blob: 0a7ba46e86ee9ba26fe1d60f86db462e2ef7db10 [file] [log] [blame]
/* vi:set ts=8 sts=4 sw=4:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Lua interface by Luis Carvalho
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
#include "vim.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
/* Only do the following when the feature is enabled. Needed for "make
* depend". */
#if defined(FEAT_LUA) || defined(PROTO)
#define LUAVIM_CHUNKNAME "vim chunk"
#define LUAVIM_NAME "vim"
typedef buf_T *luaV_Buffer;
typedef win_T *luaV_Window;
typedef void (*msgfunc_T)(char_u *);
static const char LUAVIM_BUFFER[] = "buffer";
static const char LUAVIM_WINDOW[] = "window";
static const char LUAVIM_FREE[] = "luaV_free";
#define luaV_getfield(L, s) \
lua_pushlightuserdata((L), (void *)(s)); \
lua_rawget((L), LUA_REGISTRYINDEX)
#define luaV_checksandbox(L) \
if (sandbox) luaL_error((L), "not allowed in sandbox")
#define luaV_msg(L) luaV_msgfunc((L), (msgfunc_T) msg)
#define luaV_emsg(L) luaV_msgfunc((L), (msgfunc_T) emsg)
#ifdef DYNAMIC_LUA
#ifndef WIN3264
# include <dlfcn.h>
# define HANDLE void*
# define load_dll(n) dlopen((n), RTLD_LAZY|RTLD_GLOBAL)
# define symbol_from_dll dlsym
# define close_dll dlclose
#else
# define load_dll vimLoadLib
# define symbol_from_dll GetProcAddress
# define close_dll FreeLibrary
#endif
/* lauxlib */
#define luaL_register dll_luaL_register
#define luaL_typerror dll_luaL_typerror
#define luaL_checklstring dll_luaL_checklstring
#define luaL_checkinteger dll_luaL_checkinteger
#define luaL_optinteger dll_luaL_optinteger
#define luaL_checktype dll_luaL_checktype
#define luaL_error dll_luaL_error
#define luaL_loadfile dll_luaL_loadfile
#define luaL_loadbuffer dll_luaL_loadbuffer
#define luaL_newstate dll_luaL_newstate
#define luaL_buffinit dll_luaL_buffinit
#define luaL_prepbuffer dll_luaL_prepbuffer
#define luaL_addlstring dll_luaL_addlstring
#define luaL_pushresult dll_luaL_pushresult
/* lua */
#define lua_close dll_lua_close
#define lua_gettop dll_lua_gettop
#define lua_settop dll_lua_settop
#define lua_pushvalue dll_lua_pushvalue
#define lua_replace dll_lua_replace
#define lua_isnumber dll_lua_isnumber
#define lua_isstring dll_lua_isstring
#define lua_type dll_lua_type
#define lua_rawequal dll_lua_rawequal
#define lua_tonumber dll_lua_tonumber
#define lua_tointeger dll_lua_tointeger
#define lua_toboolean dll_lua_toboolean
#define lua_tolstring dll_lua_tolstring
#define lua_touserdata dll_lua_touserdata
#define lua_pushnil dll_lua_pushnil
#define lua_pushnumber dll_lua_pushnumber
#define lua_pushinteger dll_lua_pushinteger
#define lua_pushlstring dll_lua_pushlstring
#define lua_pushstring dll_lua_pushstring
#define lua_pushfstring dll_lua_pushfstring
#define lua_pushcclosure dll_lua_pushcclosure
#define lua_pushboolean dll_lua_pushboolean
#define lua_pushlightuserdata dll_lua_pushlightuserdata
#define lua_getfield dll_lua_getfield
#define lua_rawget dll_lua_rawget
#define lua_createtable dll_lua_createtable
#define lua_newuserdata dll_lua_newuserdata
#define lua_getmetatable dll_lua_getmetatable
#define lua_setfield dll_lua_setfield
#define lua_rawset dll_lua_rawset
#define lua_rawseti dll_lua_rawseti
#define lua_remove dll_lua_remove
#define lua_setmetatable dll_lua_setmetatable
#define lua_call dll_lua_call
#define lua_pcall dll_lua_pcall
/* libs */
#define luaopen_base dll_luaopen_base
#define luaopen_table dll_luaopen_table
#define luaopen_string dll_luaopen_string
#define luaopen_math dll_luaopen_math
#define luaopen_io dll_luaopen_io
#define luaopen_os dll_luaopen_os
#define luaopen_package dll_luaopen_package
#define luaopen_debug dll_luaopen_debug
#define luaL_openlibs dll_luaL_openlibs
/* lauxlib */
void (*dll_luaL_register) (lua_State *L, const char *libname, const luaL_Reg *l);
int (*dll_luaL_typerror) (lua_State *L, int narg, const char *tname);
