| local v=require("li_std_containers_overload") | |
| function check(got, expected) | |
| assert(got == expected, "Failed check. " .. got .. " != " .. expected) | |
| end | |
| local vec = v.VectorX() | |
| check(v.VectorOverload(vec), "vector<X>") | |
| vec = v.VectorY() | |
| check(v.VectorOverload(vec), "vector<Y>") | |
| vec = v.VectorInt() | |
| check(v.VectorOverload(vec), "vector<int>") | |
| vec = v.VectorString() | |
| check(v.VectorOverload(vec), "vector<string>") | |
| --[[ TODO Lua do not translate Lua table to vector<> | |
| vec = { v.X() } | |
| check(v.VectorOverload(vec), "vector<X>") | |
| vec = { Y() } | |
| check(v.VectorOverload(vec), "vector<Y>") | |
| vec = { 1, 2, 3 } | |
| check(v.VectorOverload(vec), "vector<int>") | |
| vec = { "aaa", "bbb", "ccc" } | |
| check(v.VectorOverload(vec), "vector<string>") | |
| ]] |