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//===--- FloatingPointTypes.swift.gyb -------------------------*- swift -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
%{
from SwiftIntTypes import all_integer_types
from SwiftFloatingPointTypes import all_floating_point_types
#
# Utility code for later in this template
#
# Number of bits in the Builtin.Word type
word_bits = int(CMAKE_SIZEOF_VOID_P) * 8
# Number of bits in integer literals.
builtinIntLiteralBits = 2048
}%
% for self_type in all_floating_point_types():
%{
Self = self_type.stdlib_name
bits = self_type.bits
cFuncSuffix = self_type.cFuncSuffix
SignificandSize = self_type.significand_size
SignificandBitCount = self_type.significand_bits
ExponentBitCount = self_type.exponent_bits
RawSignificand = 'UInt' + str(SignificandSize)
if Self == 'Float':
SelfDocComment = '''\
/// A single-precision, floating-point value type.'''
elif Self == 'Double':
SelfDocComment = '''\
/// A double-precision, floating-point value type.'''
elif Self == 'Float80':
SelfDocComment = '''\
/// An extended-precision, floating-point value type.'''
else:
raise ValueError('Unhandled float type.')
}%
% if bits == 80:
#if !os(Windows) && (arch(i386) || arch(x86_64))
% end
${SelfDocComment}
@_fixed_layout
public struct ${Self} {
public // @testable
var _value: Builtin.FPIEEE${bits}
/// Creates a value initialized to zero.
@_transparent
public init() {
let zero: Int64 = 0
self._value = Builtin.sitofp_Int64_FPIEEE${bits}(zero._value)
}
@_transparent
public // @testable
init(_ _value: Builtin.FPIEEE${bits}) {
self._value = _value
}
}
extension ${Self} : CustomStringConvertible {
/// A textual representation of the value.
@inlinable // FIXME(sil-serialize-all)
public var description: String {
if isFinite {
return _float${bits}ToString(self, debug: false)
} else if isNaN {
return "nan"
} else if sign == .minus {
return "-inf"
} else {
return "inf"
}
}
}
extension ${Self} : CustomDebugStringConvertible {
/// A textual representation of the value, suitable for debugging.
public var debugDescription: String {
if isFinite || isNaN {
return _float${bits}ToString(self, debug: true)
} else if sign == .minus {
return "-inf"
} else {
return "inf"
}
}
}
extension ${Self}: BinaryFloatingPoint {
/// A type that can represent the absolute value of any possible value of
/// this type.
public typealias Magnitude = ${Self}
/// A type that can represent any written exponent.
public typealias Exponent = Int
/// A type that represents the encoded significand of a value.
public typealias RawSignificand = ${RawSignificand}
/// The number of bits used to represent the type's exponent.
///
/// A binary floating-point type's `exponentBitCount` imposes a limit on the
/// range of the exponent for normal, finite values. The *exponent bias* of
/// a type `F` can be calculated as the following, where `**` is
/// exponentiation:
///
/// let bias = 2 ** (F.exponentBitCount - 1) - 1
///
/// The least normal exponent for values of the type `F` is `1 - bias`, and
/// the largest finite exponent is `bias`. An all-zeros exponent is reserved
/// for subnormals and zeros, and an all-ones exponent is reserved for
/// infinity and NaN.
///
/// For example, the `Float` type has an `exponentBitCount` of 8, which gives
/// an exponent bias of `127` by the calculation above.
///
/// let bias = 2 ** (Float.exponentBitCount - 1) - 1
/// // bias == 127
/// print(Float.greatestFiniteMagnitude.exponent)
/// // Prints "127"
/// print(Float.leastNormalMagnitude.exponent)
/// // Prints "-126"
@inlinable // FIXME(sil-serialize-all)
public static var exponentBitCount: Int {
return ${ExponentBitCount}
}
/// The available number of fractional significand bits.
///
/// For fixed-width floating-point types, this is the actual number of
/// fractional significand bits.
///
/// For extensible floating-point types, `significandBitCount` should be the
/// maximum allowed significand width (without counting any leading integral
/// bit of the significand). If there is no upper limit, then
/// `significandBitCount` should be `Int.max`.
%if bits == 80:
///
/// `Float80.significandBitCount` is 63, even though 64 bits are used to
/// store the significand in the memory representation of a `Float80`
/// instance. Unlike other floating-point types, the `Float80` type
/// explicitly stores the leading integral significand bit.
%end
@inlinable // FIXME(sil-serialize-all)
public static var significandBitCount: Int {
return ${SignificandBitCount}
}
// Implementation details.
@inlinable // FIXME(sil-serialize-all)
internal static var _infinityExponent: UInt {
@inline(__always) get { return 1 &<< UInt(exponentBitCount) - 1 }
}
@inlinable // FIXME(sil-serialize-all)
internal static var _exponentBias: UInt {
@inline(__always) get { return _infinityExponent &>> 1 }
}
@inlinable // FIXME(sil-serialize-all)
internal static var _significandMask: ${RawSignificand} {
@inline(__always) get {
return 1 &<< ${RawSignificand}(significandBitCount) - 1
}
}
@inlinable // FIXME(sil-serialize-all)
internal static var _quietNaNMask: ${RawSignificand} {
@inline(__always) get {
return 1 &<< ${RawSignificand}(significandBitCount - 1)
}
}
%if bits != 80:
// Conversions to/from integer encoding. These are not part of the
// BinaryFloatingPoint prototype because there's no guarantee that an
// integer type of the same size actually exists (e.g. Float80).
//
// If we want them in a protocol at some future point, that protocol should
// be "InterchangeFloatingPoint" or "PortableFloatingPoint" or similar, and
// apply to IEEE 754 "interchange types".
/// The bit pattern of the value's encoding.
///
/// The bit pattern matches the binary interchange format defined by the
/// [IEEE 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
@inlinable // FIXME(sil-serialize-all)
public var bitPattern: UInt${bits} {
return UInt${bits}(Builtin.bitcast_FPIEEE${bits}_Int${bits}(_value))
}
/// Creates a new value with the given bit pattern.
///
/// The value passed as `bitPattern` is interpreted in the binary interchange
/// format defined by the [IEEE 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameter bitPattern: The integer encoding of a `${Self}` instance.
@inlinable // FIXME(sil-serialize-all)
public init(bitPattern: UInt${bits}) {
self.init(Builtin.bitcast_Int${bits}_FPIEEE${bits}(bitPattern._value))
}
/// The sign of the floating-point value.
///
/// The `sign` property is `.minus` if the value's signbit is set, and
/// `.plus` otherwise. For example:
///
/// let x = -33.375
/// // x.sign == .minus
///
/// Do not use this property to check whether a floating point value is
/// negative. For a value `x`, the comparison `x.sign == .minus` is not
/// necessarily the same as `x < 0`. In particular, `x.sign == .minus` if
/// `x` is -0, and while `x < 0` is always `false` if `x` is NaN, `x.sign`
/// could be either `.plus` or `.minus`.
@inlinable // FIXME(sil-serialize-all)
public var sign: FloatingPointSign {
let shift = ${Self}.significandBitCount + ${Self}.exponentBitCount
return FloatingPointSign(rawValue: Int(bitPattern &>> ${RawSignificand}(shift)))!
}
@available(*, unavailable, renamed: "sign")
public var isSignMinus: Bool { Builtin.unreachable() }
/// The raw encoding of the value's exponent field.
///
/// This value is unadjusted by the type's exponent bias.
@inlinable // FIXME(sil-serialize-all)
public var exponentBitPattern: UInt {
return UInt(bitPattern &>> UInt${bits}(${Self}.significandBitCount)) &
${Self}._infinityExponent
}
/// The raw encoding of the value's significand field.
///
/// The `significandBitPattern` property does not include the leading
/// integral bit of the significand, even for types like `Float80` that
/// store it explicitly.
