0] = NUL;
else
{
wp = enc_to_utf16(dflt, NULL);
if (wp == NULL)
fileBuf[0] = NUL;
else
{
for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
fileBuf[i] = wp[i];
fileBuf[i] = NUL;
vim_free(wp);
}
}
/* Convert the filter to Windows format. */
filterp = convert_filterW(filter);
vim_memset(&fileStruct, 0, sizeof(OPENFILENAMEW));
#ifdef OPENFILENAME_SIZE_VERSION_400W
/* be compatible with Windows NT 4.0 */
fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400W;
#else
fileStruct.lStructSize = sizeof(fileStruct);
#endif
if (title != NULL)
titlep = enc_to_utf16(title, NULL);
fileStruct.lpstrTitle = titlep;
if (ext != NULL)
extp = enc_to_utf16(ext, NULL);
fileStruct.lpstrDefExt = extp;
fileStruct.lpstrFile = fileBuf;
fileStruct.nMaxFile = MAXPATHL;
fileStruct.lpstrFilter = filterp;
fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
/* has an initial dir been specified? */
if (initdir != NULL && *initdir != NUL)
{
/* Must have backslashes here, no matter what 'shellslash' says */
initdirp = enc_to_utf16(initdir, NULL);
if (initdirp != NULL)
{
for (wp = initdirp; *wp != NUL; ++wp)
if (*wp == '/')
*wp = '\\';
}
fileStruct.lpstrInitialDir = initdirp;
}
/*
* TODO: Allow selection of multiple files. Needs another arg to this
* function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
* Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
* files that don't exist yet, so I haven't put it in. What about
* OFN_PATHMUSTEXIST?
* Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
*/
fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
#ifdef FEAT_SHORTCUT
if (curbuf->b_p_bin)
fileStruct.Flags |= OFN_NODEREFERENCELINKS;
#endif
if (saving)
{
if (!GetSaveFileNameW(&fileStruct))
return NULL;
}
else
{
if (!GetOpenFileNameW(&fileStruct))
return NULL;
}
vim_free(filterp);
vim_free(initdirp);
vim_free(titlep);
vim_free(extp);
/* Convert from UCS2 to 'encoding'. */
p = utf16_to_enc(fileBuf, NULL);
if (p != NULL)
/* when out of memory we get garbage for non-ASCII chars */
STRCPY(fileBuf, p);
vim_free(p);
/* Give focus back to main window (when using MDI). */
SetFocus(s_hwnd);
/* Shorten the file name if possible */
return vim_strsave(shorten_fname1((char_u *)fileBuf));
}
# endif /* FEAT_MBYTE */
/*
* Convert the string s to the proper format for a filter string by replacing
* the \t and \n delimiters with \0.
* Returns the converted string in allocated memory.
*
* Keep in sync with convert_filterW() above!
*/
static char_u *
convert_filter(char_u *s)
{
char_u *res;
unsigned s_len = (unsigned)STRLEN(s);
unsigned i;
res = alloc(s_len + 3);
if (res != NULL)
{
for (i = 0; i < s_len; ++i)
if (s[i] == '\t' || s[i] == '\n')
res[i] = '\0';
else
res[i] = s[i];
res[s_len] = NUL;
/* Add two extra NULs to make sure it's properly terminated. */
res[s_len + 1] = NUL;
res[s_len + 2] = NUL;
}
return res;
}
/*
* Select a directory.
*/
char_u *
gui_mch_browsedir(char_u *title, char_u *initdir)
{
/* We fake this: Use a filter that doesn't select anything and a default
* file name that won't be used. */
return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
initdir, (char_u *)_("Directory\t*.nothing\n"));
}
/*
* Pop open a file browser and return the file selected, in allocated memory,
* or NULL if Cancel is hit.
* saving - TRUE if the file will be saved to, FALSE if it will be opened.
* title - Title message for the file browser dialog.
* dflt - Default name of file.
* ext - Default extension to be added to files without extensions.
* initdir - directory in which to open the browser (NULL = current dir)
* filter - Filter for matched files to choose from.
*
* Keep in sync with gui_mch_browseW() above!
*/
char_u *
gui_mch_browse(
int saving,
char_u *title,
char_u *dflt,
char_u *ext,
char_u *initdir,
char_u *filter)
{
# ifdef FEAT_MBYTE
return gui_mch_browseW(saving, title, dflt, ext, initdir, filter);
# else
OPENFILENAME fileStruct;
char_u fileBuf[MAXPATHL];
char_u *initdirp = NULL;
char_u *filterp;
char_u *p;
if (dflt == NULL)
fileBuf[0] = NUL;
else
vim_strncpy(fileBuf, dflt, MAXPATHL - 1);
/* Convert the filter to Windows format. */
filterp = convert_filter(filter);
vim_memset(&fileStruct, 0, sizeof(OPENFILENAME));
# ifdef OPENFILENAME_SIZE_VERSION_400
/* be compatible with Windows NT 4.0 */
fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400;
# else
fileStruct.lStructSize = sizeof(fileStruct);
# endif
fileStruct.lpstrTitle = (LPSTR)title;
fileStruct.lpstrDefExt = (LPSTR)ext;
fileStruct.lpstrFile = (LPSTR)fileBuf;
fileStruct.nMaxFile = MAXPATHL;
fileStruct.lpstrFilter = (LPSTR)filterp;
fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
/* has an initial dir been specified? */
if (initdir != NULL && *initdir != NUL)
{
/* Must have backslashes here, no matter what 'shellslash' says */
initdirp = vim_strsave(initdir);
if (initdirp != NULL)
for (p = initdirp; *p != NUL; ++p)
if (*p == '/')
*p = '\\';
fileStruct.lpstrInitialDir = (LPSTR)initdirp;
}
/*
* TODO: Allow selection of multiple files. Needs another arg to this
* function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
* Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
* files that don't exist yet, so I haven't put it in. What about
* OFN_PATHMUSTEXIST?
* Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
*/
fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
# ifdef FEAT_SHORTCUT
if (curbuf->b_p_bin)
fileStruct.Flags |= OFN_NODEREFERENCELINKS;
# endif
if (saving)
{
if (!GetSaveFileName(&fileStruct))
return NULL;
}
else
{
if (!GetOpenFileName(&fileStruct))
return NULL;
}
vim_free(filterp);
vim_free(initdirp);
/* Give focus back to main window (when using MDI). */
SetFocus(s_hwnd);
/* Shorten the file name if possible */
return vim_strsave(shorten_fname1((char_u *)fileBuf));
# endif
}
#endif /* FEAT_BROWSE */
/*ARGSUSED*/
static void
_OnDropFiles(
HWND hwnd,
HDROP hDrop)
{
#ifdef FEAT_WINDOWS
# define BUFPATHLEN _MAX_PATH
# define DRAGQVAL 0xFFFFFFFF
# ifdef FEAT_MBYTE
WCHAR wszFile[BUFPATHLEN];
# endif
char szFile[BUFPATHLEN];
UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
UINT i;
char_u **fnames;
POINT pt;
int_u modifiers = 0;
/* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */
/* Obtain dropped position */
DragQueryPoint(hDrop, &pt);
MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
reset_VIsual();
fnames = (char_u **)alloc(cFiles * sizeof(char_u *));
if (fnames != NULL)
for (i = 0; i < cFiles; ++i)
{
# ifdef FEAT_MBYTE
if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
fnames[i] = utf16_to_enc(wszFile, NULL);
else
# endif
{
DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
fnames[i] = vim_strsave((char_u *)szFile);
}
}
DragFinish(hDrop);
if (fnames != NULL)
{
if ((GetKeyState(VK_SHIFT) & 0x8000) != 0)
modifiers |= MOUSE_SHIFT;
if ((GetKeyState(VK_CONTROL) & 0x8000) != 0)
modifiers |= MOUSE_CTRL;
if ((GetKeyState(VK_MENU) & 0x8000) != 0)
modifiers |= MOUSE_ALT;
gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
s_need_activate = TRUE;
}
#endif
}
/*ARGSUSED*/
static int
_OnScroll(
HWND hwnd,
HWND hwndCtl,
UINT code,
int pos)
{
static UINT prev_code = 0; /* code of previous call */
scrollbar_T *sb, *sb_info;
long val;
int dragging = FALSE;
int dont_scroll_save = dont_scroll;
SCROLLINFO si;
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
sb = gui_mswin_find_scrollbar(hwndCtl);
if (sb == NULL)
return 0;
if (sb->wp != NULL) /* Left or right scrollbar */
{
/*
* Careful: need to get scrollbar info out of first (left) scrollbar
* for window, but keep real scrollbar too because we must pass it to
* gui_drag_scrollbar().
*/
sb_info = &sb->wp->w_scrollbars[0];
}
else /* Bottom scrollbar */
sb_info = sb;
val = sb_info->value;
switch (code)
{
case SB_THUMBTRACK:
val = pos;
dragging = TRUE;
if (sb->scroll_shift > 0)
val <<= sb->scroll_shift;
break;
case SB_LINEDOWN:
val++;
break;
case SB_LINEUP:
val--;
break;
case SB_PAGEDOWN:
val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
break;
case SB_PAGEUP:
val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
break;
case SB_TOP:
val = 0;
break;
case SB_BOTTOM:
val = sb_info->max;
break;
case SB_ENDSCROLL:
if (prev_code == SB_THUMBTRACK)
{
/*
* "pos" only gives us 16-bit data. In case of large file,
* use GetScrollPos() which returns 32-bit. Unfortunately it
* is not valid while the scrollbar is being dragged.
*/
val = GetScrollPos(hwndCtl, SB_CTL);
if (sb->scroll_shift > 0)
val <<= sb->scroll_shift;
}
break;
default:
/* TRACE("Unknown scrollbar event %d\n", code); */
return 0;
}
prev_code = code;
si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
/*
* When moving a vertical scrollbar, move the other vertical scrollbar too.
*/
if (sb->wp != NULL)
{
scrollbar_T *sba = sb->wp->w_scrollbars;
HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
SetScrollInfo(id, SB_CTL, &si, TRUE);
}
/* Don't let us be interrupted here by another message. */
s_busy_processing = TRUE;
/* When "allow_scrollbar" is FALSE still need to remember the new
* position, but don't actually scroll by setting "dont_scroll". */
dont_scroll = !allow_scrollbar;
gui_drag_scrollbar(sb, val, dragging);
s_busy_processing = FALSE;
dont_scroll = dont_scroll_save;
return 0;
}
/*
* Get command line arguments.
* Use "prog" as the name of the program and "cmdline" as the arguments.
* Copy the arguments to allocated memory.
* Return the number of arguments (including program name).
* Return pointers to the arguments in "argvp". Memory is allocated with
* malloc(), use free() instead of vim_free().
* Return pointer to buffer in "tofree".
* Returns zero when out of memory.
*/
/*ARGSUSED*/
int
get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree)
{
int i;
char *p;
char *progp;
char *pnew = NULL;
char *newcmdline;
int inquote;
int argc;
char **argv = NULL;
int round;
*tofree = NULL;
#ifdef FEAT_MBYTE
/* Try using the Unicode version first, it takes care of conversion when
* 'encoding' is changed. */
argc = get_cmd_argsW(&argv);
if (argc != 0)
goto done;
#endif
/* Handle the program name. Remove the ".exe" extension, and find the 1st
* non-space. */
p = strrchr(prog, '.');
if (p != NULL)
*p = NUL;
for (progp = prog; *progp == ' '; ++progp)
;
/* The command line is copied to allocated memory, so that we can change
* it. Add the size of the string, the separating NUL and a terminating
* NUL. */
newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2);
if (newcmdline == NULL)
return 0;
/*
* First round: count the number of arguments ("pnew" == NULL).
* Second round: produce the arguments.
*/
for (round = 1; round <= 2; ++round)
{
/* First argument is the program name. */
if (pnew != NULL)
{
argv[0] = pnew;
strcpy(pnew, progp);
pnew += strlen(pnew);
*pnew++ = NUL;
}
/*
* Isolate each argument and put it in argv[].
*/
p = cmdline;
argc = 1;
while (*p != NUL)
{
inquote = FALSE;
if (pnew != NULL)
argv[argc] = pnew;
++argc;
while (*p != NUL && (inquote || (*p != ' ' && *p != '\t')))
{
/* Backslashes are only special when followed by a double
* quote. */
i = (int)strspn(p, "\\");
if (p[i] == '"')
{
/* Halve the number of backslashes. */
if (i > 1 && pnew != NULL)
{
vim_memset(pnew, '\\', i / 2);
pnew += i / 2;
}
/* Even nr of backslashes toggles quoting, uneven copies
* the double quote. */
if ((i & 1) == 0)
inquote = !inquote;
else if (pnew != NULL)
*pnew++ = '"';
p += i + 1;
}
else if (i > 0)
{
/* Copy span of backslashes unmodified. */
if (pnew != NULL)
{
vim_memset(pnew, '\\', i);
pnew += i;
}
p += i;
}
else
{
if (pnew != NULL)
*pnew++ = *p;
#ifdef FEAT_MBYTE
/* Can't use mb_* functions, because 'encoding' is not
* initialized yet here. */
if (IsDBCSLeadByte(*p))
{
++p;
if (pnew != NULL)
*pnew++ = *p;
}
#endif
++p;
}
}
if (pnew != NULL)
*pnew++ = NUL;
while (*p == ' ' || *p == '\t')
++p; /* advance until a non-space */
}
if (round == 1)
{
argv = (char **)malloc((argc + 1) * sizeof(char *));
if (argv == NULL )
{
free(newcmdline);
return 0; /* malloc error */
}
pnew = newcmdline;
*tofree = newcmdline;
}
}
#ifdef FEAT_MBYTE
done:
#endif
argv[argc] = NULL; /* NULL-terminated list */
*argvp = argv;
return argc;
}
#ifdef FEAT_XPM_W32
# include "xpm_w32.h"
#endif
#ifdef PROTO
# define WINAPI
#endif
#ifdef __MINGW32__
/*
* Add a lot of missing defines.
* They are not always missing, we need the #ifndef's.
*/
# ifndef _cdecl
# define _cdecl
# endif
# ifndef IsMinimized
# define IsMinimized(hwnd) IsIconic(hwnd)
# endif
# ifndef IsMaximized
# define IsMaximized(hwnd) IsZoomed(hwnd)
# endif
# ifndef SelectFont
# define SelectFont(hdc, hfont) ((HFONT)SelectObject((hdc), (HGDIOBJ)(HFONT)(hfont)))
# endif
# ifndef GetStockBrush
# define GetStockBrush(i) ((HBRUSH)GetStockObject(i))
# endif
# ifndef DeleteBrush
# define DeleteBrush(hbr) DeleteObject((HGDIOBJ)(HBRUSH)(hbr))
# endif
# ifndef HANDLE_WM_RBUTTONDBLCLK
# define HANDLE_WM_RBUTTONDBLCLK(hwnd, wParam, lParam, fn) \
((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_MBUTTONUP
# define HANDLE_WM_MBUTTONUP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_MBUTTONDBLCLK
# define HANDLE_WM_MBUTTONDBLCLK(hwnd, wParam, lParam, fn) \
((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_LBUTTONDBLCLK
# define HANDLE_WM_LBUTTONDBLCLK(hwnd, wParam, lParam, fn) \
((fn)((hwnd), TRUE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_RBUTTONDOWN
# define HANDLE_WM_RBUTTONDOWN(hwnd, wParam, lParam, fn) \
((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_MOUSEMOVE
# define HANDLE_WM_MOUSEMOVE(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_RBUTTONUP
# define HANDLE_WM_RBUTTONUP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_MBUTTONDOWN
# define HANDLE_WM_MBUTTONDOWN(hwnd, wParam, lParam, fn) \
((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_LBUTTONUP
# define HANDLE_WM_LBUTTONUP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_LBUTTONDOWN
# define HANDLE_WM_LBUTTONDOWN(hwnd, wParam, lParam, fn) \
((fn)((hwnd), FALSE, (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam), (UINT)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_SYSCHAR
# define HANDLE_WM_SYSCHAR(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L)
# endif
# ifndef HANDLE_WM_ACTIVATEAPP
# define HANDLE_WM_ACTIVATEAPP(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (BOOL)(wParam), (DWORD)(lParam)), 0L)
# endif
# ifndef HANDLE_WM_WINDOWPOSCHANGING
# define HANDLE_WM_WINDOWPOSCHANGING(hwnd, wParam, lParam, fn) \
(LRESULT)(DWORD)(BOOL)(fn)((hwnd), (LPWINDOWPOS)(lParam))
# endif
# ifndef HANDLE_WM_VSCROLL
# define HANDLE_WM_VSCROLL(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HWND)(lParam), (UINT)(LOWORD(wParam)), (int)(short)HIWORD(wParam)), 0L)
# endif
# ifndef HANDLE_WM_SETFOCUS
# define HANDLE_WM_SETFOCUS(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HWND)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_KILLFOCUS
# define HANDLE_WM_KILLFOCUS(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HWND)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_HSCROLL
# define HANDLE_WM_HSCROLL(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HWND)(lParam), (UINT)(LOWORD(wParam)), (int)(short)HIWORD(wParam)), 0L)
# endif
# ifndef HANDLE_WM_DROPFILES
# define HANDLE_WM_DROPFILES(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (HDROP)(wParam)), 0L)
# endif
# ifndef HANDLE_WM_CHAR
# define HANDLE_WM_CHAR(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L)
# endif
# ifndef HANDLE_WM_SYSDEADCHAR
# define HANDLE_WM_SYSDEADCHAR(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L)
# endif
# ifndef HANDLE_WM_DEADCHAR
# define HANDLE_WM_DEADCHAR(hwnd, wParam, lParam, fn) \
((fn)((hwnd), (TCHAR)(wParam), (int)(short)LOWORD(lParam)), 0L)
# endif
#endif /* __MINGW32__ */
/* Some parameters for tearoff menus. All in pixels. */
#define TEAROFF_PADDING_X 2
#define TEAROFF_BUTTON_PAD_X 8
#define TEAROFF_MIN_WIDTH 200
#define TEAROFF_SUBMENU_LABEL ">>"
#define TEAROFF_COLUMN_PADDING 3 // # spaces to pad column with.
