blob: 2d26d8ff3f9d2bc9a77e9ff568b675299ebfdbb6 [file] [log] [blame]
// RUN: %target-typecheck-verify-swift
// REQUIRES: objc_interop
import CoreGraphics
//===----------------------------------------------------------------------===//
// CGColorSpace
//===----------------------------------------------------------------------===//
// CGColorSpace.colorTable
// TODO: has memory issues as a runtime test, so make it verify-only for now
let table: [UInt8] = [0,0,0, 255,0,0, 0,0,255, 0,255,0,
255,255,0, 255,0,255, 0,255,255, 255,255,255]
let space = CGColorSpace(indexedBaseSpace: CGColorSpaceCreateDeviceRGB(),
last: table.count - 1, colorTable: table)!
// expectEqual(table, space.colorTable)
//===----------------------------------------------------------------------===//
// CGContext
//===----------------------------------------------------------------------===//
func testCGContext(context: CGContext, image: CGImage, glyph: CGGlyph) {
context.setLineDash(phase: 0.5, lengths: [0.1, 0.2])
context.move(to: CGPoint.zero)
context.addLine(to: CGPoint(x: 0.5, y: 0.5))
context.addCurve(to: CGPoint(x: 1, y: 1), control1: CGPoint(x: 1, y: 0), control2: CGPoint(x: 0, y: 1))
context.addQuadCurve(to: CGPoint(x: 0.5, y: 0.5), control: CGPoint(x: 0.5, y: 0))
context.addRects([CGRect(x: 0, y: 0, width: 100, height: 100)])
context.addLines(between: [CGPoint(x: 0.5, y: 0.5)])
context.addArc(center: CGPoint(x: 0.5, y: 0.5), radius: 1, startAngle: 0, endAngle: .pi, clockwise: false)
context.addArc(tangent1End: CGPoint(x: 1, y: 1), tangent2End: CGPoint(x: 0.5, y: 0.5), radius: 0.5)
context.fill([CGRect(x: 0, y: 0, width: 100, height: 100)])
context.fillPath()
context.fillPath(using: .evenOdd)
context.strokeLineSegments(between: [CGPoint(x: 0.5, y: 0.5), CGPoint(x: 0, y: 0.5)])
context.clip(to: [CGRect(x: 0, y: 0, width: 100, height: 100)])
context.clip()
context.clip(using: .evenOdd)
context.draw(image, in: CGRect(x: 0, y: 0, width: 100, height: 100), byTiling: true)
print(context.textPosition)
context.showGlyphs([glyph], at: [CGPoint(x: 0.5, y: 0.5)])
}
//===----------------------------------------------------------------------===//
// CGDirectDisplay
//===----------------------------------------------------------------------===//
#if os(macOS)
let (dx, dy) = CGGetLastMouseDelta()
#endif
//===----------------------------------------------------------------------===//
// CGImage
//===----------------------------------------------------------------------===//
func testCGImage(image: CGImage) -> CGImage? {
return image.copy(maskingColorComponents: [1, 0, 0])
}
//===----------------------------------------------------------------------===//
// CGLayer
//===----------------------------------------------------------------------===//
func testDrawLayer(in context: CGContext) {
let layer = CGLayer(context, size: CGSize(width: 512, height: 384),
auxiliaryInfo: nil)!
context.draw(layer, in: CGRect(origin: .zero, size: layer.size))
context.draw(layer, at: CGPoint(x: 20, y: 20))
}
func testCGPath(path: CGPath) {
let dashed = path.copy(dashingWithPhase: 1, lengths: [0.2, 0.3, 0.5])
let stroked = path.copy(strokingWithWidth: 1, lineCap: .butt,
lineJoin: .miter, miterLimit: 0.1)
let mutable = stroked.mutableCopy()!
// test inferred transform parameter for all below
print(path.contains(CGPoint(x: 0.5, y: 0.5)))
print(path.contains(CGPoint(x: 0.5, y: 0.5), using: .evenOdd))
mutable.move(to: .zero)
mutable.addLine(to: CGPoint(x: 0.5, y: 0.5))
mutable.addCurve(to: CGPoint(x: 1, y: 1), control1: CGPoint(x: 1, y: 0), control2: CGPoint(x: 0, y: 1))
mutable.addQuadCurve(to: CGPoint(x: 0.5, y: 0.5), control: CGPoint(x: 0.5, y: 0))
mutable.addRect(CGRect(x: 0, y: 0, width: 10, height: 10))
mutable.addRects([CGRect(x: 0, y: 0, width: 100, height: 100)])
mutable.addLines(between: [CGPoint(x: 0.5, y: 0.5)])
mutable.addEllipse(in: CGRect(x: 0, y: 0, width: 50, height: 70))
mutable.addArc(center: CGPoint(x: 0.5, y: 0.5), radius: 1, startAngle: 0, endAngle: .pi, clockwise: false)
mutable.addArc(tangent1End: CGPoint(x: 1, y: 1), tangent2End: CGPoint(x: 0.5, y: 0.5), radius: 0.5)
mutable.addRelativeArc(center: CGPoint(x: 1, y: 1), radius: 0.5,
startAngle: .pi, delta: .pi/2)
mutable.addPath(dashed)
}