@inlinable // FIXME(sil-serialize-all)
public var significandBitPattern: ${RawSignificand} {
return ${RawSignificand}(bitPattern) & ${Self}._significandMask
}
/// Creates a new instance from the specified sign and bit patterns.
///
/// The values passed as `exponentBitPattern` and `significandBitPattern` are
/// interpreted in the binary interchange format defined by the [IEEE 754
/// specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameters:
/// - sign: The sign of the new value.
/// - exponentBitPattern: The bit pattern to use for the exponent field of
/// the new value.
/// - significandBitPattern: The bit pattern to use for the significand
/// field of the new value.
@inlinable // FIXME(sil-serialize-all)
public init(sign: FloatingPointSign,
exponentBitPattern: UInt,
significandBitPattern: ${RawSignificand}) {
let signShift = ${Self}.significandBitCount + ${Self}.exponentBitCount
let sign = UInt${bits}(sign == .minus ? 1 : 0)
let exponent = UInt${bits}(
exponentBitPattern & ${Self}._infinityExponent)
let significand = UInt${bits}(
significandBitPattern & ${Self}._significandMask)
self.init(bitPattern:
sign &<< UInt${bits}(signShift) |
exponent &<< UInt${bits}(${Self}.significandBitCount) |
significand)
}
/// A Boolean value indicating whether the instance's representation is in
/// the canonical form.
///
/// The [IEEE 754 specification][spec] defines a *canonical*, or preferred,
/// encoding of a floating-point value's representation. Every `Float` or
/// `Double` value is canonical, but noncanonical values of the `Float80`
/// type exist, and noncanonical values may exist for other types that
/// conform to the `FloatingPoint` protocol.
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
@inlinable // FIXME(sil-serialize-all)
public var isCanonical: Bool {
return true
}
%else:
// Internal implementation details of x86 Float80
@_fixed_layout // FIXME(sil-serialize-all)
@usableFromInline // FIXME(sil-serialize-all)
internal struct _Representation {
@usableFromInline // FIXME(sil-serialize-all)
internal var _storage: (UInt64, UInt16, /* pad */ UInt16, UInt16, UInt16)
@usableFromInline @_transparent
internal var explicitSignificand: UInt64 { return _storage.0 }
@usableFromInline @_transparent
internal var signAndExponent: UInt16 { return _storage.1 }
@usableFromInline @_transparent
internal var sign: FloatingPointSign {
return FloatingPointSign(rawValue: Int(signAndExponent &>> 15))!
}
@usableFromInline @_transparent
internal var exponentBitPattern: UInt {
return UInt(signAndExponent) & 0x7fff
}
@usableFromInline @_transparent
internal init(explicitSignificand: UInt64, signAndExponent: UInt16) {
_storage = (explicitSignificand, signAndExponent, 0, 0, 0)
}
}
@inlinable // FIXME(sil-serialize-all)
internal var _representation: _Representation {
return unsafeBitCast(self, to: _Representation.self)
}
/// The sign of the floating-point value.
///
/// The `sign` property is `.minus` if the value's signbit is set, and
/// `.plus` otherwise. For example:
///
/// let x = -33.375
/// // x.sign == .minus
///
/// Do not use this property to check whether a floating point value is
/// negative. For a value `x`, the comparison `x.sign == .minus` is not
/// necessarily the same as `x < 0`. In particular, `x.sign == .minus` if
/// `x` is -0, and while `x < 0` is always `false` if `x` is NaN, `x.sign`
/// could be either `.plus` or `.minus`.
@inlinable // FIXME(sil-serialize-all)
public var sign: FloatingPointSign {
return _representation.sign
}
@inlinable // FIXME(sil-serialize-all)
internal static var _explicitBitMask: UInt64 {
@inline(__always) get { return 1 &<< 63 }
}
/// The raw encoding of the value's exponent field.
///
/// This value is unadjusted by the type's exponent bias.
@inlinable // FIXME(sil-serialize-all)
public var exponentBitPattern: UInt {
let provisional = _representation.exponentBitPattern
if provisional == 0 {
if _representation.explicitSignificand >= Float80._explicitBitMask {
// Pseudo-denormals have an exponent of 0 but the leading bit of the
// significand field is set. These are noncanonical encodings of the
// same significand with an exponent of 1.
return 1
}
// Exponent is zero, leading bit of significand is clear, so this is
// a canonical zero or subnormal number.
return 0
}
if _representation.explicitSignificand < Float80._explicitBitMask {
// If the exponent is not-zero but the leading bit of the significand
// is clear, then we have an invalid operand (unnormal, pseudo-inf, or
// pseudo-NaN). All of these are noncanonical encodings of NaN.
return Float80._infinityExponent
}
// We have a canonical number, so the provisional exponent is correct.
return provisional
}
/// The raw encoding of the value's significand field.
///
/// The `significandBitPattern` property does not include the leading
/// integral bit of the significand, even for types like `Float80` that
/// store it explicitly.
@inlinable // FIXME(sil-serialize-all)
public var significandBitPattern: UInt64 {
if _representation.exponentBitPattern > 0 &&
_representation.explicitSignificand < Float80._explicitBitMask {
// If the exponent is nonzero and the leading bit of the significand
// is clear, then we have an invalid operand (unnormal, pseudo-inf, or
// pseudo-NaN). All of these are noncanonical encodings of qNaN.
return _representation.explicitSignificand | Float80._quietNaNMask
}
// Otherwise we always get the "right" significand by simply clearing the
// integral bit.
return _representation.explicitSignificand & Float80._significandMask
}
/// Creates a new instance from the specified sign and bit patterns.
///
/// The values passed as `exponentBitPattern` and `significandBitPattern` are
/// interpreted in the binary interchange format defined by the [IEEE 754
/// specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameters:
/// - sign: The sign of the new value.
/// - exponentBitPattern: The bit pattern to use for the exponent field of
/// the new value.
/// - significandBitPattern: The bit pattern to use for the significand
/// field of the new value.
@inlinable // FIXME(sil-serialize-all)
public init(sign: FloatingPointSign,
exponentBitPattern: UInt,
significandBitPattern: UInt64) {
let signBit = UInt16(sign == .minus ? 0x8000 : 0)
let exponent = UInt16(exponentBitPattern)
var significand = significandBitPattern
if exponent != 0 { significand |= Float80._explicitBitMask }
let rep = _Representation(
explicitSignificand: significand, signAndExponent: signBit|exponent)
self = unsafeBitCast(rep, to: Float80.self)
}
/// A Boolean value indicating whether the instance's representation is in
/// the canonical form.
///
/// The [IEEE 754 specification][spec] defines a *canonical*, or preferred,
/// encoding of a floating-point value's representation. Every `Float` or
/// `Double` value is canonical, but noncanonical values of the `Float80`
/// type exist, and noncanonical values may exist for other types that
/// conform to the `FloatingPoint` protocol.
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
@inlinable // FIXME(sil-serialize-all)
public var isCanonical: Bool {
if exponentBitPattern == 0 {
// If exponent field is zero, canonical numbers have the explicit
// significand bit clear.
return _representation.explicitSignificand < Float80._explicitBitMask
}
// If exponent is nonzero, canonical values have the explicit significand
// bit set.
return _representation.explicitSignificand >= Float80._explicitBitMask
}
%end
/// Positive infinity.
///
/// Infinity compares greater than all finite numbers and equal to other
/// infinite values.
///
/// let x = Double.greatestFiniteMagnitude
/// let y = x * 2
/// // y == Double.infinity
/// // y > x
@inlinable // FIXME(sil-serialize-all)
public static var infinity: ${Self} {
%if bits == 32:
return ${Self}(bitPattern: 0b0_11111111_00000000000000000000000)
%elif bits == 64:
return ${Self}(
bitPattern: 0b0_11111111111_0000000000000000000000000000000000000000000000000000)
%elif bits == 80:
let rep = _Representation(
explicitSignificand: ${Self}._explicitBitMask,
signAndExponent: 0b0_111111111111111)
return unsafeBitCast(rep, to: ${Self}.self)
%else:
return ${Self}(sign: .plus,
exponentBitPattern: _infinityExponent,
significandBitPattern: 0)
%end
}
/// A quiet NaN ("not a number").