/* For the Intellimouse: */
#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL 0x20a
#endif
#ifdef FEAT_BEVAL
# define ID_BEVAL_TOOLTIP 200
# define BEVAL_TEXT_LEN MAXPATHL
#if (defined(_MSC_VER) && _MSC_VER < 1300) || !defined(MAXULONG_PTR)
/* Work around old versions of basetsd.h which wrongly declares
* UINT_PTR as unsigned long. */
# undef UINT_PTR
# define UINT_PTR UINT
#endif
static void make_tooltip(BalloonEval *beval, char *text, POINT pt);
static void delete_tooltip(BalloonEval *beval);
static VOID CALLBACK BevalTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
static BalloonEval *cur_beval = NULL;
static UINT_PTR BevalTimerId = 0;
static DWORD LastActivity = 0;
/* cproto fails on missing include files */
#ifndef PROTO
/*
* excerpts from headers since this may not be presented
* in the extremely old compilers
*/
# include <pshpack1.h>
#endif
typedef struct _DllVersionInfo
{
DWORD cbSize;
DWORD dwMajorVersion;
DWORD dwMinorVersion;
DWORD dwBuildNumber;
DWORD dwPlatformID;
} DLLVERSIONINFO;
#ifndef PROTO
# include <poppack.h>
#endif
typedef struct tagTOOLINFOA_NEW
{
UINT cbSize;
UINT uFlags;
HWND hwnd;
UINT_PTR uId;
RECT rect;
HINSTANCE hinst;
LPSTR lpszText;
LPARAM lParam;
} TOOLINFO_NEW;
typedef struct tagNMTTDISPINFO_NEW
{
NMHDR hdr;
LPSTR lpszText;
char szText[80];
HINSTANCE hinst;
UINT uFlags;
LPARAM lParam;
} NMTTDISPINFO_NEW;
typedef HRESULT (WINAPI* DLLGETVERSIONPROC)(DLLVERSIONINFO *);
#ifndef TTM_SETMAXTIPWIDTH
# define TTM_SETMAXTIPWIDTH (WM_USER+24)
#endif
#ifndef TTF_DI_SETITEM
# define TTF_DI_SETITEM 0x8000
#endif
#ifndef TTN_GETDISPINFO
# define TTN_GETDISPINFO (TTN_FIRST - 0)
#endif
#endif /* defined(FEAT_BEVAL) */
#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE)
/* Older MSVC compilers don't have LPNMTTDISPINFO[AW] thus we need to define
* it here if LPNMTTDISPINFO isn't defined.
* MingW doesn't define LPNMTTDISPINFO but typedefs it. Thus we need to check
* _MSC_VER. */
# if !defined(LPNMTTDISPINFO) && defined(_MSC_VER)
typedef struct tagNMTTDISPINFOA {
NMHDR hdr;
LPSTR lpszText;
char szText[80];
HINSTANCE hinst;
UINT uFlags;
LPARAM lParam;
} NMTTDISPINFOA, *LPNMTTDISPINFOA;
# define LPNMTTDISPINFO LPNMTTDISPINFOA
# ifdef FEAT_MBYTE
typedef struct tagNMTTDISPINFOW {
NMHDR hdr;
LPWSTR lpszText;
WCHAR szText[80];
HINSTANCE hinst;
UINT uFlags;
LPARAM lParam;
} NMTTDISPINFOW, *LPNMTTDISPINFOW;
# endif
# endif
#endif
#ifndef TTN_GETDISPINFOW
# define TTN_GETDISPINFOW (TTN_FIRST - 10)
#endif
/* Local variables: */
#ifdef FEAT_MENU
static UINT s_menu_id = 100;
#endif
/*
* Use the system font for dialogs and tear-off menus. Remove this line to
* use DLG_FONT_NAME.
*/
#define USE_SYSMENU_FONT
#define VIM_NAME "vim"
#define VIM_CLASS "Vim"
#define VIM_CLASSW L"Vim"
/* Initial size for the dialog template. For gui_mch_dialog() it's fixed,
* thus there should be room for every dialog. For tearoffs it's made bigger
* when needed. */
#define DLG_ALLOC_SIZE 16 * 1024
/*
* stuff for dialogs, menus, tearoffs etc.
*/
static LRESULT APIENTRY dialog_callback(HWND, UINT, WPARAM, LPARAM);
#ifdef FEAT_TEAROFF
static LRESULT APIENTRY tearoff_callback(HWND, UINT, WPARAM, LPARAM);
#endif
static PWORD
add_dialog_element(
PWORD p,
DWORD lStyle,
WORD x,
WORD y,
WORD w,
WORD h,
WORD Id,
WORD clss,
const char *caption);
static LPWORD lpwAlign(LPWORD);
static int nCopyAnsiToWideChar(LPWORD, LPSTR);
#if defined(FEAT_MENU) && defined(FEAT_TEAROFF)
static void gui_mch_tearoff(char_u *title, vimmenu_T *menu, int initX, int initY);
#endif
static void get_dialog_font_metrics(void);
static int dialog_default_button = -1;
/* Intellimouse support */
static int mouse_scroll_lines = 0;
static int s_usenewlook; /* emulate W95/NT4 non-bold dialogs */
#ifdef FEAT_TOOLBAR
static void initialise_toolbar(void);
static LRESULT CALLBACK toolbar_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
static int get_toolbar_bitmap(vimmenu_T *menu);
#endif
#ifdef FEAT_GUI_TABLINE
static void initialise_tabline(void);
static LRESULT CALLBACK tabline_wndproc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif
#ifdef FEAT_MBYTE_IME
static LRESULT _OnImeComposition(HWND hwnd, WPARAM dbcs, LPARAM param);
static char_u *GetResultStr(HWND hwnd, int GCS, int *lenp);
#endif
#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
# ifdef NOIME
typedef struct tagCOMPOSITIONFORM {
DWORD dwStyle;
POINT ptCurrentPos;
RECT rcArea;
} COMPOSITIONFORM, *PCOMPOSITIONFORM, NEAR *NPCOMPOSITIONFORM, FAR *LPCOMPOSITIONFORM;
typedef HANDLE HIMC;
# endif
static HINSTANCE hLibImm = NULL;
static LONG (WINAPI *pImmGetCompositionStringA)(HIMC, DWORD, LPVOID, DWORD);
static LONG (WINAPI *pImmGetCompositionStringW)(HIMC, DWORD, LPVOID, DWORD);
static HIMC (WINAPI *pImmGetContext)(HWND);
static HIMC (WINAPI *pImmAssociateContext)(HWND, HIMC);
static BOOL (WINAPI *pImmReleaseContext)(HWND, HIMC);
static BOOL (WINAPI *pImmGetOpenStatus)(HIMC);
static BOOL (WINAPI *pImmSetOpenStatus)(HIMC, BOOL);
static BOOL (WINAPI *pImmGetCompositionFont)(HIMC, LPLOGFONTA);
static BOOL (WINAPI *pImmSetCompositionFont)(HIMC, LPLOGFONTA);
static BOOL (WINAPI *pImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
static BOOL (WINAPI *pImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD);
static BOOL (WINAPI *pImmSetConversionStatus)(HIMC, DWORD, DWORD);
static void dyn_imm_load(void);
#else
# define pImmGetCompositionStringA ImmGetCompositionStringA
# define pImmGetCompositionStringW ImmGetCompositionStringW
# define pImmGetContext ImmGetContext
# define pImmAssociateContext ImmAssociateContext
# define pImmReleaseContext ImmReleaseContext
# define pImmGetOpenStatus ImmGetOpenStatus
# define pImmSetOpenStatus ImmSetOpenStatus
# define pImmGetCompositionFont ImmGetCompositionFontA
# define pImmSetCompositionFont ImmSetCompositionFontA
# define pImmSetCompositionWindow ImmSetCompositionWindow
# define pImmGetConversionStatus ImmGetConversionStatus
# define pImmSetConversionStatus ImmSetConversionStatus
#endif
#ifdef FEAT_MENU
/*
* Figure out how high the menu bar is at the moment.
*/
static int
gui_mswin_get_menu_height(
int fix_window) /* If TRUE, resize window if menu height changed */
{
static int old_menu_height = -1;
RECT rc1, rc2;
int num;
int menu_height;
if (gui.menu_is_active)
num = GetMenuItemCount(s_menuBar);
else
num = 0;
if (num == 0)
menu_height = 0;
else if (IsMinimized(s_hwnd))
{
/* The height of the menu cannot be determined while the window is
* minimized. Take the previous height if the menu is changed in that
* state, to avoid that Vim's vertical window size accidentally
* increases due to the unaccounted-for menu height. */
menu_height = old_menu_height == -1 ? 0 : old_menu_height;
}
else
{
/*
* In case 'lines' is set in _vimrc/_gvimrc window width doesn't
* seem to have been set yet, so menu wraps in default window
* width which is very narrow. Instead just return height of a
* single menu item. Will still be wrong when the menu really
* should wrap over more than one line.
*/
GetMenuItemRect(s_hwnd, s_menuBar, 0, &rc1);
if (gui.starting)
menu_height = rc1.bottom - rc1.top + 1;
else
{
GetMenuItemRect(s_hwnd, s_menuBar, num - 1, &rc2);
menu_height = rc2.bottom - rc1.top + 1;
}
}
if (fix_window && menu_height != old_menu_height)
{
gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
}
old_menu_height = menu_height;
return menu_height;
}
#endif /*FEAT_MENU*/
/*
* Setup for the Intellimouse
*/
static void
init_mouse_wheel(void)
{
#ifndef SPI_GETWHEELSCROLLLINES
# define SPI_GETWHEELSCROLLLINES 104
#endif
#ifndef SPI_SETWHEELSCROLLLINES
# define SPI_SETWHEELSCROLLLINES 105
#endif
#define VMOUSEZ_CLASSNAME "MouseZ" /* hidden wheel window class */
#define VMOUSEZ_TITLE "Magellan MSWHEEL" /* hidden wheel window title */
#define VMSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
#define VMSH_SCROLL_LINES "MSH_SCROLL_LINES_MSG"
mouse_scroll_lines = 3; /* reasonable default */
/* if NT 4.0+ (or Win98) get scroll lines directly from system */
SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0,
&mouse_scroll_lines, 0);
}
/* Intellimouse wheel handler */
static void
_OnMouseWheel(
HWND hwnd,
short zDelta)
{
/* Treat a mouse wheel event as if it were a scroll request */
int i;
int size;
HWND hwndCtl;
if (curwin->w_scrollbars[SBAR_RIGHT].id != 0)
{
hwndCtl = curwin->w_scrollbars[SBAR_RIGHT].id;
size = curwin->w_scrollbars[SBAR_RIGHT].size;
}
else if (curwin->w_scrollbars[SBAR_LEFT].id != 0)
{
hwndCtl = curwin->w_scrollbars[SBAR_LEFT].id;
size = curwin->w_scrollbars[SBAR_LEFT].size;
}
else
return;
size = curwin->w_height;
if (mouse_scroll_lines == 0)
init_mouse_wheel();
if (mouse_scroll_lines > 0
&& mouse_scroll_lines < (size > 2 ? size - 2 : 1))
{
for (i = mouse_scroll_lines; i > 0; --i)
_OnScroll(hwnd, hwndCtl, zDelta >= 0 ? SB_LINEUP : SB_LINEDOWN, 0);
}
else
_OnScroll(hwnd, hwndCtl, zDelta >= 0 ? SB_PAGEUP : SB_PAGEDOWN, 0);
}
#ifdef USE_SYSMENU_FONT
/*
* Get Menu Font.
* Return OK or FAIL.
*/
static int
gui_w32_get_menu_font(LOGFONT *lf)
{
NONCLIENTMETRICS nm;
nm.cbSize = sizeof(NONCLIENTMETRICS);
if (!SystemParametersInfo(
SPI_GETNONCLIENTMETRICS,
sizeof(NONCLIENTMETRICS),
&nm,
0))
return FAIL;
*lf = nm.lfMenuFont;
return OK;
}
#endif
#if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT)
/*
* Set the GUI tabline font to the system menu font
*/
static void
set_tabline_font(void)
{
LOGFONT lfSysmenu;
HFONT font;
HWND hwnd;
HDC hdc;
HFONT hfntOld;
TEXTMETRIC tm;
if (gui_w32_get_menu_font(&lfSysmenu) != OK)
return;
font = CreateFontIndirect(&lfSysmenu);
SendMessage(s_tabhwnd, WM_SETFONT, (WPARAM)font, TRUE);
/*
* Compute the height of the font used for the tab text
*/
hwnd = GetDesktopWindow();
hdc = GetWindowDC(hwnd);
hfntOld = SelectFont(hdc, font);
GetTextMetrics(hdc, &tm);
SelectFont(hdc, hfntOld);
ReleaseDC(hwnd, hdc);
/*
* The space used by the tab border and the space between the tab label
* and the tab border is included as 7.
*/
gui.tabline_height = tm.tmHeight + tm.tmInternalLeading + 7;
}
#endif
/*
* Invoked when a setting was changed.
*/
static LRESULT CALLBACK
_OnSettingChange(UINT n)
{
if (n == SPI_SETWHEELSCROLLLINES)
SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0,
&mouse_scroll_lines, 0);
#if defined(FEAT_GUI_TABLINE) && defined(USE_SYSMENU_FONT)
if (n == SPI_SETNONCLIENTMETRICS)
set_tabline_font();
#endif
return 0;
}
#ifdef FEAT_NETBEANS_INTG
static void
_OnWindowPosChanged(
HWND hwnd,
const LPWINDOWPOS lpwpos)
{
static int x = 0, y = 0, cx = 0, cy = 0;
extern int WSInitialized;
if (WSInitialized && (lpwpos->x != x || lpwpos->y != y
|| lpwpos->cx != cx || lpwpos->cy != cy))
{
x = lpwpos->x;
y = lpwpos->y;
cx = lpwpos->cx;
cy = lpwpos->cy;
netbeans_frame_moved(x, y);
}
/* Allow to send WM_SIZE and WM_MOVE */
FORWARD_WM_WINDOWPOSCHANGED(hwnd, lpwpos, MyWindowProc);
}
#endif
static int
_DuringSizing(
UINT fwSide,
LPRECT lprc)
{
int w, h;
int valid_w, valid_h;
int w_offset, h_offset;
w = lprc->right - lprc->left;
h = lprc->bottom - lprc->top;
gui_mswin_get_valid_dimensions(w, h, &valid_w, &valid_h);
w_offset = w - valid_w;
h_offset = h - valid_h;
if (fwSide == WMSZ_LEFT || fwSide == WMSZ_TOPLEFT
|| fwSide == WMSZ_BOTTOMLEFT)
lprc->left += w_offset;
else if (fwSide == WMSZ_RIGHT || fwSide == WMSZ_TOPRIGHT
|| fwSide == WMSZ_BOTTOMRIGHT)
lprc->right -= w_offset;
if (fwSide == WMSZ_TOP || fwSide == WMSZ_TOPLEFT
|| fwSide == WMSZ_TOPRIGHT)
lprc->top += h_offset;
else if (fwSide == WMSZ_BOTTOM || fwSide == WMSZ_BOTTOMLEFT
|| fwSide == WMSZ_BOTTOMRIGHT)
lprc->bottom -= h_offset;
return TRUE;
}
static LRESULT CALLBACK
_WndProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
/*
TRACE("WndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
hwnd, uMsg, wParam, lParam);
*/
HandleMouseHide(uMsg, lParam);
s_uMsg = uMsg;
s_wParam = wParam;
s_lParam = lParam;
switch (uMsg)
{
HANDLE_MSG(hwnd, WM_DEADCHAR, _OnDeadChar);
HANDLE_MSG(hwnd, WM_SYSDEADCHAR, _OnDeadChar);
/* HANDLE_MSG(hwnd, WM_ACTIVATE, _OnActivate); */
HANDLE_MSG(hwnd, WM_CLOSE, _OnClose);
/* HANDLE_MSG(hwnd, WM_COMMAND, _OnCommand); */
HANDLE_MSG(hwnd, WM_DESTROY, _OnDestroy);
HANDLE_MSG(hwnd, WM_DROPFILES, _OnDropFiles);
HANDLE_MSG(hwnd, WM_HSCROLL, _OnScroll);
HANDLE_MSG(hwnd, WM_KILLFOCUS, _OnKillFocus);
#ifdef FEAT_MENU
HANDLE_MSG(hwnd, WM_COMMAND, _OnMenu);
#endif
/* HANDLE_MSG(hwnd, WM_MOVE, _OnMove); */
/* HANDLE_MSG(hwnd, WM_NCACTIVATE, _OnNCActivate); */
HANDLE_MSG(hwnd, WM_SETFOCUS, _OnSetFocus);
HANDLE_MSG(hwnd, WM_SIZE, _OnSize);
/* HANDLE_MSG(hwnd, WM_SYSCOMMAND, _OnSysCommand); */
/* HANDLE_MSG(hwnd, WM_SYSKEYDOWN, _OnAltKey); */
HANDLE_MSG(hwnd, WM_VSCROLL, _OnScroll);
// HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGING, _OnWindowPosChanging);
HANDLE_MSG(hwnd, WM_ACTIVATEAPP, _OnActivateApp);
#ifdef FEAT_NETBEANS_INTG
HANDLE_MSG(hwnd, WM_WINDOWPOSCHANGED, _OnWindowPosChanged);
#endif
#ifdef FEAT_GUI_TABLINE
case WM_RBUTTONUP:
{
if (gui_mch_showing_tabline())
{
POINT pt;
RECT rect;
/*
* If the cursor is on the tabline, display the tab menu
*/
GetCursorPos((LPPOINT)&pt);
GetWindowRect(s_textArea, &rect);
if (pt.y < rect.top)
{
show_tabline_popup_menu();
return 0L;
}
}
return MyWindowProc(hwnd, uMsg, wParam, lParam);
}
case WM_LBUTTONDBLCLK:
{
/*
* If the user double clicked the tabline, create a new tab
*/
if (gui_mch_showing_tabline())
{
POINT pt;
RECT rect;
GetCursorPos((LPPOINT)&pt);
GetWindowRect(s_textArea, &rect);
if (pt.y < rect.top)
send_tabline_menu_event(0, TABLINE_MENU_NEW);
}
return MyWindowProc(hwnd, uMsg, wParam, lParam);
}
#endif
case WM_QUERYENDSESSION: /* System wants to go down. */
gui_shell_closed(); /* Will exit when no changed buffers. */
return FALSE; /* Do NOT allow system to go down. */
case WM_ENDSESSION:
if (wParam) /* system only really goes down when wParam is TRUE */
{
_OnEndSession();
return 0L;
}
break;
case WM_CHAR:
/* Don't use HANDLE_MSG() for WM_CHAR, it truncates wParam to a single
* byte while we want the UTF-16 character value. */
_OnChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam));
return 0L;
case WM_SYSCHAR:
/*
* if 'winaltkeys' is "no", or it's "menu" and it's not a menu
* shortcut key, handle like a typed ALT key, otherwise call Windows
* ALT key handling.