const char *(*dll_luaL_checklstring) (lua_State *L, int numArg, size_t *l);
lua_Integer (*dll_luaL_checkinteger) (lua_State *L, int numArg);
lua_Integer (*dll_luaL_optinteger) (lua_State *L, int nArg, lua_Integer def);
void (*dll_luaL_checktype) (lua_State *L, int narg, int t);
int (*dll_luaL_error) (lua_State *L, const char *fmt, ...);
int (*dll_luaL_loadfile) (lua_State *L, const char *filename);
int (*dll_luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, const char *name);
lua_State *(*dll_luaL_newstate) (void);
void (*dll_luaL_buffinit) (lua_State *L, luaL_Buffer *B);
char *(*dll_luaL_prepbuffer) (luaL_Buffer *B);
void (*dll_luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
void (*dll_luaL_pushresult) (luaL_Buffer *B);
/* lua */
void (*dll_lua_close) (lua_State *L);
int (*dll_lua_gettop) (lua_State *L);
void (*dll_lua_settop) (lua_State *L, int idx);
void (*dll_lua_pushvalue) (lua_State *L, int idx);
void (*dll_lua_replace) (lua_State *L, int idx);
int (*dll_lua_isnumber) (lua_State *L, int idx);
int (*dll_lua_isstring) (lua_State *L, int idx);
int (*dll_lua_type) (lua_State *L, int idx);
int (*dll_lua_rawequal) (lua_State *L, int idx1, int idx2);
lua_Number (*dll_lua_tonumber) (lua_State *L, int idx);
lua_Integer (*dll_lua_tointeger) (lua_State *L, int idx);
int (*dll_lua_toboolean) (lua_State *L, int idx);
const char *(*dll_lua_tolstring) (lua_State *L, int idx, size_t *len);
void *(*dll_lua_touserdata) (lua_State *L, int idx);
void (*dll_lua_pushnil) (lua_State *L);
void (*dll_lua_pushnumber) (lua_State *L, lua_Number n);
void (*dll_lua_pushinteger) (lua_State *L, lua_Integer n);
void (*dll_lua_pushlstring) (lua_State *L, const char *s, size_t l);
void (*dll_lua_pushstring) (lua_State *L, const char *s);
const char *(*dll_lua_pushfstring) (lua_State *L, const char *fmt, ...);
void (*dll_lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
void (*dll_lua_pushboolean) (lua_State *L, int b);
void (*dll_lua_pushlightuserdata) (lua_State *L, void *p);
void (*dll_lua_getfield) (lua_State *L, int idx, const char *k);
void (*dll_lua_rawget) (lua_State *L, int idx);
void (*dll_lua_createtable) (lua_State *L, int narr, int nrec);
void *(*dll_lua_newuserdata) (lua_State *L, size_t sz);
int (*dll_lua_getmetatable) (lua_State *L, int objindex);
void (*dll_lua_setfield) (lua_State *L, int idx, const char *k);
void (*dll_lua_rawset) (lua_State *L, int idx);
void (*dll_lua_rawseti) (lua_State *L, int idx, int n);
void (*dll_lua_remove) (lua_State *L, int idx);
int (*dll_lua_setmetatable) (lua_State *L, int objindex);
void (*dll_lua_call) (lua_State *L, int nargs, int nresults);
int (*dll_lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
/* libs */
int (*dll_luaopen_base) (lua_State *L);
int (*dll_luaopen_table) (lua_State *L);
int (*dll_luaopen_string) (lua_State *L);
int (*dll_luaopen_math) (lua_State *L);
int (*dll_luaopen_io) (lua_State *L);
int (*dll_luaopen_os) (lua_State *L);
int (*dll_luaopen_package) (lua_State *L);
int (*dll_luaopen_debug) (lua_State *L);
void (*dll_luaL_openlibs) (lua_State *L);
typedef void **luaV_function;
typedef struct {
const char *name;
luaV_function func;
} luaV_Reg;
static const luaV_Reg luaV_dll[] = {
/* lauxlib */
{"luaL_register", (luaV_function) &dll_luaL_register},
{"luaL_typerror", (luaV_function) &dll_luaL_typerror},
{"luaL_checklstring", (luaV_function) &dll_luaL_checklstring},
{"luaL_checkinteger", (luaV_function) &dll_luaL_checkinteger},
{"luaL_optinteger", (luaV_function) &dll_luaL_optinteger},
{"luaL_checktype", (luaV_function) &dll_luaL_checktype},
{"luaL_error", (luaV_function) &dll_luaL_error},
{"luaL_loadfile", (luaV_function) &dll_luaL_loadfile},
{"luaL_loadbuffer", (luaV_function) &dll_luaL_loadbuffer},
{"luaL_newstate", (luaV_function) &dll_luaL_newstate},
{"luaL_buffinit", (luaV_function) &dll_luaL_buffinit},
