blob: 5608592343c4aadf638ea295bc0289b51d639313 [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>SWIG Library</title>
<link rel="stylesheet" type="text/css" href="style.css">
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
</head>
<body bgcolor="#ffffff">
<H1><a name="Library">11 SWIG library</a></H1>
<!-- INDEX -->
<div class="sectiontoc">
<ul>
<li><a href="#Library_nn2">The %include directive and library search path</a>
<li><a href="#Library_nn3">C arrays and pointers</a>
<ul>
<li><a href="#Library_nn4">cpointer.i</a>
<li><a href="#Library_carrays">carrays.i</a>
<li><a href="#Library_nn6">cmalloc.i</a>
<li><a href="#Library_nn7">cdata.i</a>
</ul>
<li><a href="#Library_nn8">C string handling</a>
<ul>
<li><a href="#Library_nn9">Default string handling</a>
<li><a href="#Library_nn10">Passing binary data</a>
<li><a href="#Library_nn11">Using %newobject to release memory</a>
<li><a href="#Library_nn12">cstring.i</a>
</ul>
<li><a href="#Library_stl_cpp_library">STL/C++ library</a>
<ul>
<li><a href="#Library_std_string">std::string</a>
<li><a href="#Library_std_vector">std::vector</a>
<li><a href="#Library_stl_exceptions">STL exceptions</a>
<li><a href="#Library_std_shared_ptr">shared_ptr smart pointer</a>
<ul>
<li><a href="#Library_shared_ptr_basics">shared_ptr basics</a>
<li><a href="#Library_shared_ptr_inheritance">shared_ptr and inheritance</a>
<li><a href="#Library_shared_ptr_overloading">shared_ptr and method overloading</a>
<li><a href="#Library_shared_ptr_templates">shared_ptr and templates</a>
<li><a href="#Library_shared_ptr_directors">shared_ptr and directors</a>
</ul>
<li><a href="#Library_std_auto_ptr">auto_ptr smart pointer</a>
</ul>
<li><a href="#Library_nn16">Utility Libraries</a>
<ul>
<li><a href="#Library_nn17">exception.i</a>
</ul>
</ul>
</div>
<!-- INDEX -->
<p>
To help build extension modules, SWIG is packaged with a library of
support files that you can include in your own interfaces. These
files often define new SWIG directives or provide utility
functions that can be used to access parts of the standard C and C++ libraries.
This chapter provides a reference to the current set of supported library files.
</p>
<p>
<b>Compatibility note:</b> Older versions of SWIG included a number of
library files for manipulating pointers, arrays, and other structures. Most
these files are now deprecated and have been removed from the distribution.
Alternative libraries provide similar functionality. Please read this chapter
carefully if you used the old libraries.
</p>
<H2><a name="Library_nn2">11.1 The %include directive and library search path</a></H2>
<p>
Library files are included using the <tt>%include</tt> directive.
When searching for files, directories are searched in the following order:
</p>
<ol>
<li>The current directory
<li>Directories specified with the <tt>-I</tt> command line option
<li>.<tt>/swig_lib</tt>
<li>SWIG library install location as reported by <tt>swig -swiglib</tt>, for example <tt>/usr/local/share/swig/1.3.30</tt>
<li>On Windows, a directory <tt>Lib</tt> relative to the location of <tt>swig.exe</tt> is also searched.
</ol>
<p>
Within directories mentioned in points 3-5, SWIG first looks for a subdirectory
corresponding to a target language (e.g., <tt>python</tt>, <tt>tcl</tt>, etc.).
If found, SWIG will search the language specific directory first. This allows
for language-specific implementations of library files.
</p>
<p>
You can ignore the installed SWIG library by setting the <tt>SWIG_LIB</tt> environment variable.
Set the environment variable to hold an alternative library directory.
</p>
<p>
The directories that are searched are displayed when using <tt>-verbose</tt> commandline option.
</p>
<H2><a name="Library_nn3">11.2 C arrays and pointers</a></H2>
<p>
This section describes library modules for manipulating low-level C arrays and pointers.
The primary use of these modules is in supporting C declarations that manipulate bare
pointers such as <tt>int *</tt>, <tt>double *</tt>, or <tt>void *</tt>. The modules can be
used to allocate memory, manufacture pointers, dereference memory, and wrap
pointers as class-like objects. Since these functions provide direct access to
memory, their use is potentially unsafe and you should exercise caution.
</p>
<H3><a name="Library_nn4">11.2.1 cpointer.i</a></H3>
<p>
The <tt>cpointer.i</tt> module defines macros that can be used to used
to generate wrappers around simple C pointers. The primary use of
this module is in generating pointers to primitive datatypes such as
<tt>int</tt> and <tt>double</tt>.
</p>
<p>
<b><tt>%pointer_functions(type, name)</tt></b>
</p>
<div class="indent">
<p>Generates a collection of four functions for manipulating a pointer <tt>type *</tt>:</p>
<p>
<tt>type *new_name()</tt>
</p>
<div class="indent"><p>
Creates a new object of type <tt>type</tt> and returns a pointer to it. In C, the
object is created using <tt>calloc()</tt>. In C++, <tt>new</tt> is used.
</p></div>
<p>
<tt>type *copy_name(type value)</tt>
</p>
<div class="indent"><p>
Creates a new object of type <tt>type</tt> and returns a pointer to it.
An initial value is set by copying it from <tt>value</tt>. In C, the
object is created using <tt>calloc()</tt>. In C++, <tt>new</tt> is used.
</p></div>
<p>
<tt>type *delete_name(type *obj)</tt>
</p>
<div class="indent"><p>
Deletes an object type <tt>type</tt>.
</p></div>
<p>
<tt>void name_assign(type *obj, type value)</tt>
</p>
<div class="indent"><p>
Assigns <tt>*obj = value</tt>.
</p></div>
<p>
<tt>type name_value(type *obj)</tt>
</p>
<div class="indent"><p>
Returns the value of <tt>*obj</tt>.
</p></div>
<p>
When using this macro, <tt>type</tt> may be any type and <tt>name</tt> must be a legal identifier in the target
language. <tt>name</tt> should not correspond to any other name used in the interface file.
