blob: d2738258432839702d608a69a0b5b180bd7d6865 [file] [log] [blame]
// RUN: %target-parse-verify-swift
// REQUIRES: objc_interop
// REQUIRES: OS=macosx
import SceneKit
import Foundation
// Test out some explicit renames of typedefs and globals, which are now new
// wrapper types with nestest values.
@available(macOS 10.11, *)
func testRenames() {
let _ = SCNGeometrySourceSemantic
// expected-error@-1{{'SCNGeometrySourceSemantic' has been renamed to 'SCNGeometrySource.Semantic'}}
let _ = SCNLightType
// expected-error@-1{{'SCNLightType' has been renamed to 'SCNLight.LightType'}}
let _ = SCNLightingModel
// expected-error@-1{{'SCNLightingModel' has been renamed to 'SCNMaterial.LightingModel'}}
let _ = SCNParticleProperty
// expected-error@-1{{'SCNParticleProperty' has been renamed to 'SCNParticleSystem.ParticleProperty'}}
let _ = SCNPhysicsShapeOption
// expected-error@-1{{'SCNPhysicsShapeOption' has been renamed to 'SCNPhysicsShape.Option'}}
let _ = SCNPhysicsShapeType
// expected-error@-1{{'SCNPhysicsShapeType' has been renamed to 'SCNPhysicsShape.ShapeType'}}
let _ = SCNPhysicsTestOption
// expected-error@-1{{'SCNPhysicsTestOption' has been renamed to 'SCNPhysicsWorld.TestOption'}}
let _ = SCNPhysicsTestSearchMode
// expected-error@-1{{'SCNPhysicsTestSearchMode' has been renamed to 'SCNPhysicsWorld.TestSearchMode'}}
let _ = SCNSceneAttribute
// expected-error@-1{{'SCNSceneAttribute' has been renamed to 'SCNScene.Attribute'}}
let _ = SCNSceneSourceAnimationImportPolicy
// expected-error@-1{{'SCNSceneSourceAnimationImportPolicy' has been renamed to 'SCNSceneSource.AnimationImportPolicy'}}
let _ = SCNSceneSourceLoadingOption
// expected-error@-1{{'SCNSceneSourceLoadingOption' has been renamed to 'SCNSceneSource.LoadingOption'}}
let _ = SCNViewOption
// expected-error@-1{{'SCNViewOption' has been renamed to 'SCNView.Option'}}
let _ = SCNHitTestFirstFoundOnlyKey
// expected-error@-1{{'SCNHitTestFirstFoundOnlyKey' has been renamed to 'SCNHitTestOption.firstFoundOnly'}}
let _ = SCNHitTestSortResultsKey
// expected-error@-1{{'SCNHitTestSortResultsKey' has been renamed to 'SCNHitTestOption.sortResults'}}
let _ = SCNHitTestClipToZRangeKey
// expected-error@-1{{'SCNHitTestClipToZRangeKey' has been renamed to 'SCNHitTestOption.clipToZRange'}}
let _ = SCNHitTestBackFaceCullingKey
// expected-error@-1{{'SCNHitTestBackFaceCullingKey' has been renamed to 'SCNHitTestOption.backFaceCulling'}}
let _ = SCNHitTestBoundingBoxOnlyKey
// expected-error@-1{{'SCNHitTestBoundingBoxOnlyKey' has been renamed to 'SCNHitTestOption.boundingBoxOnly'}}
let _ = SCNHitTestIgnoreChildNodesKey
// expected-error@-1{{'SCNHitTestIgnoreChildNodesKey' has been renamed to 'SCNHitTestOption.ignoreChildNodes'}}
let _ = SCNHitTestRootNodeKey
// expected-error@-1{{'SCNHitTestRootNodeKey' has been renamed to 'SCNHitTestOption.rootNode'}}