///
/// A NaN compares not equal, not greater than, and not less than every
/// value, including itself. Passing a NaN to an operation generally results
/// in NaN.
///
/// let x = 1.21
/// // x > Double.nan == false
/// // x < Double.nan == false
/// // x == Double.nan == false
///
/// Because a NaN always compares not equal to itself, to test whether a
/// floating-point value is NaN, use its `isNaN` property instead of the
/// equal-to operator (`==`). In the following example, `y` is NaN.
///
/// let y = x + Double.nan
/// print(y == Double.nan)
/// // Prints "false"
/// print(y.isNaN)
/// // Prints "true"
@inlinable // FIXME(sil-serialize-all)
public static var nan: ${Self} {
%if bits == 32:
return ${Self}(bitPattern: 0b0_11111111_10000000000000000000000)
%elif bits == 64:
return ${Self}(
bitPattern: 0b0_11111111111_1000000000000000000000000000000000000000000000000000)
%elif bits == 80:
let rep = _Representation(
explicitSignificand: ${Self}._explicitBitMask | ${Self}._quietNaNMask,
signAndExponent: 0b0_111111111111111)
return unsafeBitCast(rep, to: ${Self}.self)
%else:
return ${Self}(nan: 0, signaling: false)
%end
}
/// A signaling NaN ("not a number").
///
/// The default IEEE 754 behavior of operations involving a signaling NaN is
/// to raise the Invalid flag in the floating-point environment and return a
/// quiet NaN.
///
/// Operations on types conforming to the `FloatingPoint` protocol should
/// support this behavior, but they might also support other options. For
/// example, it would be reasonable to implement alternative operations in
/// which operating on a signaling NaN triggers a runtime error or results
/// in a diagnostic for debugging purposes. Types that implement alternative
/// behaviors for a signaling NaN must document the departure.
///
/// Other than these signaling operations, a signaling NaN behaves in the
/// same manner as a quiet NaN.
@inlinable // FIXME(sil-serialize-all)
public static var signalingNaN: ${Self} {
return ${Self}(nan: 0, signaling: true)
}
@available(*, unavailable, renamed: "nan")
public static var quietNaN: ${Self} { Builtin.unreachable() }
/// The greatest finite number representable by this type.
///
/// This value compares greater than or equal to all finite numbers, but less
/// than `infinity`.
///
/// This value corresponds to type-specific C macros such as `FLT_MAX` and
/// `DBL_MAX`. The naming of those macros is slightly misleading, because
/// `infinity` is greater than this value.
@inlinable // FIXME(sil-serialize-all)
public static var greatestFiniteMagnitude: ${Self} {
%if bits == 32:
return 0x1.fffffep127
%elif bits == 64:
return 0x1.fffffffffffffp1023
%elif bits == 80:
return 0x1.fffffffffffffffep16383
%else:
return ${Self}(sign: .plus,
exponentBitPattern: _infinityExponent - 1,
significandBitPattern: _significandMask)
%end
}
/// The mathematical constant pi.
///
/// This value should be rounded toward zero to keep user computations with
/// angles from inadvertently ending up in the wrong quadrant. A type that
/// conforms to the `FloatingPoint` protocol provides the value for `pi` at
/// its best possible precision.
///
/// print(Double.pi)
/// // Prints "3.14159265358979"
@inlinable // FIXME(sil-serialize-all)
public static var pi: ${Self} {
%if bits == 32:
// Note: this is not the correctly rounded (to nearest) value of pi,
// because pi would round *up* in Float precision, which can result
// in angles in the wrong quadrant if users aren't careful. This is
// not a problem for Double or Float80, as pi rounds down in both of
// those formats.
return 0x1.921fb4p1
%elif bits == 64:
return 0x1.921fb54442d18p1
%elif bits == 80:
return 0x1.921fb54442d1846ap1
%end
}
/// The unit in the last place of this value.
///
/// This is the unit of the least significant digit in this value's
/// significand. For most numbers `x`, this is the difference between `x`
/// and the next greater (in magnitude) representable number. There are some
/// edge cases to be aware of:
///
/// - If `x` is not a finite number, then `x.ulp` is NaN.
/// - If `x` is very small in magnitude, then `x.ulp` may be a subnormal
/// number. If a type does not support subnormals, `x.ulp` may be rounded
/// to zero.
/// - `greatestFiniteMagnitude.ulp` is a finite number, even though the next
/// greater representable value is `infinity`.
///
/// This quantity, or a related quantity, is sometimes called *epsilon* or
/// *machine epsilon.* Avoid that name because it has different meanings in
/// different languages, which can lead to confusion, and because it
/// suggests that it is a good tolerance to use for comparisons, which it
/// almost never is.
@inlinable // FIXME(sil-serialize-all)
public var ulp: ${Self} {
%if bits != 80:
guard _fastPath(isFinite) else { return .nan }
if _fastPath(isNormal) {
let bitPattern_ = bitPattern & ${Self}.infinity.bitPattern
return ${Self}(bitPattern: bitPattern_) * 0x1p-${SignificandBitCount}
}
// On arm, flush subnormal values to 0.
return .leastNormalMagnitude * 0x1p-${SignificandBitCount}
%else:
guard _fastPath(isFinite) else { return .nan }
if exponentBitPattern > UInt(${Self}.significandBitCount) {
// self is large enough that self.ulp is normal, so we just compute its
// exponent and construct it with a significand of zero.
let ulpExponent =
exponentBitPattern - UInt(${Self}.significandBitCount)
return ${Self}(sign: .plus,
exponentBitPattern: ulpExponent,
significandBitPattern: 0)
}
if exponentBitPattern >= 1 {
// self is normal but ulp is subnormal.
let ulpShift = ${RawSignificand}(exponentBitPattern - 1)
return ${Self}(sign: .plus,
exponentBitPattern: 0,
significandBitPattern: 1 &<< ulpShift)
}
return ${Self}(sign: .plus,
exponentBitPattern: 0,
significandBitPattern: 1)
%end
}
/// The least positive normal number.
///
/// This value compares less than or equal to all positive normal numbers.
/// There may be smaller positive numbers, but they are *subnormal*, meaning
/// that they are represented with less precision than normal numbers.
///
/// This value corresponds to type-specific C macros such as `FLT_MIN` and
/// `DBL_MIN`. The naming of those macros is slightly misleading, because
/// subnormals, zeros, and negative numbers are smaller than this value.
@inlinable // FIXME(sil-serialize-all)
public static var leastNormalMagnitude: ${Self} {
%if bits == 32:
return 0x1p-126
%elif bits == 64:
return 0x1p-1022
%elif bits == 80:
return 0x1p-16382
%else:
return ${Self}(sign: .plus,
exponentBitPattern: 1,
significandBitPattern: 0)
%end
}
/// The least positive number.
///
/// This value compares less than or equal to all positive numbers, but
/// greater than zero. If the type supports subnormal values,
/// `leastNonzeroMagnitude` is smaller than `leastNormalMagnitude`;
/// otherwise they are equal.
@inlinable // FIXME(sil-serialize-all)
public static var leastNonzeroMagnitude: ${Self} {
#if arch(arm)
return leastNormalMagnitude
#else
%if bits == 32:
return 0x1p-149
%elif bits == 64:
return 0x1p-1074
%elif bits == 80:
return 0x1p-16445
%else:
return ${Self}(sign: .plus,
exponentBitPattern: 0,
significandBitPattern: 1)
%end
#endif
}
/// The unit in the last place of 1.0.
///
/// The positive difference between 1.0 and the next greater representable
/// number. The `ulpOfOne` constant corresponds to the C macros
/// `FLT_EPSILON`, `DBL_EPSILON`, and others with a similar purpose.