{"luaL_prepbuffer", (luaV_function) &dll_luaL_prepbuffer},
{"luaL_addlstring", (luaV_function) &dll_luaL_addlstring},
{"luaL_pushresult", (luaV_function) &dll_luaL_pushresult},
/* lua */
{"lua_close", (luaV_function) &dll_lua_close},
{"lua_gettop", (luaV_function) &dll_lua_gettop},
{"lua_settop", (luaV_function) &dll_lua_settop},
{"lua_pushvalue", (luaV_function) &dll_lua_pushvalue},
{"lua_replace", (luaV_function) &dll_lua_replace},
{"lua_isnumber", (luaV_function) &dll_lua_isnumber},
{"lua_isstring", (luaV_function) &dll_lua_isstring},
{"lua_type", (luaV_function) &dll_lua_type},
{"lua_rawequal", (luaV_function) &dll_lua_rawequal},
{"lua_tonumber", (luaV_function) &dll_lua_tonumber},
{"lua_tointeger", (luaV_function) &dll_lua_tointeger},
{"lua_toboolean", (luaV_function) &dll_lua_toboolean},
{"lua_tolstring", (luaV_function) &dll_lua_tolstring},
{"lua_touserdata", (luaV_function) &dll_lua_touserdata},
{"lua_pushnil", (luaV_function) &dll_lua_pushnil},
{"lua_pushnumber", (luaV_function) &dll_lua_pushnumber},
{"lua_pushinteger", (luaV_function) &dll_lua_pushinteger},
{"lua_pushlstring", (luaV_function) &dll_lua_pushlstring},
{"lua_pushstring", (luaV_function) &dll_lua_pushstring},
{"lua_pushfstring", (luaV_function) &dll_lua_pushfstring},
{"lua_pushcclosure", (luaV_function) &dll_lua_pushcclosure},
{"lua_pushboolean", (luaV_function) &dll_lua_pushboolean},
{"lua_pushlightuserdata", (luaV_function) &dll_lua_pushlightuserdata},
{"lua_getfield", (luaV_function) &dll_lua_getfield},
{"lua_rawget", (luaV_function) &dll_lua_rawget},
{"lua_createtable", (luaV_function) &dll_lua_createtable},
{"lua_newuserdata", (luaV_function) &dll_lua_newuserdata},
{"lua_getmetatable", (luaV_function) &dll_lua_getmetatable},
{"lua_setfield", (luaV_function) &dll_lua_setfield},
{"lua_rawset", (luaV_function) &dll_lua_rawset},
{"lua_rawseti", (luaV_function) &dll_lua_rawseti},
{"lua_remove", (luaV_function) &dll_lua_remove},
{"lua_setmetatable", (luaV_function) &dll_lua_setmetatable},
{"lua_call", (luaV_function) &dll_lua_call},
{"lua_pcall", (luaV_function) &dll_lua_pcall},
/* libs */
{"luaopen_base", (luaV_function) &dll_luaopen_base},
{"luaopen_table", (luaV_function) &dll_luaopen_table},
{"luaopen_string", (luaV_function) &dll_luaopen_string},
{"luaopen_math", (luaV_function) &dll_luaopen_math},
{"luaopen_io", (luaV_function) &dll_luaopen_io},
{"luaopen_os", (luaV_function) &dll_luaopen_os},
{"luaopen_package", (luaV_function) &dll_luaopen_package},
{"luaopen_debug", (luaV_function) &dll_luaopen_debug},
{"luaL_openlibs", (luaV_function) &dll_luaL_openlibs},
{NULL, NULL}
};
static HANDLE hinstLua = NULL;
static void
end_dynamic_lua(void)
{
if (hinstLua)
{
close_dll(hinstLua);
hinstLua = 0;
}
}
static int
lua_link_init(char *libname, int verbose)
{
const luaV_Reg *reg;
if (hinstLua) return OK;
hinstLua = load_dll(libname);
if (!hinstLua)
{
if (verbose)
EMSG2(_(e_loadlib), libname);
return FAIL;
}
for (reg = luaV_dll; reg->func; reg++)
{
if ((*reg->func = symbol_from_dll(hinstLua, reg->name)) == NULL)
{
close_dll(hinstLua);
hinstLua = 0;
if (verbose)
EMSG2(_(e_loadfunc), reg->name);
return FAIL;
}
}
return OK;
}
int
lua_enabled(int verbose)
{
return lua_link_init(DYNAMIC_LUA_DLL, verbose) == OK;
}
#endif /* DYNAMIC_LUA */
/* ======= Internal ======= */
static void
luaV_newmetatable(lua_State *L, const char *tname)
{
lua_newtable(L);
lua_pushlightuserdata(L, (void *) tname);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
static void *
luaV_toudata(lua_State *L, int ud, const char *tname)
{
void *p = lua_touserdata(L, ud);
if (p != NULL) /* value is userdata? */
{
if (lua_getmetatable(L, ud)) /* does it have a metatable? */
{
luaV_getfield(L, tname); /* get metatable */
if (lua_rawequal(L, -1, -2)) /* MTs match? */
{
lua_pop(L, 2); /* MTs */
return p;
}
}