let _ = SCNHitTestIgnoreHiddenNodesKey
// expected-error@-1{{'SCNHitTestIgnoreHiddenNodesKey' has been renamed to 'SCNHitTestOption.ignoreHiddenNodes'}}
let _ = SCNPhysicsShapeTypeKey
// expected-error@-1{{'SCNPhysicsShapeTypeKey' has been renamed to 'SCNPhysicsShape.Option.type'}}
let _ = SCNPhysicsShapeKeepAsCompoundKey
// expected-error@-1{{'SCNPhysicsShapeKeepAsCompoundKey' has been renamed to 'SCNPhysicsShape.Option.keepAsCompound'}}
let _ = SCNPhysicsShapeScaleKey
// expected-error@-1{{'SCNPhysicsShapeScaleKey' has been renamed to 'SCNPhysicsShape.Option.scale'}}
let _ = SCNPhysicsTestCollisionBitMaskKey
// expected-error@-1{{'SCNPhysicsTestCollisionBitMaskKey' has been renamed to 'SCNPhysicsWorld.TestOption.collisionBitMask'}}
let _ = SCNPhysicsTestSearchModeKey
// expected-error@-1{{'SCNPhysicsTestSearchModeKey' has been renamed to 'SCNPhysicsWorld.TestOption.searchMode'}}
let _ = SCNPhysicsTestBackfaceCullingKey
// expected-error@-1{{'SCNPhysicsTestBackfaceCullingKey' has been renamed to 'SCNPhysicsWorld.TestOption.backfaceCulling'}}
let _ = SCNSceneStartTimeAttributeKey
// expected-error@-1{{'SCNSceneStartTimeAttributeKey' has been renamed to 'SCNScene.Attribute.startTime'}}
let _ = SCNSceneEndTimeAttributeKey
// expected-error@-1{{'SCNSceneEndTimeAttributeKey' has been renamed to 'SCNScene.Attribute.endTime'}}
let _ = SCNSceneFrameRateAttributeKey
// expected-error@-1{{'SCNSceneFrameRateAttributeKey' has been renamed to 'SCNScene.Attribute.frameRate'}}
let _ = SCNSceneUpAxisAttributeKey
// expected-error@-1{{'SCNSceneUpAxisAttributeKey' has been renamed to 'SCNScene.Attribute.upAxis'}}
let _ = SCNSceneSourceCreateNormalsIfAbsentKey
// expected-error@-1{{'SCNSceneSourceCreateNormalsIfAbsentKey' has been renamed to 'SCNSceneSource.LoadingOption.createNormalsIfAbsent'}}
let _ = SCNSceneSourceCheckConsistencyKey
// expected-error@-1{{'SCNSceneSourceCheckConsistencyKey' has been renamed to 'SCNSceneSource.LoadingOption.checkConsistency'}}
let _ = SCNSceneSourceFlattenSceneKey
// expected-error@-1{{'SCNSceneSourceFlattenSceneKey' has been renamed to 'SCNSceneSource.LoadingOption.flattenScene'}}
let _ = SCNSceneSourceUseSafeModeKey
// expected-error@-1{{'SCNSceneSourceUseSafeModeKey' has been renamed to 'SCNSceneSource.LoadingOption.useSafeMode'}}
let _ = SCNSceneSourceAssetDirectoryURLsKey
// expected-error@-1{{'SCNSceneSourceAssetDirectoryURLsKey' has been renamed to 'SCNSceneSource.LoadingOption.assetDirectoryURLs'}}
let _ = SCNSceneSourceOverrideAssetURLsKey
// expected-error@-1{{'SCNSceneSourceOverrideAssetURLsKey' has been renamed to 'SCNSceneSource.LoadingOption.overrideAssetURLs'}}
let _ = SCNSceneSourceStrictConformanceKey
// expected-error@-1{{'SCNSceneSourceStrictConformanceKey' has been renamed to 'SCNSceneSource.LoadingOption.strictConformance'}}
let _ = SCNSceneSourceConvertUnitsToMetersKey
// expected-error@-1{{'SCNSceneSourceConvertUnitsToMetersKey' has been renamed to 'SCNSceneSource.LoadingOption.convertUnitsToMeters'}}
let _ = SCNSceneSourceConvertToYUpKey
// expected-error@-1{{'SCNSceneSourceConvertToYUpKey' has been renamed to 'SCNSceneSource.LoadingOption.convertToYUp'}}
let _ = SCNSceneSourceAnimationImportPolicyKey
// expected-error@-1{{'SCNSceneSourceAnimationImportPolicyKey' has been renamed to 'SCNSceneSource.LoadingOption.animationImportPolicy'}}
let _ = SCNPreferredRenderingAPIKey
// expected-error@-1{{'SCNPreferredRenderingAPIKey' has been renamed to 'SCNView.Option.preferredRenderingAPI'}}
let _ = SCNPreferredDeviceKey
// expected-error@-1{{'SCNPreferredDeviceKey' has been renamed to 'SCNView.Option.preferredDevice'}}
let _ = SCNPreferLowPowerDeviceKey
// expected-error@-1{{'SCNPreferLowPowerDeviceKey' has been renamed to 'SCNView.Option.preferLowPowerDevice'}}
}
@available(macOS 10.11, *)
func useRenamedValues() {
let _ = SCNGeometrySource.Semantic.self
let _ = SCNLight.LightType.self
let _ = SCNMaterial.LightingModel.self
let _ = SCNParticleSystem.ParticleProperty.self
let _ = SCNPhysicsShape.Option.self
let _ = SCNPhysicsShape.ShapeType.self
let _ = SCNPhysicsWorld.TestOption.self
let _ = SCNPhysicsWorld.TestSearchMode.self
let _ = SCNScene.Attribute.self
let _ = SCNSceneSource.AnimationImportPolicy.self
let _ = SCNSceneSource.LoadingOption.self
let _ = SCNView.Option.self
let _ = SCNHitTestOption.firstFoundOnly
let _ = SCNHitTestOption.sortResults
let _ = SCNHitTestOption.clipToZRange
let _ = SCNHitTestOption.backFaceCulling
let _ = SCNHitTestOption.boundingBoxOnly
let _ = SCNHitTestOption.ignoreChildNodes
let _ = SCNHitTestOption.rootNode
let _ = SCNHitTestOption.ignoreHiddenNodes
let _ = SCNPhysicsShape.Option.type
let _ = SCNPhysicsShape.Option.keepAsCompound
let _ = SCNPhysicsShape.Option.scale
let _ = SCNPhysicsWorld.TestOption.collisionBitMask
let _ = SCNPhysicsWorld.TestOption.searchMode
let _ = SCNPhysicsWorld.TestOption.backfaceCulling
let _ = SCNScene.Attribute.startTime
let _ = SCNScene.Attribute.endTime
let _ = SCNScene.Attribute.frameRate
let _ = SCNScene.Attribute.upAxis
let _ = SCNSceneSource.LoadingOption.createNormalsIfAbsent
let _ = SCNSceneSource.LoadingOption.checkConsistency
let _ = SCNSceneSource.LoadingOption.flattenScene
let _ = SCNSceneSource.LoadingOption.useSafeMode
let _ = SCNSceneSource.LoadingOption.assetDirectoryURLs
let _ = SCNSceneSource.LoadingOption.overrideAssetURLs
let _ = SCNSceneSource.LoadingOption.strictConformance
let _ = SCNSceneSource.LoadingOption.convertUnitsToMeters
let _ = SCNSceneSource.LoadingOption.convertToYUp
let _ = SCNSceneSource.LoadingOption.animationImportPolicy
let _ = SCNView.Option.preferredRenderingAPI
let _ = SCNView.Option.preferredDevice
let _ = SCNView.Option.preferLowPowerDevice
}