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//===--- MemoryLifetime.h ---------------------------------------*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
///
/// \file Contains utilities for calculating and verifying memory lifetime.
///
//===----------------------------------------------------------------------===//
#ifndef SWIFT_SIL_MEMORY_LIFETIME_H
#define SWIFT_SIL_MEMORY_LIFETIME_H
#include "swift/SIL/SILBasicBlock.h"
#include "swift/SIL/SILFunction.h"
namespace swift {
void printBitsAsArray(llvm::raw_ostream &OS, const SmallBitVector &bits);
inline llvm::raw_ostream &operator<<(llvm::raw_ostream &OS,
const SmallBitVector &bits) {
printBitsAsArray(OS, bits);
return OS;
}
void dumpBits(const SmallBitVector &bits);
/// The MemoryLocations utility provides functions to analyze memory locations.
///
/// Memory locations are limited to addresses which are guaranteed to
/// be not aliased, like @in/inout parameters and alloc_stack.
/// Currently only a certain set of address instructions are supported:
/// Specifically those instructions which are going to be included when SIL
/// supports opaque values.
/// TODO: Support more address instructions, like cast instructions.
///
/// The MemoryLocations works well together with MemoryDataflow, which can be
/// used to calculate global dataflow of location information.
class MemoryLocations {
public:
using Bits = llvm::SmallBitVector;
/// Represents a not-aliased memory location: either an indirect function
/// parameter or an alloc_stack.
///
/// Each location has a unique number which is index in the
/// MemoryLifetime::locations array and the bit number in the bit sets.
///
/// Locations can have sub-locations in case the parent location is a struct
/// or tuple with fields/elements. So, each top-level location forms a
/// tree-like data structure. Sub-locations are only created lazily, i.e. if
/// struct/tuple elements are really accessed with struct/tuple_element_addr.
///
/// As most alloc_stack locations only live within a single block, such
/// single-block locations are not included in the "regular" data flow
/// analysis (to not blow up the bit vectors). They are handled separately
/// with a simple single-block data flow analysis, which runs independently
/// for each block.
struct Location {
/// The SIL value of the memory location.
///
/// For top-level locations this is either a function argument or an
/// alloc_stack. For sub-locations it's the struct/tuple_element_addr.
/// In case there are multiple struct/tuple_element_addr for a single
/// field, this is only one representative instruction out of the set.
SILValue representativeValue;
/// All tracked sub-locations.
///
/// If all tracked sub-locations cover the whole memory location, the "self"
/// bit is not set. In other words: the "self" bit represents all
/// sublocations, which are not explicitly tracked as locations.
/// For example:
/// \code
/// struct Inner {
/// var a: T
/// var b: T
/// }
/// struct Outer {
/// var x: T
/// var y: Inner
/// var z: T // not accessed in the analyzed function
/// }
/// \endcode
///
/// If the analyzed function contains:
/// \code
/// %a = alloc_stack $Outer // = location 0
/// %ox = struct_element_adr %a, #Outer.x // = location 1
/// %oy = struct_element_adr %a, #Outer.y // = location 2
/// %ia = struct_element_adr %oy, #Inner.a // = location 3
/// %ib = struct_element_adr %oy, #Inner.b // = location 4
/// \endcode
///
/// the ``subLocations`` bits are:
/// \code
/// location 0 (alloc_stack): [0, 1, 3, 4]
/// location 1 (Outer.x): [ 1 ]
/// location 2 (Outer.y): [ 3, 4]
/// location 3 (Inner.a): [ 3 ]
/// location 4 (Inner.b): [ 4]
/// \endcode
///
/// Bit 2 is never set because Inner is completly represented by its
/// sub-locations 3 and 4. But bit 0 is set in location 0 (the "self" bit),
/// because it represents the untracked field ``Outer.z``.
Bits subLocations;
/// The accumulated parent bits, including the "self" bit.
///
/// For the example given for ``subLocations``, the ``selfAndParents`` bits
/// are:
/// \code
/// location 0 (alloc_stack): [0 ]
/// location 1 (Outer.x): [0, 1 ]
/// location 2 (Outer.y): [0, 2 ]
/// location 3 (Inner.a): [0, 2, 3 ]
/// location 4 (Inner.b): [0, 2, 4]
/// \endcode
Bits selfAndParents;
/// The location index of the parent, or -1 if it's a top-level location.