</p>
<p>
Here is a simple example of using <tt>%pointer_functions()</tt>:
</p>
<div class="code">
<pre>
%module example
%include "cpointer.i"
/* Create some functions for working with "int *" */
%pointer_functions(int, intp);
/* A function that uses an "int *" */
void add(int x, int y, int *result);
</pre>
</div>
<p>
Now, in Python:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; import example
&gt;&gt;&gt; c = example.new_intp() # Create an "int" for storing result
&gt;&gt;&gt; example.add(3, 4, c) # Call function
&gt;&gt;&gt; example.intp_value(c) # Dereference
7
&gt;&gt;&gt; example.delete_intp(c) # Delete
</pre>
</div>
</div>
<p>
<b><tt>%pointer_class(type, name)</tt></b>
</p>
<div class="indent">
<p>
Wraps a pointer of <tt>type *</tt> inside a class-based interface. This
interface is as follows:
</p>
<div class="code">
<pre>
struct name {
name(); // Create pointer object
~name(); // Delete pointer object
void assign(type value); // Assign value
type value(); // Get value
type *cast(); // Cast the pointer to original type
static name *frompointer(type *); // Create class wrapper from existing
// pointer
};
</pre>
</div>
<p>
When using this macro, <tt>type</tt> is restricted to a simple type
name like <tt>int</tt>, <tt>float</tt>, or <tt>Foo</tt>. Pointers and
other complicated types are not allowed. <tt>name</tt> must be a
valid identifier not already in use. When a pointer is wrapped as a class,
the "class" may be transparently passed to any function that expects the pointer.
</p>
<p>
If the target language does not support proxy classes, the use of this macro will produce the example
same functions as <tt>%pointer_functions()</tt> macro.
</p>
<p>
It should be noted that the class interface does introduce a new object or wrap a pointer inside a special
structure. Instead, the raw pointer is used directly.
</p>
<p>
Here is the same example using a class instead:
</p>
<div class="code">
<pre>
%module example
%include "cpointer.i"
/* Wrap a class interface around an "int *" */
%pointer_class(int, intp);
/* A function that uses an "int *" */
void add(int x, int y, int *result);
</pre>
</div>
<p>
Now, in Python (using proxy classes)
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; import example
&gt;&gt;&gt; c = example.intp() # Create an "int" for storing result
&gt;&gt;&gt; example.add(3, 4, c) # Call function
&gt;&gt;&gt; c.value() # Dereference
7
</pre>
</div>
<p>
Of the two macros, <tt>%pointer_class</tt> is probably the most convenient when working with simple
pointers. This is because the pointers are access like objects and they can be easily garbage collected
(destruction of the pointer object destroys the underlying object).
</p>
</div>
<p>
<b><tt>%pointer_cast(type1, type2, name)</tt></b>
</p>
<div class="indent">
<p>
Creates a casting function that converts <tt>type1</tt> to <tt>type2</tt>. The name of the function is <tt>name</tt>.
For example:
</p>
<div class="code">
<pre>
%pointer_cast(int *, unsigned int *, int_to_uint);
</pre>
</div>
<p>
In this example, the function <tt>int_to_uint()</tt> would be used to cast types in the target language.
</p>
</div>
<p>
<b>Note:</b> None of these macros can be used to safely work with strings (<tt>char *</tt> or <tt>char **</tt>).
</p>
<P>
<b>Note:</b> When working with simple pointers, typemaps can often be used to provide more seamless operation.
</p>
<H3><a name="Library_carrays">11.2.2 carrays.i</a></H3>
<p>
This module defines macros that assist in wrapping ordinary C pointers as arrays.
The module does not provide any safety or an extra layer of wrapping--it merely
provides functionality for creating, destroying, and modifying the contents of
raw C array data.
</p>
<p>
<b><tt>%array_functions(type, name)</tt></b>
</p>
<div class="indent">
<p>Creates four functions.</p>
<p>
<tt>type *new_name(int nelements)</tt>
</p>
<div class="indent"><p>
Creates a new array of objects of type <tt>type</tt>. In C, the array is allocated using
<tt>calloc()</tt>. In C++, <tt>new []</tt> is used.
</p></div>
<p>
<tt>type *delete_name(type *ary)</tt>
</p>
<div class="indent"><p>
Deletes an array. In C, <tt>free()</tt> is used. In C++, <tt>delete []</tt> is used.
</p></div>
<p>
<tt>type name_getitem(type *ary, int index)</tt>
</p>
<div class="indent"><p>
Returns the value <tt>ary[index]</tt>.
</p></div>
<p>
<tt>void name_setitem(type *ary, int index, type value)</tt>
</p>
<div class="indent"><p>
Assigns <tt>ary[index] = value</tt>.
</p></div>
<p>
When using this macro, <tt>type</tt> may be any type and <tt>name</tt>
must be a legal identifier in the target language. <tt>name</tt>
should not correspond to any other name used in the interface file.
</p>
<p>
Here is an example of <tt>%array_functions()</tt>. Suppose you had a
function like this:
</p>
<div class="code">
<pre>
void print_array(double x[10]) {
int i;
for (i = 0; i &lt; 10; i++) {
printf("[%d] = %g\n", i, x[i]);
}
}
</pre>
</div>
<p>
To wrap it, you might write this:
</p>
<div class="code">
<pre>
%module example
%include "carrays.i"
%array_functions(double, doubleArray);
void print_array(double x[10]);
</pre>
</div>
<p>
Now, in a scripting language, you might write this:
</p>
<div class="targetlang">
<pre>
a = new_doubleArray(10) # Create an array
for i in range(0, 10):
doubleArray_setitem(a, i, 2 * i) # Set a value
print_array(a) # Pass to C
delete_doubleArray(a) # Destroy array
</pre>
</div>
</div>
<p>
<b><tt>%array_class(type, name)</tt></b>
</p>
<div class="indent">
<p>
Wraps a pointer of <tt>type *</tt> inside a class-based interface. This
interface is as follows:
</p>
<div class="code">
<pre>
struct name {
name(int nelements); // Create an array
~name(); // Delete array
type getitem(int index); // Return item
void setitem(int index, type value); // Set item
type *cast(); // Cast to original type
static name *frompointer(type *); // Create class wrapper from
// existing pointer
};
</pre>
</div>
<p>
When using this macro, <tt>type</tt> is restricted to a simple type
name like <tt>int</tt> or <tt>float</tt>. Pointers and
other complicated types are not allowed. <tt>name</tt> must be a
valid identifier not already in use. When a pointer is wrapped as a class,
it can be transparently passed to any function that expects the pointer.
</p>
<p>
When combined with proxy classes, the <tt>%array_class()</tt> macro can be especially useful.
For example:
</p>
<div class="code">
<pre>
%module example
%include "carrays.i"
%array_class(double, doubleArray);
void print_array(double x[10]);
</pre>
</div>
<p>
Allows you to do this:
</p>
<div class="targetlang">
<pre>
import example
c = example.doubleArray(10) # Create double[10]
for i in range(0, 10):
c[i] = 2 * i # Assign values
example.print_array(c) # Pass to C
</pre>
</div>
</div>
<p>
<b>Note:</b> These macros do not encapsulate C arrays inside a special data structure
or proxy. There is no bounds checking or safety of any kind. If you want this,
you should consider using a special array object rather than a bare pointer.
</p>
<p>
<b>Note:</b> <tt>%array_functions()</tt> and <tt>%array_class()</tt> should not be
used with types of <tt>char</tt> or <tt>char *</tt>.
SWIG's default handling of these types is to handle them as character strings and the two macros do not do enough to change this.