}
return NULL;
}
static void *
luaV_checkudata(lua_State *L, int ud, const char *tname)
{
void *p = luaV_toudata(L, ud, tname);
if (p == NULL) luaL_typerror(L, ud, tname);
return p;
}
static void
luaV_pushtypval(lua_State *L, typval_T *tv)
{
if (tv == NULL) luaL_error(L, "null type");
switch (tv->v_type)
{
case VAR_STRING:
lua_pushstring(L, (char *) tv->vval.v_string);
break;
case VAR_NUMBER:
lua_pushinteger(L, (int) tv->vval.v_number);
break;
#ifdef FEAT_FLOAT
case VAR_FLOAT:
lua_pushnumber(L, (lua_Number) tv->vval.v_float);
break;
#endif
case VAR_LIST: {
list_T *l = tv->vval.v_list;
if (l != NULL)
{
/* check cache */
lua_pushlightuserdata(L, (void *) l);
lua_rawget(L, LUA_ENVIRONINDEX);
if (lua_isnil(L, -1)) /* not interned? */
{
listitem_T *li;
int n = 0;
lua_pop(L, 1); /* nil */
lua_newtable(L);
lua_pushlightuserdata(L, (void *) l);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_ENVIRONINDEX);
for (li = l->lv_first; li != NULL; li = li->li_next)
{
luaV_pushtypval(L, &li->li_tv);
lua_rawseti(L, -2, ++n);
}
}
}
else lua_pushnil(L);
break;
}
case VAR_DICT: {
dict_T *d = tv->vval.v_dict;
if (d != NULL)
{
/* check cache */
lua_pushlightuserdata(L, (void *) d);
lua_rawget(L, LUA_ENVIRONINDEX);
if (lua_isnil(L, -1)) /* not interned? */
{
hashtab_T *ht = &d->dv_hashtab;
hashitem_T *hi;
int n = ht->ht_used; /* remaining items */
lua_pop(L, 1); /* nil */
lua_newtable(L);
lua_pushlightuserdata(L, (void *) d);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_ENVIRONINDEX);
for (hi = ht->ht_array; n > 0; hi++)
{
if (!HASHITEM_EMPTY(hi))
{
dictitem_T *di = dict_lookup(hi);
luaV_pushtypval(L, &di->di_tv);
lua_setfield(L, -2, (char *) hi->hi_key);
n--;
}
}
}
}
else lua_pushnil(L);
break;
}
default:
luaL_error(L, "invalid type");
}
}
/* similar to luaL_addlstring, but replaces \0 with \n if toline and
* \n with \0 otherwise */
static void
luaV_addlstring(luaL_Buffer *b, const char *s, size_t l, int toline)
{
while (l--)
{
if (*s == '\0' && toline)
luaL_addchar(b, '\n');
else if (*s == '\n' && !toline)
luaL_addchar(b, '\0');
else
luaL_addchar(b, *s);
s++;
}
}
static void
luaV_pushline(lua_State *L, buf_T *buf, linenr_T n)
{
const char *s = (const char *) ml_get_buf(buf, n, FALSE);
luaL_Buffer b;
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, strlen(s), 0);
luaL_pushresult(&b);
}
static char_u *
luaV_toline(lua_State *L, int pos)
{
size_t l;
const char *s = lua_tolstring(L, pos, &l);
luaL_Buffer b;
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, l, 1);
luaL_pushresult(&b);
return (char_u *) lua_tostring(L, -1);
}
/* pops a string s from the top of the stack and calls mf(t) for pieces t of
* s separated by newlines */
static void
luaV_msgfunc(lua_State *L, msgfunc_T mf)
{
luaL_Buffer b;
size_t l;
const char *p, *s = lua_tolstring(L, -1, &l);
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, l, 0);
luaL_pushresult(&b);
/* break string */
p = s = lua_tolstring(L, -1, &l);
while (l--)
{
if (*p++ == '\0') /* break? */
{
mf((char_u *) s);
s = p;
}
}
mf((char_u *) s);
lua_pop(L, 2); /* original and modified strings */
}
/* ======= Buffer type ======= */
static luaV_Buffer *
luaV_newbuffer(lua_State *L, buf_T *buf)
{
luaV_Buffer *b = (luaV_Buffer *) lua_newuserdata(L, sizeof(luaV_Buffer));
*b = buf;
lua_pushlightuserdata(L, (void *) buf);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[buf] = udata */
/* to avoid GC, store as key in env */
lua_pushvalue(L, -1);
lua_pushboolean(L, 1);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[udata] = true */
/* set metatable */
luaV_getfield(L, LUAVIM_BUFFER);
lua_setmetatable(L, -2);
return b;
}
static luaV_Buffer *
luaV_pushbuffer (lua_State *L, buf_T *buf)
{
luaV_Buffer *b = NULL;
if (buf == NULL)
lua_pushnil(L);
else {
lua_pushlightuserdata(L, (void *) buf);
lua_rawget(L, LUA_ENVIRONINDEX);
