blob: 0c20fb7ee88ea176b1d1afc63209e80d9945b034 [file] [log] [blame]
/* This testcase checks whether SWIG correctly parses C++11 explicitly defaulted functions and deleted functions */
%module cpp11_default_delete
%warnfilter(SWIGWARN_LANG_OVERLOAD_IGNORED, SWIGWARN_LANG_OVERLOAD_SHADOW) trivial::trivial(trivial&&);
%warnfilter(SWIGWARN_LANG_OVERLOAD_IGNORED, SWIGWARN_LANG_OVERLOAD_SHADOW) trivial::operator =(trivial&&);
%rename(Assignment) *::operator=;
%inline %{
class NonCopyable {
public:
NonCopyable& operator=(const NonCopyable&) = delete; /* Removes operator= */
NonCopyable(const NonCopyable&) = delete; /* Removed copy constructor */
NonCopyable() = default; /* Explicitly allows the empty constructor */
void *operator new(size_t) = delete; /* Removes new NonCopyable */
};
struct A1 {
void funk(int i) {}
A1() = default;
~A1() = default;
void funk(double i) = delete; /* Don't cast double to int. Compiler returns an error */
private:
A1(const A1&);
};
A1::A1(const A1&) = default;
struct A2 {
void funk(int i) {}
// Workaround clang 10.0.1 -std=c++17 linker error (oddly for Java and not Python):
// Undefined symbols for architecture x86_64:"___cxa_deleted_virtual", referenced from: vtable for A2
#if !(defined(__clang__) && __cplusplus >= 201703L)
virtual void fff(int) = delete;
#endif
virtual ~A2() = default;
template<class T> void funk(T) = delete;
};
struct trivial {
trivial() = default;
trivial(const trivial&) = default;
trivial(trivial&&) = default;
trivial& operator=(const trivial&) = default;
trivial& operator=(trivial&&) = default;
~trivial() = default;
};
struct nontrivial1 {
nontrivial1();
};
nontrivial1::nontrivial1() = default;
struct sometype {
sometype() = delete;
sometype(int) = delete;
sometype(double);
};
sometype::sometype(double) {}
/* Not working with prerelease of gcc-4.8
struct nonew {
void *operator new(std::size_t) = delete;
void *operator new[](std::size_t) = delete;
};
*/
struct moveonly {
moveonly() = default;
moveonly(const moveonly&) = delete;
moveonly(moveonly&&) = default;
moveonly& operator=(const moveonly&) = delete;
moveonly& operator=(moveonly&&) = default;
~moveonly() = default;
};
struct ConstructorThrow {
ConstructorThrow() throw() = default;
ConstructorThrow(const ConstructorThrow&) throw() = delete;
ConstructorThrow(ConstructorThrow&&) throw() = delete;
ConstructorThrow& operator=(const ConstructorThrow&) throw() = delete;
~ConstructorThrow() throw() = default;
};
%}