*/
#ifdef FEAT_MENU
if ( !gui.menu_is_active
|| p_wak[0] == 'n'
|| (p_wak[0] == 'm' && !gui_is_menu_shortcut((int)wParam))
)
#endif
{
_OnSysChar(hwnd, (UINT)wParam, (int)(short)LOWORD(lParam));
return 0L;
}
#ifdef FEAT_MENU
else
return MyWindowProc(hwnd, uMsg, wParam, lParam);
#endif
case WM_SYSKEYUP:
#ifdef FEAT_MENU
/* This used to be done only when menu is active: ALT key is used for
* that. But that caused problems when menu is disabled and using
* Alt-Tab-Esc: get into a strange state where no mouse-moved events
* are received, mouse pointer remains hidden. */
return MyWindowProc(hwnd, uMsg, wParam, lParam);
#else
return 0L;
#endif
case WM_SIZING: /* HANDLE_MSG doesn't seem to handle this one */
return _DuringSizing((UINT)wParam, (LPRECT)lParam);
case WM_MOUSEWHEEL:
_OnMouseWheel(hwnd, HIWORD(wParam));
return 0L;
/* Notification for change in SystemParametersInfo() */
case WM_SETTINGCHANGE:
return _OnSettingChange((UINT)wParam);
#if defined(FEAT_TOOLBAR) || defined(FEAT_GUI_TABLINE)
case WM_NOTIFY:
switch (((LPNMHDR) lParam)->code)
{
# ifdef FEAT_MBYTE
case TTN_GETDISPINFOW:
# endif
case TTN_GETDISPINFO:
{
LPNMHDR hdr = (LPNMHDR)lParam;
char_u *str = NULL;
static void *tt_text = NULL;
vim_free(tt_text);
tt_text = NULL;
# ifdef FEAT_GUI_TABLINE
if (gui_mch_showing_tabline()
&& hdr->hwndFrom == TabCtrl_GetToolTips(s_tabhwnd))
{
POINT pt;
/*
* Mouse is over the GUI tabline. Display the
* tooltip for the tab under the cursor
*
* Get the cursor position within the tab control
*/
GetCursorPos(&pt);
if (ScreenToClient(s_tabhwnd, &pt) != 0)
{
TCHITTESTINFO htinfo;
int idx;
/*
* Get the tab under the cursor
*/
htinfo.pt.x = pt.x;
htinfo.pt.y = pt.y;
idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
if (idx != -1)
{
tabpage_T *tp;
tp = find_tabpage(idx + 1);
if (tp != NULL)
{
get_tabline_label(tp, TRUE);
str = NameBuff;
}
}
}
}
# endif
# ifdef FEAT_TOOLBAR
# ifdef FEAT_GUI_TABLINE
else
# endif
{
UINT idButton;
vimmenu_T *pMenu;
idButton = (UINT) hdr->idFrom;
pMenu = gui_mswin_find_menu(root_menu, idButton);
if (pMenu)
str = pMenu->strings[MENU_INDEX_TIP];
}
# endif
if (str != NULL)
{
# ifdef FEAT_MBYTE
if (hdr->code == TTN_GETDISPINFOW)
{
LPNMTTDISPINFOW lpdi = (LPNMTTDISPINFOW)lParam;
/* Set the maximum width, this also enables using
* \n for line break. */
SendMessage(lpdi->hdr.hwndFrom, TTM_SETMAXTIPWIDTH,
0, 500);
tt_text = enc_to_utf16(str, NULL);
lpdi->lpszText = tt_text;
/* can't show tooltip if failed */
}
else
# endif
{
LPNMTTDISPINFO lpdi = (LPNMTTDISPINFO)lParam;
/* Set the maximum width, this also enables using
* \n for line break. */
SendMessage(lpdi->hdr.hwndFrom, TTM_SETMAXTIPWIDTH,
0, 500);
if (STRLEN(str) < sizeof(lpdi->szText)
|| ((tt_text = vim_strsave(str)) == NULL))
vim_strncpy((char_u *)lpdi->szText, str,
sizeof(lpdi->szText) - 1);
else
lpdi->lpszText = tt_text;
}
}
}
break;
# ifdef FEAT_GUI_TABLINE
case TCN_SELCHANGE:
if (gui_mch_showing_tabline()
&& ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd)
{
send_tabline_event(TabCtrl_GetCurSel(s_tabhwnd) + 1);
return 0L;
}
break;
case NM_RCLICK:
if (gui_mch_showing_tabline()
&& ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd)
{
show_tabline_popup_menu();
return 0L;
}
break;
# endif
default:
# ifdef FEAT_GUI_TABLINE
if (gui_mch_showing_tabline()
&& ((LPNMHDR)lParam)->hwndFrom == s_tabhwnd)
return MyWindowProc(hwnd, uMsg, wParam, lParam);
# endif
break;
}
break;
#endif
#if defined(MENUHINTS) && defined(FEAT_MENU)
case WM_MENUSELECT:
if (((UINT) HIWORD(wParam)
& (0xffff ^ (MF_MOUSESELECT + MF_BITMAP + MF_POPUP)))
== MF_HILITE
&& (State & CMDLINE) == 0)
{
UINT idButton;
vimmenu_T *pMenu;
static int did_menu_tip = FALSE;
if (did_menu_tip)
{
msg_clr_cmdline();
setcursor();
out_flush();
did_menu_tip = FALSE;
}
idButton = (UINT)LOWORD(wParam);
pMenu = gui_mswin_find_menu(root_menu, idButton);
if (pMenu != NULL && pMenu->strings[MENU_INDEX_TIP] != 0
&& GetMenuState(s_menuBar, pMenu->id, MF_BYCOMMAND) != -1)
{
++msg_hist_off;
msg(pMenu->strings[MENU_INDEX_TIP]);
--msg_hist_off;
setcursor();
out_flush();
did_menu_tip = TRUE;
}
return 0L;
}
break;
#endif
case WM_NCHITTEST:
{
LRESULT result;
int x, y;
int xPos = GET_X_LPARAM(lParam);
result = MyWindowProc(hwnd, uMsg, wParam, lParam);
if (result == HTCLIENT)
{
#ifdef FEAT_GUI_TABLINE
if (gui_mch_showing_tabline())
{
int yPos = GET_Y_LPARAM(lParam);
RECT rct;
/* If the cursor is on the GUI tabline, don't process this
* event */
GetWindowRect(s_textArea, &rct);
if (yPos < rct.top)
return result;
}
#endif
(void)gui_mch_get_winpos(&x, &y);
xPos -= x;
if (xPos < 48) /* <VN> TODO should use system metric? */
return HTBOTTOMLEFT;
else
return HTBOTTOMRIGHT;
}
else
return result;
}
/* break; notreached */
#ifdef FEAT_MBYTE_IME
case WM_IME_NOTIFY:
if (!_OnImeNotify(hwnd, (DWORD)wParam, (DWORD)lParam))
return MyWindowProc(hwnd, uMsg, wParam, lParam);
return 1L;
case WM_IME_COMPOSITION:
if (!_OnImeComposition(hwnd, wParam, lParam))
return MyWindowProc(hwnd, uMsg, wParam, lParam);
return 1L;
#endif
default:
#ifdef MSWIN_FIND_REPLACE
if (uMsg == s_findrep_msg && s_findrep_msg != 0)
{
_OnFindRepl();
}
#endif
return MyWindowProc(hwnd, uMsg, wParam, lParam);
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
/*
* End of call-back routines
*/
/* parent window, if specified with -P */
HWND vim_parent_hwnd = NULL;
static BOOL CALLBACK
FindWindowTitle(HWND hwnd, LPARAM lParam)
{
char buf[2048];
char *title = (char *)lParam;
if (GetWindowText(hwnd, buf, sizeof(buf)))
{
if (strstr(buf, title) != NULL)
{
/* Found it. Store the window ref. and quit searching if MDI
* works. */
vim_parent_hwnd = FindWindowEx(hwnd, NULL, "MDIClient", NULL);
if (vim_parent_hwnd != NULL)
return FALSE;
}
}
return TRUE; /* continue searching */
}
/*
* Invoked for '-P "title"' argument: search for parent application to open
* our window in.
*/
void
gui_mch_set_parent(char *title)
{
EnumWindows(FindWindowTitle, (LPARAM)title);
if (vim_parent_hwnd == NULL)
{
EMSG2(_("E671: Cannot find window title \"%s\""), title);
mch_exit(2);
}
}
#ifndef FEAT_OLE
static void
ole_error(char *arg)
{
char buf[IOSIZE];
/* Can't use EMSG() here, we have not finished initialisation yet. */
vim_snprintf(buf, IOSIZE,
_("E243: Argument not supported: \"-%s\"; Use the OLE version."),
arg);
mch_errmsg(buf);
}
#endif
/*
* Parse the GUI related command-line arguments. Any arguments used are
* deleted from argv, and *argc is decremented accordingly. This is called
* when vim is started, whether or not the GUI has been started.
*/
void
gui_mch_prepare(int *argc, char **argv)
{
int silent = FALSE;
int idx;
/* Check for special OLE command line parameters */
if ((*argc == 2 || *argc == 3) && (argv[1][0] == '-' || argv[1][0] == '/'))
{
/* Check for a "-silent" argument first. */
if (*argc == 3 && STRICMP(argv[1] + 1, "silent") == 0
&& (argv[2][0] == '-' || argv[2][0] == '/'))
{
silent = TRUE;
idx = 2;
}
else
idx = 1;
/* Register Vim as an OLE Automation server */
if (STRICMP(argv[idx] + 1, "register") == 0)
{
#ifdef FEAT_OLE
RegisterMe(silent);
mch_exit(0);
#else
if (!silent)
ole_error("register");
mch_exit(2);
#endif
}
/* Unregister Vim as an OLE Automation server */
if (STRICMP(argv[idx] + 1, "unregister") == 0)
{
#ifdef FEAT_OLE
UnregisterMe(!silent);
mch_exit(0);
#else
if (!silent)
ole_error("unregister");
mch_exit(2);
#endif
}
/* Ignore an -embedding argument. It is only relevant if the
* application wants to treat the case when it is started manually
* differently from the case where it is started via automation (and
* we don't).
*/
if (STRICMP(argv[idx] + 1, "embedding") == 0)
{
#ifdef FEAT_OLE
*argc = 1;
#else
ole_error("embedding");
mch_exit(2);
#endif
}
}
#ifdef FEAT_OLE
{
int bDoRestart = FALSE;
InitOLE(&bDoRestart);
/* automatically exit after registering */
if (bDoRestart)
mch_exit(0);
}
#endif
#ifdef FEAT_NETBEANS_INTG
{
/* stolen from gui_x11.c */
int arg;
for (arg = 1; arg < *argc; arg++)
if (strncmp("-nb", argv[arg], 3) == 0)
{
netbeansArg = argv[arg];
mch_memmove(&argv[arg], &argv[arg + 1],
(--*argc - arg) * sizeof(char *));
argv[*argc] = NULL;
break; /* enough? */
}
}
#endif
}
/*
* Initialise the GUI. Create all the windows, set up all the call-backs
* etc.
*/
int
gui_mch_init(void)
{
const char szVimWndClass[] = VIM_CLASS;
const char szTextAreaClass[] = "VimTextArea";
WNDCLASS wndclass;
#ifdef FEAT_MBYTE
const WCHAR szVimWndClassW[] = VIM_CLASSW;
const WCHAR szTextAreaClassW[] = L"VimTextArea";
WNDCLASSW wndclassw;
#endif
#ifdef GLOBAL_IME
ATOM atom;
#endif
/* Return here if the window was already opened (happens when
* gui_mch_dialog() is called early). */
if (s_hwnd != NULL)
goto theend;
/*
* Load the tearoff bitmap
*/
#ifdef FEAT_TEAROFF
s_htearbitmap = LoadBitmap(s_hinst, "IDB_TEAROFF");
#endif
gui.scrollbar_width = GetSystemMetrics(SM_CXVSCROLL);
gui.scrollbar_height = GetSystemMetrics(SM_CYHSCROLL);
#ifdef FEAT_MENU
gui.menu_height = 0; /* Windows takes care of this */
#endif
gui.border_width = 0;
s_brush = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
#ifdef FEAT_MBYTE
/* First try using the wide version, so that we can use any title.
* Otherwise only characters in the active codepage will work. */
if (GetClassInfoW(s_hinst, szVimWndClassW, &wndclassw) == 0)
{
wndclassw.style = CS_DBLCLKS;
wndclassw.lpfnWndProc = _WndProc;
wndclassw.cbClsExtra = 0;
wndclassw.cbWndExtra = 0;
wndclassw.hInstance = s_hinst;
wndclassw.hIcon = LoadIcon(wndclassw.hInstance, "IDR_VIM");
wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclassw.hbrBackground = s_brush;
wndclassw.lpszMenuName = NULL;
wndclassw.lpszClassName = szVimWndClassW;
if ((
#ifdef GLOBAL_IME
atom =
#endif
RegisterClassW(&wndclassw)) == 0)
return FAIL;
else
wide_WindowProc = TRUE;
}
if (!wide_WindowProc)
#endif
if (GetClassInfo(s_hinst, szVimWndClass, &wndclass) == 0)
{
wndclass.style = CS_DBLCLKS;
wndclass.lpfnWndProc = _WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = s_hinst;
wndclass.hIcon = LoadIcon(wndclass.hInstance, "IDR_VIM");
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = s_brush;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szVimWndClass;
if ((
#ifdef GLOBAL_IME
atom =
#endif
RegisterClass(&wndclass)) == 0)
return FAIL;
}
if (vim_parent_hwnd != NULL)
{
#ifdef HAVE_TRY_EXCEPT
__try
{
#endif
/* Open inside the specified parent window.
* TODO: last argument should point to a CLIENTCREATESTRUCT
* structure. */
s_hwnd = CreateWindowEx(
WS_EX_MDICHILD,
szVimWndClass, "Vim MSWindows GUI",
WS_OVERLAPPEDWINDOW | WS_CHILD
| WS_CLIPSIBLINGS | WS_CLIPCHILDREN | 0xC000,
gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
100, /* Any value will do */
100, /* Any value will do */
vim_parent_hwnd, NULL,
s_hinst, NULL);
#ifdef HAVE_TRY_EXCEPT
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
/* NOP */
}
#endif
if (s_hwnd == NULL)
{
EMSG(_("E672: Unable to open window inside MDI application"));
mch_exit(2);
}
}
else
{
/* If the provided windowid is not valid reset it to zero, so that it
* is ignored and we open our own window. */
if (IsWindow((HWND)win_socket_id) <= 0)
win_socket_id = 0;
/* Create a window. If win_socket_id is not zero without border and
* titlebar, it will be reparented below. */
s_hwnd = CreateWindow(
szVimWndClass, "Vim MSWindows GUI",
(win_socket_id == 0 ? WS_OVERLAPPEDWINDOW : WS_POPUP)
| WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
gui_win_x == -1 ? CW_USEDEFAULT : gui_win_x,
gui_win_y == -1 ? CW_USEDEFAULT : gui_win_y,
100, /* Any value will do */
100, /* Any value will do */
NULL, NULL,
s_hinst, NULL);
if (s_hwnd != NULL && win_socket_id != 0)
{
SetParent(s_hwnd, (HWND)win_socket_id);
ShowWindow(s_hwnd, SW_SHOWMAXIMIZED);
}
}
if (s_hwnd == NULL)
return FAIL;
#ifdef GLOBAL_IME
global_ime_init(atom, s_hwnd);
#endif
#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
dyn_imm_load();
#endif
/* Create the text area window */
#ifdef FEAT_MBYTE
if (wide_WindowProc)
{
if (GetClassInfoW(s_hinst, szTextAreaClassW, &wndclassw) == 0)
{
wndclassw.style = CS_OWNDC;
wndclassw.lpfnWndProc = _TextAreaWndProc;
wndclassw.cbClsExtra = 0;
wndclassw.cbWndExtra = 0;
wndclassw.hInstance = s_hinst;
wndclassw.hIcon = NULL;
wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclassw.hbrBackground = NULL;
wndclassw.lpszMenuName = NULL;
wndclassw.lpszClassName = szTextAreaClassW;
if (RegisterClassW(&wndclassw) == 0)
return FAIL;
}
}
else
#endif
if (GetClassInfo(s_hinst, szTextAreaClass, &wndclass) == 0)
{
wndclass.style = CS_OWNDC;
wndclass.lpfnWndProc = _TextAreaWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = s_hinst;
wndclass.hIcon = NULL;
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = NULL;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szTextAreaClass;
if (RegisterClass(&wndclass) == 0)
return FAIL;
}
s_textArea = CreateWindowEx(
0,
szTextAreaClass, "Vim text area",
WS_CHILD | WS_VISIBLE, 0, 0,
100, /* Any value will do for now */
100, /* Any value will do for now */
s_hwnd, NULL,
s_hinst, NULL);
if (s_textArea == NULL)
return FAIL;
#ifdef FEAT_LIBCALL
/* Try loading an icon from $RUNTIMEPATH/bitmaps/vim.ico. */
{
HANDLE hIcon = NULL;
if (mch_icon_load(&hIcon) == OK && hIcon != NULL)
SendMessage(s_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hIcon);
}
#endif
#ifdef FEAT_MENU
s_menuBar = CreateMenu();
#endif
s_hdc = GetDC(s_textArea);
#ifdef FEAT_WINDOWS
DragAcceptFiles(s_hwnd, TRUE);
#endif
/* Do we need to bother with this? */
/* m_fMouseAvail = GetSystemMetrics(SM_MOUSEPRESENT); */
/* Get background/foreground colors from the system */
gui_mch_def_colors();
/* Get the colors from the "Normal" group (set in syntax.c or in a vimrc
* file) */
set_normal_colors();
/*
* Check that none of the colors are the same as the background color.
* Then store the current values as the defaults.
*/
gui_check_colors();
gui.def_norm_pixel = gui.norm_pixel;
gui.def_back_pixel = gui.back_pixel;
/* Get the colors for the highlight groups (gui_check_colors() might have
* changed them) */
highlight_gui_started();
/*
* Start out by adding the configured border width into the border offset.