if (lua_isnil(L, -1)) /* not interned? */
{
lua_pop(L, 1);
b = luaV_newbuffer(L, buf);
}
else
b = (luaV_Buffer *) lua_touserdata(L, -1);
}
return b;
}
/* Buffer metamethods */
static int
luaV_buffer_tostring(lua_State *L)
{
lua_pushfstring(L, "%s: %p", LUAVIM_BUFFER, lua_touserdata(L, 1));
return 1;
}
static int
luaV_buffer_len(lua_State *L)
{
luaV_Buffer *b = lua_touserdata(L, 1);
lua_pushinteger(L, (*b)->b_ml.ml_line_count);
return 1;
}
static int
luaV_buffer_call(lua_State *L)
{
luaV_Buffer *b = (luaV_Buffer *) lua_touserdata(L, 1);
lua_settop(L, 1);
set_curbuf(*b, DOBUF_SPLIT);
return 1;
}
static int
luaV_buffer_index(lua_State *L)
{
luaV_Buffer *b = (luaV_Buffer *) lua_touserdata(L, 1);
linenr_T n = (linenr_T) lua_tointeger(L, 2);
if (n > 0 && n <= (*b)->b_ml.ml_line_count)
luaV_pushline(L, *b, n);
else if (lua_isstring(L, 2))
{
const char *s = lua_tostring(L, 2);
if (strncmp(s, "name", 4) == 0)
lua_pushstring(L, (char *) (*b)->b_sfname);
else if (strncmp(s, "fname", 5) == 0)
lua_pushstring(L, (char *) (*b)->b_ffname);
else if (strncmp(s, "number", 6) == 0)
lua_pushinteger(L, (*b)->b_fnum);
/* methods */
else if (strncmp(s, "insert", 6) == 0
|| strncmp(s, "next", 4) == 0
|| strncmp(s, "previous", 8) == 0
|| strncmp(s, "isvalid", 7) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_buffer_newindex(lua_State *L)
{
luaV_Buffer *b = (luaV_Buffer *) lua_touserdata(L, 1);
linenr_T n = (linenr_T) luaL_checkinteger(L, 2);
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (n < 1 || n > (*b)->b_ml.ml_line_count)
luaL_error(L, "invalid line number");
if (lua_isnil(L, 3)) /* delete line */
{
buf_T *buf = curbuf;
curbuf = *b;
if (u_savedel(n, 1L) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_delete(n, FALSE) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot delete line");
}
else {
deleted_lines_mark(n, 1L);
if (*b == curwin->w_buffer) /* fix cursor in current window? */
{
if (curwin->w_cursor.lnum >= n)
{
if (curwin->w_cursor.lnum > n)
{
curwin->w_cursor.lnum -= 1;
check_cursor_col();
}
else check_cursor();
changed_cline_bef_curs();
}
invalidate_botline();
}
}
curbuf = buf;
}
else if (lua_isstring(L, 3)) /* update line */
{
buf_T *buf = curbuf;
curbuf = *b;
if (u_savesub(n) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_replace(n, luaV_toline(L, 3), TRUE) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot replace line");
}
else changed_bytes(n, 0);
curbuf = buf;
if (*b == curwin->w_buffer)
check_cursor_col();
}
else
luaL_error(L, "wrong argument to change line");
return 0;
}
static int
luaV_buffer_insert(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
linenr_T last = (*b)->b_ml.ml_line_count;
linenr_T n = (linenr_T) luaL_optinteger(L, 3, last);
buf_T *buf;
luaL_checktype(L, 2, LUA_TSTRING);
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
/* fix insertion line */
if (n < 0) n = 0;
if (n > last) n = last;
/* insert */
buf = curbuf;
curbuf = *b;
if (u_save(n, n + 1) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_append(n, luaV_toline(L, 2), 0, FALSE) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot insert line");
}
else
appended_lines_mark(n, 1L);
curbuf = buf;
update_screen(VALID);
return 0;
}
static int
luaV_buffer_next(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
luaV_pushbuffer(L, (*b)->b_next);
return 1;
}
static int
luaV_buffer_previous(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
luaV_pushbuffer(L, (*b)->b_prev);
return 1;
}
static int
luaV_buffer_isvalid(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
lua_pushlightuserdata(L, (void *) (*b));
lua_rawget(L, LUA_ENVIRONINDEX);
lua_pushboolean(L, !lua_isnil(L, -1));
return 1;
}
static const luaL_Reg luaV_Buffer_mt[] = {
{"__tostring", luaV_buffer_tostring},
{"__len", luaV_buffer_len},
{"__call", luaV_buffer_call},
{"__index", luaV_buffer_index},
