blob: 87774e32076f0a02eb788e4a09c6aad481557ff1 [file] [log] [blame]
// This is an end-to-end test case of a speculative design for SIMD types using
// polymorphic builtins. It is just intended to exercise the functional intended
// behavior of _isConcrete + polymorphic builtins and that this functionality
// keeps on working. It is not intended to push any future simd designs in any
// direction, just validate that this speculative design keeps working as
// expected.
// RUN: %empty-directory(%t)
// RUN: %target-build-swift-dylib(%t/%target-library-name(mysimd)) -enable-library-evolution %S/../Inputs/polymorphic_builtins.swift -emit-module -emit-module-path %t/mysimd.swiftmodule -module-name mysimd -parse-stdlib -D DEBUG -Onone
// RUN: %target-codesign %t/%target-library-name(mysimd)
// RUN: %target-build-swift %s -L %t -I %t -lmysimd -parse-stdlib -Xfrontend -disable-access-control -Xfrontend -sil-verify-all %target-rpath(%t) -o %t/a.out -D DEBUG -Onone
// RUN: %target-codesign %t/a.out
// RUN: %target-run %t/a.out %t/%target-library-name(mysimd)
// RUN: %empty-directory(%t)
// RUN: %target-build-swift-dylib(%t/%target-library-name(mysimd)) -enable-library-evolution %S/../Inputs/polymorphic_builtins.swift -emit-module -emit-module-path %t/mysimd.swiftmodule -module-name mysimd -parse-stdlib -O
// RUN: %target-codesign %t/%target-library-name(mysimd)
// RUN: %target-build-swift %s -L %t -I %t -lmysimd -parse-stdlib -Xfrontend -disable-access-control -Xfrontend -sil-verify-all %target-rpath(%t) -o %t/a.out -O
// RUN: %target-codesign %t/a.out
// RUN: %target-run %t/a.out %t/%target-library-name(mysimd)
// REQUIRES: executable_test
import Swift
import StdlibUnittest
import mysimd
// Defer running all of the tests to end of file.
defer { runAllTests() }
// Implement the full specialization scheme, checking where we crash.
var Tests = TestSuite("Polymorphic Builtins")
Tests.test("Direct Dispatch + Transparent => Get right result") {
let inputs: [Int32] = [5,6,7,8]
let expectedOutputs: [Int32] = inputs.map { $0 &+ $0 }
let x = mysimd.SIMD4<Int32>(inputs)
let y = x &+ x
expectEqual(expectedOutputs, y.asArray)
}
public protocol Bar {
associatedtype SIMDTy : SIMD
func callAddGuarded(_ t: SIMDTy) -> SIMDTy
func callMulUnguarded(_ t: SIMDTy) -> SIMDTy
}
public struct Foo<T : SIMD> where T.Scalar : FixedWidthInteger {
}
extension Foo : Bar {
typealias SIMDTy = T
@_transparent
func callAddGuarded(_ t: T) -> T {
return t &+ t
}
@_transparent
func callMulUnguarded(_ t: T) -> T {
return t &* t
}
}
func callBarAdd<T: Bar, U : SIMD>(_ t: T, _ u: U) -> U where T.SIMDTy == U {
return t.callAddGuarded(u)
}
func callBarMul<T: Bar, U : SIMD>(_ t: T, _ u: U) -> U where T.SIMDTy == U {
return t.callMulUnguarded(u)
}
// In this case, we have guarded inside the add function using _isConcrete. So
// we should go down the slow path even though we are calling through a vtable
// (and thus are going along the generic code path).
Tests.test("Indirect Dispatch + Transparent + _isConcrete Guard == OK") {
let inputs: [Int32] = [5,6,7,8]
let expectedOutputs: [Int32] = inputs.map { $0 &+ $0 }
let x = mysimd.SIMD4<Int32>(inputs)
let f = Foo<mysimd.SIMD4<Int32>>()
let y = callBarAdd(f, x)
expectEqual(expectedOutputs, y.asArray)
}
// In this case, we call mul which is unguarded with _isConcrete and thus
// crashes in Debug, but in Release we (after inlining/specialization) /do/
// succeed. This is one reason why _isConcrete is needed.
//
// The stdlib maintainer should have guarded this usage to ensure that we did
// not go down this code path.
Tests.test("Indirect Dispatch + Transparent + No _isConcrete Guard == Crash when Debug") {
#if DEBUG
expectCrashLater()
#endif
let inputs: [Int32] = [5,6,7,8]
let expectedOutputs: [Int32] = inputs.map { $0 &* $0 }
let x = mysimd.SIMD4<Int32>(inputs)
let f = Foo<mysimd.SIMD4<Int32>>()
let y = callBarMul(f, x)
expectEqual(expectedOutputs, y.asArray)
}