*/
gui.border_offset = gui.border_width;
/*
* Set up for Intellimouse processing
*/
init_mouse_wheel();
/*
* compute a couple of metrics used for the dialogs
*/
get_dialog_font_metrics();
#ifdef FEAT_TOOLBAR
/*
* Create the toolbar
*/
initialise_toolbar();
#endif
#ifdef FEAT_GUI_TABLINE
/*
* Create the tabline
*/
initialise_tabline();
#endif
#ifdef MSWIN_FIND_REPLACE
/*
* Initialise the dialog box stuff
*/
s_findrep_msg = RegisterWindowMessage(FINDMSGSTRING);
/* Initialise the struct */
s_findrep_struct.lStructSize = sizeof(s_findrep_struct);
s_findrep_struct.lpstrFindWhat = (LPSTR)alloc(MSWIN_FR_BUFSIZE);
s_findrep_struct.lpstrFindWhat[0] = NUL;
s_findrep_struct.lpstrReplaceWith = (LPSTR)alloc(MSWIN_FR_BUFSIZE);
s_findrep_struct.lpstrReplaceWith[0] = NUL;
s_findrep_struct.wFindWhatLen = MSWIN_FR_BUFSIZE;
s_findrep_struct.wReplaceWithLen = MSWIN_FR_BUFSIZE;
# ifdef FEAT_MBYTE
s_findrep_struct_w.lStructSize = sizeof(s_findrep_struct_w);
s_findrep_struct_w.lpstrFindWhat =
(LPWSTR)alloc(MSWIN_FR_BUFSIZE * sizeof(WCHAR));
s_findrep_struct_w.lpstrFindWhat[0] = NUL;
s_findrep_struct_w.lpstrReplaceWith =
(LPWSTR)alloc(MSWIN_FR_BUFSIZE * sizeof(WCHAR));
s_findrep_struct_w.lpstrReplaceWith[0] = NUL;
s_findrep_struct_w.wFindWhatLen = MSWIN_FR_BUFSIZE;
s_findrep_struct_w.wReplaceWithLen = MSWIN_FR_BUFSIZE;
# endif
#endif
#ifdef FEAT_EVAL
# if !defined(_MSC_VER) || (_MSC_VER < 1400)
/* Define HandleToLong for old MS and non-MS compilers if not defined. */
# ifndef HandleToLong
# define HandleToLong(h) ((long)(intptr_t)(h))
# endif
# endif
/* set the v:windowid variable */
set_vim_var_nr(VV_WINDOWID, HandleToLong(s_hwnd));
#endif
#ifdef FEAT_RENDER_OPTIONS
if (p_rop)
(void)gui_mch_set_rendering_options(p_rop);
#endif
theend:
/* Display any pending error messages */
display_errors();
return OK;
}
/*
* Get the size of the screen, taking position on multiple monitors into
* account (if supported).
*/
static void
get_work_area(RECT *spi_rect)
{
HMONITOR mon;
MONITORINFO moninfo;
/* work out which monitor the window is on, and get *it's* work area */
mon = MonitorFromWindow(s_hwnd, 1 /*MONITOR_DEFAULTTOPRIMARY*/);
if (mon != NULL)
{
moninfo.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(mon, &moninfo))
{
*spi_rect = moninfo.rcWork;
return;
}
}
/* this is the old method... */
SystemParametersInfo(SPI_GETWORKAREA, 0, spi_rect, 0);
}
/*
* Set the size of the window to the given width and height in pixels.
*/
/*ARGSUSED*/
void
gui_mch_set_shellsize(int width, int height,
int min_width, int min_height, int base_width, int base_height,
int direction)
{
RECT workarea_rect;
int win_width, win_height;
WINDOWPLACEMENT wndpl;
/* Try to keep window completely on screen. */
/* Get position of the screen work area. This is the part that is not
* used by the taskbar or appbars. */
get_work_area(&workarea_rect);
/* Get current position of our window. Note that the .left and .top are
* relative to the work area. */
wndpl.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(s_hwnd, &wndpl);
/* Resizing a maximized window looks very strange, unzoom it first.
* But don't do it when still starting up, it may have been requested in
* the shortcut. */
if (wndpl.showCmd == SW_SHOWMAXIMIZED && starting == 0)
{
ShowWindow(s_hwnd, SW_SHOWNORMAL);
/* Need to get the settings of the normal window. */
GetWindowPlacement(s_hwnd, &wndpl);
}
/* compute the size of the outside of the window */
win_width = width + (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
win_height = height + (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
+ GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
+ gui_mswin_get_menu_height(FALSE)
#endif
;
/* The following should take care of keeping Vim on the same monitor, no
* matter if the secondary monitor is left or right of the primary
* monitor. */
wndpl.rcNormalPosition.right = wndpl.rcNormalPosition.left + win_width;
wndpl.rcNormalPosition.bottom = wndpl.rcNormalPosition.top + win_height;
/* If the window is going off the screen, move it on to the screen. */
if ((direction & RESIZE_HOR)
&& wndpl.rcNormalPosition.right > workarea_rect.right)
OffsetRect(&wndpl.rcNormalPosition,
workarea_rect.right - wndpl.rcNormalPosition.right, 0);
if ((direction & RESIZE_HOR)
&& wndpl.rcNormalPosition.left < workarea_rect.left)
OffsetRect(&wndpl.rcNormalPosition,
workarea_rect.left - wndpl.rcNormalPosition.left, 0);
if ((direction & RESIZE_VERT)
&& wndpl.rcNormalPosition.bottom > workarea_rect.bottom)
OffsetRect(&wndpl.rcNormalPosition,
0, workarea_rect.bottom - wndpl.rcNormalPosition.bottom);
if ((direction & RESIZE_VERT)
&& wndpl.rcNormalPosition.top < workarea_rect.top)
OffsetRect(&wndpl.rcNormalPosition,
0, workarea_rect.top - wndpl.rcNormalPosition.top);
/* set window position - we should use SetWindowPlacement rather than
* SetWindowPos as the MSDN docs say the coord systems returned by
* these two are not compatible. */
SetWindowPlacement(s_hwnd, &wndpl);
SetActiveWindow(s_hwnd);
SetFocus(s_hwnd);
#ifdef FEAT_MENU
/* Menu may wrap differently now */
gui_mswin_get_menu_height(!gui.starting);
#endif
}
void
gui_mch_set_scrollbar_thumb(
scrollbar_T *sb,
long val,
long size,
long max)
{
SCROLLINFO info;
sb->scroll_shift = 0;
while (max > 32767)
{
max = (max + 1) >> 1;
val >>= 1;
size >>= 1;
++sb->scroll_shift;
}
if (sb->scroll_shift > 0)
++size;
info.cbSize = sizeof(info);
info.fMask = SIF_POS | SIF_RANGE | SIF_PAGE;
info.nPos = val;
info.nMin = 0;
info.nMax = max;
info.nPage = size;
SetScrollInfo(sb->id, SB_CTL, &info, TRUE);
}
/*
* Set the current text font.
*/
void
gui_mch_set_font(GuiFont font)
{
gui.currFont = font;
}
/*
* Set the current text foreground color.
*/
void
gui_mch_set_fg_color(guicolor_T color)
{
gui.currFgColor = color;
}
/*
* Set the current text background color.
*/
void
gui_mch_set_bg_color(guicolor_T color)
{
gui.currBgColor = color;
}
/*
* Set the current text special color.
*/
void
gui_mch_set_sp_color(guicolor_T color)
{
gui.currSpColor = color;
}
#if defined(FEAT_MBYTE) && defined(FEAT_MBYTE_IME)
/*
* Multi-byte handling, originally by Sung-Hoon Baek.
* First static functions (no prototypes generated).
*/
#ifdef _MSC_VER
# include <ime.h> /* Apparently not needed for Cygwin, MingW or Borland. */
#endif
#include <imm.h>
/*
* handle WM_IME_NOTIFY message
*/
/*ARGSUSED*/
static LRESULT
_OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData)
{
LRESULT lResult = 0;
HIMC hImc;
if (!pImmGetContext || (hImc = pImmGetContext(hWnd)) == (HIMC)0)
return lResult;
switch (dwCommand)
{
case IMN_SETOPENSTATUS:
if (pImmGetOpenStatus(hImc))
{
pImmSetCompositionFont(hImc, &norm_logfont);
im_set_position(gui.row, gui.col);
/* Disable langmap */
State &= ~LANGMAP;
if (State & INSERT)
{
#if defined(FEAT_WINDOWS) && defined(FEAT_KEYMAP)
/* Unshown 'keymap' in status lines */
if (curbuf->b_p_iminsert == B_IMODE_LMAP)
{
/* Save cursor position */
int old_row = gui.row;
int old_col = gui.col;
// This must be called here before
// status_redraw_curbuf(), otherwise the mode
// message may appear in the wrong position.
showmode();
status_redraw_curbuf();
update_screen(0);
/* Restore cursor position */
gui.row = old_row;
gui.col = old_col;
}
#endif
}
}
gui_update_cursor(TRUE, FALSE);
lResult = 0;
break;
}
pImmReleaseContext(hWnd, hImc);
return lResult;
}
/*ARGSUSED*/
static LRESULT
_OnImeComposition(HWND hwnd, WPARAM dbcs, LPARAM param)
{
char_u *ret;
int len;
if ((param & GCS_RESULTSTR) == 0) /* Composition unfinished. */
return 0;
ret = GetResultStr(hwnd, GCS_RESULTSTR, &len);
if (ret != NULL)
{
add_to_input_buf_csi(ret, len);
vim_free(ret);
return 1;
}
return 0;
}
/*
* get the current composition string, in UCS-2; *lenp is the number of
* *lenp is the number of Unicode characters.
*/
static short_u *
GetCompositionString_inUCS2(HIMC hIMC, DWORD GCS, int *lenp)
{
LONG ret;
LPWSTR wbuf = NULL;
char_u *buf;
if (!pImmGetContext)
return NULL; /* no imm32.dll */
/* Try Unicode; this'll always work on NT regardless of codepage. */
ret = pImmGetCompositionStringW(hIMC, GCS, NULL, 0);
if (ret == 0)
return NULL; /* empty */
if (ret > 0)
{
/* Allocate the requested buffer plus space for the NUL character. */
wbuf = (LPWSTR)alloc(ret + sizeof(WCHAR));
if (wbuf != NULL)
{
pImmGetCompositionStringW(hIMC, GCS, wbuf, ret);
*lenp = ret / sizeof(WCHAR);
}
return (short_u *)wbuf;
}
/* ret < 0; we got an error, so try the ANSI version. This'll work
* on 9x/ME, but only if the codepage happens to be set to whatever
* we're inputting. */
ret = pImmGetCompositionStringA(hIMC, GCS, NULL, 0);
if (ret <= 0)
return NULL; /* empty or error */
buf = alloc(ret);
if (buf == NULL)
return NULL;
pImmGetCompositionStringA(hIMC, GCS, buf, ret);
/* convert from codepage to UCS-2 */
MultiByteToWideChar_alloc(GetACP(), 0, (LPCSTR)buf, ret, &wbuf, lenp);
vim_free(buf);
return (short_u *)wbuf;
}
/*
* void GetResultStr()
*
* This handles WM_IME_COMPOSITION with GCS_RESULTSTR flag on.
* get complete composition string
*/
static char_u *
GetResultStr(HWND hwnd, int GCS, int *lenp)
{
HIMC hIMC; /* Input context handle. */
short_u *buf = NULL;
char_u *convbuf = NULL;
if (!pImmGetContext || (hIMC = pImmGetContext(hwnd)) == (HIMC)0)
return NULL;
/* Reads in the composition string. */
buf = GetCompositionString_inUCS2(hIMC, GCS, lenp);
if (buf == NULL)
return NULL;
convbuf = utf16_to_enc(buf, lenp);
pImmReleaseContext(hwnd, hIMC);
vim_free(buf);
return convbuf;
}
#endif
/* For global functions we need prototypes. */
#if (defined(FEAT_MBYTE) && defined(FEAT_MBYTE_IME)) || defined(PROTO)
/*
* set font to IM.
*/
void
im_set_font(LOGFONT *lf)
{
HIMC hImc;
if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
{
pImmSetCompositionFont(hImc, lf);
pImmReleaseContext(s_hwnd, hImc);
}
}
/*
* Notify cursor position to IM.
*/
void
im_set_position(int row, int col)
{
HIMC hImc;
if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
{
COMPOSITIONFORM cfs;
cfs.dwStyle = CFS_POINT;
cfs.ptCurrentPos.x = FILL_X(col);
cfs.ptCurrentPos.y = FILL_Y(row);
MapWindowPoints(s_textArea, s_hwnd, &cfs.ptCurrentPos, 1);
pImmSetCompositionWindow(hImc, &cfs);
pImmReleaseContext(s_hwnd, hImc);
}
}
/*
* Set IM status on ("active" is TRUE) or off ("active" is FALSE).
*/
void
im_set_active(int active)
{
HIMC hImc;
static HIMC hImcOld = (HIMC)0;
if (pImmGetContext) /* if NULL imm32.dll wasn't loaded (yet) */
{
if (p_imdisable)
{
if (hImcOld == (HIMC)0)
{
hImcOld = pImmGetContext(s_hwnd);
if (hImcOld)
pImmAssociateContext(s_hwnd, (HIMC)0);
}
active = FALSE;
}
else if (hImcOld != (HIMC)0)
{
pImmAssociateContext(s_hwnd, hImcOld);
hImcOld = (HIMC)0;
}
hImc = pImmGetContext(s_hwnd);
if (hImc)
{
/*
* for Korean ime
*/
HKL hKL = GetKeyboardLayout(0);
if (LOWORD(hKL) == MAKELANGID(LANG_KOREAN, SUBLANG_KOREAN))
{
static DWORD dwConversionSaved = 0, dwSentenceSaved = 0;
static BOOL bSaved = FALSE;
if (active)
{
/* if we have a saved conversion status, restore it */
if (bSaved)
pImmSetConversionStatus(hImc, dwConversionSaved,
dwSentenceSaved);
bSaved = FALSE;
}
else
{
/* save conversion status and disable korean */
if (pImmGetConversionStatus(hImc, &dwConversionSaved,
&dwSentenceSaved))
{
bSaved = TRUE;
pImmSetConversionStatus(hImc,
dwConversionSaved & ~(IME_CMODE_NATIVE
| IME_CMODE_FULLSHAPE),
dwSentenceSaved);
}
}
}
pImmSetOpenStatus(hImc, active);
pImmReleaseContext(s_hwnd, hImc);
}
}
}
/*
* Get IM status. When IM is on, return not 0. Else return 0.
*/
int
im_get_status(void)
{
int status = 0;
HIMC hImc;
if (pImmGetContext && (hImc = pImmGetContext(s_hwnd)) != (HIMC)0)
{
status = pImmGetOpenStatus(hImc) ? 1 : 0;
pImmReleaseContext(s_hwnd, hImc);
}
return status;
}
#endif /* FEAT_MBYTE && FEAT_MBYTE_IME */
#if defined(FEAT_MBYTE) && !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
/* Win32 with GLOBAL IME */
/*
* Notify cursor position to IM.
*/
void
im_set_position(int row, int col)
{
/* Win32 with GLOBAL IME */
POINT p;
p.x = FILL_X(col);
p.y = FILL_Y(row);
MapWindowPoints(s_textArea, s_hwnd, &p, 1);
global_ime_set_position(&p);
}
/*
* Set IM status on ("active" is TRUE) or off ("active" is FALSE).
*/
void
im_set_active(int active)
{
global_ime_set_status(active);
}
/*
* Get IM status. When IM is on, return not 0. Else return 0.
*/
int
im_get_status(void)
{
return global_ime_get_status();
}
#endif
#ifdef FEAT_MBYTE
/*
* Convert latin9 text "text[len]" to ucs-2 in "unicodebuf".
*/
static void
latin9_to_ucs(char_u *text, int len, WCHAR *unicodebuf)
{
int c;
while (--len >= 0)
{
c = *text++;
switch (c)
{
case 0xa4: c = 0x20ac; break; /* euro */
case 0xa6: c = 0x0160; break; /* S hat */
case 0xa8: c = 0x0161; break; /* S -hat */
case 0xb4: c = 0x017d; break; /* Z hat */
case 0xb8: c = 0x017e; break; /* Z -hat */
case 0xbc: c = 0x0152; break; /* OE */
case 0xbd: c = 0x0153; break; /* oe */
case 0xbe: c = 0x0178; break; /* Y */
}
*unicodebuf++ = c;
}
}
#endif
#ifdef FEAT_RIGHTLEFT
/*
* What is this for? In the case where you are using Win98 or Win2K or later,
* and you are using a Hebrew font (or Arabic!), Windows does you a favor and
* reverses the string sent to the TextOut... family. This sucks, because we
* go to a lot of effort to do the right thing, and there doesn't seem to be a
* way to tell Windblows not to do this!
*
* The short of it is that this 'RevOut' only gets called if you are running
* one of the new, "improved" MS OSes, and only if you are running in
* 'rightleft' mode. It makes display take *slightly* longer, but not
* noticeably so.
*/
static void
RevOut( HDC s_hdc,
int col,
int row,
UINT foptions,
CONST RECT *pcliprect,
LPCTSTR text,
UINT len,
CONST INT *padding)
{
int ix;
for (ix = 0; ix < (int)len; ++ix)
ExtTextOut(s_hdc, col + TEXT_X(ix), row, foptions,
pcliprect, text + ix, 1, padding);
}
#endif
void
gui_mch_draw_string(
int row,
int col,
char_u *text,
int len,
int flags)
{
static int *padding = NULL;
static int pad_size = 0;
int i;
const RECT *pcliprect = NULL;
UINT foptions = 0;
#ifdef FEAT_MBYTE
static WCHAR *unicodebuf = NULL;
static int *unicodepdy = NULL;
static int unibuflen = 0;
int n = 0;
#endif
HPEN hpen, old_pen;
int y;
#ifdef FEAT_DIRECTX
int font_is_ttf_or_vector = 0;
#endif
/*
* Italic and bold text seems to have an extra row of pixels at the bottom
* (below where the bottom of the character should be). If we draw the
* characters with a solid background, the top row of pixels in the
* character below will be overwritten. We can fix this by filling in the
* background ourselves, to the correct character proportions, and then
* writing the character in transparent mode. Still have a problem when
* the character is "_", which gets written on to the character below.
* New fix: set gui.char_ascent to -1. This shifts all characters up one
* pixel in their slots, which fixes the problem with the bottom row of
* pixels. We still need this code because otherwise the top row of pixels
* becomes a problem. - webb.
*/
static HBRUSH hbr_cache[2] = {NULL, NULL};
static guicolor_T brush_color[2] = {INVALCOLOR, INVALCOLOR};
static int brush_lru = 0;
HBRUSH hbr;
RECT rc;
if (!(flags & DRAW_TRANSP))
{
/*
* Clear background first.
* Note: FillRect() excludes right and bottom of rectangle.