</p>
<H3><a name="Library_nn6">11.2.3 cmalloc.i</a></H3>
<p>
This module defines macros for wrapping the low-level C memory allocation functions
<tt>malloc()</tt>, <tt>calloc()</tt>, <tt>realloc()</tt>, and <tt>free()</tt>.
</p>
<p>
<b><tt>%malloc(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Creates a wrapper around <tt>malloc()</tt> with the following prototype:
</p>
<div class="code"><pre>
<em>type</em> *malloc_<em>name</em>(int nbytes = sizeof(<em>type</em>));
</pre>
</div>
<p>
If <tt>type</tt> is <tt>void</tt>, then the size parameter <tt>nbytes</tt> is required.
The <tt>name</tt> parameter only needs to be specified when wrapping a type that
is not a valid identifier (e.g., "<tt>int *</tt>", "<tt>double **</tt>", etc.).
</p>
</div>
<p>
<b><tt>%calloc(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Creates a wrapper around <tt>calloc()</tt> with the following prototype:
</p>
<div class="code"><pre>
<em>type</em> *calloc_<em>name</em>(int nobj =1, int sz = sizeof(<em>type</em>));
</pre>
</div>
<p>
If <tt>type</tt> is <tt>void</tt>, then the size parameter <tt>sz</tt> is required.
</p>
</div>
<p>
<b><tt>%realloc(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Creates a wrapper around <tt>realloc()</tt> with the following prototype:
</p>
<div class="code"><pre>
<em>type</em> *realloc_<em>name</em>(<em>type</em> *ptr, int nitems);
</pre>
</div>
<p>
Note: unlike the C <tt>realloc()</tt>, the wrapper generated by this macro implicitly includes the
size of the corresponding type. For example, <tt>realloc_int(p, 100)</tt> reallocates <tt>p</tt> so that
it holds 100 integers.
</p>
</div>
<p>
<b><tt>%free(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Creates a wrapper around <tt>free()</tt> with the following prototype:
</p>
<div class="code"><pre>
void free_<em>name</em>(<em>type</em> *ptr);
</pre>
</div>
</div>
<p>
<b><tt>%sizeof(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Creates the constant:
</p>
<div class="code"><pre>
%constant int sizeof_<em>name</em> = sizeof(<em>type</em>);
</pre>
</div>
</div>
<p>
<b><tt>%allocators(type [, name=type])</tt></b>
</p>
<div class="indent"><p>
Generates wrappers for all five of the above operations.
</p></div>
<p>
Here is a simple example that illustrates the use of these macros:
</p>
<div class="code">
<pre>
// SWIG interface
%module example
%include "cmalloc.i"
%malloc(int);
%free(int);
%malloc(int *, intp);
%free(int *, intp);
%allocators(double);
</pre>
</div>
<p>
Now, in a script:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; from example import *
&gt;&gt;&gt; a = malloc_int()
&gt;&gt;&gt; a
'_000efa70_p_int'
&gt;&gt;&gt; free_int(a)
&gt;&gt;&gt; b = malloc_intp()
&gt;&gt;&gt; b
'_000efb20_p_p_int'
&gt;&gt;&gt; free_intp(b)
&gt;&gt;&gt; c = calloc_double(50)
&gt;&gt;&gt; c
'_000fab98_p_double'
&gt;&gt;&gt; c = realloc_double(100000)
&gt;&gt;&gt; free_double(c)
&gt;&gt;&gt; print sizeof_double
8
&gt;&gt;&gt;
</pre>
</div>
<H3><a name="Library_nn7">11.2.4 cdata.i</a></H3>
<p>
The <tt>cdata.i</tt> module defines functions for converting raw C data to and from strings
in the target language. The primary applications of this module would be packing/unpacking of
binary data structures---for instance, if you needed to extract data from a buffer.
The target language must support strings with embedded binary data
in order for this to work.
</p>
<p>
<b><tt>const char *cdata(void *ptr, size_t nbytes)</tt></b>
</p>
<div class="indent"><p>
Converts <tt>nbytes</tt> of data at <tt>ptr</tt> into a string. <tt>ptr</tt> can be any
pointer.
</p></div>
<p>
<b><tt>void memmove(void *ptr, const char *s)</tt></b>
</p>
<div class="indent"><p>
Copies all of the string data in <tt>s</tt> into the memory pointed to by
<tt>ptr</tt>. The string may contain embedded NULL bytes.
This is actually a wrapper to the standard C library <tt>memmove</tt> function, which is
declared as
<b><tt>void memmove(void *ptr, const void *src, size_t n)</tt></b>.
The <tt>src</tt> and length <tt>n</tt> parameters are
extracted from the language specific string <tt>s</tt> in the underlying wrapper code.
</p></div>
<p>
One use of these functions is packing and unpacking data from memory.
Here is a short example:
</p>
<div class="code">
<pre>
// SWIG interface
%module example
%include "carrays.i"
%include "cdata.i"
%array_class(int, intArray);
</pre>
</div>
<p>
Python example:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; a = intArray(10)
&gt;&gt;&gt; for i in range(0, 10):
... a[i] = i
&gt;&gt;&gt; b = cdata(a, 40)
&gt;&gt;&gt; b
'\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x02\x00\x00\x00\x03\x00\x00\x00\x04
\x00\x00\x00\x05\x00\x00\x00\x06\x00\x00\x00\x07\x00\x00\x00\x08\x00\x00\x00\t'
&gt;&gt;&gt; c = intArray(10)
&gt;&gt;&gt; memmove(c, b)
&gt;&gt;&gt; print c[4]
4
&gt;&gt;&gt;
</pre>
</div>
<p>
Since the size of data is not always known, the following macro is also defined:
</p>
<p>
<b><tt>%cdata(type [, name=type])</tt></b>
</p>
<div class="indent">
<p>
Generates the following function for extracting C data for a given type.
</p>
<div class="code">
<pre>
char *cdata_<em>name</em>(type* ptr, int nitems)
</pre>
</div>
<p>
<tt>nitems</tt> is the number of items of the given type to extract.
</p>
</div>
<p>
<b>Note:</b> These functions provide direct access to memory and can be used to overwrite data.
Clearly they are unsafe.
</p>
<H2><a name="Library_nn8">11.3 C string handling</a></H2>
<p>
A common problem when working with C programs is dealing with
functions that manipulate raw character data using <tt>char *</tt>.
In part, problems arise because there are different interpretations of
<tt>char *</tt>---it could be a NULL-terminated string or it could
point to binary data. Moreover, functions that manipulate raw strings
may mutate data, perform implicit memory allocations, or utilize
fixed-sized buffers.
</p>
<p>
The problems (and perils) of using <tt>char *</tt> are
well-known. However, SWIG is not in the business of enforcing
morality. The modules in this section provide basic functionality
for manipulating raw C strings.
