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/* File : operator_overload.i */
/*
This is a test of all the possible operator overloads
see bottom for a set of possible tests
*/
%module operator_overload
#if defined(SWIGPYTHON)
%warnfilter(SWIGWARN_IGNORE_OPERATOR_EQ,
SWIGWARN_IGNORE_OPERATOR_INDEX,
SWIGWARN_IGNORE_OPERATOR_PLUSPLUS,
SWIGWARN_IGNORE_OPERATOR_MINUSMINUS,
SWIGWARN_IGNORE_OPERATOR_LAND,
SWIGWARN_IGNORE_OPERATOR_LOR);
#endif
#if !defined(SWIGLUA) && !defined(SWIGR)
%rename(Equal) operator =;
%rename(PlusEqual) operator +=;
%rename(MinusEqual) operator -=;
%rename(MultiplyEqual) operator *=;
%rename(DivideEqual) operator /=;
%rename(PercentEqual) operator %=;
%rename(Plus) operator +;
%rename(Minus) operator -;
%rename(Multiply) operator *;
%rename(Divide) operator /;
%rename(Percent) operator %;
%rename(Not) operator !;
%rename(IndexIntoConst) operator[](unsigned idx) const;
%rename(IndexInto) operator[](unsigned idx);
%rename(Functor) operator ();
%rename(EqualEqual) operator ==;
%rename(NotEqual) operator !=;
%rename(LessThan) operator <;
%rename(LessThanEqual) operator <=;
%rename(GreaterThan) operator >;
%rename(GreaterThanEqual) operator >=;
%rename(And) operator &&;
%rename(Or) operator ||;
%rename(PlusPlusPrefix) operator++();
%rename(PlusPlusPostfix) operator++(int);
%rename(MinusMinusPrefix) operator--();
%rename(MinusMinusPostfix) operator--(int);
#endif
%rename(IndexInto) *::operator[](unsigned idx); // some languages have a %rename *::operator[] already in place, which seems to takes precedence over the above %rename operator[].
#ifdef SWIGCSHARP
%csmethodmodifiers operator++() "protected";
%csmethodmodifiers operator++(int) "private";
%csmethodmodifiers operator--() "private";
%csmethodmodifiers operator--(int) "protected";
%typemap(cscode) Op %{
public static Op operator++(Op op) {
// Unlike C++, operator++ must not modify the parameter and both prefix and postfix operations call this method
Op newOp = new Op(op.i);
newOp.PlusPlusPostfix(0);
return newOp;
}
public static Op operator--(Op op) {
// Unlike C++, operator-- must not modify the parameter and both prefix and postfix operations call this method
Op newOp = new Op(op.i);
newOp.MinusMinusPrefix();
return newOp;
}
%}
#endif
#ifdef SWIGPHP
%rename(AndOperator) operator &&;
%rename(OrOperator) operator ||;
#endif
#if defined(SWIGPYTHON)
%feature("python:slot", "tp_str", functype="reprfunc") Op::__str__;
#endif
#ifdef SWIGD
// Due to the way operator overloading is implemented in D1 and D2, the prefix
// increment/decrement operators (D1) resp. the postfix ones (D2) are ignored.
%warnfilter(SWIGWARN_IGNORE_OPERATOR_PLUSPLUS, SWIGWARN_IGNORE_OPERATOR_MINUSMINUS);
#endif
%rename(IntCast) operator int();
%rename(DoubleCast) operator double();
%inline %{
#include <stdio.h>
#if defined(_MSC_VER)
#include <iso646.h> /* for named logical operator, eg 'operator or' */
#endif
class Op {
public:
int i;
Op(int a=0) : i(a)
{}
Op(const Op& o) : i(o.i)
{}
virtual ~Op()
{}
friend Op operator &&(const Op& a,const Op& b){return Op(a.i&&b.i);}
friend Op operator or(const Op& a,const Op& b){return Op(a.i||b.i);}
Op &operator=(const Op& o) {
i=o.i;
return *this;
}
// +=,-=... are member fns
Op &operator+=(const Op& o){ i+=o.i; return *this; }
Op &operator-=(const Op& o){ i-=o.i; return *this; }
Op &operator*=(const Op& o){ i*=o.i; return *this; }
Op &operator/=(const Op& o){ i/=o.i; return *this; }
Op &operator%=(const Op& o){ i%=o.i; return *this; }
// the +,-,*,... are friends
// (just to make life harder)
friend Op operator+(const Op& a,const Op& b){return Op(a.i+b.i);}
friend Op operator-(const Op& a,const Op& b);
friend Op operator*(const Op& a,const Op& b){return Op(a.i*b.i);}
friend Op operator/(const Op& a,const Op& b){return Op(a.i/b.i);}
friend Op operator%(const Op& a,const Op& b){return Op(a.i%b.i);}
// unary operators
Op operator-() const {return Op(-i);}
bool operator !() const {return !(i);}
// overloading the [] operator
// need 2 versions: get & set
// note: C++ can be a little mixed up upon which version it calls
// most of the time it calls the second version
int operator[](unsigned idx)const
{ if (idx==0) return i; return 0;}
int& operator[](unsigned idx)
{ if (idx==0) return i; static int j;j=0; return j;}
// overloading the () operator
// this can have many parameters so we will test this
int operator()(int a=0){return i+a;}
int operator()(int a,int b){return i+a+b;}
// increment/decrement operators
Op& operator++() {++i; return *this;} // prefix ++
Op operator++(int) {Op o = *this; ++(*this); return o;} // postfix ++
Op& operator--() {--i; return *this;} // prefix --