///
/// For the example given for ``subLocations``, the ``parentIdx`` indices
/// are:
/// \code
/// location 0 (alloc_stack): -1
/// location 1 (Outer.x): 0
/// location 2 (Outer.y): 0
/// location 3 (Inner.a): 2
/// location 4 (Inner.b): 2
/// \endcode
int parentIdx;
private:
friend class MemoryLocations;
/// Used to decide if a location is completely covered by its sub-locations.
///
/// -1 means: not yet initialized.
int numFieldsNotCoveredBySubfields = -1;
/// The same as ``numFieldsNotCoveredBySubfields``, just for non-trivial
/// fields.
///
/// -1 means: not yet initialized.
int numNonTrivialFieldsNotCovered = -1;
Location(SILValue val, unsigned index, int parentIdx = -1);
void updateFieldCounters(SILType ty, int increment);
};
private:
/// The array of locations.
llvm::SmallVector<Location, 64> locations;
/// Mapping from SIL values (function arguments and alloc_stack) to location
/// indices.
///
/// In case there are multiple struct/tuple_element_addr for a single
/// field, this map contains multiple entries mapping to the same location.
llvm::DenseMap<SILValue, unsigned> addr2LocIdx;
/// Memory locations (e.g. alloc_stack) which live in a single basic block.
///
/// Those locations are excluded from the locations to keep the bit sets
/// small. They can be handled separately with handleSingleBlockLocations().
llvm::SmallVector<SingleValueInstruction *, 16> singleBlockLocations;
/// The bit-set of locations for which numNonTrivialFieldsNotCovered is > 0.
Bits nonTrivialLocations;
public:
MemoryLocations() {}
MemoryLocations(const MemoryLocations &) = delete;
MemoryLocations &operator=(const MemoryLocations &) = delete;
/// Returns the number of collected locations, except single-block locations.
unsigned getNumLocations() const { return locations.size(); }
/// Returns the location index corresponding to a memory address or -1, if
/// \p addr is not associated with a location.
int getLocationIdx(SILValue addr) const;
/// Returns the location corresponding to a memory address or null, if
/// \p addr is not associated with a location.
const Location *getLocation(SILValue addr) const {
int locIdx = getLocationIdx(addr);
if (locIdx >= 0)
return &locations[locIdx];
return nullptr;
}
/// Returns the location with a given \p index.
const Location *getLocation(unsigned index) const {
return &locations[index];
}
/// Registers an address projection instruction for a location.
void registerProjection(SingleValueInstruction *projection, unsigned locIdx) {
addr2LocIdx[projection] = locIdx;
}
/// Sets the location bits os \p addr in \p bits, if \p addr is associated
/// with a location.
void setBits(Bits &bits, SILValue addr) {
if (auto *loc = getLocation(addr))
bits |= loc->subLocations;
}
/// Clears the location bits os \p addr in \p bits, if \p addr is associated
/// with a location.
void clearBits(Bits &bits, SILValue addr) {
if (auto *loc = getLocation(addr))
bits.reset(loc->subLocations);
}
/// Analyzes all locations in a function.
///
/// Single-block locations are not analyzed, but added to singleBlockLocations.
void analyzeLocations(SILFunction *function);
/// Analyze a single top-level location.
///
/// If all uses of \p loc are okay, the location and its sub-locations are
/// added to the data structures.
void analyzeLocation(SILValue loc);
/// Do a block-local processing for all locations in singleBlockLocations.
///
/// First, initializes all locations which are alive in a block and then
/// calls \p handlerFunc for the block.
void handleSingleBlockLocations(
std::function<void (SILBasicBlock *block)> handlerFunc);
/// Returns the set of locations for which have non trivial fields which are
/// not covered by sub-fields.
const Bits &getNonTrivialLocations();
/// Debug dump the MemoryLifetime internals.
void dump() const;
/// Debug dump a bit set .
static void dumpBits(const Bits &bits);
private:
/// Clears all datastructures, except singleBlockLocations;
void clear();
// (locationIdx, fieldNr) -> subLocationIdx
using SubLocationMap = llvm::DenseMap<std::pair<unsigned, unsigned>, unsigned>;
/// Helper function called by analyzeLocation to check all uses of the
/// location recursively.
///
/// The \p subLocationMap is a temporary cache to speed up sub-location lookup.
bool analyzeLocationUsesRecursively(SILValue V, unsigned locIdx,
SmallVectorImpl<SILValue> &collectedVals,
SubLocationMap &subLocationMap);
/// Helper function called by analyzeLocation to create a sub-location for
/// and address projection and check all of its uses.
bool analyzeAddrProjection(
SingleValueInstruction *projection, unsigned parentLocIdx,unsigned fieldNr,
SmallVectorImpl<SILValue> &collectedVals, SubLocationMap &subLocationMap);
/// Calculates Location::numFieldsNotCoveredBySubfields
void initFieldsCounter(Location &loc);
};
/// The MemoryDataflow utility calculates global dataflow of memory locations.
///
/// The MemoryDataflow works well together with MemoryLocations, which can be
/// used to analyze locations as input to the dataflow.
/// TODO: Actuall this utility can be used for any kind of dataflow, not just
/// for memory locations. Consider renaming it.
class MemoryDataflow {
/// What kind of terminators can be reached from a block.
enum class ExitReachability : uint8_t {
/// Worst case: the block is part of a cycle which neither reaches a
/// function-exit nor an unreachable-instruction.
InInfiniteLoop,
/// An unreachable-instruction can be reached from the block, but not a
/// function-exit (like "return" or "throw").
ReachesUnreachable,
/// A function-exit can be reached from the block.
/// This is the case for most basic blocks.
ReachesExit
};
public:
using Bits = MemoryLocations::Bits;
/// Basic-block specific information used for dataflow analysis.
struct BlockState {
/// The backlink to the SILBasicBlock.
SILBasicBlock *block;
/// The bits valid at the entry (i.e. the first instruction) of the block.
Bits entrySet;
/// The bits valid at the exit (i.e. after the terminator) of the block.
Bits exitSet;
/// Generated bits of the block.
Bits genSet;
/// Killed bits of the block.
Bits killSet;
/// True, if this block is reachable from the entry block, i.e. is not an
/// unreachable block.
///
/// This flag is only computed if entryReachabilityAnalysis is called.
bool reachableFromEntry = false;
/// What kind of terminators can be reached from this block.
///
/// This is only computed if exitReachableAnalysis is called.
ExitReachability exitReachability = ExitReachability::InInfiniteLoop;
BlockState(SILBasicBlock *block = nullptr) : block(block) { }
// Utility functions for setting and clearing gen- and kill-bits.
void genBits(SILValue addr, const MemoryLocations &locs) {
if (auto *loc = locs.getLocation(addr)) {
killSet.reset(loc->subLocations);
genSet |= loc->subLocations;
}
}
void killBits(SILValue addr, const MemoryLocations &locs) {
if (auto *loc = locs.getLocation(addr)) {
genSet.reset(loc->subLocations);
killSet |= loc->subLocations;
}
}
bool exitReachable() const {
return exitReachability == ExitReachability::ReachesExit;
}
bool isInInfiniteLoop() const {
return exitReachability == ExitReachability::InInfiniteLoop;
}
};
private:
/// All block states.
std::vector<BlockState> blockStates;
/// Getting from SILBasicBlock to BlockState.
llvm::DenseMap<SILBasicBlock *, BlockState *> block2State;
public:
/// Sets up the BlockState datastructures and associates all basic blocks with
/// a state.
MemoryDataflow(SILFunction *function, unsigned numLocations);
MemoryDataflow(const MemoryDataflow &) = delete;
MemoryDataflow &operator=(const MemoryDataflow &) = delete;
using iterator = std::vector<BlockState>::iterator;
iterator begin() { return blockStates.begin(); }
iterator end() { return blockStates.end(); }
/// Returns the state of a block.
BlockState *getState(SILBasicBlock *block) {
return block2State[block];
}
/// Calculates the BlockState::reachableFromEntry flags.
void entryReachabilityAnalysis();
/// Calculates the BlockState::exitReachable flags.
void exitReachableAnalysis();
using JoinOperation = std::function<void (Bits &dest, const Bits &src)>;
/// Derives the block exit sets from the entry sets by applying the gen and
/// kill sets.
/// At control flow joins, the \p join operation is applied.
void solveForward(JoinOperation join);
/// Calls solveForward() with a bit-intersection as join operation.
void solveForwardWithIntersect();
/// Calls solveForward() with a bit-union as join operation.
void solveForwardWithUnion();
/// Derives the block entry sets from the exit sets by applying the gen and
/// kill sets.
/// At control flow joins, the \p join operation is applied.
void solveBackward(JoinOperation join);
/// Calls solveBackward() with a bit-intersection as join operation.
void solveBackwardWithIntersect();
/// Calls solveBackward() with a bit-union as join operation.
void solveBackwardWithUnion();
/// Debug dump the MemoryLifetime internals.
void dump() const;
};
/// Verifies the lifetime of memory locations in a function.
void verifyMemoryLifetime(SILFunction *function);
} // end swift namespace
#endif