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//===--- Action.h - Abstract compilation steps ------------------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_DRIVER_ACTION_H
#define SWIFT_DRIVER_ACTION_H
#include "swift/Basic/LLVM.h"
#include "swift/Driver/Types.h"
#include "swift/Driver/Util.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/StringSwitch.h"
#include "llvm/Support/Chrono.h"
namespace llvm {
namespace opt {
class Arg;
}
}
namespace swift {
namespace driver {
class Action;
class Action {
public:
typedef ActionList::size_type size_type;
typedef ActionList::iterator iterator;
typedef ActionList::const_iterator const_iterator;
enum ActionClass {
Input = 0,
CompileJob,
InterpretJob,
BackendJob,
MergeModuleJob,
ModuleWrapJob,
AutolinkExtractJob,
REPLJob,
LinkJob,
GenerateDSYMJob,
VerifyDebugInfoJob,
GeneratePCHJob,
JobFirst=CompileJob,
JobLast=GeneratePCHJob
};
static const char *getClassName(ActionClass AC);
private:
unsigned OwnsInputs : 1;
unsigned Kind : 4;
unsigned Type : 27;
protected:
Action(ActionClass Kind, types::ID Type)
: OwnsInputs(true), Kind(Kind), Type(Type) {
assert(Kind == getKind() && "not enough bits");
assert(Type == getType() && "not enough bits");
}
bool getOwnsInputs() const { return OwnsInputs; }
void setOwnsInputs(bool Value) { OwnsInputs = Value; }
public:
virtual ~Action() = default;
const char *getClassName() const { return Action::getClassName(getKind()); }
ActionClass getKind() const { return static_cast<ActionClass>(Kind); }
types::ID getType() const { return static_cast<types::ID>(Type); }
};
class InputAction : public Action {
virtual void anchor();
const llvm::opt::Arg &Input;
public:
InputAction(const llvm::opt::Arg &Input, types::ID Type)
: Action(Action::Input, Type), Input(Input) {}
const llvm::opt::Arg &getInputArg() const { return Input; }
static bool classof(const Action *A) {
return A->getKind() == Action::Input;
}
};
class JobAction : public Action {
ActionList Inputs;
virtual void anchor();
protected:
JobAction(ActionClass Kind, ArrayRef<Action *> Inputs, types::ID Type)
: Action(Kind, Type), Inputs(Inputs.begin(), Inputs.end()) {}
public:
~JobAction() override;
bool getOwnsInputs() const { return Action::getOwnsInputs(); }
void setOwnsInputs(bool Value) { Action::setOwnsInputs(Value); }
ArrayRef<Action *> getInputs() const { return Inputs; }
void addInput(Action *Input) { Inputs.push_back(Input); }
size_type size() const { return Inputs.size(); }
iterator begin() { return Inputs.begin(); }
iterator end() { return Inputs.end(); }
const_iterator begin() const { return Inputs.begin(); }
const_iterator end() const { return Inputs.end(); }
// Returns the index of the Input action's output file which is used as
// (single) input to this action. Most actions produce only a single output
// file, so we return 0 by default.
virtual int getInputIndex() const { return 0; }
static bool classof(const Action *A) {
return (A->getKind() >= ActionClass::JobFirst &&
A->getKind() <= ActionClass::JobLast);
}
};
class CompileJobAction : public JobAction {
public:
struct InputInfo {
enum Status {
UpToDate,
NeedsCascadingBuild,
NeedsNonCascadingBuild,
NewlyAdded
};
Status status = UpToDate;
llvm::sys::TimePoint<> previousModTime;
InputInfo() = default;
InputInfo(Status stat, llvm::sys::TimePoint<> time)
: status(stat), previousModTime(time) {}
static InputInfo makeNewlyAdded() {
return InputInfo(Status::NewlyAdded, llvm::sys::TimePoint<>::max());
}
};
private:
virtual void anchor();
InputInfo inputInfo;
public:
CompileJobAction(types::ID OutputType)
: JobAction(Action::CompileJob, None, OutputType), inputInfo() {}
CompileJobAction(Action *Input, types::ID OutputType,
InputInfo info)
: JobAction(Action::CompileJob, Input, OutputType),
inputInfo(info) {}
InputInfo getInputInfo() const {
return inputInfo;
}
static bool classof(const Action *A) {
return A->getKind() == Action::CompileJob;
}
};
class InterpretJobAction : public JobAction {
private:
virtual void anchor();
public:
explicit InterpretJobAction()
: JobAction(Action::InterpretJob, llvm::None, types::TY_Nothing) {}
static bool classof(const Action *A) {
return A->getKind() == Action::InterpretJob;
}
};
class BackendJobAction : public JobAction {
private:
virtual void anchor();
// In case of multi-threaded compilation, the compile-action produces multiple
// output bitcode-files. For each bitcode-file a BackendJobAction is created.