</p>
<H3><a name="Library_nn9">11.3.1 Default string handling</a></H3>
<p>
Suppose you have a C function with this prototype:
</p>
<div class="code">
<pre>
char *foo(char *s);
</pre>
</div>
<p>
The default wrapping behavior for this function is to set <tt>s</tt>
to a raw <tt>char *</tt> that refers to the internal string data in the
target language. In other words, if you were using a language like Tcl,
and you wrote this,
</p>
<div class="targetlang">
<pre>
% foo Hello
</pre>
</div>
<p>
then <tt>s</tt> would point to the representation of "Hello" inside
the Tcl interpreter. When returning a <tt>char *</tt>, SWIG assumes
that it is a NULL-terminated string and makes a copy of it. This
gives the target language its own copy of the result.
</p>
<p>
There are obvious problems with the default behavior. First, since
a <tt>char *</tt> argument points to data inside the target language, it is
<b>NOT</b> safe for a function to modify this data (doing so may corrupt the
interpreter and lead to a crash). Furthermore, the default behavior does
not work well with binary data. Instead, strings are assumed to be NULL-terminated.
</p>
<H3><a name="Library_nn10">11.3.2 Passing binary data</a></H3>
<p>
If you have a function that expects binary data,
</p>
<div class="code">
<pre>
size_t parity(char *str, size_t len, size_t initial);
</pre>
</div>
<p>
you can wrap the parameters <tt>(char *str, size_t len)</tt> as a single
argument using a typemap. Just do this:
</p>
<div class="code">
<pre>
%apply (char *STRING, size_t LENGTH) { (char *str, size_t len) };
...
size_t parity(char *str, size_t len, size_t initial);
</pre>
</div>
<p>
Now, in the target language, you can use binary string data like this:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; s = "H\x00\x15eg\x09\x20"
&gt;&gt;&gt; parity(s, 0)
</pre>
</div>
<p>
In the wrapper function, the passed string will be expanded to a pointer and length parameter.
The <tt>(char *STRING, int LENGTH)</tt> multi-argument typemap is also available in addition to <tt>(char *STRING, size_t LENGTH)</tt>.
</p>
<H3><a name="Library_nn11">11.3.3 Using %newobject to release memory</a></H3>
<p>
If you have a function that allocates memory like this,
</p>
<div class="code">
<pre>
char *foo() {
char *result = (char *) malloc(...);
...
return result;
}
</pre>
</div>
<p>
then the SWIG generated wrappers will have a memory leak--the returned data will be copied
into a string object and the old contents ignored.
</p>
<p>
To fix the memory leak, use the <tt>%newobject</tt> directive.
</p>
<div class="code">
<pre>
%newobject foo;
...
char *foo();
</pre>
</div>
<p>
This will release the result if the appropriate target language support is available.
SWIG provides the appropriate "newfree" typemap for <tt>char *</tt> so that the memory is released,
however, you may need to provide your own "newfree" typemap for other types.
See <a href="Customization.html#Customization_ownership">Object ownership and %newobject</a> for more details.
</p>
<H3><a name="Library_nn12">11.3.4 cstring.i</a></H3>
<p>
The <tt>cstring.i</tt> library file provides a collection of macros
for dealing with functions that either mutate string arguments or
which try to output string data through their arguments. An
example of such a function might be this rather questionable
implementation:
</p>
<div class="code">
<pre>
void get_path(char *s) {
// Potential buffer overflow---uh, oh.
sprintf(s, "%s/%s", base_directory, sub_directory);
}
...
// Somewhere else in the C program
{
char path[1024];
...
get_path(path);
...
}
</pre>
</div>
<p>
(Off topic rant: If your program really has functions like this, you
would be well-advised to replace them with safer alternatives
involving bounds checking).
</p>
<p>
The macros defined in this module all expand to various combinations of
typemaps. Therefore, the same pattern matching rules and ideas apply.
</p>
<p>
<b>%cstring_bounded_output(parm, maxsize)</b>
</p>
<div class="indent">
<p>
Turns parameter <tt><em>parm</em></tt> into an output value. The
output string is assumed to be NULL-terminated and smaller than
<tt><em>maxsize</em></tt> characters. Here is an example:
</p>
<div class="code">
<pre>
%cstring_bounded_output(char *path, 1024);
...
void get_path(char *path);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; get_path()
/home/beazley/packages/Foo/Bar
&gt;&gt;&gt;
</pre>
</div>
<p>
Internally, the wrapper function allocates a small buffer (on the stack) of the
requested size and passes it as the pointer value. Data stored in the buffer is then
returned as a function return value.
If the function already returns a value, then the return value and the output string
are returned together (multiple return values). <b>If more than <tt><em>maxsize</em></tt>
bytes are written, your program will crash with a buffer overflow!</b>
</p>
</div>
<p>
<b>%cstring_chunk_output(parm, chunksize)</b>
</p>
<div class="indent">
<p>
Turns parameter <tt><em>parm</em></tt> into an output value. The
output string is always <tt><em>chunksize</em></tt> and may contain
binary data. Here is an example:
</p>
<div class="code">
<pre>
%cstring_chunk_output(char *packet, PACKETSIZE);
...
void get_packet(char *packet);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; get_packet()
'\xa9Y:\xf6\xd7\xe1\x87\xdbH;y\x97\x7f\xd3\x99\x14V\xec\x06\xea\xa2\x88'
&gt;&gt;&gt;
</pre>
</div>
<p>
This macro is essentially identical to <tt>%cstring_bounded_output</tt>. The
only difference is that the result is always <tt><em>chunksize</em></tt> characters.
Furthermore, the result can contain binary data.
<b>If more than <tt><em>maxsize</em></tt>
bytes are written, your program will crash with a buffer overflow!</b>
</p>
</div>
<p>
<b>%cstring_bounded_mutable(parm, maxsize)</b>
</p>
<div class="indent">
<p>
Turns parameter <tt><em>parm</em></tt> into a mutable string argument.
The input string is assumed to be NULL-terminated and smaller than
<tt><em>maxsize</em></tt> characters. The output string is also assumed
to be NULL-terminated and less than <tt><em>maxsize</em></tt> characters.
</p>
<div class="code">
<pre>
%cstring_bounded_mutable(char *ustr, 1024);
...
void make_upper(char *ustr);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; make_upper("hello world")
'HELLO WORLD'
&gt;&gt;&gt;
</pre>
</div>
<p>
Internally, this macro is almost exactly the same as
<tt>%cstring_bounded_output</tt>. The only difference is that the
parameter accepts an input value that is used to initialize the
internal buffer. It is important to emphasize that this function
does not mutate the string value passed---instead it makes a copy of the
input value, mutates it, and returns it as a result.
<b>If more than <tt><em>maxsize</em></tt> bytes are
written, your program will crash with a buffer overflow!</b>
</p>
</div>
<p>
<b>%cstring_mutable(parm [, expansion])</b>
</p>
<div class="indent">
<p>
Turns parameter <tt><em>parm</em></tt> into a mutable string argument.
The input string is assumed to be NULL-terminated. An optional
parameter <tt><em>expansion</em></tt> specifies the number of
extra characters by which the string might grow when it is modified.
