blob: 04726c5b680935b120224f937dc0c85697ff12c0 [file] [log] [blame]
#if BEFORE
var global: Int = 0
public struct ChangeEmptyToNonEmpty {
public init() {}
public var property: Int {
get { return global }
set { global = newValue }
}
}
#else
public struct ChangeEmptyToNonEmpty {
public init() {
property = 0
}
public var property: Int
}
#endif
#if BEFORE
public struct ChangeSize {
public init() {
count = 0
}
public var count: Int
public func validate() -> Bool {
return true
}
}
#else
public struct ChangeSize {
public init() {
_count = 0
_sign = 0
}
public var count: Int {
get { return _count * _sign }
set {
if newValue < 0 {
_count = -newValue
_sign = -1
} else {
_count = newValue
_sign = 1
}
}
}
private var _count: Int
private var _sign: Int
public func validate() -> Bool {
return (padding1 == 17 &&
padding2 == -12 &&
padding3 == 108 &&
padding4 == -7592)
}
// Some padding to grow the struct beyond what a fixed-size buffer
// can hold for a global. Use it as a canary to catch any memory
// corruption issues.
public var padding1: Int = 17
public var padding2: Int = -12
public var padding3: Int = 108
public var padding4: Int = -7592
}
#endif
// Test internal global variable hidden behind a public transparent
// interface
@usableFromInline var versionedGlobal: ChangeSize = ChangeSize()
@_transparent public func getVersionedGlobal() -> ChangeSize {
return versionedGlobal
}
@_transparent public func setVersionedGlobal(_ c: Int) {
versionedGlobal.count = c
}