// This index specifies which of the files to select for the input.
int InputIndex;
public:
BackendJobAction(Action *Input, types::ID OutputType, int InputIndex)
: JobAction(Action::BackendJob, Input, OutputType),
InputIndex(InputIndex) {}
static bool classof(const Action *A) {
return A->getKind() == Action::BackendJob;
}
virtual int getInputIndex() const { return InputIndex; }
};
class REPLJobAction : public JobAction {
public:
enum class Mode {
Integrated,
PreferLLDB,
RequireLLDB
};
private:
virtual void anchor();
Mode RequestedMode;
public:
REPLJobAction(Mode mode)
: JobAction(Action::REPLJob, llvm::None, types::TY_Nothing),
RequestedMode(mode) {}
Mode getRequestedMode() const { return RequestedMode; }
static bool classof(const Action *A) {
return A->getKind() == Action::REPLJob;
}
};
class MergeModuleJobAction : public JobAction {
virtual void anchor();
public:
MergeModuleJobAction(ArrayRef<Action *> Inputs)
: JobAction(Action::MergeModuleJob, Inputs, types::TY_SwiftModuleFile) {}
static bool classof(const Action *A) {
return A->getKind() == Action::MergeModuleJob;
}
};
class ModuleWrapJobAction : public JobAction {
virtual void anchor();
public:
ModuleWrapJobAction(ArrayRef<Action *> Inputs)
: JobAction(Action::ModuleWrapJob, Inputs, types::TY_Object) {}
static bool classof(const Action *A) {
return A->getKind() == Action::ModuleWrapJob;
}
};
class AutolinkExtractJobAction : public JobAction {
virtual void anchor();
public:
AutolinkExtractJobAction(ArrayRef<Action *> Inputs)
: JobAction(Action::AutolinkExtractJob, Inputs, types::TY_AutolinkFile) {}
static bool classof(const Action *A) {
return A->getKind() == Action::AutolinkExtractJob;
}
};
class GenerateDSYMJobAction : public JobAction {
virtual void anchor();
public:
explicit GenerateDSYMJobAction(Action *Input)
: JobAction(Action::GenerateDSYMJob, Input, types::TY_dSYM) {}
static bool classof(const Action *A) {
return A->getKind() == Action::GenerateDSYMJob;
}
};
class VerifyDebugInfoJobAction : public JobAction {
virtual void anchor();
public:
explicit VerifyDebugInfoJobAction(Action *Input)
: JobAction(Action::VerifyDebugInfoJob, Input, types::TY_Nothing) {}
static bool classof(const Action *A) {
return A->getKind() == Action::VerifyDebugInfoJob;
}
};
class GeneratePCHJobAction : public JobAction {
std::string PersistentPCHDir;
virtual void anchor();
public:
GeneratePCHJobAction(Action *Input, StringRef persistentPCHDir)
: JobAction(Action::GeneratePCHJob, Input,
persistentPCHDir.empty() ? types::TY_PCH : types::TY_Nothing),
PersistentPCHDir(persistentPCHDir) {}
bool isPersistentPCH() const { return !PersistentPCHDir.empty(); }
StringRef getPersistentPCHDir() const { return PersistentPCHDir; }
static bool classof(const Action *A) {
return A->getKind() == Action::GeneratePCHJob;
}
};
class LinkJobAction : public JobAction {
virtual void anchor();
LinkKind Kind;
public:
LinkJobAction(ArrayRef<Action *> Inputs, LinkKind K)
: JobAction(Action::LinkJob, Inputs, types::TY_Image), Kind(K) {
assert(Kind != LinkKind::None);
}
LinkKind getKind() const { return Kind; }
static bool classof(const Action *A) {
return A->getKind() == Action::LinkJob;
}
};
} // end namespace driver
} // end namespace swift
#endif