The output string is assumed to be NULL-terminated and less than
the size of the input string plus any expansion characters.
</p>
<div class="code">
<pre>
%cstring_mutable(char *ustr);
...
void make_upper(char *ustr);
%cstring_mutable(char *hstr, HEADER_SIZE);
...
void attach_header(char *hstr);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; make_upper("hello world")
'HELLO WORLD'
&gt;&gt;&gt; attach_header("Hello world")
'header: Hello world'
&gt;&gt;&gt;
</pre>
</div>
<p>
This macro differs from <tt>%cstring_bounded_mutable()</tt> in that a
buffer is dynamically allocated (on the heap using
<tt>malloc/new</tt>). This buffer is always large enough to store a
copy of the input value plus any expansion bytes that might have been
requested.
It is important to emphasize that this function
does not directly mutate the string value passed---instead it makes a copy of the
input value, mutates it, and returns it as a result.
<b>If the function expands the result by more than <tt><em>expansion</em></tt> extra
bytes, then the program will crash with a buffer overflow!</b>
</p>
</div>
<p>
<b>%cstring_output_maxsize(parm, maxparm)</b>
</p>
<div class="indent">
<p>
This macro is used to handle bounded character output functions where
both a <tt>char *</tt> and a maximum length parameter are provided.
As input, a user simply supplies the maximum length.
The return value is assumed to be a NULL-terminated string.
</p>
<div class="code">
<pre>
%cstring_output_maxsize(char *path, int maxpath);
...
void get_path(char *path, int maxpath);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; get_path(1024)
'/home/beazley/Packages/Foo/Bar'
&gt;&gt;&gt;
</pre>
</div>
<p>
This macro provides a safer alternative for functions that need to
write string data into a buffer. User supplied buffer size is
used to dynamically allocate memory on heap. Results are placed
into that buffer and returned as a string object.
</p>
</div>
<p>
<b>%cstring_output_withsize(parm, maxparm)</b>
</p>
<div class="indent">
<p>
This macro is used to handle bounded character output functions where
both a <tt>char *</tt> and a pointer <tt>int *</tt> are passed. Initially,
the <tt>int *</tt> parameter points to a value containing the maximum size.
On return, this value is assumed to contain the actual number of bytes.
As input, a user simply supplies the maximum length. The output value is a
string that may contain binary data.
</p>
<div class="code">
<pre>
%cstring_output_withsize(char *data, int *maxdata);
...
void get_data(char *data, int *maxdata);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; get_data(1024)
'x627388912'
&gt;&gt;&gt; get_data(1024)
'xyzzy'
&gt;&gt;&gt;
</pre>
</div>
<p>
This macro is a somewhat more powerful version of <tt>%cstring_output_chunk()</tt>. Memory
is dynamically allocated and can be arbitrary large. Furthermore, a function can control
how much data is actually returned by changing the value of the <tt>maxparm</tt> argument.
</p>
</div>
<p>
<b>%cstring_output_allocate(parm, release)</b>
</p>
<div class="indent">
<p>
This macro is used to return strings that are allocated within the program and
returned in a parameter of type <tt>char **</tt>. For example:
</p>
<div class="code">
<pre>
void foo(char **s) {
*s = (char *) malloc(64);
sprintf(*s, "Hello world\n");
}
</pre>
</div>
<p>
The returned string is assumed to be NULL-terminated. <tt><em>release</em></tt>
specifies how the allocated memory is to be released (if applicable). Here is an
example:
</p>
<div class="code">
<pre>
%cstring_output_allocate(char **s, free(*$1));
...
void foo(char **s);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; foo()
'Hello world\n'
&gt;&gt;&gt;
</pre>
</div>
</div>
<p>
<b>%cstring_output_allocate_size(parm, szparm, release)</b>
</p>
<div class="indent">
<p>
This macro is used to return strings that are allocated within the program and
returned in two parameters of type <tt>char **</tt> and <tt>int *</tt>. For example:
</p>
<div class="code">
<pre>
void foo(char **s, int *sz) {
*s = (char *) malloc(64);
*sz = 64;
// Write some binary data
...
}
</pre>
</div>
<p>
The returned string may contain binary data. <tt><em>release</em></tt>
specifies how the allocated memory is to be released (if applicable). Here is an
example:
</p>
<div class="code">
<pre>
%cstring_output_allocate_size(char **s, int *slen, free(*$1));
...
void foo(char **s, int *slen);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; foo()
'\xa9Y:\xf6\xd7\xe1\x87\xdbH;y\x97\x7f\xd3\x99\x14V\xec\x06\xea\xa2\x88'
&gt;&gt;&gt;
</pre>
</div>
<p>
This is the safest and most reliable way to return binary string data in
SWIG. If you have functions that conform to another prototype, you might
consider wrapping them with a helper function. For example, if you had this:
</p>
<div class="code">
<pre>
char *get_data(int *len);
</pre>
</div>
<p>
You could wrap it with a function like this:
</p>
<div class="code">
<pre>
void my_get_data(char **result, int *len) {
*result = get_data(len);
}
</pre>
</div>
</div>
<p>
<b>Comments:</b>
</p>
<ul>
<li>Support for the <tt>cstring.i</tt> module depends on the target language. Not all
SWIG modules currently support this library.
</li>
<li>Reliable handling of raw C strings is a delicate topic. There are many ways
to accomplish this in SWIG. This library provides support for a few common techniques.
</li>
<li>If used in C++, this library uses <tt>new</tt> and <tt>delete []</tt> for memory
allocation. If using C, the library uses <tt>malloc()</tt> and <tt>free()</tt>.
</li>
<li>Rather than manipulating <tt>char *</tt> directly, you might consider using a special string
structure or class instead.
</li>
</ul>
<H2><a name="Library_stl_cpp_library">11.4 STL/C++ library</a></H2>
<p>
The library modules in this section provide access to parts of the standard C++ library including the STL.
SWIG support for the STL is an ongoing effort. Support is quite comprehensive for some language modules
but some of the lesser used modules do not have quite as much library code written.
</p>
<p>
The following table shows which C++ classes are supported and the equivalent SWIG interface library file for the C++ library.