@inlinable // FIXME(sil-serialize-all)
public static var ulpOfOne: ${Self} {
%if bits == 32:
return 0x1p-23
%elif bits == 64:
return 0x1p-52
%elif bits == 80:
return 0x1p-63
%end
}
/// The exponent of the floating-point value.
///
/// The *exponent* of a floating-point value is the integer part of the
/// logarithm of the value's magnitude. For a value `x` of a floating-point
/// type `F`, the magnitude can be calculated as the following, where `**`
/// is exponentiation:
///
/// let magnitude = x.significand * F.radix ** x.exponent
///
/// In the next example, `y` has a value of `21.5`, which is encoded as
/// `1.34375 * 2 ** 4`. The significand of `y` is therefore 1.34375.
///
/// let y: Double = 21.5
/// // y.significand == 1.34375
/// // y.exponent == 4
/// // Double.radix == 2
///
/// The `exponent` property has the following edge cases:
///
/// - If `x` is zero, then `x.exponent` is `Int.min`.
/// - If `x` is +/-infinity or NaN, then `x.exponent` is `Int.max`
///
/// This property implements the `logB` operation defined by the [IEEE 754
/// specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
@inlinable // FIXME(sil-serialize-all)
public var exponent: Int {
if !isFinite { return .max }
if isZero { return .min }
let provisional = Int(exponentBitPattern) - Int(${Self}._exponentBias)
if isNormal { return provisional }
let shift =
${Self}.significandBitCount -
Int(significandBitPattern._binaryLogarithm())
return provisional + 1 - shift
}
/// The significand of the floating-point value.
///
/// The magnitude of a floating-point value `x` of type `F` can be calculated
/// by using the following formula, where `**` is exponentiation:
///
/// let magnitude = x.significand * F.radix ** x.exponent
///
/// In the next example, `y` has a value of `21.5`, which is encoded as
/// `1.34375 * 2 ** 4`. The significand of `y` is therefore 1.34375.
///
/// let y: Double = 21.5
/// // y.significand == 1.34375
/// // y.exponent == 4
/// // Double.radix == 2
///
/// If a type's radix is 2, then for finite nonzero numbers, the significand
/// is in the range `1.0 ..< 2.0`. For other values of `x`, `x.significand`
/// is defined as follows:
///
/// - If `x` is zero, then `x.significand` is 0.0.
/// - If `x` is infinity, then `x.significand` is 1.0.
/// - If `x` is NaN, then `x.significand` is NaN.
/// - Note: The significand is frequently also called the *mantissa*, but
/// significand is the preferred terminology in the [IEEE 754
/// specification][spec], to allay confusion with the use of mantissa for
/// the fractional part of a logarithm.
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
@inlinable // FIXME(sil-serialize-all)
public var significand: ${Self} {
if isNaN { return self }
if isNormal {
return ${Self}(sign: .plus,
exponentBitPattern: ${Self}._exponentBias,
significandBitPattern: significandBitPattern)
}
if isSubnormal {
let shift =
${RawSignificand}(${Self}.significandBitCount) -
significandBitPattern._binaryLogarithm()
return ${Self}(sign: .plus,
exponentBitPattern: ${Self}._exponentBias,
significandBitPattern: significandBitPattern &<< shift)
}
// zero or infinity.
return ${Self}(sign: .plus,
exponentBitPattern: exponentBitPattern,
significandBitPattern: 0)
}
/// Creates a new value from the given sign, exponent, and significand.
///
/// The following example uses this initializer to create a new `Double`
/// instance. `Double` is a binary floating-point type that has a radix of
/// `2`.
///
/// let x = Double(sign: .plus, exponent: -2, significand: 1.5)
/// // x == 0.375
///
/// This initializer is equivalent to the following calculation, where `**`
/// is exponentiation, computed as if by a single, correctly rounded,
/// floating-point operation:
///
/// let sign: FloatingPointSign = .plus
/// let exponent = -2
/// let significand = 1.5
/// let y = (sign == .minus ? -1 : 1) * significand * Double.radix ** exponent
/// // y == 0.375
///
/// As with any basic operation, if this value is outside the representable
/// range of the type, overflow or underflow occurs, and zero, a subnormal
/// value, or infinity may result. In addition, there are two other edge
/// cases:
///
/// - If the value you pass to `significand` is zero or infinite, the result
/// is zero or infinite, regardless of the value of `exponent`.
/// - If the value you pass to `significand` is NaN, the result is NaN.
///
/// For any floating-point value `x` of type `F`, the result of the following
/// is equal to `x`, with the distinction that the result is canonicalized
/// if `x` is in a noncanonical encoding:
///
/// let x0 = F(sign: x.sign, exponent: x.exponent, significand: x.significand)
///
/// This initializer implements the `scaleB` operation defined by the [IEEE
/// 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameters:
/// - sign: The sign to use for the new value.
/// - exponent: The new value's exponent.
/// - significand: The new value's significand.
@inlinable // FIXME(sil-serialize-all)
public init(sign: FloatingPointSign, exponent: Int, significand: ${Self}) {
var result = significand
if sign == .minus { result = -result }
if significand.isFinite && !significand.isZero {
var clamped = exponent
let leastNormalExponent = 1 - Int(${Self}._exponentBias)
let greatestFiniteExponent = Int(${Self}._exponentBias)
if clamped < leastNormalExponent {
clamped = max(clamped, 3*leastNormalExponent)
while clamped < leastNormalExponent {
result *= ${Self}.leastNormalMagnitude
clamped -= leastNormalExponent
}
}
else if clamped > greatestFiniteExponent {
clamped = min(clamped, 3*greatestFiniteExponent)
let step = ${Self}(sign: .plus,
exponentBitPattern: ${Self}._infinityExponent - 1,
significandBitPattern: 0)
while clamped > greatestFiniteExponent {
result *= step
clamped -= greatestFiniteExponent
}
}
let scale = ${Self}(sign: .plus,
exponentBitPattern: UInt(Int(${Self}._exponentBias) + clamped),
significandBitPattern: 0)
result = result * scale
}
self = result
}
/// Creates a NaN ("not a number") value with the specified payload.
///
/// NaN values compare not equal to every value, including themselves. Most
/// operations with a NaN operand produce a NaN result. Don't use the
/// equal-to operator (`==`) to test whether a value is NaN. Instead, use
/// the value's `isNaN` property.
///
/// let x = ${Self}(nan: 0, signaling: false)
/// print(x == .nan)
/// // Prints "false"
/// print(x.isNaN)
/// // Prints "true"
///
/// - Parameters:
/// - payload: The payload to use for the new NaN value.
/// - signaling: Pass `true` to create a signaling NaN or `false` to create
/// a quiet NaN.
@inlinable // FIXME(sil-serialize-all)
public init(nan payload: RawSignificand, signaling: Bool) {
// We use significandBitCount - 2 bits for NaN payload.
_precondition(payload < (${Self}._quietNaNMask &>> 1),
"NaN payload is not encodable.")
var significand = payload
significand |= ${Self}._quietNaNMask &>> (signaling ? 1 : 0)
self.init(sign: .plus,
exponentBitPattern: ${Self}._infinityExponent,
significandBitPattern: significand)
}
/// The least representable value that compares greater than this value.
///
/// For any finite value `x`, `x.nextUp` is greater than `x`. For `nan` or
/// `infinity`, `x.nextUp` is `x` itself. The following special cases also
/// apply:
///
/// - If `x` is `-infinity`, then `x.nextUp` is `-greatestFiniteMagnitude`.
/// - If `x` is `-leastNonzeroMagnitude`, then `x.nextUp` is `-0.0`.
/// - If `x` is zero, then `x.nextUp` is `leastNonzeroMagnitude`.
/// - If `x` is `greatestFiniteMagnitude`, then `x.nextUp` is `infinity`.