*/
rc.left = FILL_X(col);
rc.top = FILL_Y(row);
#ifdef FEAT_MBYTE
if (has_mbyte)
{
/* Compute the length in display cells. */
rc.right = FILL_X(col + mb_string2cells(text, len));
}
else
#endif
rc.right = FILL_X(col + len);
rc.bottom = FILL_Y(row + 1);
/* Cache the created brush, that saves a lot of time. We need two:
* one for cursor background and one for the normal background. */
if (gui.currBgColor == brush_color[0])
{
hbr = hbr_cache[0];
brush_lru = 1;
}
else if (gui.currBgColor == brush_color[1])
{
hbr = hbr_cache[1];
brush_lru = 0;
}
else
{
if (hbr_cache[brush_lru] != NULL)
DeleteBrush(hbr_cache[brush_lru]);
hbr_cache[brush_lru] = CreateSolidBrush(gui.currBgColor);
brush_color[brush_lru] = gui.currBgColor;
hbr = hbr_cache[brush_lru];
brush_lru = !brush_lru;
}
FillRect(s_hdc, &rc, hbr);
SetBkMode(s_hdc, TRANSPARENT);
/*
* When drawing block cursor, prevent inverted character spilling
* over character cell (can happen with bold/italic)
*/
if (flags & DRAW_CURSOR)
{
pcliprect = &rc;
foptions = ETO_CLIPPED;
}
}
SetTextColor(s_hdc, gui.currFgColor);
SelectFont(s_hdc, gui.currFont);
#ifdef FEAT_DIRECTX
if (IS_ENABLE_DIRECTX())
{
TEXTMETRIC tm;
GetTextMetrics(s_hdc, &tm);
if (tm.tmPitchAndFamily & (TMPF_TRUETYPE | TMPF_VECTOR))
{
font_is_ttf_or_vector = 1;
DWriteContext_SetFont(s_dwc, (HFONT)gui.currFont);
}
}
#endif
if (pad_size != Columns || padding == NULL || padding[0] != gui.char_width)
{
vim_free(padding);
pad_size = Columns;
/* Don't give an out-of-memory message here, it would call us
* recursively. */
padding = (int *)lalloc(pad_size * sizeof(int), FALSE);
if (padding != NULL)
for (i = 0; i < pad_size; i++)
padding[i] = gui.char_width;
}
/*
* We have to provide the padding argument because italic and bold versions
* of fixed-width fonts are often one pixel or so wider than their normal
* versions.
* No check for DRAW_BOLD, Windows will have done it already.
*/
#ifdef FEAT_MBYTE
/* Check if there are any UTF-8 characters. If not, use normal text
* output to speed up output. */
if (enc_utf8)
for (n = 0; n < len; ++n)
if (text[n] >= 0x80)
break;
#if defined(FEAT_DIRECTX)
/* Quick hack to enable DirectWrite. To use DirectWrite (antialias), it is
* required that unicode drawing routine, currently. So this forces it
* enabled. */
if (enc_utf8 && IS_ENABLE_DIRECTX())
n = 0; /* Keep n < len, to enter block for unicode. */
#endif
/* Check if the Unicode buffer exists and is big enough. Create it
* with the same length as the multi-byte string, the number of wide
* characters is always equal or smaller. */
if ((enc_utf8
|| (enc_codepage > 0 && (int)GetACP() != enc_codepage)
|| enc_latin9)
&& (unicodebuf == NULL || len > unibuflen))
{
vim_free(unicodebuf);
unicodebuf = (WCHAR *)lalloc(len * sizeof(WCHAR), FALSE);
vim_free(unicodepdy);
unicodepdy = (int *)lalloc(len * sizeof(int), FALSE);
unibuflen = len;
}
if (enc_utf8 && n < len && unicodebuf != NULL)
{
/* Output UTF-8 characters. Caller has already separated
* composing characters. */
int i;
int wlen; /* string length in words */
int clen; /* string length in characters */
int cells; /* cell width of string up to composing char */
int cw; /* width of current cell */
int c;
wlen = 0;
clen = 0;
cells = 0;
for (i = 0; i < len; )
{
c = utf_ptr2char(text + i);
if (c >= 0x10000)
{
/* Turn into UTF-16 encoding. */
unicodebuf[wlen++] = ((c - 0x10000) >> 10) + 0xD800;
unicodebuf[wlen++] = ((c - 0x10000) & 0x3ff) + 0xDC00;
}
else
{
unicodebuf[wlen++] = c;
}
cw = utf_char2cells(c);
if (cw > 2) /* don't use 4 for unprintable char */
cw = 1;
if (unicodepdy != NULL)
{
/* Use unicodepdy to make characters fit as we expect, even
* when the font uses different widths (e.g., bold character
* is wider). */
if (c >= 0x10000)
{
unicodepdy[wlen - 2] = cw * gui.char_width;
unicodepdy[wlen - 1] = 0;
}
else
unicodepdy[wlen - 1] = cw * gui.char_width;
}
cells += cw;
i += utfc_ptr2len_len(text + i, len - i);
++clen;
}
#if defined(FEAT_DIRECTX)
if (IS_ENABLE_DIRECTX() && font_is_ttf_or_vector)
{
/* Add one to "cells" for italics. */
DWriteContext_DrawText(s_dwc, s_hdc, unicodebuf, wlen,
TEXT_X(col), TEXT_Y(row), FILL_X(cells + 1), FILL_Y(1),
gui.char_width, gui.currFgColor);
}
else
#endif
ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, unicodebuf, wlen, unicodepdy);
len = cells; /* used for underlining */
}
else if ((enc_codepage > 0 && (int)GetACP() != enc_codepage) || enc_latin9)
{
/* If we want to display codepage data, and the current CP is not the
* ANSI one, we need to go via Unicode. */
if (unicodebuf != NULL)
{
if (enc_latin9)
latin9_to_ucs(text, len, unicodebuf);
else
len = MultiByteToWideChar(enc_codepage,
MB_PRECOMPOSED,
(char *)text, len,
(LPWSTR)unicodebuf, unibuflen);
if (len != 0)
{
/* Use unicodepdy to make characters fit as we expect, even
* when the font uses different widths (e.g., bold character
* is wider). */
if (unicodepdy != NULL)
{
int i;
int cw;
for (i = 0; i < len; ++i)
{
cw = utf_char2cells(unicodebuf[i]);
if (cw > 2)
cw = 1;
unicodepdy[i] = cw * gui.char_width;
}
}
ExtTextOutW(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, unicodebuf, len, unicodepdy);
}
}
}
else
#endif
{
#ifdef FEAT_RIGHTLEFT
/* Windows will mess up RL text, so we have to draw it character by
* character. Only do this if RL is on, since it's slow. */
if (curwin->w_p_rl)
RevOut(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, (char *)text, len, padding);
else
#endif
ExtTextOut(s_hdc, TEXT_X(col), TEXT_Y(row),
foptions, pcliprect, (char *)text, len, padding);
}
/* Underline */
if (flags & DRAW_UNDERL)
{
hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
old_pen = SelectObject(s_hdc, hpen);
/* When p_linespace is 0, overwrite the bottom row of pixels.
* Otherwise put the line just below the character. */
y = FILL_Y(row + 1) - 1;
if (p_linespace > 1)
y -= p_linespace - 1;
MoveToEx(s_hdc, FILL_X(col), y, NULL);
/* Note: LineTo() excludes the last pixel in the line. */
LineTo(s_hdc, FILL_X(col + len), y);
DeleteObject(SelectObject(s_hdc, old_pen));
}
/* Undercurl */
if (flags & DRAW_UNDERC)
{
int x;
int offset;
static const int val[8] = {1, 0, 0, 0, 1, 2, 2, 2 };
y = FILL_Y(row + 1) - 1;
for (x = FILL_X(col); x < FILL_X(col + len); ++x)
{
offset = val[x % 8];
SetPixel(s_hdc, x, y - offset, gui.currSpColor);
}
}
}
/*
* Output routines.
*/
/* Flush any output to the screen */
void
gui_mch_flush(void)
{
# if defined(__BORLANDC__)
/*
* The GdiFlush declaration (in Borland C 5.01 <wingdi.h>) is not a
* prototype declaration.
* The compiler complains if __stdcall is not used in both declarations.
*/
BOOL __stdcall GdiFlush(void);
# endif
GdiFlush();
}
static void
clear_rect(RECT *rcp)
{
HBRUSH hbr;
hbr = CreateSolidBrush(gui.back_pixel);
FillRect(s_hdc, rcp, hbr);
DeleteBrush(hbr);
}
void
gui_mch_get_screen_dimensions(int *screen_w, int *screen_h)
{
RECT workarea_rect;
get_work_area(&workarea_rect);
*screen_w = workarea_rect.right - workarea_rect.left
- (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
/* FIXME: dirty trick: Because the gui_get_base_height() doesn't include
* the menubar for MSwin, we subtract it from the screen height, so that
* the window size can be made to fit on the screen. */
*screen_h = workarea_rect.bottom - workarea_rect.top
- (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2
- GetSystemMetrics(SM_CYCAPTION)
#ifdef FEAT_MENU
- gui_mswin_get_menu_height(FALSE)
#endif
;
}
#if defined(FEAT_MENU) || defined(PROTO)
/*
* Add a sub menu to the menu bar.
*/
void
gui_mch_add_menu(
vimmenu_T *menu,
int pos)
{
vimmenu_T *parent = menu->parent;
menu->submenu_id = CreatePopupMenu();
menu->id = s_menu_id++;
if (menu_is_menubar(menu->name))
{
#ifdef FEAT_MBYTE
WCHAR *wn = NULL;
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
/* 'encoding' differs from active codepage: convert menu name
* and use wide function */
wn = enc_to_utf16(menu->name, NULL);
if (wn != NULL)
{
MENUITEMINFOW infow;
infow.cbSize = sizeof(infow);
infow.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID
| MIIM_SUBMENU;
infow.dwItemData = (long_u)menu;
infow.wID = menu->id;
infow.fType = MFT_STRING;
infow.dwTypeData = wn;
infow.cch = (UINT)wcslen(wn);
infow.hSubMenu = menu->submenu_id;
InsertMenuItemW((parent == NULL)
? s_menuBar : parent->submenu_id,
(UINT)pos, TRUE, &infow);
vim_free(wn);
}
}
if (wn == NULL)
#endif
{
MENUITEMINFO info;
info.cbSize = sizeof(info);
info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_ID | MIIM_SUBMENU;
info.dwItemData = (long_u)menu;
info.wID = menu->id;
info.fType = MFT_STRING;
info.dwTypeData = (LPTSTR)menu->name;
info.cch = (UINT)STRLEN(menu->name);
info.hSubMenu = menu->submenu_id;
InsertMenuItem((parent == NULL)
? s_menuBar : parent->submenu_id,
(UINT)pos, TRUE, &info);
}
}
/* Fix window size if menu may have wrapped */
if (parent == NULL)
gui_mswin_get_menu_height(!gui.starting);
#ifdef FEAT_TEAROFF
else if (IsWindow(parent->tearoff_handle))
rebuild_tearoff(parent);
#endif
}
void
gui_mch_show_popupmenu(vimmenu_T *menu)
{
POINT mp;
(void)GetCursorPos((LPPOINT)&mp);
gui_mch_show_popupmenu_at(menu, (int)mp.x, (int)mp.y);
}
void
gui_make_popup(char_u *path_name, int mouse_pos)
{
vimmenu_T *menu = gui_find_menu(path_name);
if (menu != NULL)
{
POINT p;
/* Find the position of the current cursor */
GetDCOrgEx(s_hdc, &p);
if (mouse_pos)
{
int mx, my;
gui_mch_getmouse(&mx, &my);
p.x += mx;
p.y += my;
}
else if (curwin != NULL)
{
p.x += TEXT_X(W_WINCOL(curwin) + curwin->w_wcol + 1);
p.y += TEXT_Y(W_WINROW(curwin) + curwin->w_wrow + 1);
}
msg_scroll = FALSE;
gui_mch_show_popupmenu_at(menu, (int)p.x, (int)p.y);
}
}
#if defined(FEAT_TEAROFF) || defined(PROTO)
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
* create it as a pseudo-"tearoff menu".
*/
void
gui_make_tearoff(char_u *path_name)
{
vimmenu_T *menu = gui_find_menu(path_name);
/* Found the menu, so tear it off. */
if (menu != NULL)
gui_mch_tearoff(menu->dname, menu, 0xffffL, 0xffffL);
}
#endif
/*
* Add a menu item to a menu
*/
void
gui_mch_add_menu_item(
vimmenu_T *menu,
int idx)
{
vimmenu_T *parent = menu->parent;
menu->id = s_menu_id++;
menu->submenu_id = NULL;
#ifdef FEAT_TEAROFF
if (STRNCMP(menu->name, TEAR_STRING, TEAR_LEN) == 0)
{
InsertMenu(parent->submenu_id, (UINT)idx, MF_BITMAP|MF_BYPOSITION,
(UINT)menu->id, (LPCTSTR) s_htearbitmap);
}
else
#endif
#ifdef FEAT_TOOLBAR
if (menu_is_toolbar(parent->name))
{
TBBUTTON newtb;
vim_memset(&newtb, 0, sizeof(newtb));
if (menu_is_separator(menu->name))
{
newtb.iBitmap = 0;
newtb.fsStyle = TBSTYLE_SEP;
}
else
{
newtb.iBitmap = get_toolbar_bitmap(menu);
newtb.fsStyle = TBSTYLE_BUTTON;
}
newtb.idCommand = menu->id;
newtb.fsState = TBSTATE_ENABLED;
newtb.iString = 0;
SendMessage(s_toolbarhwnd, TB_INSERTBUTTON, (WPARAM)idx,
(LPARAM)&newtb);
menu->submenu_id = (HMENU)-1;
}
else
#endif
{
#ifdef FEAT_MBYTE
WCHAR *wn = NULL;
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
/* 'encoding' differs from active codepage: convert menu item name
* and use wide function */
wn = enc_to_utf16(menu->name, NULL);
if (wn != NULL)
{
InsertMenuW(parent->submenu_id, (UINT)idx,
(menu_is_separator(menu->name)
? MF_SEPARATOR : MF_STRING) | MF_BYPOSITION,
(UINT)menu->id, wn);
vim_free(wn);
}
}
if (wn == NULL)
#endif
InsertMenu(parent->submenu_id, (UINT)idx,
(menu_is_separator(menu->name) ? MF_SEPARATOR : MF_STRING)
| MF_BYPOSITION,
(UINT)menu->id, (LPCTSTR)menu->name);
#ifdef FEAT_TEAROFF
if (IsWindow(parent->tearoff_handle))
rebuild_tearoff(parent);
#endif
}
}
/*
* Destroy the machine specific menu widget.
*/
void
gui_mch_destroy_menu(vimmenu_T *menu)
{
#ifdef FEAT_TOOLBAR
/*
* is this a toolbar button?
*/
if (menu->submenu_id == (HMENU)-1)
{
int iButton;
iButton = (int)SendMessage(s_toolbarhwnd, TB_COMMANDTOINDEX,
(WPARAM)menu->id, 0);
SendMessage(s_toolbarhwnd, TB_DELETEBUTTON, (WPARAM)iButton, 0);
}
else
#endif
{
if (menu->parent != NULL
&& menu_is_popup(menu->parent->dname)
&& menu->parent->submenu_id != NULL)
RemoveMenu(menu->parent->submenu_id, menu->id, MF_BYCOMMAND);
else
RemoveMenu(s_menuBar, menu->id, MF_BYCOMMAND);
if (menu->submenu_id != NULL)
DestroyMenu(menu->submenu_id);
#ifdef FEAT_TEAROFF
if (IsWindow(menu->tearoff_handle))
DestroyWindow(menu->tearoff_handle);
if (menu->parent != NULL
&& menu->parent->children != NULL
&& IsWindow(menu->parent->tearoff_handle))
{
/* This menu must not show up when rebuilding the tearoff window. */
menu->modes = 0;
rebuild_tearoff(menu->parent);
}
#endif
}
}
#ifdef FEAT_TEAROFF
static void
rebuild_tearoff(vimmenu_T *menu)
{
/*hackish*/
char_u tbuf[128];
RECT trect;
RECT rct;
RECT roct;
int x, y;
HWND thwnd = menu->tearoff_handle;
GetWindowText(thwnd, (LPSTR)tbuf, 127);
if (GetWindowRect(thwnd, &trect)
&& GetWindowRect(s_hwnd, &rct)
&& GetClientRect(s_hwnd, &roct))
{
x = trect.left - rct.left;
y = (trect.top - rct.bottom + roct.bottom);
}
else
{
x = y = 0xffffL;
}
DestroyWindow(thwnd);
if (menu->children != NULL)
{
gui_mch_tearoff(tbuf, menu, x, y);
if (IsWindow(menu->tearoff_handle))
(void) SetWindowPos(menu->tearoff_handle,
NULL,
(int)trect.left,
(int)trect.top,
0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE);
}
}
#endif /* FEAT_TEAROFF */
/*
* Make a menu either grey or not grey.
*/
void
gui_mch_menu_grey(
vimmenu_T *menu,
int grey)
{
#ifdef FEAT_TOOLBAR
/*
* is this a toolbar button?
*/
if (menu->submenu_id == (HMENU)-1)
{
SendMessage(s_toolbarhwnd, TB_ENABLEBUTTON,
(WPARAM)menu->id, (LPARAM) MAKELONG((grey ? FALSE : TRUE), 0) );
}
else
#endif
(void)EnableMenuItem(menu->parent ? menu->parent->submenu_id : s_menuBar,
menu->id, MF_BYCOMMAND | (grey ? MF_GRAYED : MF_ENABLED));
#ifdef FEAT_TEAROFF
if ((menu->parent != NULL) && (IsWindow(menu->parent->tearoff_handle)))
{
WORD menuID;
HWND menuHandle;
/*
* A tearoff button has changed state.
*/
if (menu->children == NULL)
menuID = (WORD)(menu->id);
else
menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000);
menuHandle = GetDlgItem(menu->parent->tearoff_handle, menuID);
if (menuHandle)
EnableWindow(menuHandle, !grey);
}
#endif
}
#endif /* FEAT_MENU */
/* define some macros used to make the dialogue creation more readable */
#define add_string(s) strcpy((LPSTR)p, s); (LPSTR)p += (strlen((LPSTR)p) + 1)
#define add_word(x) *p++ = (x)
#define add_long(x) dwp = (DWORD *)p; *dwp++ = (x); p = (WORD *)dwp
#if defined(FEAT_GUI_DIALOG) || defined(PROTO)
/*
* stuff for dialogs
*/
/*
* The callback routine used by all the dialogs. Very simple. First,
* acknowledges the INITDIALOG message so that Windows knows to do standard
* dialog stuff (Return = default, Esc = cancel....) Second, if a button is
* pressed, return that button's ID - IDCANCEL (2), which is the button's
* number.
*/
/*ARGSUSED*/
static LRESULT CALLBACK
dialog_callback(
HWND hwnd,
UINT message,
WPARAM wParam,
LPARAM lParam)
{
if (message == WM_INITDIALOG)
{
CenterWindow(hwnd, GetWindow(hwnd, GW_OWNER));
/* Set focus to the dialog. Set the default button, if specified. */
(void)SetFocus(hwnd);
if (dialog_default_button > IDCANCEL)
(void)SetFocus(GetDlgItem(hwnd, dialog_default_button));
else
/* We don't have a default, set focus on another element of the
* dialog window, probably the icon */
(void)SetFocus(GetDlgItem(hwnd, DLG_NONBUTTON_CONTROL));
return FALSE;
}
if (message == WM_COMMAND)
{
int button = LOWORD(wParam);
/* Don't end the dialog if something was selected that was
* not a button.