</p>
<table BORDER summary="SWIG C++ library files">
<tr VALIGN=TOP>
<td><b>C++ class</b></td>
<td><b>C++ Library file</b></td>
<td><b>SWIG Interface library file</b></td>
</tr>
<tr> <td>std::array (C++11)</td> <td>array</td> <td>std_array.i</td> </tr>
<tr> <td>std::auto_ptr</td> <td>memory</td> <td>std_auto_ptr.i</td> </tr>
<tr> <td>std::complex</td> <td>complex</td> <td>std_complex.i</td> </tr>
<tr> <td>std::deque</td> <td>deque</td> <td>std_deque.i</td> </tr>
<tr> <td>std::list</td> <td>list</td> <td>std_list.i</td> </tr>
<tr> <td>std::map</td> <td>map</td> <td>std_map.i</td> </tr>
<tr> <td>std::multimap (C++11)</td> <td>multimap</td> <td>std_multimap.i</td> </tr>
<tr> <td>std::multiset (C++11)</td> <td>multiset</td> <td>std_multiset.i</td> </tr>
<tr> <td>std::pair</td> <td>utility</td> <td>std_pair.i</td> </tr>
<tr> <td>std::set</td> <td>set</td> <td>std_set.i</td> </tr>
<tr> <td>std::string</td> <td>string</td> <td>std_string.i</td> </tr>
<tr> <td>std::unordered_map (C++11)</td> <td>unordered_map</td> <td>std_unordered_map.i</td> </tr>
<tr> <td>std::unordered_multimap (C++11)</td> <td>unordered_multimap</td> <td>std_unordered_multimap.i</td> </tr>
<tr> <td>std::unordered_multiset (C++11)</td> <td>unordered_multiset</td> <td>std_unordered_multiset.i</td> </tr>
<tr> <td>std::unordered_set (C++11)</td> <td>unordered_set</td> <td>std_unordered_set.i</td> </tr>
<tr> <td>std::vector</td> <td>vector</td> <td>std_vector.i</td> </tr>
<tr> <td>std::wstring</td> <td>wstring</td> <td>std_wstring.i</td> </tr>
<tr> <td>std::shared_ptr (C++11)</td> <td>shared_ptr</td> <td>std_shared_ptr.i</td> </tr>
</table>
<p>
The list is by no means complete; some language modules support a subset of the above and some support additional STL classes.
Please look for the library files in the appropriate language library directory.
</p>
<H3><a name="Library_std_string">11.4.1 std::string</a></H3>
<p>
The <tt>std_string.i</tt> library provides typemaps for converting C++ <tt>std::string</tt>
objects to and from strings in the target scripting language. For example:
</p>
<div class="code">
<pre>
%module example
%include "std_string.i"
std::string foo();
void bar(const std::string &amp;x);
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
x = foo(); # Returns a string object
bar("Hello World"); # Pass string as std::string
</pre>
</div>
<p>
A common problem that people encounter is that of classes/structures
containing a <tt>std::string</tt>. This can be overcome by defining a typemap.
For example:
</p>
<div class="code">
<pre>
%module example
%include "std_string.i"
%apply const std::string&amp; {std::string* foo};
struct my_struct
{
std::string foo;
};
</pre>
</div>
<p>
In the target language:
</p>
<div class="targetlang">
<pre>
x = my_struct();
x.foo = "Hello World"; # assign with string
print x.foo; # print as string
</pre>
</div>
<p>
This module only supports types <tt>std::string</tt> and
<tt>const std::string &amp;</tt>. Pointers and non-const references
are left unmodified and returned as SWIG pointers.
</p>
<p>
This library file is fully aware of C++ namespaces. If you export <tt>std::string</tt> or rename
it with a typedef, make sure you include those declarations in your interface. For example:
</p>
<div class="code">
<pre>
%module example
%include "std_string.i"
using namespace std;
typedef std::string String;
...
void foo(string s, const String &amp;t); // std_string typemaps still applied
</pre>
</div>
<H3><a name="Library_std_vector">11.4.2 std::vector</a></H3>
<p>
The <tt>std_vector.i</tt> library provides support for the C++ <tt>std::vector</tt> class in the STL.
Using this library involves the use of the <tt>%template</tt> directive. All you need to do is to
instantiate different versions of <tt>vector</tt> for the types that you want to use. For example:
</p>
<div class="code">
<pre>
%module example
%include "std_vector.i"
namespace std {
%template(vectori) vector&lt;int&gt;;
%template(vectord) vector&lt;double&gt;;
};
</pre>
</div>
<p>
When a template <tt>vector&lt;X&gt;</tt> is instantiated a number of things happen:
</p>
<ul>
<li>A class that exposes the C++ API is created in the target language .
This can be used to create objects, invoke methods, etc. This class is
currently a subset of the real STL vector class.
</li>
<li>Input typemaps are defined for <tt>vector&lt;X&gt;</tt>, <tt>const vector&lt;X&gt; &amp;</tt>, and
<tt>const vector&lt;X&gt; *</tt>. For each of these, a pointer <tt>vector&lt;X&gt; *</tt> may be passed or
a native list object in the target language.
</li>
<li>An output typemap is defined for <tt>vector&lt;X&gt;</tt>. In this case, the values in the
vector are expanded into a list object in the target language.
</li>
<li>For all other variations of the type, the wrappers expect to receive a <tt>vector&lt;X&gt; *</tt>
object in the usual manner.
</li>
<li>An exception handler for <tt>std::out_of_range</tt> is defined.
</li>
<li>Optionally, special methods for indexing, item retrieval, slicing, and element assignment
may be defined. This depends on the target language.
</li>
</ul>
<p>
To illustrate the use of this library, consider the following functions:
</p>
<div class="code">
<pre>
/* File : example.h */
#include &lt;vector&gt;
#include &lt;algorithm&gt;
#include &lt;functional&gt;
#include &lt;numeric&gt;
double average(std::vector&lt;int&gt; v) {
return std::accumulate(v.begin(), v.end(), 0.0)/v.size();
}
std::vector&lt;double&gt; half(const std::vector&lt;double&gt;&amp; v) {
std::vector&lt;double&gt; w(v);
for (unsigned int i=0; i&lt;w.size(); i++)
w[i] /= 2.0;
return w;
}
void halve_in_place(std::vector&lt;double&gt;&amp; v) {
for (std::vector&lt;double&gt;::iterator it = v.begin(); it != v.end(); ++it)
*it /= 2.0;
}
</pre>
</div>
<p>
To wrap with SWIG, you might write the following:
</p>
<div class="code">
<pre>
%module example
%{
#include "example.h"
%}
%include "std_vector.i"
// Instantiate templates used by example
namespace std {
%template(IntVector) vector&lt;int&gt;;
%template(DoubleVector) vector&lt;double&gt;;
}
// Include the header file with above prototypes
%include "example.h"
</pre>
</div>
<p>
Now, to illustrate the behavior in the scripting interpreter, consider this Python example:
</p>
<div class="targetlang">
<pre>
&gt;&gt;&gt; from example import *
&gt;&gt;&gt; iv = IntVector(4) # Create an vector&lt;int&gt;
&gt;&gt;&gt; for i in range(0, 4):
... iv[i] = i
&gt;&gt;&gt; average(iv) # Call method
1.5
&gt;&gt;&gt; average([0, 1, 2, 3]) # Call with list
1.5
&gt;&gt;&gt; half([1, 2, 3]) # Half a list
(0.5, 1.0, 1.5)
&gt;&gt;&gt; halve_in_place([1, 2, 3]) # Oops
Traceback (most recent call last):
File "&lt;stdin&gt;", line 1, in ?