{"__newindex", luaV_buffer_newindex},
{"insert", luaV_buffer_insert},
{"next", luaV_buffer_next},
{"previous", luaV_buffer_previous},
{"isvalid", luaV_buffer_isvalid},
{NULL, NULL}
};
/* ======= Window type ======= */
static luaV_Window *
luaV_newwindow(lua_State *L, win_T *win)
{
luaV_Window *w = (luaV_Window *) lua_newuserdata(L, sizeof(luaV_Window));
*w = win;
lua_pushlightuserdata(L, (void *) win);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[win] = udata */
/* to avoid GC, store as key in env */
lua_pushvalue(L, -1);
lua_pushboolean(L, 1);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[udata] = true */
/* set metatable */
luaV_getfield(L, LUAVIM_WINDOW);
lua_setmetatable(L, -2);
return w;
}
static luaV_Window *
luaV_pushwindow(lua_State *L, win_T *win)
{
luaV_Window *w = NULL;
if (win == NULL)
lua_pushnil(L);
else {
lua_pushlightuserdata(L, (void *) win);
lua_rawget(L, LUA_ENVIRONINDEX);
if (lua_isnil(L, -1)) /* not interned? */
{
lua_pop(L, 1);
w = luaV_newwindow(L, win);
}
else w = (luaV_Window *) lua_touserdata(L, -1);
}
return w;
}
/* Window metamethods */
static int
luaV_window_tostring(lua_State *L)
{
lua_pushfstring(L, "%s: %p", LUAVIM_WINDOW, lua_touserdata(L, 1));
return 1;
}
static int
luaV_window_call(lua_State *L)
{
luaV_Window *w = (luaV_Window *) lua_touserdata(L, 1);
lua_settop(L, 1);
win_goto(*w);
return 1;
}
static int
luaV_window_index(lua_State *L)
{
luaV_Window *w = (luaV_Window *) lua_touserdata(L, 1);
const char *s = luaL_checkstring(L, 2);
if (strncmp(s, "buffer", 6) == 0)
luaV_pushbuffer(L, (*w)->w_buffer);
else if (strncmp(s, "line", 4) == 0)
lua_pushinteger(L, (*w)->w_cursor.lnum);
else if (strncmp(s, "col", 3) == 0)
lua_pushinteger(L, (*w)->w_cursor.col + 1);
#ifdef FEAT_VERTSPLIT
else if (strncmp(s, "width", 5) == 0)
lua_pushinteger(L, W_WIDTH((*w)));
#endif
else if (strncmp(s, "height", 6) == 0)
lua_pushinteger(L, (*w)->w_height);
/* methods */
else if (strncmp(s, "next", 4) == 0
|| strncmp(s, "previous", 8) == 0
|| strncmp(s, "isvalid", 7) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_window_newindex (lua_State *L)
{
luaV_Window *w = (luaV_Window *) lua_touserdata(L, 1);
const char *s = luaL_checkstring(L, 2);
int v = luaL_checkinteger(L, 3);
if (strncmp(s, "line", 4) == 0)
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (v < 1 || v > (*w)->w_buffer->b_ml.ml_line_count)
luaL_error(L, "line out of range");
(*w)->w_cursor.lnum = v;
update_screen(VALID);
}
else if (strncmp(s, "col", 3) == 0)
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
(*w)->w_cursor.col = v - 1;
update_screen(VALID);
}
#ifdef FEAT_VERTSPLIT
else if (strncmp(s, "width", 5) == 0)
{
win_T *win = curwin;
#ifdef FEAT_GUI
need_mouse_correct = TRUE;
#endif
curwin = *w;
win_setwidth(v);
curwin = win;
}
#endif
else if (strncmp(s, "height", 6) == 0)
{
win_T *win = curwin;
#ifdef FEAT_GUI
need_mouse_correct = TRUE;
#endif
curwin = *w;
win_setheight(v);
curwin = win;
}
else
luaL_error(L, "invalid window property: `%s'", s);
return 0;
}
static int
luaV_window_next(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
luaV_pushwindow(L, (*w)->w_next);
return 1;
}
static int
luaV_window_previous(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
luaV_pushwindow(L, (*w)->w_prev);
return 1;
}
static int
luaV_window_isvalid(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
lua_pushlightuserdata(L, (void *) (*w));
lua_rawget(L, LUA_ENVIRONINDEX);
lua_pushboolean(L, !lua_isnil(L, -1));
return 1;
}
static const luaL_Reg luaV_Window_mt[] = {
{"__tostring", luaV_window_tostring},
{"__call", luaV_window_call},
{"__index", luaV_window_index},
{"__newindex", luaV_window_newindex},
{"next", luaV_window_next},
{"previous", luaV_window_previous},
{"isvalid", luaV_window_isvalid},
{NULL, NULL}
};
/* ======= Vim module ======= */
static int
luaV_print(lua_State *L)