@inlinable // FIXME(sil-serialize-all)
public var nextUp: ${Self} {
%if bits != 80:
// Silence signaling NaNs, map -0 to +0.
let x = self + 0
#if arch(arm)
// On arm, treat subnormal values as zero.
if _slowPath(x == 0) { return .leastNonzeroMagnitude }
if _slowPath(x == -.leastNonzeroMagnitude) { return -0.0 }
#endif
if _fastPath(x < .infinity) {
let increment = Int${bits}(bitPattern: x.bitPattern) &>> ${bits - 1} | 1
let bitPattern_ = x.bitPattern &+ UInt${bits}(bitPattern: increment)
return ${Self}(bitPattern: bitPattern_)
}
return x
%else:
if isNaN { /* Silence signaling NaNs. */ return self + 0 }
if sign == .minus {
if significandBitPattern == 0 {
if exponentBitPattern == 0 {
return .leastNonzeroMagnitude
}
return ${Self}(sign: .minus,
exponentBitPattern: exponentBitPattern - 1,
significandBitPattern: ${Self}._significandMask)
}
return ${Self}(sign: .minus,
exponentBitPattern: exponentBitPattern,
significandBitPattern: significandBitPattern - 1)
}
if isInfinite { return self }
if significandBitPattern == ${Self}._significandMask {
return ${Self}(sign: .plus,
exponentBitPattern: exponentBitPattern + 1,
significandBitPattern: 0)
}
return ${Self}(sign: .plus,
exponentBitPattern: exponentBitPattern,
significandBitPattern: significandBitPattern + 1)
%end
}
/// Rounds the value to an integral value using the specified rounding rule.
///
/// The following example rounds a value using four different rounding rules:
///
/// // Equivalent to the C 'round' function:
/// var w = 6.5
/// w.round(.toNearestOrAwayFromZero)
/// // w == 7.0
///
/// // Equivalent to the C 'trunc' function:
/// var x = 6.5
/// x.round(.towardZero)
/// // x == 6.0
///
/// // Equivalent to the C 'ceil' function:
/// var y = 6.5
/// y.round(.up)
/// // y == 7.0
///
/// // Equivalent to the C 'floor' function:
/// var z = 6.5
/// z.round(.down)
/// // z == 6.0
///
/// For more information about the available rounding rules, see the
/// `FloatingPointRoundingRule` enumeration. To round a value using the
/// default "schoolbook rounding", you can use the shorter `round()` method
/// instead.
///
/// var w1 = 6.5
/// w1.round()
/// // w1 == 7.0
///
/// - Parameter rule: The rounding rule to use.
@_transparent
public mutating func round(_ rule: FloatingPointRoundingRule) {
switch rule {
case .toNearestOrAwayFromZero:
_value = Builtin.int_round_FPIEEE${bits}(_value)
case .toNearestOrEven:
_value = Builtin.int_rint_FPIEEE${bits}(_value)
case .towardZero:
_value = Builtin.int_trunc_FPIEEE${bits}(_value)
case .awayFromZero:
if sign == .minus {
_value = Builtin.int_floor_FPIEEE${bits}(_value)
}
else {
_value = Builtin.int_ceil_FPIEEE${bits}(_value)
}
case .up:
_value = Builtin.int_ceil_FPIEEE${bits}(_value)
case .down:
_value = Builtin.int_floor_FPIEEE${bits}(_value)
}
}
/// Replaces this value with its additive inverse.
///
/// The result is always exact. This example uses the `negate()` method to
/// negate the value of the variable `x`:
///
/// var x = 21.5
/// x.negate()
/// // x == -21.5
@_transparent
public mutating func negate() {
_value = Builtin.fneg_FPIEEE${bits}(self._value)
}
@_transparent
public static func +=(_ lhs: inout ${Self}, _ rhs: ${Self}) {
lhs._value = Builtin.fadd_FPIEEE${bits}(lhs._value, rhs._value)
}
@_transparent
public static func -=(_ lhs: inout ${Self}, _ rhs: ${Self}) {
lhs._value = Builtin.fsub_FPIEEE${bits}(lhs._value, rhs._value)
}
@_transparent
public static func *=(_ lhs: inout ${Self}, _ rhs: ${Self}) {
lhs._value = Builtin.fmul_FPIEEE${bits}(lhs._value, rhs._value)
}
@_transparent
public static func /=(_ lhs: inout ${Self}, _ rhs: ${Self}) {
lhs._value = Builtin.fdiv_FPIEEE${bits}(lhs._value, rhs._value)
}
/// Replaces this value with the remainder of itself divided by the given
/// value.
///
/// For two finite values `x` and `y`, the remainder `r` of dividing `x` by
/// `y` satisfies `x == y * q + r`, where `q` is the integer nearest to
/// `x / y`. If `x / y` is exactly halfway between two integers, `q` is
/// chosen to be even. Note that `q` is *not* `x / y` computed in
/// floating-point arithmetic, and that `q` may not be representable in any
/// available integer type.
///
/// The following example calculates the remainder of dividing 8.625 by 0.75:
///
/// var x = 8.625
/// print(x / 0.75)
/// // Prints "11.5"
///
/// let q = (x / 0.75).rounded(.toNearestOrEven)
/// // q == 12.0
/// x.formRemainder(dividingBy: 0.75)
/// // x == -0.375
///
/// let x1 = 0.75 * q + x
/// // x1 == 8.625
///
/// If this value and `other` are finite numbers, the remainder is in the
/// closed range `-abs(other / 2)...abs(other / 2)`. The
/// `formRemainder(dividingBy:)` method is always exact.
///
/// - Parameter other: The value to use when dividing this value.
@_transparent
public mutating func formRemainder(dividingBy other: ${Self}) {
self = _stdlib_remainder${cFuncSuffix}(self, other)
}
/// Replaces this value with the remainder of itself divided by the given
/// value using truncating division.
///
/// Performing truncating division with floating-point values results in a
/// truncated integer quotient and a remainder. For values `x` and `y` and
/// their truncated integer quotient `q`, the remainder `r` satisfies
/// `x == y * q + r`.
///
/// The following example calculates the truncating remainder of dividing
/// 8.625 by 0.75:
///
/// var x = 8.625
/// print(x / 0.75)
/// // Prints "11.5"
///
/// let q = (x / 0.75).rounded(.towardZero)
/// // q == 11.0
/// x.formTruncatingRemainder(dividingBy: 0.75)
/// // x == 0.375
///
/// let x1 = 0.75 * q + x
/// // x1 == 8.625
///
/// If this value and `other` are both finite numbers, the truncating
/// remainder has the same sign as this value and is strictly smaller in
/// magnitude than `other`. The `formTruncatingRemainder(dividingBy:)`
/// method is always exact.
///
/// - Parameter other: The value to use when dividing this value.
@_transparent
public mutating func formTruncatingRemainder(dividingBy other: ${Self}) {
_value = Builtin.frem_FPIEEE${bits}(self._value, other._value)
}
/// Replaces this value with its square root, rounded to a representable
/// value.
@_transparent
public mutating func formSquareRoot( ) {
self = _stdlib_squareRoot${cFuncSuffix}(self)
}
/// Adds the product of the two given values to this value in place, computed
/// without intermediate rounding.
///
/// - Parameters:
/// - lhs: One of the values to multiply before adding to this value.
/// - rhs: The other value to multiply.
@_transparent
public mutating func addProduct(_ lhs: ${Self}, _ rhs: ${Self}) {
_value = Builtin.int_fma_FPIEEE${bits}(lhs._value, rhs._value, _value)
}
/// Returns a Boolean value indicating whether this instance is equal to the
/// given value.
///
/// This method serves as the basis for the equal-to operator (`==`) for
/// floating-point values. When comparing two values with this method, `-0`
/// is equal to `+0`. NaN is not equal to any value, including itself. For
/// example:
///
/// let x = 15.0
/// x.isEqual(to: 15.0)
/// // true
/// x.isEqual(to: .nan)
/// // false
/// Double.nan.isEqual(to: .nan)
/// // false
///
/// The `isEqual(to:)` method implements the equality predicate defined by
/// the [IEEE 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameter other: The value to compare with this value.