TypeError: Type error. Expected _p_std__vectorTdouble_t
&gt;&gt;&gt; dv = DoubleVector(4)
&gt;&gt;&gt; for i in range(0, 4):
... dv[i] = i
&gt;&gt;&gt; halve_in_place(dv) # Ok
&gt;&gt;&gt; for i in dv:
... print i
...
0.0
0.5
1.0
1.5
&gt;&gt;&gt; dv[20] = 4.5
Traceback (most recent call last):
File "&lt;stdin&gt;", line 1, in ?
File "example.py", line 81, in __setitem__
def __setitem__(*args): return apply(examplec.DoubleVector___setitem__, args)
IndexError: vector index out of range
&gt;&gt;&gt;
</pre>
</div>
<p>
This library module is fully aware of C++ namespaces. If you use vectors with other names,
make sure you include the appropriate <tt>using</tt> or typedef directives. For example:
</p>
<div class="code">
<pre>
%include "std_vector.i"
namespace std {
%template(IntVector) vector&lt;int&gt;;
}
using namespace std;
typedef std::vector Vector;
void foo(vector&lt;int&gt; *x, const Vector &amp;x);
</pre>
</div>
<p>
<b>Note:</b> This module makes use of several advanced SWIG features including templatized typemaps
and template partial specialization. If you are trying to wrap other C++ code with templates, you
might look at the code contained in <tt>std_vector.i</tt>. Alternatively, you can show them the code
if you want to make their head explode.
</p>
<p>
<b>Note:</b> This module is defined for all SWIG target languages. However argument conversion
details and the public API exposed to the interpreter vary.
</p>
<H3><a name="Library_stl_exceptions">11.4.3 STL exceptions</a></H3>
<p>
Many of the STL wrapper functions add parameter checking and will throw a language dependent error/exception
should the values not be valid. The classic example is array bounds checking.
The library wrappers are written to throw a C++ exception in the case of error.
The C++ exception in turn gets converted into an appropriate error/exception for the target language.
By and large this handling should not need customising, however, customisation can easily be achieved by supplying appropriate "throws" typemaps.
For example:
</p>
<div class="code">
<pre>
%module example
%include "std_vector.i"
%typemap(throws) std::out_of_range {
// custom exception handler
}
%template(VectInt) std::vector&lt;int&gt;;
</pre>
</div>
<p>
The custom exception handler might, for example, log the exception then convert it into a specific error/exception for the target language.
</p>
<p>
When using the STL it is advisable to add in an exception handler to catch all STL exceptions.
The <tt>%exception</tt> directive can be used by placing the following code before any other methods or libraries to be wrapped:
</p>
<div class="code">
<pre>
%include "exception.i"
%exception {
try {
$action
} catch (const std::exception&amp; e) {
SWIG_exception(SWIG_RuntimeError, e.what());
}
}
</pre>
</div>
<p>
Any thrown STL exceptions will then be gracefully handled instead of causing a crash.
</p>
<H3><a name="Library_std_shared_ptr">11.4.4 shared_ptr smart pointer</a></H3>
<H4><a name="Library_shared_ptr_basics">11.4.4.1 shared_ptr basics</a></H4>
<p>
Some target languages have support for handling the shared_ptr reference counted smart pointer.
This smart pointer is available in the standard C++11 library as <tt>std::shared_ptr</tt>.
It was also in TR1 as <tt>std::tr1::shared_ptr</tt> before it was fully standardized.
Support for the widely used <tt>boost::shared_ptr</tt> is also available.
</p>
<p>
In order to use <tt>std::shared_ptr</tt>, the <tt>std_shared_ptr.i</tt> library file should be included:
</p>
<div class="code">
<pre>
%include &lt;std_shared_ptr.i&gt;
</pre>
</div>
<p>
The pre-standard <tt>std::tr1::shared_ptr</tt> can be used by including the following macro before including the <tt>std_shared_ptr.i</tt> library file:
</p>
<div class="code">
<pre>
#define SWIG_SHARED_PTR_SUBNAMESPACE tr1
%include &lt;std_shared_ptr.i&gt;
</pre>
</div>
<p>
In order to use <tt>boost::shared_ptr</tt>, the <tt>boost_shared_ptr.i</tt> library file should be included:
</p>
<div class="code">
<pre>
%include &lt;boost_shared_ptr.i&gt;
</pre>
</div>
<p>
You can only use one of these variants of shared_ptr in your interface file at a time.
and all three variants must be used in conjunction with the <tt>%shared_ptr(T)</tt> macro,
where <tt>T</tt> is the underlying pointer type equating to usage <tt>shared_ptr&lt;T&gt;</tt>.
The type <tt>T</tt> must be non-primitive.
A simple example demonstrates usage:
</p>
<div class="code">
<pre>
%module example
%include &lt;boost_shared_ptr.i&gt;
%shared_ptr(IntValue)
%inline %{
#include &lt;boost/shared_ptr.hpp&gt;
struct IntValue {
int value;
IntValue(int v) : value(v) {}
};
static int extractValue(const IntValue &amp;t) {
return t.value;
}
static int extractValueSmart(boost::shared_ptr&lt;IntValue&gt; t) {
return t-&gt;value;
}
%}
</pre>
</div>
<p>
Note that the <tt>%shared_ptr(IntValue)</tt> declaration occurs after the inclusion of the <tt>boost_shared_ptr.i</tt>
library which provides the macro and, very importantly, before any usage or declaration of the type, <tt>IntValue</tt>.
The <tt>%shared_ptr</tt> macro provides, a few things for handling this smart pointer, but mostly a number of
typemaps. These typemaps override the default typemaps so that the underlying proxy class is stored and passed around
as a pointer to a <tt>shared_ptr</tt> instead of a plain pointer to the underlying type.
This approach means that any instantiation of the type can be passed to methods taking the type by value, reference, pointer
or as a smart pointer.
The interested reader might want to look at the generated code, however, usage is simple and no different
handling is required from the target language.
For example, a simple use case of the above code from Java would be:
</p>
<div class="targetlang">
<pre>
IntValue iv = new IntValue(1234);
int val1 = example.extractValue(iv);
int val2 = example.extractValueSmart(iv);
System.out.println(val1 + " " + val2);
</pre>
</div>
<H4><a name="Library_shared_ptr_inheritance">11.4.4.2 shared_ptr and inheritance</a></H4>
<p>
The shared_ptr library works quite differently to SWIG's normal, but somewhat limited,
<a href="SWIGPlus.html#SWIGPlus_smart_pointers">smart pointer handling</a>.
The shared_ptr library does not generate extra wrappers, just for smart pointer handling, in addition to the proxy class.
The normal proxy class including inheritance relationships is generated as usual.
The only real change introduced by the <tt>%shared_ptr</tt> macro is that the proxy class stores a pointer to the shared_ptr instance instead of a raw pointer to the instance.
A proxy class derived from a base which is being wrapped with shared_ptr can and <b>must</b> be wrapped as a shared_ptr too.
In other words all classes in an inheritance hierarchy must all be used with the <tt>%shared_ptr</tt> macro.
For example the following code can be used with the base class shown earlier:
</p>
<div class="code">
<pre>
%shared_ptr(DerivedIntValue)
%inline %{
struct DerivedIntValue : IntValue {
DerivedIntValue(int value) : IntValue(value) {}
...
};
%}
</pre>
</div>
<p>
A shared_ptr of the derived class can now be passed to a method where the base is expected in the target language, just as it can in C++:
</p>
<div class="targetlang">
<pre>
DerivedIntValue div = new DerivedIntValue(5678);
int val3 = example.extractValue(div);
int val4 = example.extractValueSmart(div);
</pre>
</div>
<p>
If the <tt>%shared_ptr</tt> macro is omitted for any class in the inheritance hierarchy, SWIG will warn about this and the generated code may or may not result in a C++ compilation error.
For example, the following input:
</p>
<div class="code">
<pre>
%include "boost_shared_ptr.i"
%shared_ptr(Parent);
%inline %{
#include &lt;boost/shared_ptr.hpp&gt;
struct GrandParent {
virtual ~GrandParent() {}
};
struct Parent : GrandParent {
virtual ~Parent() {}
};
struct Child : Parent {
virtual ~Child() {}
};
%}
</pre>
</div>
<p>
warns about the missing smart pointer information:
</p>
<div class="shell">
<pre>
example.i:12: Warning 520: Base class 'GrandParent' of 'Parent' is not similarly marked as a smart pointer.
example.i:16: Warning 520: Derived class 'Child' of 'Parent' is not similarly marked as a smart pointer.
</pre>
</div>
<p>
Adding the missing <tt>%shared_ptr</tt> macros will fix this:
</p>
<div class="code">
<pre>
%include &lt;boost_shared_ptr.i&gt;
%shared_ptr(GrandParent);
%shared_ptr(Parent);
%shared_ptr(Child);
... as before ...
</pre>
</div>
<H4><a name="Library_shared_ptr_overloading">11.4.4.3 shared_ptr and method overloading</a></H4>
<p>
A C++ compiler can disambiguate a method overloaded by a shared_ptr and one using the raw underlying type.
For example, either one of these methods can be called in C++:
</p>
<div class="code">
<pre>
int age(std::shared_ptr&lt;GrandParent&gt; num);
int age(GrandParent&amp; num);
</pre>
</div>
<p>
When wrapped by SWIG, disambiguation is not possible using the overloaded names as there is just one equivalent type (<tt>GrandParent</tt>) in the target language.
SWIG will choose to wrap just the first method by default.
<a href="SWIGPlus.html#SWIGPlus_nn25">Ambiguity in overloading</a> discusses ways to control which method(s) gets wrapped using <tt>%ignore</tt> or <tt>%rename</tt>.
For the interested reader, SWIG detects that they are equivalent types via the <a href=Typemaps.html#Typemaps_typecheck_pointer>typecheck typemaps</a> in the shared_ptr library.
</p>
<H4><a name="Library_shared_ptr_templates">11.4.4.4 shared_ptr and templates</a></H4>
<p>
The <tt>%shared_ptr</tt> macro should be used for all the required instantiations
of the template before each of the <tt>%template</tt> instantiations.
For example, consider <tt>number.h</tt> containing the following illustrative template:
</p>
<div class="code">
<pre>
#include &lt;memory&gt;
template&lt;int N&gt; struct Number {
int num;
Number() : num(N) {}
static std::shared_ptr&lt;Number&lt;N&gt;&gt; make() { return std::make_shared&lt;Number&lt;N&gt;&gt;(); }
};
</pre>
</div>
<p>
The SWIG code below shows the required ordering:
</p>
<div class="code">
<pre>
%include &lt;std_shared_ptr.i&gt;
%shared_ptr(Number&lt;10&gt;);
%shared_ptr(Number&lt;42&gt;);
%{
#include "number.h"
%}
%include "number.h"
%template(Number10) Number&lt;10&gt;;
%template(Number42) Number&lt;42&gt;;
</pre>
</div>
<H4><a name="Library_shared_ptr_directors">11.4.4.5 shared_ptr and directors</a></H4>
<p>
The languages that support shared_ptr also have support for using shared_ptr with directors.
</p>
<H3><a name="Library_std_auto_ptr">11.4.5 auto_ptr smart pointer</a></H3>
<p>
While <tt>std::auto_ptr</tt> is deprecated in C++11, some existing code may
still be using it, so SWIG provides limited support for this class:
<tt>std_auto_ptr.i</tt> defines the typemaps which apply to the functions
returning objects of this type. Any other use of <tt>std_auto_ptr.i</tt> is not
directly supported.
</p>
<p>
A typical example of use would be
</p>
<div class="code">
<pre>
%include &lt;std_auto_ptr.i&gt;
%auto_ptr(Klass)
%inline %{
class Klass {
public:
// Factory function creating objects of this class:
static std::auto_ptr&lt;Klass&gt; Create(int value) {
return std::auto_ptr&lt;Klass&gt;(new Klass(value));
}
int getValue() const { return m_value; }
private:
DerivedIntValue(int value) : m_value(value) {}
int m_value;
};
%}
</pre>
</div>
<p>
The returned objects can be used naturally from the target language, e.g. from
C#:
</p>
<div class="targetlang">
<pre>
Klass k = Klass.Create(17);
int value = k.getValue();
</pre>
</div>
<H2><a name="Library_nn16">11.5 Utility Libraries</a></H2>
<H3><a name="Library_nn17">11.5.1 exception.i</a></H3>
<p>
The <tt>exception.i</tt> library provides a language-independent function for raising a run-time
exception in the target language. This library is largely used by the SWIG library writers.
If possible, use the error handling scheme available to your target language as there is greater
flexibility in what errors/exceptions can be thrown.
</p>
<p>
<b><tt>SWIG_exception(int code, const char *message)</tt></b>
</p>
<div class="indent">
<p>
Raises an exception in the target language. <tt>code</tt> is one of the following symbolic
constants:
</p>
<div class="code">
<pre>
SWIG_MemoryError
SWIG_IOError
SWIG_RuntimeError
SWIG_IndexError
SWIG_TypeError
SWIG_DivisionByZero
SWIG_OverflowError
SWIG_SyntaxError
SWIG_ValueError
SWIG_SystemError
</pre>
</div>
<p>
<tt>message</tt> is a string indicating more information about the problem.
</p>
</div>
<p>
The primary use of this module is in writing language-independent exception handlers.
For example:
</p>
<div class="code">
<pre>
%include "exception.i"
%exception std::vector::getitem {
try {
$action
} catch (std::out_of_range&amp; e) {
SWIG_exception(SWIG_IndexError, const_cast&lt;char*&gt;(e.what()));
}
}
</pre>
</div>
</body>
</html>