{
int i, n = lua_gettop(L); /* nargs */
const char *s;
size_t l;
luaL_Buffer b;
luaL_buffinit(L, &b);
lua_getglobal(L, "tostring");
for (i = 1; i <= n; i++)
{
lua_pushvalue(L, -1); /* tostring */
lua_pushvalue(L, i); /* arg */
lua_call(L, 1, 1);
s = lua_tolstring(L, -1, &l);
if (s == NULL)
return luaL_error(L, "cannot convert to string");
if (i > 1) luaL_addchar(&b, ' '); /* use space instead of tab */
luaV_addlstring(&b, s, l, 0);
lua_pop(L, 1);
}
luaL_pushresult(&b);
luaV_msg(L);
return 0;
}
static int
luaV_debug(lua_State *L)
{
lua_settop(L, 0);
lua_getglobal(L, "vim");
lua_getfield(L, -1, "eval");
lua_remove(L, -2); /* vim.eval at position 1 */
for (;;)
{
const char *input;
size_t l;
lua_pushvalue(L, 1); /* vim.eval */
lua_pushliteral(L, "input('lua_debug> ')");
lua_call(L, 1, 1); /* return string */
input = lua_tolstring(L, -1, &l);
if (l == 0 || strcmp(input, "cont") == 0)
return 0;
msg_putchar('\n'); /* avoid outputting on input line */
if (luaL_loadbuffer(L, input, l, "=(debug command)")
|| lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
lua_settop(L, 1); /* remove eventual returns, but keep vim.eval */
}
}
static int
luaV_command(lua_State *L)
{
do_cmdline_cmd((char_u *) luaL_checkstring(L, 1));
update_screen(VALID);
return 0;
}
static int
luaV_eval(lua_State *L)
{
typval_T *tv = eval_expr((char_u *) luaL_checkstring(L, 1), NULL);
if (tv == NULL) luaL_error(L, "invalid expression");
luaV_pushtypval(L, tv);
return 1;
}
static int
luaV_beep(lua_State *L UNUSED)
{
vim_beep();
return 0;
}
static int
luaV_line(lua_State *L)
{
luaV_pushline(L, curbuf, curwin->w_cursor.lnum);
return 1;
}
static int
luaV_buffer(lua_State *L)
{
buf_T *buf;
if (lua_isstring(L, 1)) /* get by number or name? */
{
if (lua_isnumber(L, 1)) /* by number? */
{
int n = lua_tointeger(L, 1);
for (buf = firstbuf; buf != NULL; buf = buf->b_next)
if (buf->b_fnum == n) break;
}
else { /* by name */
size_t l;
const char *s = lua_tolstring(L, 1, &l);
for (buf = firstbuf; buf != NULL; buf = buf->b_next)
{
if (buf->b_ffname == NULL || buf->b_sfname == NULL)
{
if (l == 0) break;
}
else if (strncmp(s, (char *)buf->b_ffname, l) == 0
|| strncmp(s, (char *)buf->b_sfname, l) == 0)
break;
}
}
if (buf == NULL) /* not found? */
lua_pushnil(L);
else
luaV_pushbuffer(L, buf);
}
else {
buf = (lua_toboolean(L, 1)) ? firstbuf : curbuf; /* first buffer? */
luaV_pushbuffer(L, buf);
}
return 1;
}
static int
luaV_window(lua_State *L)
{
win_T *win;
if (lua_isnumber(L, 1)) /* get by number? */
{
int n = lua_tointeger(L, 1);
for (win = firstwin; win != NULL; win = win->w_next, n--)
if (n == 1) break;
if (win == NULL) /* not found? */
lua_pushnil(L);
else
luaV_pushwindow(L, win);
}
else {
win = (lua_toboolean(L, 1)) ? firstwin : curwin; /* first window? */
luaV_pushwindow(L, win);
}
return 1;
}
static int
luaV_open(lua_State *L)
{
char_u *s = NULL;
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (lua_isstring(L, 1)) s = (char_u *) lua_tostring(L, 1);
luaV_pushbuffer(L, buflist_new(s, NULL, 1L, BLN_LISTED));
return 1;
}
static int
luaV_isbuffer(lua_State *L)
{
lua_pushboolean(L, luaV_toudata(L, 1, LUAVIM_BUFFER) != NULL);
return 1;
}
static int
luaV_iswindow(lua_State *L)
{
lua_pushboolean(L, luaV_toudata(L, 1, LUAVIM_WINDOW) != NULL);
return 1;
}
/* for freeing buffer and window objects; lightuserdata as arg */
static int
luaV_free(lua_State *L)
{
lua_pushvalue(L, 1); /* lightudata */
lua_rawget(L, LUA_ENVIRONINDEX);
if (!lua_isnil(L, -1))
{
lua_pushnil(L);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[udata] = nil */
lua_pushnil(L);
lua_rawset(L, LUA_ENVIRONINDEX); /* env[lightudata] = nil */
}
return 0;
}
static const luaL_Reg luaV_module[] = {
{"command", luaV_command},
{"eval", luaV_eval},
{"beep", luaV_beep},
{"line", luaV_line},
{"buffer", luaV_buffer},
{"window", luaV_window},
{"open", luaV_open},
{"isbuffer", luaV_isbuffer},
{"iswindow", luaV_iswindow},
{NULL, NULL}
};
static int
luaopen_vim(lua_State *L)
{
/* set environment */
lua_newtable(L);
lua_newtable(L);
lua_pushliteral(L, "v");
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2);
lua_replace(L, LUA_ENVIRONINDEX);
/* print */
lua_pushcfunction(L, luaV_print);
lua_setglobal(L, "print");
/* debug.debug */
lua_getglobal(L, "debug");
lua_pushcfunction(L, luaV_debug);
lua_setfield(L, -2, "debug");
lua_pop(L, 1);
/* free */
lua_pushlightuserdata(L, (void *) LUAVIM_FREE);
lua_pushcfunction(L, luaV_free);
lua_rawset(L, LUA_REGISTRYINDEX);
/* register */
luaV_newmetatable(L, LUAVIM_BUFFER);
luaL_register(L, NULL, luaV_Buffer_mt);
luaV_newmetatable(L, LUAVIM_WINDOW);
luaL_register(L, NULL, luaV_Window_mt);
luaL_register(L, LUAVIM_NAME, luaV_module);
return 0;
}
static lua_State *
luaV_newstate(void)
{
lua_State *L = luaL_newstate();
luaL_openlibs(L); /* core libs */
lua_pushcfunction(L, luaopen_vim); /* vim */
lua_call(L, 0, 0);
return L;
}
static void
luaV_setrange(lua_State *L, int line1, int line2)
{
lua_getglobal(L, LUAVIM_NAME);
lua_pushinteger(L, line1);
lua_setfield(L, -2, "firstline");
lua_pushinteger(L, line2);
lua_setfield(L, -2, "lastline");
lua_pop(L, 1); /* vim table */
}
/* ======= Interface ======= */
static lua_State *L = NULL;
static int
lua_is_open(void)
{
return L != NULL;
}
static int
lua_init(void)
{
if (L == NULL)
{
#ifdef DYNAMIC_LUA
if (!lua_enabled(TRUE))
{
EMSG(_("Lua library cannot be loaded."));
return FAIL;
}
#endif
L = luaV_newstate();
}
return OK;
}
void
lua_end(void)
{
if (L != NULL)
{
lua_close(L);
L = NULL;
#ifdef DYNAMIC_LUA
end_dynamic_lua();
#endif
}
}
/* ex commands */
void
ex_lua(exarg_T *eap)
{
char *script;
if (lua_init() == FAIL) return;
script = (char *) script_get(eap, eap->arg);
if (!eap->skip)
{
char *s = (script) ? script : (char *) eap->arg;
luaV_setrange(L, eap->line1, eap->line2);
if (luaL_loadbuffer(L, s, strlen(s), LUAVIM_CHUNKNAME)
|| lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
}
if (script != NULL) vim_free(script);
}
void
ex_luado(exarg_T *eap)
{
linenr_T l;
const char *s = (const char *) eap->arg;
luaL_Buffer b;
size_t len;
if (lua_init() == FAIL) return;
if (u_save(eap->line1 - 1, eap->line2 + 1) == FAIL)
{
EMSG(_("cannot save undo information"));
return;
}
luaV_setrange(L, eap->line1, eap->line2);
luaL_buffinit(L, &b);
luaL_addlstring(&b, "return function(line) ", 22); /* header */
luaL_addlstring(&b, s, strlen(s));
luaL_addlstring(&b, " end", 4); /* footer */
luaL_pushresult(&b);
s = lua_tolstring(L, -1, &len);
if (luaL_loadbuffer(L, s, len, LUAVIM_CHUNKNAME))
{
luaV_emsg(L);
lua_pop(L, 1); /* function body */
return;
}
lua_call(L, 0, 1);
lua_replace(L, -2); /* function -> body */
for (l = eap->line1; l <= eap->line2; l++)
{
lua_pushvalue(L, -1); /* function */
luaV_pushline(L, curbuf, l); /* current line as arg */
if (lua_pcall(L, 1, 1, 0))
{
luaV_emsg(L);
break;
}
if (lua_isstring(L, -1)) /* update line? */
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
ml_replace(l, luaV_toline(L, -1), TRUE);
changed_bytes(l, 0);
lua_pop(L, 1); /* result from luaV_toline */
}
lua_pop(L, 1); /* line */
}
lua_pop(L, 1); /* function */
check_cursor();
update_screen(NOT_VALID);
}
void
ex_luafile(exarg_T *eap)
{
if (lua_init() == FAIL)
return;
if (!eap->skip)
{
luaV_setrange(L, eap->line1, eap->line2);
if (luaL_loadfile(L, (char *) eap->arg) || lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
}
}
/* buffer */
void
lua_buffer_free(buf_T *buf)
{
if (!lua_is_open()) return;
luaV_getfield(L, LUAVIM_FREE);
lua_pushlightuserdata(L, (void *) buf);
lua_call(L, 1, 0);
}
/* window */
void
lua_window_free(win_T *win)
{
if (!lua_is_open()) return;
luaV_getfield(L, LUAVIM_FREE);
lua_pushlightuserdata(L, (void *) win);
lua_call(L, 1, 0);
}
#endif