/// - Returns: `true` if `other` has the same value as this instance;
/// otherwise, `false`.
@_transparent
public func isEqual(to other: ${Self}) -> Bool {
return Bool(Builtin.fcmp_oeq_FPIEEE${bits}(self._value, other._value))
}
/// Returns a Boolean value indicating whether this instance is less than the
/// given value.
///
/// This method serves as the basis for the less-than operator (`<`) for
/// floating-point values. Some special cases apply:
///
/// - Because NaN compares not less than nor greater than any value, this
/// method returns `false` when called on NaN or when NaN is passed as
/// `other`.
/// - `-infinity` compares less than all values except for itself and NaN.
/// - Every value except for NaN and `+infinity` compares less than
/// `+infinity`.
///
/// let x = 15.0
/// x.isLess(than: 20.0)
/// // true
/// x.isLess(than: .nan)
/// // false
/// Double.nan.isLess(than: x)
/// // false
///
/// The `isLess(than:)` method implements the less-than predicate defined by
/// the [IEEE 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameter other: The value to compare with this value.
/// - Returns: `true` if `other` is less than this value; otherwise, `false`.
@_transparent
public func isLess(than other: ${Self}) -> Bool {
return Bool(Builtin.fcmp_olt_FPIEEE${bits}(self._value, other._value))
}
/// Returns a Boolean value indicating whether this instance is less than or
/// equal to the given value.
///
/// This method serves as the basis for the less-than-or-equal-to operator
/// (`<=`) for floating-point values. Some special cases apply:
///
/// - Because NaN is incomparable with any value, this method returns `false`
/// when called on NaN or when NaN is passed as `other`.
/// - `-infinity` compares less than or equal to all values except NaN.
/// - Every value except NaN compares less than or equal to `+infinity`.
///
/// let x = 15.0
/// x.isLessThanOrEqualTo(20.0)
/// // true
/// x.isLessThanOrEqualTo(.nan)
/// // false
/// Double.nan.isLessThanOrEqualTo(x)
/// // false
///
/// The `isLessThanOrEqualTo(_:)` method implements the less-than-or-equal
/// predicate defined by the [IEEE 754 specification][spec].
///
/// [spec]: http://ieeexplore.ieee.org/servlet/opac?punumber=4610933
///
/// - Parameter other: The value to compare with this value.
/// - Returns: `true` if `other` is less than this value; otherwise, `false`.
@_transparent
public func isLessThanOrEqualTo(_ other: ${Self}) -> Bool {
return Bool(Builtin.fcmp_ole_FPIEEE${bits}(self._value, other._value))
}
/// A Boolean value indicating whether this instance is normal.
///
/// A *normal* value is a finite number that uses the full precision
/// available to values of a type. Zero is neither a normal nor a subnormal
/// number.
@_transparent
public var isNormal: Bool {
return exponentBitPattern > 0 && isFinite
}
/// A Boolean value indicating whether this instance is finite.
///
/// All values other than NaN and infinity are considered finite, whether
/// normal or subnormal.
@_transparent
public var isFinite: Bool {
return exponentBitPattern < ${Self}._infinityExponent
}
/// A Boolean value indicating whether the instance is equal to zero.
///
/// The `isZero` property of a value `x` is `true` when `x` represents either
/// `-0.0` or `+0.0`. `x.isZero` is equivalent to the following comparison:
/// `x == 0.0`.
///
/// let x = -0.0
/// x.isZero // true
/// x == 0.0 // true
@_transparent
public var isZero: Bool {
return exponentBitPattern == 0 && significandBitPattern == 0
}
/// A Boolean value indicating whether the instance is subnormal.
///
/// A *subnormal* value is a nonzero number that has a lesser magnitude than
/// the smallest normal number. Subnormal values do not use the full
/// precision available to values of a type.
///
/// Zero is neither a normal nor a subnormal number. Subnormal numbers are
/// often called *denormal* or *denormalized*---these are different names
/// for the same concept.
@_transparent
public var isSubnormal: Bool {
return exponentBitPattern == 0 && significandBitPattern != 0
}
/// A Boolean value indicating whether the instance is infinite.
///
/// Note that `isFinite` and `isInfinite` do not form a dichotomy, because
/// they are not total: If `x` is `NaN`, then both properties are `false`.
@_transparent
public var isInfinite: Bool {
return !isFinite && significandBitPattern == 0
}
/// A Boolean value indicating whether the instance is NaN ("not a number").
///
/// Because NaN is not equal to any value, including NaN, use this property
/// instead of the equal-to operator (`==`) or not-equal-to operator (`!=`)
/// to test whether a value is or is not NaN. For example:
///
/// let x = 0.0
/// let y = x * .infinity
/// // y is a NaN
///
/// // Comparing with the equal-to operator never returns 'true'
/// print(x == Double.nan)
/// // Prints "false"
/// print(y == Double.nan)
/// // Prints "false"
///
/// // Test with the 'isNaN' property instead
/// print(x.isNaN)
/// // Prints "false"
/// print(y.isNaN)
/// // Prints "true"
///
/// This property is `true` for both quiet and signaling NaNs.
@_transparent
public var isNaN: Bool {
return !isFinite && significandBitPattern != 0
}
/// A Boolean value indicating whether the instance is a signaling NaN.
///
/// Signaling NaNs typically raise the Invalid flag when used in general
/// computing operations.
@_transparent
public var isSignalingNaN: Bool {
return isNaN && (significandBitPattern & ${Self}._quietNaNMask) == 0
}
/// The floating-point value with the same sign and exponent as this value,
/// but with a significand of 1.0.
///
/// A *binade* is a set of binary floating-point values that all have the
/// same sign and exponent. The `binade` property is a member of the same
/// binade as this value, but with a unit significand.
///
/// In this example, `x` has a value of `21.5`, which is stored as
/// `1.34375 * 2**4`, where `**` is exponentiation. Therefore, `x.binade` is
/// equal to `1.0 * 2**4`, or `16.0`.
///
/// let x = 21.5
/// // x.significand == 1.34375
/// // x.exponent == 4
///
/// let y = x.binade
/// // y == 16.0
/// // y.significand == 1.0
/// // y.exponent == 4
@inlinable // FIXME(sil-serialize-all)
public var binade: ${Self} {
%if bits != 80:
guard _fastPath(isFinite) else { return .nan }
#if !arch(arm)
if _slowPath(isSubnormal) {
let bitPattern_ =
(self * 0x1p${SignificandBitCount}).bitPattern
& (-${Self}.infinity).bitPattern
return ${Self}(bitPattern: bitPattern_) * 0x1p-${SignificandBitCount}
}
#endif
return ${Self}(bitPattern: bitPattern & (-${Self}.infinity).bitPattern)
%else:
guard _fastPath(isFinite) else { return .nan }
if exponentBitPattern != 0 {
return ${Self}(sign: sign, exponentBitPattern: exponentBitPattern,
significandBitPattern: 0)
}
if significandBitPattern == 0 { return self }
// For subnormals, we isolate the leading significand bit.
let index = significandBitPattern._binaryLogarithm()
return ${Self}(sign: sign, exponentBitPattern: 0,
significandBitPattern: 1 &<< index)
%end
}
/// The number of bits required to represent the value's significand.
///
/// If this value is a finite nonzero number, `significandWidth` is the
/// number of fractional bits required to represent the value of
/// `significand`; otherwise, `significandWidth` is -1. The value of
/// `significandWidth` is always -1 or between zero and
/// `significandBitCount`. For example:
///
/// - For any representable power of two, `significandWidth` is zero, because
/// `significand` is `1.0`.
/// - If `x` is 10, `x.significand` is `1.01` in binary, so
/// `x.significandWidth` is 2.