Op operator--(int) {Op o = *this; --(*this); return o;} // postfix --
// TODO: <<,<<=
// cast operators
operator double() { return i; }
virtual operator int() { return i; }
// This method just checks that the operators are implemented correctly
static void sanity_check();
};
// just to complicate matters
// we have a couple of non class operators
inline bool operator==(const Op& a,const Op& b){return a.i==b.i;}
inline bool operator!=(const Op& a,const Op& b){return a.i!=b.i;}
inline bool operator< (const Op& a,const Op& b){return a.i<b.i;}
inline bool operator<=(const Op& a,const Op& b){return a.i<=b.i;}
inline bool operator> (const Op& a,const Op& b){return a.i>b.i;}
inline bool operator>=(const Op& a,const Op& b){return a.i>=b.i;}
%}
%{
// This one is not declared inline as VC++7.1 gets mixed up with the unary operator-
Op operator-(const Op& a,const Op& b){return Op(a.i-b.i);}
%}
// in order to wrapper this correctly
// we need to extend the class
// to make the friends & non members part of the class
%extend Op{
Op operator &&(const Op& b){return Op($self->i&&b.i);}
Op operator or(const Op& b){return Op($self->i||b.i);}
Op operator+(const Op& b){return Op($self->i+b.i);}
Op operator-(const Op& b){return Op($self->i-b.i);}
Op operator*(const Op& b){return Op($self->i*b.i);}
Op operator/(const Op& b){return Op($self->i/b.i);}
Op operator%(const Op& b){return Op($self->i%b.i);}
bool operator==(const Op& b){return $self->i==b.i;}
bool operator!=(const Op& b){return $self->i!=b.i;}
bool operator< (const Op& b){return $self->i<b.i;}
bool operator<=(const Op& b){return $self->i<=b.i;}
bool operator> (const Op& b){return $self->i>b.i;}
bool operator>=(const Op& b){return $self->i>=b.i;}
// subtraction with reversed arguments
Op __rsub__(const int b){return Op(b - $self->i);}
// we also add the __str__() fn to the class
// this allows it to be converted to a string (so it can be printed)
const char* __str__()
{
static char buffer[255];
sprintf(buffer,"Op(%d)",$self->i);
return buffer;
}
// to get the [] operator working correctly we need to extend with two function
// __getitem__ & __setitem__
int __getitem__(unsigned i)
{ return (*$self)[i]; }
void __setitem__(unsigned i,int v)
{ (*$self)[i]=v; }
}
/*
Suggested list of operator overloads (mainly from python)
Operators overloaded with their C++ equivalent
__add__,__sub__,__mul__,__div__,__mod__ +,-,*,/,%
__iadd__,__isub__,__imul__,__idiv__,__imod__ +=,-=,*=,/=,%=
__eq__,__ne__,__lt__,__le__,__gt__,__ge__ ==,!=,<,<=,>,>=
__not__,__neg__ unary !, unary -
__and__,__or__,__xor__ logical and,logical or,logical xor
__rshift__,__lshift__ >>,<<
__getitem__,__setitem__ for operator[]
Operators overloaded without C++ equivalents
__pow__ for power operator
__str__ converts object to a string (should return a const char*)
__concat__ for concatenation (if language supports)
*/
%inline %{
class OpDerived : public Op {
public:
OpDerived(int a=0) : Op(a)
{}
// overloaded
virtual operator int() { return i*2; }
};
%}
%{
#include <stdexcept>
#define ASSERT(X) { if (!(X)) { throw std::runtime_error(#X); } }
void Op::sanity_check()
{
// test routine:
Op a;
Op b=5;
Op c=b; // copy construct
Op d=2;
Op dd=d; // assignment operator
// test equality
ASSERT(a!=b);
ASSERT(b==c);
ASSERT(a!=d);
ASSERT(d==dd);
// test <
ASSERT(a<b);
ASSERT(a<=b);
ASSERT(b<=c);
ASSERT(b>=c);
ASSERT(b>d);
ASSERT(b>=d);
// test +=
Op e=3;
e+=d;
ASSERT(e==b);
e-=c;
ASSERT(e==a);
e=Op(1);
e*=b;
ASSERT(e==c);
e/=d;
ASSERT(e==d);
e%=c;
ASSERT(e==d);
// test +
Op f(1),g(1);
ASSERT(f+g==Op(2));
ASSERT(f-g==Op(0));
ASSERT(f*g==Op(1));
ASSERT(f/g==Op(1));
ASSERT(f%g==Op(0));
// test unary operators
ASSERT(!a==true);
ASSERT(!b==false);
ASSERT(-a==a);
ASSERT(-b==Op(-5));
// test []
Op h=3;
ASSERT(h[0]==3);
ASSERT(h[1]==0);
h[0]=2; // set
ASSERT(h[0]==2);
h[1]=2; // ignored
ASSERT(h[0]==2);
ASSERT(h[1]==0);
// test ()
Op i=3;
ASSERT(i()==3);
ASSERT(i(1)==4);
ASSERT(i(1,2)==6);
// plus add some code to check the __str__ fn
//ASSERT(str(Op(1))=="Op(1)");
//ASSERT(str(Op(-3))=="Op(-3)");
// test ++ and --
Op j(100);
int original = j.i;
{
Op newOp = j++;
int newInt = original++;
ASSERT(j.i == original);
ASSERT(newOp.i == newInt);
}
{
Op newOp = j--;
int newInt = original--;
ASSERT(j.i == original);
ASSERT(newOp.i == newInt);
}
{
Op newOp = ++j;
int newInt = ++original;
ASSERT(j.i == original);
ASSERT(newOp.i == newInt);
}
{
Op newOp = --j;
int newInt = --original;
ASSERT(j.i == original);
ASSERT(newOp.i == newInt);
}
// cast operators
Op k=3;
int check_k = k;
ASSERT (check_k == 3);
Op l=4;
double check_l = l;
ASSERT (check_l == 4);
}
%}