| /* ----------------------------------------------------------------------------- | |
| * std_string.i | |
| * | |
| * std::string typemaps for LUA | |
| * ----------------------------------------------------------------------------- */ | |
| %{ | |
| #include <string> | |
| %} | |
| /* | |
| Only std::string and const std::string& are typemapped | |
| they are converted to the Lua strings automatically | |
| std::string& and std::string* are not | |
| they must be explicitly managed (see below) | |
| eg. | |
| std::string test_value(std::string x) { | |
| return x; | |
| } | |
| can be used as | |
| s="hello world" | |
| s2=test_value(s) | |
| assert(s==s2) | |
| */ | |
| namespace std { | |
| %naturalvar string; | |
| /* | |
| Bug report #1526022: | |
| Lua strings and std::string can contain embedded zero bytes | |
| Therefore a standard out typemap should not be: | |
| lua_pushstring(L,$1.c_str()); | |
| but | |
| lua_pushlstring(L,$1.data(),$1.size()); | |
| Similarly for getting the string | |
| $1 = (char*)lua_tostring(L, $input); | |
| becomes | |
| size_t len; | |
| const char *ptr = lua_tolstring(L, $input, &len); | |
| $1.assign(ptr, len); | |
| */ | |
| %typemap(in,checkfn="lua_isstring") string | |
| { | |
| size_t len; | |
| const char *ptr = lua_tolstring(L, $input, &len); | |
| $1.assign(ptr, len); | |
| } | |
| %typemap(out) string | |
| %{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_arg++;%} | |
| %typemap(in,checkfn="lua_isstring") const string& ($*1_ltype temp) | |
| { | |
| size_t len; | |
| const char *ptr = lua_tolstring(L, $input, &len); | |
| temp.assign(ptr, len); | |
| $1=&temp; | |
| } | |
| %typemap(out) const string& | |
| %{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%} | |
| // for throwing of any kind of string, string ref's and string pointers | |
| // we convert all to lua strings | |
| %typemap(throws) string, string&, const string& | |
| %{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_fail;%} | |
| %typemap(throws) string*, const string* | |
| %{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_fail;%} | |
| %typecheck(SWIG_TYPECHECK_STRING) string, const string& { | |
| $1 = lua_isstring(L,$input); | |
| } | |
| /* | |
| std::string& can be wrapped, but you must inform SWIG if it is in or out | |
| eg: | |
| void fn(std::string& str); | |
| Is this an in/out/inout value? | |
| Therefore you need the usual | |
| %apply (std::string& INOUT) {std::string& str}; | |
| or | |
| %apply std::string& INOUT {std::string& str}; | |
| typemaps to tell SWIG what to do. | |
| */ | |
| %typemap(in) string &INPUT=const string &; | |
| %typemap(in, numinputs=0) string &OUTPUT ($*1_ltype temp) | |
| %{ $1 = &temp; %} | |
| %typemap(argout) string &OUTPUT | |
| %{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%} | |
| %typemap(in) string &INOUT =const string &; | |
| %typemap(argout) string &INOUT = string &OUTPUT; | |
| /* Director typemaps for std::string */ | |
| %typemap(directorin) string | |
| %{ lua_pushlstring(L, $1.data(), $1.size()); %} | |
| %typemap(directorin) const string & | |
| %{ lua_pushlstring(L, $1.data(), $1.size()); %} | |
| %typemap(directorout) string | |
| %{ | |
| if (lua_isstring(L, $input)) { | |
| size_t len; | |
| const char *ptr = lua_tolstring(L, $input, &len); | |
| $result.assign(ptr, len); | |
| } else { | |
| Swig::DirectorTypeMismatchException::raise(L, "Failed to convert return value to std::string"); | |
| } | |
| %} | |
| %typemap(directorout) const string & | |
| %{ | |
| if (lua_isstring(L, $input)) { | |
| size_t len; | |
| const char *ptr = lua_tolstring(L, $input, &len); | |
| static std::string temp; | |
| temp.assign(ptr, len); | |
| $result = &temp; | |
| } else { | |
| Swig::DirectorTypeMismatchException::raise(L, "Failed to convert return value to const std::string&"); | |
| } | |
| %} | |
| /* | |
| A really cut down version of the string class | |
| This provides basic mapping of lua strings <-> std::string | |
| and little else | |
| (the std::string has a lot of unneeded functions anyway) | |
| note: no fn's taking the const string& | |
| as this is overloaded by the const char* version | |
| */ | |
| class string { | |
| public: | |
| string(); | |
| string(const char*); | |
| unsigned int size() const; | |
| unsigned int length() const; | |
| bool empty() const; | |
| // no support for operator[] | |
| const char* c_str()const; | |
| const char* data()const; | |
| // assign does not return a copy of this object | |
| // (no point in a scripting language) | |
| void assign(const char*); | |
| // no support for all the other features | |
| // it's probably better to do it in lua | |
| }; | |
| } | |