/// - If `x` is Float.pi, `x.significand` is `1.10010010000111111011011` in
/// binary, and `x.significandWidth` is 23.
@inlinable // FIXME(sil-serialize-all)
public var significandWidth: Int {
let trailingZeroBits = significandBitPattern.trailingZeroBitCount
if isNormal {
guard significandBitPattern != 0 else { return 0 }
return ${Self}.significandBitCount &- trailingZeroBits
}
if isSubnormal {
let leadingZeroBits = significandBitPattern.leadingZeroBitCount
return ${RawSignificand}.bitWidth &- (trailingZeroBits &+ leadingZeroBits &+ 1)
}
return -1
}
/// Creates a new value from the given floating-point literal.
///
/// Do not call this initializer directly. It is used by the compiler when
/// you create a new `${Self}` instance by using a floating-point literal.
/// Instead, create a new value by using a literal.
///
/// In this example, the assignment to the `x` constant calls this
/// initializer behind the scenes.
///
/// let x: ${Self} = 21.25
/// // x == 21.25
///
/// - Parameter value: The new floating-point value.
@_transparent
public init(floatLiteral value: ${Self}) {
self = value
}
}
extension ${Self} : _ExpressibleByBuiltinIntegerLiteral, ExpressibleByIntegerLiteral {
@_transparent
public
init(_builtinIntegerLiteral value: Builtin.Int${builtinIntLiteralBits}){
self = ${Self}(Builtin.itofp_with_overflow_Int${builtinIntLiteralBits}_FPIEEE${bits}(value))
}
/// Creates a new value from the given integer literal.
///
/// Do not call this initializer directly. It is used by the compiler when
/// you create a new `${Self}` instance by using an integer literal.
/// Instead, create a new value by using a literal.
///
/// In this example, the assignment to the `x` constant calls this
/// initializer behind the scenes.
///
/// let x: ${Self} = 100
/// // x == 100.0
///
/// - Parameter value: The new value.
@_transparent
public init(integerLiteral value: Int64) {
self = ${Self}(Builtin.sitofp_Int64_FPIEEE${bits}(value._value))
}
}
% if bits != 80:
#if !os(Windows) && (arch(i386) || arch(x86_64))
% end
% builtinFloatLiteralBits = 80
extension ${Self} : _ExpressibleByBuiltinFloatLiteral {
@_transparent
public
init(_builtinFloatLiteral value: Builtin.FPIEEE${builtinFloatLiteralBits}) {
% if bits == builtinFloatLiteralBits:
self = ${Self}(value)
% elif bits < builtinFloatLiteralBits:
self = ${Self}(Builtin.fptrunc_FPIEEE${builtinFloatLiteralBits}_FPIEEE${bits}(value))
% else:
// FIXME: This is actually losing precision <rdar://problem/14073102>.
self = ${Self}(Builtin.fpext_FPIEEE${builtinFloatLiteralBits}_FPIEEE${bits}(value))
% end
}
}
% if bits != 80:
#else
% builtinFloatLiteralBits = 64
extension ${Self} : _ExpressibleByBuiltinFloatLiteral {
@_transparent
public
init(_builtinFloatLiteral value: Builtin.FPIEEE${builtinFloatLiteralBits}) {
% if bits == builtinFloatLiteralBits:
self = ${Self}(value)
% elif bits < builtinFloatLiteralBits:
// FIXME: This can result in double rounding errors (SR-7124).
self = ${Self}(Builtin.fptrunc_FPIEEE${builtinFloatLiteralBits}_FPIEEE${bits}(value))
% else:
// FIXME: This is actually losing precision <rdar://problem/14073102>.
self = ${Self}(Builtin.fpext_FPIEEE${builtinFloatLiteralBits}_FPIEEE${bits}(value))
% end
}
}
#endif
% end
extension ${Self} : Hashable {
/// Hashes the essential components of this value by feeding them into the
/// given hasher.
///
/// - Parameter hasher: The hasher to use when combining the components
/// of this instance.
@inlinable
public func hash(into hasher: inout Hasher) {
var v = self
if isZero {
// To satisfy the axiom that equality implies hash equality, we need to
// finesse the hash value of -0.0 to match +0.0.
v = 0
}
%if bits == 80:
hasher.combine(v._representation.signAndExponent)
hasher.combine(v.significandBitPattern)
%else:
hasher.combine(v.bitPattern)
%end
}
@inlinable
public func _rawHashValue(seed: (UInt64, UInt64)) -> Int {
// To satisfy the axiom that equality implies hash equality, we need to
// finesse the hash value of -0.0 to match +0.0.
let v = isZero ? 0 : self
%if bits == 80:
var hasher = Hasher(_seed: seed)
hasher.combine(v._representation.signAndExponent)
hasher.combine(v.significandBitPattern)
return hasher._finalize()
%elif bits == 64:
return Hasher._hash(seed: seed, v.bitPattern)
%elif bits == 32:
return Hasher._hash(seed: seed, bytes: UInt64(v.bitPattern), count: 4)
%end
}
}
extension ${Self}: _HasCustomAnyHashableRepresentation {
// Not @inlinable
public func _toCustomAnyHashable() -> AnyHashable? {
return AnyHashable(_box: _${Self}AnyHashableBox(self))
}
}
extension ${Self} {
/// The magnitude of this value.
///
/// For any value `x`, `x.magnitude.sign` is `.plus`. If `x` is not NaN,
/// `x.magnitude` is the absolute value of `x`.
///
/// The global `abs(_:)` function provides more familiar syntax when you need
/// to find an absolute value. In addition, because `abs(_:)` always returns
/// a value of the same type, even in a generic context, using the function
/// instead of the `magnitude` property is encouraged.
///
/// let targetDistance: ${Self} = 5.25
/// let throwDistance: ${Self} = 5.5
///
/// let margin = targetDistance - throwDistance
/// // margin == -0.25
/// // margin.magnitude == 0.25
///
/// // Use 'abs(_:)' instead of 'magnitude'
/// print("Missed the target by \(abs(margin)) meters.")
/// // Prints "Missed the target by 0.25 meters."
@_transparent
public var magnitude: ${Self} {
return ${Self}(Builtin.int_fabs_FPIEEE${bits}(_value))
}
}
extension ${Self} {
@_transparent
public static prefix func - (x: ${Self}) -> ${Self} {
return ${Self}(Builtin.fneg_FPIEEE${bits}(x._value))
}
}
//===----------------------------------------------------------------------===//
// Explicit conversions between types.
//===----------------------------------------------------------------------===//
// Construction from integers.
extension ${Self} {
% for self_ty in all_integer_types(word_bits):
% That = self_ty.stdlib_name
% ThatBuiltinName = self_ty.builtin_name
% srcBits = self_ty.bits
% sign = 's' if self_ty.is_signed else 'u'
/// Creates the closest representable value to the given integer.
///
/// - Parameter value: The integer to represent as a floating-point value.
@_transparent
public init(_ v: ${That}) {
_value = Builtin.${sign}itofp_${ThatBuiltinName}_FPIEEE${bits}(v._value)
}
/// Creates a value that exactly represents the given integer.
///
/// If the given integer is outside the representable range of this type or
/// can't be represented exactly, the result is `nil`.
///
/// - Parameter value: The integer to represent as a floating-point value.
% if srcBits < SignificandBitCount:
@available(*, message: "Converting ${That} to ${Self} will always succeed.")
% end
@inlinable // FIXME(sil-serialize-all)
@inline(__always)
public init?(exactly value: ${That}) {
_value = Builtin.${sign}itofp_${ThatBuiltinName}_FPIEEE${bits}(value._value)
% if srcBits >= SignificandBitCount:
guard let roundTrip = ${That}(exactly: self),
roundTrip == value else {
return nil
}
% end
}
% end # all_integer_types
}
// Construction from other floating point numbers.
extension ${Self} {
% for src_type in all_floating_point_types():
% srcBits = src_type.bits
% That = src_type.stdlib_name
% if (srcBits == 80) and (bits != 80):
#if !os(Windows) && (arch(i386) || arch(x86_64))
% end
% if srcBits == bits:
/// Creates a new instance initialized to the given value.
