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//===--- SILDebugScope.h - DebugScopes for SIL code -------------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
///
/// \file
///
/// This file defines a container for scope information used to
/// generate debug info.
///
//===----------------------------------------------------------------------===//
#ifndef SWIFT_SIL_DEBUGSCOPE_H
#define SWIFT_SIL_DEBUGSCOPE_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/Support/raw_ostream.h"
#include "swift/SIL/SILAllocated.h"
#include "swift/SIL/SILLocation.h"
namespace swift {
class SILDebugLocation;
class SILDebugScope;
class SILFunction;
class SILInstruction;
/// This class stores a lexical scope as it is represented in the
/// debug info. In contrast to LLVM IR, SILDebugScope also holds all
/// the inlining information. In LLVM IR the inline info is part of
/// DILocation.
class SILDebugScope : public SILAllocated<SILDebugScope> {
public:
/// The AST node this lexical scope represents.
SILLocation Loc;
/// Always points to the parent lexical scope.
/// For top-level scopes, this is the SILFunction.
PointerUnion<const SILDebugScope *, SILFunction *> Parent;
/// An optional chain of inlined call sites.
///
/// If this scope is inlined, this points to a special "scope" that
/// holds the location of the call site.
const SILDebugScope *InlinedCallSite;
SILDebugScope(SILLocation Loc, SILFunction *SILFn,
const SILDebugScope *ParentScope = nullptr,
const SILDebugScope *InlinedCallSite = nullptr);
/// Create a scope for an artificial function.
SILDebugScope(SILLocation Loc);
SILLocation getLoc() const { return Loc; }
/// Return the function this scope originated from before being inlined.
SILFunction *getInlinedFunction() const;
/// Return the parent function of this scope. If the scope was
/// inlined this recursively returns the function it was inlined
/// into.
SILFunction *getParentFunction() const;
/// If this is a debug scope associated with an inlined call site, return the
/// SILLocation associated with the call site resulting from the final
/// inlining.
///
/// This allows one to emit diagnostics based off of inlined code's final
/// location in the function that was inlined into.
SILLocation getOutermostInlineLocation() const {
if (!InlinedCallSite)
return SILLocation::invalid();
auto *scope = this;
do {
scope = scope->InlinedCallSite;
} while (scope->InlinedCallSite);
SILLocation callSite = scope->Loc;
if (callSite.isNull() || !callSite.isASTNode())
return SILLocation::invalid();
return callSite;
}
void print(SourceManager &SM, llvm::raw_ostream &OS = llvm::errs(),
unsigned Indent = 0) const;
void print(SILModule &Mod) const;
};
/// Determine whether an instruction may not have a SILDebugScope.
bool maybeScopeless(SILInstruction &I);
/// Knows how to make a deep copy of a debug scope.
class ScopeCloner {
llvm::SmallDenseMap<const SILDebugScope *,
const SILDebugScope *> ClonedScopeCache;
SILFunction &NewFn;
public:
/// ScopeCloner expects NewFn to be a clone of the original
/// function, with all debug scopes and locations still pointing to
/// the original function.
ScopeCloner(SILFunction &NewFn);
/// Return a (cached) deep copy of a scope.
const SILDebugScope *getOrCreateClonedScope(const SILDebugScope *OrigScope);
};
}
#endif