*/
if (button >= DLG_NONBUTTON_CONTROL)
return TRUE;
/* If the edit box exists, copy the string. */
if (s_textfield != NULL)
{
# ifdef FEAT_MBYTE
/* If the OS is Windows NT, and 'encoding' differs from active
* codepage: use wide function and convert text. */
if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
{
WCHAR *wp = (WCHAR *)alloc(IOSIZE * sizeof(WCHAR));
char_u *p;
GetDlgItemTextW(hwnd, DLG_NONBUTTON_CONTROL + 2, wp, IOSIZE);
p = utf16_to_enc(wp, NULL);
vim_strncpy(s_textfield, p, IOSIZE);
vim_free(p);
vim_free(wp);
}
else
# endif
GetDlgItemText(hwnd, DLG_NONBUTTON_CONTROL + 2,
(LPSTR)s_textfield, IOSIZE);
}
/*
* Need to check for IDOK because if the user just hits Return to
* accept the default value, some reason this is what we get.
*/
if (button == IDOK)
{
if (dialog_default_button > IDCANCEL)
EndDialog(hwnd, dialog_default_button);
}
else
EndDialog(hwnd, button - IDCANCEL);
return TRUE;
}
if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE))
{
EndDialog(hwnd, 0);
return TRUE;
}
return FALSE;
}
/*
* Create a dialog dynamically from the parameter strings.
* type = type of dialog (question, alert, etc.)
* title = dialog title. may be NULL for default title.
* message = text to display. Dialog sizes to accommodate it.
* buttons = '\n' separated list of button captions, default first.
* dfltbutton = number of default button.
*
* This routine returns 1 if the first button is pressed,
* 2 for the second, etc.
*
* 0 indicates Esc was pressed.
* -1 for unexpected error
*
* If stubbing out this fn, return 1.
*/
static const char *dlg_icons[] = /* must match names in resource file */
{
"IDR_VIM",
"IDR_VIM_ERROR",
"IDR_VIM_ALERT",
"IDR_VIM_INFO",
"IDR_VIM_QUESTION"
};
int
gui_mch_dialog(
int type,
char_u *title,
char_u *message,
char_u *buttons,
int dfltbutton,
char_u *textfield,
int ex_cmd)
{
WORD *p, *pdlgtemplate, *pnumitems;
DWORD *dwp;
int numButtons;
int *buttonWidths, *buttonPositions;
int buttonYpos;
int nchar, i;
DWORD lStyle;
int dlgwidth = 0;
int dlgheight;
int editboxheight;
int horizWidth = 0;
int msgheight;
char_u *pstart;
char_u *pend;
char_u *last_white;
char_u *tbuffer;
RECT rect;
HWND hwnd;
HDC hdc;
HFONT font, oldFont;
TEXTMETRIC fontInfo;
int fontHeight;
int textWidth, minButtonWidth, messageWidth;
int maxDialogWidth;
int maxDialogHeight;
int scroll_flag = 0;
int vertical;
int dlgPaddingX;
int dlgPaddingY;
#ifdef USE_SYSMENU_FONT
LOGFONT lfSysmenu;
int use_lfSysmenu = FALSE;
#endif
garray_T ga;
int l;
#ifndef NO_CONSOLE
/* Don't output anything in silent mode ("ex -s") */
if (silent_mode)
return dfltbutton; /* return default option */
#endif
if (s_hwnd == NULL)
get_dialog_font_metrics();
if ((type < 0) || (type > VIM_LAST_TYPE))
type = 0;
/* allocate some memory for dialog template */
/* TODO should compute this really */
pdlgtemplate = p = (PWORD)LocalAlloc(LPTR,
DLG_ALLOC_SIZE + STRLEN(message) * 2);
if (p == NULL)
return -1;
/*
* make a copy of 'buttons' to fiddle with it. compiler grizzles because
* vim_strsave() doesn't take a const arg (why not?), so cast away the
* const.
*/
tbuffer = vim_strsave(buttons);
if (tbuffer == NULL)
return -1;
--dfltbutton; /* Change from one-based to zero-based */
/* Count buttons */
numButtons = 1;
for (i = 0; tbuffer[i] != '\0'; i++)
{
if (tbuffer[i] == DLG_BUTTON_SEP)
numButtons++;
}
if (dfltbutton >= numButtons)
dfltbutton = -1;
/* Allocate array to hold the width of each button */
buttonWidths = (int *)lalloc(numButtons * sizeof(int), TRUE);
if (buttonWidths == NULL)
return -1;
/* Allocate array to hold the X position of each button */
buttonPositions = (int *)lalloc(numButtons * sizeof(int), TRUE);
if (buttonPositions == NULL)
return -1;
/*
* Calculate how big the dialog must be.
*/
hwnd = GetDesktopWindow();
hdc = GetWindowDC(hwnd);
#ifdef USE_SYSMENU_FONT
if (gui_w32_get_menu_font(&lfSysmenu) == OK)
{
font = CreateFontIndirect(&lfSysmenu);
use_lfSysmenu = TRUE;
}
else
#endif
font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
VARIABLE_PITCH , DLG_FONT_NAME);
if (s_usenewlook)
{
oldFont = SelectFont(hdc, font);
dlgPaddingX = DLG_PADDING_X;
dlgPaddingY = DLG_PADDING_Y;
}
else
{
oldFont = SelectFont(hdc, GetStockObject(SYSTEM_FONT));
dlgPaddingX = DLG_OLD_STYLE_PADDING_X;
dlgPaddingY = DLG_OLD_STYLE_PADDING_Y;
}
GetTextMetrics(hdc, &fontInfo);
fontHeight = fontInfo.tmHeight;
/* Minimum width for horizontal button */
minButtonWidth = GetTextWidth(hdc, (char_u *)"Cancel", 6);
/* Maximum width of a dialog, if possible */
if (s_hwnd == NULL)
{
RECT workarea_rect;
/* We don't have a window, use the desktop area. */
get_work_area(&workarea_rect);
maxDialogWidth = workarea_rect.right - workarea_rect.left - 100;
if (maxDialogWidth > 600)
maxDialogWidth = 600;
/* Leave some room for the taskbar. */
maxDialogHeight = workarea_rect.bottom - workarea_rect.top - 150;
}
else
{
/* Use our own window for the size, unless it's very small. */
GetWindowRect(s_hwnd, &rect);
maxDialogWidth = rect.right - rect.left
- (GetSystemMetrics(SM_CXFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 2;
if (maxDialogWidth < DLG_MIN_MAX_WIDTH)
maxDialogWidth = DLG_MIN_MAX_WIDTH;
maxDialogHeight = rect.bottom - rect.top
- (GetSystemMetrics(SM_CYFRAME) +
GetSystemMetrics(SM_CXPADDEDBORDER)) * 4
- GetSystemMetrics(SM_CYCAPTION);
if (maxDialogHeight < DLG_MIN_MAX_HEIGHT)
maxDialogHeight = DLG_MIN_MAX_HEIGHT;
}
/* Set dlgwidth to width of message.
* Copy the message into "ga", changing NL to CR-NL and inserting line
* breaks where needed. */
pstart = message;
messageWidth = 0;
msgheight = 0;
ga_init2(&ga, sizeof(char), 500);
do
{
msgheight += fontHeight; /* at least one line */
/* Need to figure out where to break the string. The system does it
* at a word boundary, which would mean we can't compute the number of
* wrapped lines. */
textWidth = 0;
last_white = NULL;
for (pend = pstart; *pend != NUL && *pend != '\n'; )
{
#ifdef FEAT_MBYTE
l = (*mb_ptr2len)(pend);
#else
l = 1;
#endif
if (l == 1 && vim_iswhite(*pend)
&& textWidth > maxDialogWidth * 3 / 4)
last_white = pend;
textWidth += GetTextWidthEnc(hdc, pend, l);
if (textWidth >= maxDialogWidth)
{
/* Line will wrap. */
messageWidth = maxDialogWidth;
msgheight += fontHeight;
textWidth = 0;
if (last_white != NULL)
{
/* break the line just after a space */
ga.ga_len -= (int)(pend - (last_white + 1));
pend = last_white + 1;
last_white = NULL;
}
ga_append(&ga, '\r');
ga_append(&ga, '\n');
continue;
}
while (--l >= 0)
ga_append(&ga, *pend++);
}
if (textWidth > messageWidth)
messageWidth = textWidth;
ga_append(&ga, '\r');
ga_append(&ga, '\n');
pstart = pend + 1;
} while (*pend != NUL);
if (ga.ga_data != NULL)
message = ga.ga_data;
messageWidth += 10; /* roundoff space */
/* Add width of icon to dlgwidth, and some space */
dlgwidth = messageWidth + DLG_ICON_WIDTH + 3 * dlgPaddingX
+ GetSystemMetrics(SM_CXVSCROLL);
if (msgheight < DLG_ICON_HEIGHT)
msgheight = DLG_ICON_HEIGHT;
/*
* Check button names. A long one will make the dialog wider.
* When called early (-register error message) p_go isn't initialized.
*/
vertical = (p_go != NULL && vim_strchr(p_go, GO_VERTICAL) != NULL);
if (!vertical)
{
// Place buttons horizontally if they fit.
horizWidth = dlgPaddingX;
pstart = tbuffer;
i = 0;
do
{
pend = vim_strchr(pstart, DLG_BUTTON_SEP);
if (pend == NULL)
pend = pstart + STRLEN(pstart); // Last button name.
textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart));
if (textWidth < minButtonWidth)
textWidth = minButtonWidth;
textWidth += dlgPaddingX; /* Padding within button */
buttonWidths[i] = textWidth;
buttonPositions[i++] = horizWidth;
horizWidth += textWidth + dlgPaddingX; /* Pad between buttons */
pstart = pend + 1;
} while (*pend != NUL);
if (horizWidth > maxDialogWidth)
vertical = TRUE; // Too wide to fit on the screen.
else if (horizWidth > dlgwidth)
dlgwidth = horizWidth;
}
if (vertical)
{
// Stack buttons vertically.
pstart = tbuffer;
do
{
pend = vim_strchr(pstart, DLG_BUTTON_SEP);
if (pend == NULL)
pend = pstart + STRLEN(pstart); // Last button name.
textWidth = GetTextWidthEnc(hdc, pstart, (int)(pend - pstart));
textWidth += dlgPaddingX; /* Padding within button */
textWidth += DLG_VERT_PADDING_X * 2; /* Padding around button */
if (textWidth > dlgwidth)
dlgwidth = textWidth;
pstart = pend + 1;
} while (*pend != NUL);
}
if (dlgwidth < DLG_MIN_WIDTH)
dlgwidth = DLG_MIN_WIDTH; /* Don't allow a really thin dialog!*/
/* start to fill in the dlgtemplate information. addressing by WORDs */
if (s_usenewlook)
lStyle = DS_MODALFRAME | WS_CAPTION |DS_3DLOOK| WS_VISIBLE |DS_SETFONT;
else
lStyle = DS_MODALFRAME | WS_CAPTION |DS_3DLOOK| WS_VISIBLE;
add_long(lStyle);
add_long(0); // (lExtendedStyle)
pnumitems = p; /*save where the number of items must be stored*/
add_word(0); // NumberOfItems(will change later)
add_word(10); // x
add_word(10); // y
add_word(PixelToDialogX(dlgwidth)); // cx
// Dialog height.
if (vertical)
dlgheight = msgheight + 2 * dlgPaddingY
+ DLG_VERT_PADDING_Y + 2 * fontHeight * numButtons;
else
dlgheight = msgheight + 3 * dlgPaddingY + 2 * fontHeight;
// Dialog needs to be taller if contains an edit box.
editboxheight = fontHeight + dlgPaddingY + 4 * DLG_VERT_PADDING_Y;
if (textfield != NULL)
dlgheight += editboxheight;
/* Restrict the size to a maximum. Causes a scrollbar to show up. */
if (dlgheight > maxDialogHeight)
{
msgheight = msgheight - (dlgheight - maxDialogHeight);
dlgheight = maxDialogHeight;
scroll_flag = WS_VSCROLL;
/* Make sure scrollbar doesn't appear in the middle of the dialog */
messageWidth = dlgwidth - DLG_ICON_WIDTH - 3 * dlgPaddingX;
}
add_word(PixelToDialogY(dlgheight));
add_word(0); // Menu
add_word(0); // Class
/* copy the title of the dialog */
nchar = nCopyAnsiToWideChar(p, (title ?
(LPSTR)title :
(LPSTR)("Vim "VIM_VERSION_MEDIUM)));
p += nchar;
if (s_usenewlook)
{
/* do the font, since DS_3DLOOK doesn't work properly */
#ifdef USE_SYSMENU_FONT
if (use_lfSysmenu)
{
/* point size */
*p++ = -MulDiv(lfSysmenu.lfHeight, 72,
GetDeviceCaps(hdc, LOGPIXELSY));
nchar = nCopyAnsiToWideChar(p, TEXT(lfSysmenu.lfFaceName));
}
else
#endif
{
*p++ = DLG_FONT_POINT_SIZE; // point size
nchar = nCopyAnsiToWideChar(p, TEXT(DLG_FONT_NAME));
}
p += nchar;
}
buttonYpos = msgheight + 2 * dlgPaddingY;
if (textfield != NULL)
buttonYpos += editboxheight;
pstart = tbuffer;
if (!vertical)
horizWidth = (dlgwidth - horizWidth) / 2; /* Now it's X offset */
for (i = 0; i < numButtons; i++)
{
/* get end of this button. */
for ( pend = pstart;
*pend && (*pend != DLG_BUTTON_SEP);
pend++)
;
if (*pend)
*pend = '\0';
/*
* old NOTE:
* setting the BS_DEFPUSHBUTTON style doesn't work because Windows sets
* the focus to the first tab-able button and in so doing makes that
* the default!! Grrr. Workaround: Make the default button the only
* one with WS_TABSTOP style. Means user can't tab between buttons, but
* he/she can use arrow keys.
*
* new NOTE: BS_DEFPUSHBUTTON is required to be able to select the
* right button when hitting <Enter>. E.g., for the ":confirm quit"
* dialog. Also needed for when the textfield is the default control.
* It appears to work now (perhaps not on Win95?).
*/
if (vertical)
{
p = add_dialog_element(p,
(i == dfltbutton
? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
PixelToDialogX(DLG_VERT_PADDING_X),
PixelToDialogY(buttonYpos /* TBK */
+ 2 * fontHeight * i),
PixelToDialogX(dlgwidth - 2 * DLG_VERT_PADDING_X),
(WORD)(PixelToDialogY(2 * fontHeight) - 1),
(WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart);
}
else
{
p = add_dialog_element(p,
(i == dfltbutton
? BS_DEFPUSHBUTTON : BS_PUSHBUTTON) | WS_TABSTOP,
PixelToDialogX(horizWidth + buttonPositions[i]),
PixelToDialogY(buttonYpos), /* TBK */
PixelToDialogX(buttonWidths[i]),
(WORD)(PixelToDialogY(2 * fontHeight) - 1),
(WORD)(IDCANCEL + 1 + i), (WORD)0x0080, (char *)pstart);
}
pstart = pend + 1; /*next button*/
}
*pnumitems += numButtons;
/* Vim icon */
p = add_dialog_element(p, SS_ICON,
PixelToDialogX(dlgPaddingX),
PixelToDialogY(dlgPaddingY),
PixelToDialogX(DLG_ICON_WIDTH),
PixelToDialogY(DLG_ICON_HEIGHT),
DLG_NONBUTTON_CONTROL + 0, (WORD)0x0082,
dlg_icons[type]);
/* Dialog message */
p = add_dialog_element(p, ES_LEFT|scroll_flag|ES_MULTILINE|ES_READONLY,
PixelToDialogX(2 * dlgPaddingX + DLG_ICON_WIDTH),
PixelToDialogY(dlgPaddingY),
(WORD)(PixelToDialogX(messageWidth) + 1),
PixelToDialogY(msgheight),
DLG_NONBUTTON_CONTROL + 1, (WORD)0x0081, (char *)message);
/* Edit box */
if (textfield != NULL)
{
p = add_dialog_element(p, ES_LEFT|ES_AUTOHSCROLL|WS_TABSTOP|WS_BORDER,
PixelToDialogX(2 * dlgPaddingX),
PixelToDialogY(2 * dlgPaddingY + msgheight),
PixelToDialogX(dlgwidth - 4 * dlgPaddingX),
PixelToDialogY(fontHeight + dlgPaddingY),
DLG_NONBUTTON_CONTROL + 2, (WORD)0x0081, (char *)textfield);
*pnumitems += 1;
}
*pnumitems += 2;
SelectFont(hdc, oldFont);
DeleteObject(font);
ReleaseDC(hwnd, hdc);
/* Let the dialog_callback() function know which button to make default
* If we have an edit box, make that the default. We also need to tell
* dialog_callback() if this dialog contains an edit box or not. We do
* this by setting s_textfield if it does.
*/
if (textfield != NULL)
{
dialog_default_button = DLG_NONBUTTON_CONTROL + 2;
s_textfield = textfield;
}
else
{
dialog_default_button = IDCANCEL + 1 + dfltbutton;
s_textfield = NULL;
}
/* show the dialog box modally and get a return value */
nchar = (int)DialogBoxIndirect(
s_hinst,
(LPDLGTEMPLATE)pdlgtemplate,
s_hwnd,
(DLGPROC)dialog_callback);
LocalFree(LocalHandle(pdlgtemplate));
vim_free(tbuffer);
vim_free(buttonWidths);
vim_free(buttonPositions);
vim_free(ga.ga_data);
/* Focus back to our window (for when MDI is used). */
(void)SetFocus(s_hwnd);
return nchar;
}
#endif /* FEAT_GUI_DIALOG */
/*
* Put a simple element (basic class) onto a dialog template in memory.
* return a pointer to where the next item should be added.
*
* parameters:
* lStyle = additional style flags
* (be careful, NT3.51 & Win32s will ignore the new ones)
* x,y = x & y positions IN DIALOG UNITS
* w,h = width and height IN DIALOG UNITS
* Id = ID used in messages
* clss = class ID, e.g 0x0080 for a button, 0x0082 for a static
* caption = usually text or resource name
*
* TODO: use the length information noted here to enable the dialog creation
* routines to work out more exactly how much memory they need to alloc.
*/
static PWORD
add_dialog_element(
PWORD p,
DWORD lStyle,
WORD x,
WORD y,
WORD w,
WORD h,
WORD Id,
WORD clss,
const char *caption)
{
int nchar;
p = lpwAlign(p); /* Align to dword boundary*/
lStyle = lStyle | WS_VISIBLE | WS_CHILD;
*p++ = LOWORD(lStyle);
*p++ = HIWORD(lStyle);
*p++ = 0; // LOWORD (lExtendedStyle)
*p++ = 0; // HIWORD (lExtendedStyle)
*p++ = x;
*p++ = y;
*p++ = w;
*p++ = h;
*p++ = Id; //9 or 10 words in all
*p++ = (WORD)0xffff;
*p++ = clss; //2 more here
nchar = nCopyAnsiToWideChar(p, (LPSTR)caption); //strlen(caption)+1
p += nchar;
*p++ = 0; // advance pointer over nExtraStuff WORD - 2 more
return p; //total = 15+ (strlen(caption)) words
// = 30 + 2(strlen(caption) bytes reqd
}
/*
* Helper routine. Take an input pointer, return closest pointer that is
* aligned on a DWORD (4 byte) boundary. Taken from the Win32SDK samples.
*/
static LPWORD
lpwAlign(
LPWORD lpIn)
{
long_u ul;
ul = (long_u)lpIn;
ul += 3;
ul >>= 2;
ul <<= 2;
return (LPWORD)ul;
}
/*
* Helper routine. Takes second parameter as Ansi string, copies it to first
* parameter as wide character (16-bits / char) string, and returns integer
* number of wide characters (words) in string (including the trailing wide
* char NULL). Partly taken from the Win32SDK samples.
*/
static int
nCopyAnsiToWideChar(
LPWORD lpWCStr,
LPSTR lpAnsiIn)
{
int nChar = 0;
#ifdef FEAT_MBYTE
int len = lstrlen(lpAnsiIn) + 1; /* include NUL character */
int i;
WCHAR *wn;
if (enc_codepage == 0 && (int)GetACP() != enc_codepage)
{
/* Not a codepage, use our own conversion function. */
wn = enc_to_utf16((char_u *)lpAnsiIn, NULL);
if (wn != NULL)
{
wcscpy(lpWCStr, wn);
nChar = (int)wcslen(wn) + 1;
vim_free(wn);
}
}
if (nChar == 0)
/* Use Win32 conversion function. */
nChar = MultiByteToWideChar(
enc_codepage > 0 ? enc_codepage : CP_ACP,
MB_PRECOMPOSED,
lpAnsiIn, len,
lpWCStr, len);
for (i = 0; i < nChar; ++i)
if (lpWCStr[i] == (WORD)'\t') /* replace tabs with spaces */
lpWCStr[i] = (WORD)' ';
#else
do
{
if (*lpAnsiIn == '\t')
*lpWCStr++ = (WORD)' ';
else
*lpWCStr++ = (WORD)*lpAnsiIn;
nChar++;
} while (*lpAnsiIn++);
#endif
return nChar;
}
#ifdef FEAT_TEAROFF
/*
* The callback function for all the modeless dialogs that make up the
* "tearoff menus" Very simple - forward button presses (to fool Vim into
* thinking its menus have been clicked), and go away when closed.
*/
static LRESULT CALLBACK
tearoff_callback(
HWND hwnd,
UINT message,
WPARAM wParam,
LPARAM lParam)
{
if (message == WM_INITDIALOG)
return (TRUE);
/* May show the mouse pointer again. */
HandleMouseHide(message, lParam);
if (message == WM_COMMAND)
{
if ((WORD)(LOWORD(wParam)) & 0x8000)
{
POINT mp;
RECT rect;
if (GetCursorPos(&mp) && GetWindowRect(hwnd, &rect))
{
(void)TrackPopupMenu(
(HMENU)(long_u)(LOWORD(wParam) ^ 0x8000),
TPM_LEFTALIGN | TPM_LEFTBUTTON,
(int)rect.right - 8,
(int)mp.y,
(int)0, /*reserved param*/
s_hwnd,
NULL);
/*
* NOTE: The pop-up menu can eat the mouse up event.
* We deal with this in normal.c.
*/
}
}
else
/* Pass on messages to the main Vim window */
PostMessage(s_hwnd, WM_COMMAND, LOWORD(wParam), 0);
/*
* Give main window the focus back: this is so after
* choosing a tearoff button you can start typing again
* straight away.
*/
(void)SetFocus(s_hwnd);
return TRUE;
}
if ((message == WM_SYSCOMMAND) && (wParam == SC_CLOSE))
{
DestroyWindow(hwnd);
return TRUE;
}
/* When moved around, give main window the focus back. */
if (message == WM_EXITSIZEMOVE)
(void)SetActiveWindow(s_hwnd);
return FALSE;
}
#endif
/*
* Decide whether to use the "new look" (small, non-bold font) or the "old
* look" (big, clanky font) for dialogs, and work out a few values for use
* later accordingly.
*/
static void
get_dialog_font_metrics(void)
{
HDC hdc;
HFONT hfontTools = 0;
DWORD dlgFontSize;
SIZE size;
#ifdef USE_SYSMENU_FONT
LOGFONT lfSysmenu;
#endif
s_usenewlook = FALSE;
#ifdef USE_SYSMENU_FONT
if (gui_w32_get_menu_font(&lfSysmenu) == OK)
hfontTools = CreateFontIndirect(&lfSysmenu);
else
#endif
hfontTools = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, VARIABLE_PITCH , DLG_FONT_NAME);
if (hfontTools)
{
hdc = GetDC(s_hwnd);
SelectObject(hdc, hfontTools);
/*
* GetTextMetrics() doesn't return the right value in
* tmAveCharWidth, so we have to figure out the dialog base units
* ourselves.
*/
GetTextExtentPoint(hdc,
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
52, &size);
ReleaseDC(s_hwnd, hdc);
s_dlgfntwidth = (WORD)((size.cx / 26 + 1) / 2);
s_dlgfntheight = (WORD)size.cy;
s_usenewlook = TRUE;
}
if (!s_usenewlook)
{
dlgFontSize = GetDialogBaseUnits(); /* fall back to big old system*/
s_dlgfntwidth = LOWORD(dlgFontSize);
s_dlgfntheight = HIWORD(dlgFontSize);
}
}
#if defined(FEAT_MENU) && defined(FEAT_TEAROFF)
/*
* Create a pseudo-"tearoff menu" based on the child
* items of a given menu pointer.
*/
static void
gui_mch_tearoff(
char_u *title,
vimmenu_T *menu,
int initX,
int initY)
{
WORD *p, *pdlgtemplate, *pnumitems, *ptrueheight;
int template_len;
int nchar, textWidth, submenuWidth;
DWORD lStyle;
DWORD lExtendedStyle;
WORD dlgwidth;
WORD menuID;
vimmenu_T *pmenu;
vimmenu_T *the_menu = menu;
HWND hwnd;
HDC hdc;
HFONT font, oldFont;
int col, spaceWidth, len;
int columnWidths[2];
char_u *label, *text;
int acLen = 0;
int nameLen;
int padding0, padding1, padding2 = 0;
int sepPadding=0;
int x;
int y;
#ifdef USE_SYSMENU_FONT
LOGFONT lfSysmenu;
int use_lfSysmenu = FALSE;
#endif
/*
* If this menu is already torn off, move it to the mouse position.
*/
if (IsWindow(menu->tearoff_handle))
{
POINT mp;
if (GetCursorPos((LPPOINT)&mp))
{
SetWindowPos(menu->tearoff_handle, NULL, mp.x, mp.y, 0, 0,
SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOZORDER);
}
return;
}
/*
* Create a new tearoff.
*/
if (*title == MNU_HIDDEN_CHAR)
title++;
/* Allocate memory to store the dialog template. It's made bigger when
* needed. */
template_len = DLG_ALLOC_SIZE;
pdlgtemplate = p = (WORD *)LocalAlloc(LPTR, template_len);
if (p == NULL)
return;
hwnd = GetDesktopWindow();
hdc = GetWindowDC(hwnd);
#ifdef USE_SYSMENU_FONT
if (gui_w32_get_menu_font(&lfSysmenu) == OK)
{
font = CreateFontIndirect(&lfSysmenu);
use_lfSysmenu = TRUE;
}
else
#endif
font = CreateFont(-DLG_FONT_POINT_SIZE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
VARIABLE_PITCH , DLG_FONT_NAME);
if (s_usenewlook)
oldFont = SelectFont(hdc, font);
else
oldFont = SelectFont(hdc, GetStockObject(SYSTEM_FONT));
/* Calculate width of a single space. Used for padding columns to the
* right width. */
spaceWidth = GetTextWidth(hdc, (char_u *)" ", 1);
/* Figure out max width of the text column, the accelerator column and the
* optional submenu column. */
submenuWidth = 0;
for (col = 0; col < 2; col++)
{
columnWidths[col] = 0;
for (pmenu = menu->children; pmenu != NULL; pmenu = pmenu->next)
{
/* Use "dname" here to compute the width of the visible text. */
text = (col == 0) ? pmenu->dname : pmenu->actext;
if (text != NULL && *text != NUL)
{
textWidth = GetTextWidthEnc(hdc, text, (int)STRLEN(text));
if (textWidth > columnWidths[col])
columnWidths[col] = textWidth;
}
if (pmenu->children != NULL)
submenuWidth = TEAROFF_COLUMN_PADDING * spaceWidth;
}
}
if (columnWidths[1] == 0)
{
/* no accelerators */
if (submenuWidth != 0)
columnWidths[0] += submenuWidth;
else
columnWidths[0] += spaceWidth;
}
else
{
/* there is an accelerator column */
columnWidths[0] += TEAROFF_COLUMN_PADDING * spaceWidth;
columnWidths[1] += submenuWidth;
}
/*
* Now find the total width of our 'menu'.
*/
textWidth = columnWidths[0] + columnWidths[1];
if (submenuWidth != 0)
{
submenuWidth = GetTextWidth(hdc, (char_u *)TEAROFF_SUBMENU_LABEL,
(int)STRLEN(TEAROFF_SUBMENU_LABEL));
textWidth += submenuWidth;
}
dlgwidth = GetTextWidthEnc(hdc, title, (int)STRLEN(title));
if (textWidth > dlgwidth)
dlgwidth = textWidth;
dlgwidth += 2 * TEAROFF_PADDING_X + TEAROFF_BUTTON_PAD_X;
/* start to fill in the dlgtemplate information. addressing by WORDs */
if (s_usenewlook)
lStyle = DS_MODALFRAME | WS_CAPTION| WS_SYSMENU |DS_SETFONT| WS_VISIBLE;
else
lStyle = DS_MODALFRAME | WS_CAPTION| WS_SYSMENU | WS_VISIBLE;
lExtendedStyle = WS_EX_TOOLWINDOW|WS_EX_STATICEDGE;
*p++ = LOWORD(lStyle);
*p++ = HIWORD(lStyle);
*p++ = LOWORD(lExtendedStyle);
*p++ = HIWORD(lExtendedStyle);
pnumitems = p; /* save where the number of items must be stored */
*p++ = 0; // NumberOfItems(will change later)
gui_mch_getmouse(&x, &y);
if (initX == 0xffffL)
*p++ = PixelToDialogX(x); // x
else
*p++ = PixelToDialogX(initX); // x
if (initY == 0xffffL)
*p++ = PixelToDialogY(y); // y
else
*p++ = PixelToDialogY(initY); // y
*p++ = PixelToDialogX(dlgwidth); // cx
ptrueheight = p;
*p++ = 0; // dialog height: changed later anyway
*p++ = 0; // Menu
*p++ = 0; // Class
/* copy the title of the dialog */
nchar = nCopyAnsiToWideChar(p, ((*title)
? (LPSTR)title
: (LPSTR)("Vim "VIM_VERSION_MEDIUM)));
p += nchar;
if (s_usenewlook)
{
/* do the font, since DS_3DLOOK doesn't work properly */
#ifdef USE_SYSMENU_FONT
if (use_lfSysmenu)
{
/* point size */
*p++ = -MulDiv(lfSysmenu.lfHeight, 72,
GetDeviceCaps(hdc, LOGPIXELSY));
nchar = nCopyAnsiToWideChar(p, TEXT(lfSysmenu.lfFaceName));
}
else
#endif
{
*p++ = DLG_FONT_POINT_SIZE; // point size
nchar = nCopyAnsiToWideChar (p, TEXT(DLG_FONT_NAME));
}
p += nchar;
}
/*
* Loop over all the items in the menu.
* But skip over the tearbar.
*/
if (STRCMP(menu->children->name, TEAR_STRING) == 0)
menu = menu->children->next;
else
menu = menu->children;
for ( ; menu != NULL; menu = menu->next)
{
if (menu->modes == 0) /* this menu has just been deleted */
continue;
if (menu_is_separator(menu->dname))
{
sepPadding += 3;
continue;
}
/* Check if there still is plenty of room in the template. Make it
* larger when needed. */
if (((char *)p - (char *)pdlgtemplate) + 1000 > template_len)
{
WORD *newp;
newp = (WORD *)LocalAlloc(LPTR, template_len + 4096);
if (newp != NULL)
{
template_len += 4096;
mch_memmove(newp, pdlgtemplate,
(char *)p - (char *)pdlgtemplate);
p = newp + (p - pdlgtemplate);
pnumitems = newp + (pnumitems - pdlgtemplate);
ptrueheight = newp + (ptrueheight - pdlgtemplate);
LocalFree(LocalHandle(pdlgtemplate));
pdlgtemplate = newp;
}
}
/* Figure out minimal length of this menu label. Use "name" for the
* actual text, "dname" for estimating the displayed size. "name"
* has "&a" for mnemonic and includes the accelerator. */
len = nameLen = (int)STRLEN(menu->name);
padding0 = (columnWidths[0] - GetTextWidthEnc(hdc, menu->dname,
(int)STRLEN(menu->dname))) / spaceWidth;
len += padding0;
if (menu->actext != NULL)
{
acLen = (int)STRLEN(menu->actext);
len += acLen;
textWidth = GetTextWidthEnc(hdc, menu->actext, acLen);
}
else
textWidth = 0;
padding1 = (columnWidths[1] - textWidth) / spaceWidth;
len += padding1;
if (menu->children == NULL)
{
padding2 = submenuWidth / spaceWidth;
len += padding2;
menuID = (WORD)(menu->id);
}
else
{
len += (int)STRLEN(TEAROFF_SUBMENU_LABEL);
menuID = (WORD)((long_u)(menu->submenu_id) | (DWORD)0x8000);
}
/* Allocate menu label and fill it in */
text = label = alloc((unsigned)len + 1);
if (label == NULL)
break;
vim_strncpy(text, menu->name, nameLen);
text = vim_strchr(text, TAB); /* stop at TAB before actext */
if (text == NULL)
text = label + nameLen; /* no actext, use whole name */
while (padding0-- > 0)
*text++ = ' ';
if (menu->actext != NULL)
{
STRNCPY(text, menu->actext, acLen);
text += acLen;
}
while (padding1-- > 0)
*text++ = ' ';
if (menu->children != NULL)
{
STRCPY(text, TEAROFF_SUBMENU_LABEL);
text += STRLEN(TEAROFF_SUBMENU_LABEL);
}
else
{
while (padding2-- > 0)
*text++ = ' ';
}
*text = NUL;
/*
* BS_LEFT will just be ignored on Win32s/NT3.5x - on
* W95/NT4 it makes the tear-off look more like a menu.
*/
p = add_dialog_element(p,
BS_PUSHBUTTON|BS_LEFT,
(WORD)PixelToDialogX(TEAROFF_PADDING_X),
(WORD)(sepPadding + 1 + 13 * (*pnumitems)),
(WORD)PixelToDialogX(dlgwidth - 2 * TEAROFF_PADDING_X),
(WORD)12,
menuID, (WORD)0x0080, (char *)label);
vim_free(label);
(*pnumitems)++;
}
*ptrueheight = (WORD)(sepPadding + 1 + 13 * (*pnumitems));
/* show modelessly */
the_menu->tearoff_handle = CreateDialogIndirect(
s_hinst,
(LPDLGTEMPLATE)pdlgtemplate,
s_hwnd,
(DLGPROC)tearoff_callback);
LocalFree(LocalHandle(pdlgtemplate));
SelectFont(hdc, oldFont);
DeleteObject(font);
ReleaseDC(hwnd, hdc);
/*
* Reassert ourselves as the active window. This is so that after creating
* a tearoff, the user doesn't have to click with the mouse just to start
* typing again!
*/
(void)SetActiveWindow(s_hwnd);
/* make sure the right buttons are enabled */
force_menu_update = TRUE;
}
#endif
#if defined(FEAT_TOOLBAR) || defined(PROTO)
#include "gui_w32_rc.h"
/* This not defined in older SDKs */
# ifndef TBSTYLE_FLAT
# define TBSTYLE_FLAT 0x0800
# endif
/*
* Create the toolbar, initially unpopulated.
* (just like the menu, there are no defaults, it's all
* set up through menu.vim)
*/
static void
initialise_toolbar(void)
{
InitCommonControls();
s_toolbarhwnd = CreateToolbarEx(
s_hwnd,
WS_CHILD | TBSTYLE_TOOLTIPS | TBSTYLE_FLAT,
4000, //any old big number
31, //number of images in initial bitmap
s_hinst,
IDR_TOOLBAR1, // id of initial bitmap
NULL,
0, // initial number of buttons
TOOLBAR_BUTTON_WIDTH, //api guide is wrong!
TOOLBAR_BUTTON_HEIGHT,
TOOLBAR_BUTTON_WIDTH,
TOOLBAR_BUTTON_HEIGHT,
sizeof(TBBUTTON)
);
s_toolbar_wndproc = SubclassWindow(s_toolbarhwnd, toolbar_wndproc);
gui_mch_show_toolbar(vim_strchr(p_go, GO_TOOLBAR) != NULL);
}
static LRESULT CALLBACK
toolbar_wndproc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
HandleMouseHide(uMsg, lParam);
return CallWindowProc(s_toolbar_wndproc, hwnd, uMsg, wParam, lParam);
}
static int
get_toolbar_bitmap(vimmenu_T *menu)
{
int i = -1;
/*
* Check user bitmaps first, unless builtin is specified.