///
/// The value of `other` is represented exactly by the new instance. A NaN
/// passed as `other` results in another NaN, with a signaling NaN value
/// converted to quiet NaN.
% else:
/// Creates a new instance that approximates the given value.
///
/// The value of `other` is rounded to a representable value, if necessary.
/// A NaN passed as `other` results in another NaN, with a signaling NaN
/// value converted to quiet NaN.
% end
///
/// let x: ${That} = 21.25
/// let y = ${Self}(x)
/// // y == 21.25
///
/// let z = ${Self}(${That}.nan)
/// // z.isNaN == true
///
/// - Parameter other: The value to use for the new instance.
@_transparent
public init(_ other: ${That}) {
% if srcBits > bits:
_value = Builtin.fptrunc_FPIEEE${srcBits}_FPIEEE${bits}(other._value)
% elif srcBits < bits:
_value = Builtin.fpext_FPIEEE${srcBits}_FPIEEE${bits}(other._value)
% else:
_value = other._value
% end
}
/// Creates a new instance initialized to the given value, if it can be
/// represented without rounding.
///
/// If `other` can't be represented as an instance of `${Self}` without
/// rounding, the result of this initializer is `nil`. In particular,
/// passing NaN as `other` always results in `nil`.
///
/// let x: ${That} = 21.25
/// let y = ${Self}(exactly: x)
/// // y == Optional.some(21.25)
///
/// let z = ${Self}(exactly: ${That}.nan)
/// // z == nil
///
/// - Parameter other: The value to use for the new instance.
@inlinable // FIXME(sil-serialize-all)
@inline(__always)
public init?(exactly other: ${That}) {
self.init(other)
// Converting the infinity value is considered value preserving.
// In other cases, check that we can round-trip and get the same value.
// NaN always fails.
if ${That}(self) != other {
return nil
}
}
% if (srcBits == 80) and (bits != 80):
#endif
% end
% end
}
//===----------------------------------------------------------------------===//
// Standard Operator Table
//===----------------------------------------------------------------------===//
// TODO: These should not be necessary, since they're already provided by
// <T: FloatingPoint>, but in practice they are currently needed to
// disambiguate overloads. We should find a way to remove them, either by
// tweaking the overload resolution rules, or by removing the other
// definitions in the standard lib, or both.
extension ${Self} {
@_transparent
public static func + (lhs: ${Self}, rhs: ${Self}) -> ${Self} {
var lhs = lhs
lhs += rhs
return lhs
}
@_transparent
public static func - (lhs: ${Self}, rhs: ${Self}) -> ${Self} {
var lhs = lhs
lhs -= rhs
return lhs
}
@_transparent
public static func * (lhs: ${Self}, rhs: ${Self}) -> ${Self} {
var lhs = lhs
lhs *= rhs
return lhs
}
@_transparent
public static func / (lhs: ${Self}, rhs: ${Self}) -> ${Self} {
var lhs = lhs
lhs /= rhs
return lhs
}
}
//===----------------------------------------------------------------------===//
// Strideable Conformance
//===----------------------------------------------------------------------===//
extension ${Self} : Strideable {
/// Returns the distance from this value to the specified value.
///
/// For two values `x` and `y`, the result of `x.distance(to: y)` is equal to
/// `y - x`---a distance `d` such that `x.advanced(by: d)` approximates `y`.
/// For example:
///
/// let x = 21.5
/// let d = x.distance(to: 15.0)
/// // d == -6.5
///
/// print(x.advanced(by: d))
/// // Prints "15.0"
///
/// - Parameter other: A value to calculate the distance to.
/// - Returns: The distance between this value and `other`.
@_transparent
public func distance(to other: ${Self}) -> ${Self} {
return other - self
}
/// Returns a new value advanced by the given distance.
///
/// For two values `x` and `d`, the result of a `x.advanced(by: d)` is equal
/// to `x + d`---a new value `y` such that `x.distance(to: y)` approximates
/// `d`. For example:
///
/// let x = 21.5
/// let y = x.advanced(by: -6.5)
/// // y == 15.0
///
/// print(x.distance(to: y))
/// // Prints "-6.5"
///
/// - Parameter amount: The distance to advance this value.
/// - Returns: A new value that is `amount` added to this value.
@_transparent
public func advanced(by amount: ${Self}) -> ${Self} {
return self + amount
}
}
//===----------------------------------------------------------------------===//
// AnyHashable
//===----------------------------------------------------------------------===//
internal struct _${Self}AnyHashableBox: _AnyHashableBox {
internal typealias Base = ${Self}
internal let _value: Base
internal init(_ value: Base) {
self._value = value
}
internal var _canonicalBox: _AnyHashableBox {
// Float and Double are bridged with NSNumber, so we have to follow
// NSNumber's rules for equality. I.e., we need to make sure equal
// numerical values end up in identical boxes after canonicalization, so
// that _isEqual will consider them equal and they're hashed the same way.
//
// Note that these AnyHashable boxes don't currently feed discriminator bits
// to the hasher, so we allow repeatable collisions. E.g., -1 will always
// collide with UInt64.max.
if _value < 0 {
if let i = Int64(exactly: _value) {
return _IntegerAnyHashableBox(i)
}
} else {
if let i = UInt64(exactly: _value) {
return _IntegerAnyHashableBox(i)
}
}
if let d = Double(exactly: _value) {
return _DoubleAnyHashableBox(d)
}
// If a value can't be represented by a Double, keep it in its original
// representation so that it won't compare equal to approximations. (So that
// we don't round off Float80 values.)
return self
}
internal func _isEqual(to box: _AnyHashableBox) -> Bool? {
_sanityCheck(Int64(exactly: _value) == nil, "self isn't canonical")
_sanityCheck(UInt64(exactly: _value) == nil, "self isn't canonical")
if let box = box as? _${Self}AnyHashableBox {
return _value == box._value
}
return nil
}
internal var _hashValue: Int {
return _rawHashValue(_seed: Hasher._seed)
}
internal func _hash(into hasher: inout Hasher) {
_sanityCheck(Int64(exactly: _value) == nil, "self isn't canonical")
_sanityCheck(UInt64(exactly: _value) == nil, "self isn't canonical")
hasher.combine(_value)
}
internal func _rawHashValue(_seed: (UInt64, UInt64)) -> Int {
var hasher = Hasher(_seed: _seed)
_hash(into: &hasher)
return hasher.finalize()
}
internal var _base: Any {
return _value
}
internal func _unbox<T: Hashable>() -> T? {
return _value as? T
}
internal func _downCastConditional<T>(
into result: UnsafeMutablePointer<T>
) -> Bool {
guard let value = _value as? T else { return false }
result.initialize(to: value)
return true
}
}
//===----------------------------------------------------------------------===//
// Deprecated operators
//===----------------------------------------------------------------------===//
% if bits == 80:
#else
${SelfDocComment}
@_fixed_layout
@available(*, unavailable, message: "Float80 is only available on non-Windows x86 targets.")
public struct ${Self} {
/// Creates a value initialized to zero.
@_transparent
public init() {
fatalError("${Self} is not available")
}
}
#endif
% end
% end # for bits in all_floating_point_types
@_transparent
@available(*, unavailable,
message: "For floating point numbers use truncatingRemainder instead")
public func % <T : BinaryFloatingPoint>(lhs: T, rhs: T) -> T {
fatalError("% is not available.")
}
@_transparent
@available(*, unavailable,
message: "For floating point numbers use formTruncatingRemainder instead")
public func %= <T : BinaryFloatingPoint> (lhs: inout T, rhs: T) {
fatalError("%= is not available.")
}
// ${'Local Variables'}:
// eval: (read-only-mode 1)
// End: