| include(CheckSymbolExists) |
| |
| # Append our own modules to the module path. |
| list(APPEND CMAKE_MODULE_PATH |
| "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules") |
| |
| if (DARWIN_TOOLCHAIN_VERSION) |
| set(SOURCEKIT_VERSION_STRING "${DARWIN_TOOLCHAIN_VERSION}") |
| else() |
| set(SOURCEKIT_VERSION_STRING "${SWIFT_COMPILER_VERSION}") |
| endif() |
| |
| set(SOURCEKIT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}) |
| set(SOURCEKIT_BINARY_DIR ${SWIFT_BINARY_DIR}) |
| |
| set(SOURCEKIT_RUNTIME_OUTPUT_INTDIR "${SWIFT_RUNTIME_OUTPUT_INTDIR}") |
| set(SOURCEKIT_LIBRARY_OUTPUT_INTDIR "${SWIFT_LIBRARY_OUTPUT_INTDIR}") |
| |
| check_symbol_exists(dispatch_block_create "dispatch/dispatch.h" HAVE_DISPATCH_BLOCK_CREATE) |
| configure_file( |
| ${SOURCEKIT_SOURCE_DIR}/include/SourceKit/Config/config.h.cmake |
| ${SOURCEKIT_BINARY_DIR}/include/SourceKit/Config/config.h) |
| |
| set(SOURCEKIT_DEPLOYMENT_OS "${SWIFT_HOST_VARIANT}") |
| set(SOURCEKIT_DEPLOYMENT_TARGET "${SWIFT_SDK_${SWIFT_HOST_VARIANT_SDK}_DEPLOYMENT_VERSION}") |
| |
| swift_is_installing_component(sourcekit-inproc SOURCEKIT_INSTALLING_INPROC) |
| |
| if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin" AND NOT CMAKE_CROSSCOMPILING) |
| set(CMAKE_OSX_SYSROOT "${SWIFT_SDK_${SWIFT_HOST_VARIANT_SDK}_PATH}") |
| set(CMAKE_OSX_ARCHITECTURES "${SWIFT_HOST_VARIANT_ARCH}") |
| set(CMAKE_OSX_DEPLOYMENT_TARGET "") |
| endif() |
| |
| # Now include AddSwiftSourceKit |
| include(AddSwiftSourceKit) |
| |
| if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin") |
| # Choose a deployment target if none was set. |
| set(SOURCEKIT_DEPLOYMENT_TARGET "" CACHE STRING |
| "Deployment target for SourceKit.") |
| if (NOT SOURCEKIT_DEPLOYMENT_TARGET) |
| execute_process(COMMAND sw_vers -productVersion |
| OUTPUT_VARIABLE SOURCEKIT_DEPLOYMENT_TARGET |
| OUTPUT_STRIP_TRAILING_WHITESPACE) |
| string(REGEX MATCH "[0-9]+\\.[0-9]+" SOURCEKIT_DEPLOYMENT_TARGET ${SOURCEKIT_DEPLOYMENT_TARGET}) |
| endif() |
| |
| # Sadly there are two OS naming conventions. |
| # xcrun SDK name: macosx iphoneos iphonesimulator (+ "internal" or version) |
| # -mOS-version-min: macosx ios ios-simulator |
| |
| if (SOURCEKIT_DEPLOYMENT_OS MATCHES "^iphoneos") |
| set(version_min_os "ios") |
| set(triple_os "ios") |
| set(SOURCEKIT_DEFAULT_TARGET_SDK "IOS") |
| elseif (SOURCEKIT_DEPLOYMENT_OS MATCHES "^iphonesimulator") |
| set(version_min_os "ios-simulator") |
| set(triple_os "ios") |
| set(SOURCEKIT_DEFAULT_TARGET_SDK "IOS_SIMULATOR") |
| elseif (SOURCEKIT_DEPLOYMENT_OS MATCHES "^macosx") |
| set(version_min_os "macosx") |
| set(triple_os "macosx") |
| set(SOURCEKIT_DEFAULT_TARGET_SDK "OSX") |
| else() |
| message(FATAL_ERROR "Can't understand SOURCEKIT_DEPLOYMENT_OS '${SOURCEKIT_DEPLOYMENT_OS}';") |
| endif() |
| |
| # Add deployment target to C/C++ compiler and linker flags. |
| # FIXME: CMAKE_OSX_DEPLOYMENT_TARGET falls over when used for iOS versions. |
| if (XCODE) |
| if (${SOURCEKIT_DEPLOYMENT_OS} MATCHES "^macosx") |
| set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET ${SOURCEKIT_DEPLOYMENT_TARGET}) |
| else() |
| set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET ${SOURCEKIT_DEPLOYMENT_TARGET}) |
| endif() |
| else() |
| set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m${version_min_os}-version-min=${SOURCEKIT_DEPLOYMENT_TARGET}") |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m${version_min_os}-version-min=${SOURCEKIT_DEPLOYMENT_TARGET}") |
| set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m${version_min_os}-version-min=${SOURCEKIT_DEPLOYMENT_TARGET}") |
| set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m${version_min_os}-version-min=${SOURCEKIT_DEPLOYMENT_TARGET}") |
| endif() |
| endif() |
| |
| include_directories(BEFORE |
| ${SOURCEKIT_BINARY_DIR}/include |
| ${SOURCEKIT_SOURCE_DIR}/include |
| ) |
| |
| if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") |
| if(SWIFT_BUILD_SOURCEKIT) |
| include(ExternalProject) |
| ExternalProject_Add(libdispatch |
| SOURCE_DIR |
| "${SWIFT_PATH_TO_LIBDISPATCH_SOURCE}" |
| BINARY_DIR |
| "${SWIFT_PATH_TO_LIBDISPATCH_BUILD}" |
| CMAKE_ARGS |
| -DCMAKE_C_COMPILER=${PATH_TO_CLANG_BUILD}/bin/clang |
| -DCMAKE_CXX_COMPILER=${PATH_TO_CLANG_BUILD}/bin/clang++ |
| -DCMAKE_INSTALL_PREFIX=<INSTALL_DIR> |
| BUILD_BYPRODUCTS |
| ${SWIFT_PATH_TO_LIBDISPATCH_BUILD}/src/${CMAKE_SHARED_LIBRARY_PREFIX}dispatch${CMAKE_SHARED_LIBRARY_SUFFIX}) |
| |
| include_directories(AFTER |
| ${SWIFT_PATH_TO_LIBDISPATCH_SOURCE}/src/BlocksRuntime) |
| link_directories(${SWIFT_PATH_TO_LIBDISPATCH_BUILD}) |
| endif() |
| |
| include_directories(AFTER ${SWIFT_PATH_TO_LIBDISPATCH_SOURCE}) |
| |
| add_library(dispatch UNKNOWN IMPORTED) |
| set_target_properties(dispatch |
| PROPERTIES |
| IMPORTED_LOCATION ${SWIFT_PATH_TO_LIBDISPATCH_BUILD}/src/${CMAKE_SHARED_LIBRARY_PREFIX}dispatch${CMAKE_SHARED_LIBRARY_SUFFIX}) |
| |
| add_library(swiftCore SHARED IMPORTED) |
| set_target_properties(swiftCore PROPERTIES |
| IMPORTED_LOCATION ${SOURCEKIT_BINARY_DIR}/lib/swift/linux/libswiftCore.so) |
| |
| set(SOURCEKIT_NEED_EXPLICIT_LIBDISPATCH TRUE) |
| endif() |
| |
| add_subdirectory(lib) |
| add_subdirectory(tools) |