*/
if (!menu->icon_builtin)
{
char_u fname[MAXPATHL];
HANDLE hbitmap = NULL;
if (menu->iconfile != NULL)
{
gui_find_iconfile(menu->iconfile, fname, "bmp");
hbitmap = LoadImage(
NULL,
(LPCSTR)fname,
IMAGE_BITMAP,
TOOLBAR_BUTTON_WIDTH,
TOOLBAR_BUTTON_HEIGHT,
LR_LOADFROMFILE |
LR_LOADMAP3DCOLORS
);
}
/*
* If the LoadImage call failed, or the "icon=" file
* didn't exist or wasn't specified, try the menu name
*/
if (hbitmap == NULL
&& (gui_find_bitmap(
#ifdef FEAT_MULTI_LANG
menu->en_dname != NULL ? menu->en_dname :
#endif
menu->dname, fname, "bmp") == OK))
hbitmap = LoadImage(
NULL,
(LPCSTR)fname,
IMAGE_BITMAP,
TOOLBAR_BUTTON_WIDTH,
TOOLBAR_BUTTON_HEIGHT,
LR_LOADFROMFILE |
LR_LOADMAP3DCOLORS
);
if (hbitmap != NULL)
{
TBADDBITMAP tbAddBitmap;
tbAddBitmap.hInst = NULL;
tbAddBitmap.nID = (long_u)hbitmap;
i = (int)SendMessage(s_toolbarhwnd, TB_ADDBITMAP,
(WPARAM)1, (LPARAM)&tbAddBitmap);
/* i will be set to -1 if it fails */
}
}
if (i == -1 && menu->iconidx >= 0 && menu->iconidx < TOOLBAR_BITMAP_COUNT)
i = menu->iconidx;
return i;
}
#endif
#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
static void
initialise_tabline(void)
{
InitCommonControls();
s_tabhwnd = CreateWindow(WC_TABCONTROL, "Vim tabline",
WS_CHILD|TCS_FOCUSNEVER|TCS_TOOLTIPS,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, s_hwnd, NULL, s_hinst, NULL);
s_tabline_wndproc = SubclassWindow(s_tabhwnd, tabline_wndproc);
gui.tabline_height = TABLINE_HEIGHT;
# ifdef USE_SYSMENU_FONT
set_tabline_font();
# endif
}
static LRESULT CALLBACK
tabline_wndproc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
HandleMouseHide(uMsg, lParam);
return CallWindowProc(s_tabline_wndproc, hwnd, uMsg, wParam, lParam);
}
#endif
#if defined(FEAT_OLE) || defined(FEAT_EVAL) || defined(PROTO)
/*
* Make the GUI window come to the foreground.
*/
void
gui_mch_set_foreground(void)
{
if (IsIconic(s_hwnd))
SendMessage(s_hwnd, WM_SYSCOMMAND, SC_RESTORE, 0);
SetForegroundWindow(s_hwnd);
}
#endif
#if defined(FEAT_MBYTE_IME) && defined(DYNAMIC_IME)
static void
dyn_imm_load(void)
{
hLibImm = vimLoadLib("imm32.dll");
if (hLibImm == NULL)
return;
pImmGetCompositionStringA
= (void *)GetProcAddress(hLibImm, "ImmGetCompositionStringA");
pImmGetCompositionStringW
= (void *)GetProcAddress(hLibImm, "ImmGetCompositionStringW");
pImmGetContext
= (void *)GetProcAddress(hLibImm, "ImmGetContext");
pImmAssociateContext
= (void *)GetProcAddress(hLibImm, "ImmAssociateContext");
pImmReleaseContext
= (void *)GetProcAddress(hLibImm, "ImmReleaseContext");
pImmGetOpenStatus
= (void *)GetProcAddress(hLibImm, "ImmGetOpenStatus");
pImmSetOpenStatus
= (void *)GetProcAddress(hLibImm, "ImmSetOpenStatus");
pImmGetCompositionFont
= (void *)GetProcAddress(hLibImm, "ImmGetCompositionFontA");
pImmSetCompositionFont
= (void *)GetProcAddress(hLibImm, "ImmSetCompositionFontA");
pImmSetCompositionWindow
= (void *)GetProcAddress(hLibImm, "ImmSetCompositionWindow");
pImmGetConversionStatus
= (void *)GetProcAddress(hLibImm, "ImmGetConversionStatus");
pImmSetConversionStatus
= (void *)GetProcAddress(hLibImm, "ImmSetConversionStatus");
if ( pImmGetCompositionStringA == NULL
|| pImmGetCompositionStringW == NULL
|| pImmGetContext == NULL
|| pImmAssociateContext == NULL
|| pImmReleaseContext == NULL
|| pImmGetOpenStatus == NULL
|| pImmSetOpenStatus == NULL
|| pImmGetCompositionFont == NULL
|| pImmSetCompositionFont == NULL
|| pImmSetCompositionWindow == NULL
|| pImmGetConversionStatus == NULL
|| pImmSetConversionStatus == NULL)
{
FreeLibrary(hLibImm);
hLibImm = NULL;
pImmGetContext = NULL;
return;
}
return;
}
#endif
#if defined(FEAT_SIGN_ICONS) || defined(PROTO)
# ifdef FEAT_XPM_W32
# define IMAGE_XPM 100
# endif
typedef struct _signicon_t
{
HANDLE hImage;
UINT uType;
#ifdef FEAT_XPM_W32
HANDLE hShape; /* Mask bitmap handle */
#endif
} signicon_t;
void
gui_mch_drawsign(int row, int col, int typenr)
{
signicon_t *sign;
int x, y, w, h;
if (!gui.in_use || (sign = (signicon_t *)sign_get_image(typenr)) == NULL)
return;
x = TEXT_X(col);
y = TEXT_Y(row);
w = gui.char_width * 2;
h = gui.char_height;
switch (sign->uType)
{
case IMAGE_BITMAP:
{
HDC hdcMem;
HBITMAP hbmpOld;
hdcMem = CreateCompatibleDC(s_hdc);
hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hImage);
BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, hbmpOld);
DeleteDC(hdcMem);
}
break;
case IMAGE_ICON:
case IMAGE_CURSOR:
DrawIconEx(s_hdc, x, y, (HICON)sign->hImage, w, h, 0, NULL, DI_NORMAL);
break;
#ifdef FEAT_XPM_W32
case IMAGE_XPM:
{
HDC hdcMem;
HBITMAP hbmpOld;
hdcMem = CreateCompatibleDC(s_hdc);
hbmpOld = (HBITMAP)SelectObject(hdcMem, sign->hShape);
/* Make hole */
BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCAND);
SelectObject(hdcMem, sign->hImage);
/* Paint sign */
BitBlt(s_hdc, x, y, w, h, hdcMem, 0, 0, SRCPAINT);
SelectObject(hdcMem, hbmpOld);
DeleteDC(hdcMem);
}
break;
#endif
}
}
static void
close_signicon_image(signicon_t *sign)
{
if (sign)
switch (sign->uType)
{
case IMAGE_BITMAP:
DeleteObject((HGDIOBJ)sign->hImage);
break;
case IMAGE_CURSOR:
DestroyCursor((HCURSOR)sign->hImage);
break;
case IMAGE_ICON:
DestroyIcon((HICON)sign->hImage);
break;
#ifdef FEAT_XPM_W32
case IMAGE_XPM:
DeleteObject((HBITMAP)sign->hImage);
DeleteObject((HBITMAP)sign->hShape);
break;
#endif
}
}
void *
gui_mch_register_sign(char_u *signfile)
{
signicon_t sign, *psign;
char_u *ext;
sign.hImage = NULL;
ext = signfile + STRLEN(signfile) - 4; /* get extension */
if (ext > signfile)
{
int do_load = 1;
if (!STRICMP(ext, ".bmp"))
sign.uType = IMAGE_BITMAP;
else if (!STRICMP(ext, ".ico"))
sign.uType = IMAGE_ICON;
else if (!STRICMP(ext, ".cur") || !STRICMP(ext, ".ani"))
sign.uType = IMAGE_CURSOR;
else
do_load = 0;
if (do_load)
sign.hImage = (HANDLE)LoadImage(NULL, (LPCSTR)signfile, sign.uType,
gui.char_width * 2, gui.char_height,
LR_LOADFROMFILE | LR_CREATEDIBSECTION);
#ifdef FEAT_XPM_W32
if (!STRICMP(ext, ".xpm"))
{
sign.uType = IMAGE_XPM;
LoadXpmImage((char *)signfile, (HBITMAP *)&sign.hImage,
(HBITMAP *)&sign.hShape);
}
#endif
}
psign = NULL;
if (sign.hImage && (psign = (signicon_t *)alloc(sizeof(signicon_t)))
!= NULL)
*psign = sign;
if (!psign)
{
if (sign.hImage)
close_signicon_image(&sign);
EMSG(_(e_signdata));
}
return (void *)psign;
}
void
gui_mch_destroy_sign(void *sign)
{
if (sign)
{
close_signicon_image((signicon_t *)sign);
vim_free(sign);
}
}
#endif
#if defined(FEAT_BEVAL) || defined(PROTO)
/* BALLOON-EVAL IMPLEMENTATION FOR WINDOWS.
* Added by Sergey Khorev <sergey.khorev@gmail.com>
*
* The only reused thing is gui_beval.h and get_beval_info()
* from gui_beval.c (note it uses x and y of the BalloonEval struct
* to get current mouse position).
*
* Trying to use as more Windows services as possible, and as less
* IE version as possible :)).
*
* 1) Don't create ToolTip in gui_mch_create_beval_area, only initialize
* BalloonEval struct.
* 2) Enable/Disable simply create/kill BalloonEval Timer
* 3) When there was enough inactivity, timer procedure posts
* async request to debugger
* 4) gui_mch_post_balloon (invoked from netbeans.c) creates tooltip control
* and performs some actions to show it ASAP
* 5) WM_NOTIFY:TTN_POP destroys created tooltip
*/
/*
* determine whether installed Common Controls support multiline tooltips
* (i.e. their version is >= 4.70
*/
int
multiline_balloon_available(void)
{
HINSTANCE hDll;
static char comctl_dll[] = "comctl32.dll";
static int multiline_tip = MAYBE;
if (multiline_tip != MAYBE)
return multiline_tip;
hDll = GetModuleHandle(comctl_dll);
if (hDll != NULL)
{
DLLGETVERSIONPROC pGetVer;
pGetVer = (DLLGETVERSIONPROC)GetProcAddress(hDll, "DllGetVersion");
if (pGetVer != NULL)
{
DLLVERSIONINFO dvi;
HRESULT hr;
ZeroMemory(&dvi, sizeof(dvi));
dvi.cbSize = sizeof(dvi);
hr = (*pGetVer)(&dvi);
if (SUCCEEDED(hr)
&& (dvi.dwMajorVersion > 4
|| (dvi.dwMajorVersion == 4
&& dvi.dwMinorVersion >= 70)))
{
multiline_tip = TRUE;
return multiline_tip;
}
}
else
{
/* there is chance we have ancient CommCtl 4.70
which doesn't export DllGetVersion */
DWORD dwHandle = 0;
DWORD len = GetFileVersionInfoSize(comctl_dll, &dwHandle);
if (len > 0)
{
VS_FIXEDFILEINFO *ver;
UINT vlen = 0;
void *data = alloc(len);
if ((data != NULL
&& GetFileVersionInfo(comctl_dll, 0, len, data)
&& VerQueryValue(data, "\\", (void **)&ver, &vlen)
&& vlen
&& HIWORD(ver->dwFileVersionMS) > 4)
|| ((HIWORD(ver->dwFileVersionMS) == 4
&& LOWORD(ver->dwFileVersionMS) >= 70)))
{
vim_free(data);
multiline_tip = TRUE;
return multiline_tip;
}
vim_free(data);
}
}
}
multiline_tip = FALSE;
return multiline_tip;
}
static void
make_tooltip(BalloonEval *beval, char *text, POINT pt)
{
TOOLINFO *pti;
int ToolInfoSize;
if (multiline_balloon_available() == TRUE)
ToolInfoSize = sizeof(TOOLINFO_NEW);
else
ToolInfoSize = sizeof(TOOLINFO);
pti = (TOOLINFO *)alloc(ToolInfoSize);
if (pti == NULL)
return;
beval->balloon = CreateWindowEx(WS_EX_TOPMOST, TOOLTIPS_CLASS,
NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
beval->target, NULL, s_hinst, NULL);
SetWindowPos(beval->balloon, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
pti->cbSize = ToolInfoSize;
pti->uFlags = TTF_SUBCLASS;
pti->hwnd = beval->target;
pti->hinst = 0; /* Don't use string resources */
pti->uId = ID_BEVAL_TOOLTIP;
if (multiline_balloon_available() == TRUE)
{
RECT rect;
TOOLINFO_NEW *ptin = (TOOLINFO_NEW *)pti;
pti->lpszText = LPSTR_TEXTCALLBACK;
ptin->lParam = (LPARAM)text;
if (GetClientRect(s_textArea, &rect)) /* switch multiline tooltips on */
SendMessage(beval->balloon, TTM_SETMAXTIPWIDTH, 0,
(LPARAM)rect.right);
}
else
pti->lpszText = text; /* do this old way */
/* Limit ballooneval bounding rect to CursorPos neighbourhood */
pti->rect.left = pt.x - 3;
pti->rect.top = pt.y - 3;
pti->rect.right = pt.x + 3;
pti->rect.bottom = pt.y + 3;
SendMessage(beval->balloon, TTM_ADDTOOL, 0, (LPARAM)pti);
/* Make tooltip appear sooner */
SendMessage(beval->balloon, TTM_SETDELAYTIME, TTDT_INITIAL, 10);
/* I've performed some tests and it seems the longest possible life time
* of tooltip is 30 seconds */
SendMessage(beval->balloon, TTM_SETDELAYTIME, TTDT_AUTOPOP, 30000);
/*
* HACK: force tooltip to appear, because it'll not appear until
* first mouse move. D*mn M$
* Amazingly moving (2, 2) and then (-1, -1) the mouse doesn't move.
*/
mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 0);
mouse_event(MOUSEEVENTF_MOVE, (DWORD)-1, (DWORD)-1, 0, 0);
vim_free(pti);
}
static void
delete_tooltip(BalloonEval *beval)
{
PostMessage(beval->balloon, WM_CLOSE, 0, 0);
}
/*ARGSUSED*/
static VOID CALLBACK
BevalTimerProc(
HWND hwnd,
UINT uMsg,
UINT_PTR idEvent,
DWORD dwTime)
{
POINT pt;
RECT rect;
if (cur_beval == NULL || cur_beval->showState == ShS_SHOWING || !p_beval)
return;
GetCursorPos(&pt);
if (WindowFromPoint(pt) != s_textArea)
return;
ScreenToClient(s_textArea, &pt);
GetClientRect(s_textArea, &rect);
if (!PtInRect(&rect, pt))
return;
if (LastActivity > 0
&& (dwTime - LastActivity) >= (DWORD)p_bdlay
&& (cur_beval->showState != ShS_PENDING
|| abs(cur_beval->x - pt.x) > 3
|| abs(cur_beval->y - pt.y) > 3))
{
/* Pointer resting in one place long enough, it's time to show
* the tooltip. */
cur_beval->showState = ShS_PENDING;
cur_beval->x = pt.x;
cur_beval->y = pt.y;
// TRACE0("BevalTimerProc: sending request");
if (cur_beval->msgCB != NULL)
(*cur_beval->msgCB)(cur_beval, 0);
}
}
/*ARGSUSED*/
void
gui_mch_disable_beval_area(BalloonEval *beval)
{
// TRACE0("gui_mch_disable_beval_area {{{");
KillTimer(s_textArea, BevalTimerId);
// TRACE0("gui_mch_disable_beval_area }}}");
}
/*ARGSUSED*/
void
gui_mch_enable_beval_area(BalloonEval *beval)
{
// TRACE0("gui_mch_enable_beval_area |||");
if (beval == NULL)
return;
// TRACE0("gui_mch_enable_beval_area {{{");
BevalTimerId = SetTimer(s_textArea, 0, (UINT)(p_bdlay / 2), BevalTimerProc);
// TRACE0("gui_mch_enable_beval_area }}}");
}
void
gui_mch_post_balloon(BalloonEval *beval, char_u *mesg)
{
POINT pt;
// TRACE0("gui_mch_post_balloon {{{");
if (beval->showState == ShS_SHOWING)
return;
GetCursorPos(&pt);
ScreenToClient(s_textArea, &pt);
if (abs(beval->x - pt.x) < 3 && abs(beval->y - pt.y) < 3)
/* cursor is still here */
{
gui_mch_disable_beval_area(cur_beval);
beval->showState = ShS_SHOWING;
make_tooltip(beval, (char *)mesg, pt);
}
// TRACE0("gui_mch_post_balloon }}}");
}
/*ARGSUSED*/
BalloonEval *
gui_mch_create_beval_area(
void *target, /* ignored, always use s_textArea */
char_u *mesg,
void (*mesgCB)(BalloonEval *, int),
void *clientData)
{
/* partially stolen from gui_beval.c */
BalloonEval *beval;
if (mesg != NULL && mesgCB != NULL)
{
EMSG(_("E232: Cannot create BalloonEval with both message and callback"));
return NULL;
}
beval = (BalloonEval *)alloc(sizeof(BalloonEval));
if (beval != NULL)
{
beval->target = s_textArea;
beval->balloon = NULL;
beval->showState = ShS_NEUTRAL;
beval->x = 0;
beval->y = 0;
beval->msg = mesg;
beval->msgCB = mesgCB;
beval->clientData = clientData;
InitCommonControls();
cur_beval = beval;
if (p_beval)
gui_mch_enable_beval_area(beval);
}
return beval;
}
/*ARGSUSED*/
static void
Handle_WM_Notify(HWND hwnd, LPNMHDR pnmh)
{
if (pnmh->idFrom != ID_BEVAL_TOOLTIP) /* it is not our tooltip */
return;
if (cur_beval != NULL)
{
switch (pnmh->code)
{
case TTN_SHOW:
// TRACE0("TTN_SHOW {{{");
// TRACE0("TTN_SHOW }}}");
break;
case TTN_POP: /* Before tooltip disappear */
// TRACE0("TTN_POP {{{");
delete_tooltip(cur_beval);
gui_mch_enable_beval_area(cur_beval);
// TRACE0("TTN_POP }}}");
cur_beval->showState = ShS_NEUTRAL;
break;
case TTN_GETDISPINFO:
{
/* if you get there then we have new common controls */
NMTTDISPINFO_NEW *info = (NMTTDISPINFO_NEW *)pnmh;
info->lpszText = (LPSTR)info->lParam;
info->uFlags |= TTF_DI_SETITEM;
}
break;
}
}
}
static void
TrackUserActivity(UINT uMsg)
{
if ((uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST)
|| (uMsg >= WM_KEYFIRST && uMsg <= WM_KEYLAST))
LastActivity = GetTickCount();
}
void
gui_mch_destroy_beval_area(BalloonEval *beval)
{
vim_free(beval);
}
#endif /* FEAT_BEVAL */
#if defined(FEAT_NETBEANS_INTG) || defined(PROTO)
/*
* We have multiple signs to draw at the same location. Draw the
* multi-sign indicator (down-arrow) instead. This is the Win32 version.
*/
void
netbeans_draw_multisign_indicator(int row)
{
int i;
int y;
int x;
if (!netbeans_active())
return;
x = 0;
y = TEXT_Y(row);
for (i = 0; i < gui.char_height - 3; i++)
SetPixel(s_hdc, x+2, y++, gui.currFgColor);
SetPixel(s_hdc, x+0, y, gui.currFgColor);
SetPixel(s_hdc, x+2, y, gui.currFgColor);
SetPixel(s_hdc, x+4, y++, gui.currFgColor);
SetPixel(s_hdc, x+1, y, gui.currFgColor);
SetPixel(s_hdc, x+2, y, gui.currFgColor);
SetPixel(s_hdc, x+3, y++, gui.currFgColor);
SetPixel(s_hdc, x+2, y, gui.currFgColor);
}
#endif