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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
@_exported import Metal // Clang module
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLBlitCommandEncoder {
public func fill(buffer: MTLBuffer, range: Range<Int>, value: UInt8) {
__fill(buffer, range: NSRange(location: range.lowerBound, length: range.count), value: value)
}
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func resetCommandsInBuffer(_ buffer: MTLIndirectCommandBuffer, range: Range<Int>) {
__resetCommands(in: buffer, with: NSRange(location: range.lowerBound, length: range.count))
}
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func copyIndirectCommandBuffer (_ buffer: MTLIndirectCommandBuffer, sourceRange: Range<Int>, destination: MTLIndirectCommandBuffer, destinationIndex: Int) {
__copy (buffer, sourceRange: NSRange(location: sourceRange.lowerBound, length: sourceRange.count),destination: destination, destinationIndex: destinationIndex)
}
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func optimizeIndirectCommandBuffer (_ buffer: MTLIndirectCommandBuffer, range: Range<Int>) {
__optimizeIndirectCommandBuffer(buffer, with: NSRange(location: range.lowerBound, length: range.count))
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLBuffer {
#if os(macOS)
@available(macOS, introduced: 10.11)
public func didModifyRange(_ range: Range<Int>) {
__didModifyRange(NSRange(location: range.lowerBound, length: range.count))
}
#endif
@available(macOS 10.12, iOS 10.0, tvOS 10.0, *)
public func addDebugMarker(_ marker: String, range: Range<Int>) {
__addDebugMarker(marker, range: NSRange(location: range.lowerBound, length: range.count))
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLComputeCommandEncoder {
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func useResources(_ resources: [MTLResource], usage: MTLResourceUsage) {
__use(resources, count: resources.count, usage: usage)
}
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func useHeaps(_ heaps: [MTLHeap]) {
__use(heaps, count: heaps.count)
}
public func setBuffers(_ buffers: [MTLBuffer?], offsets: [Int], range: Range<Int>) {
__setBuffers(buffers, offsets: offsets, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setTextures(_ textures: [MTLTexture?], range: Range<Int>) {
__setTextures(textures, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setSamplerStates(_ samplers: [MTLSamplerState?], range: Range<Int>) {
__setSamplerStates(samplers, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setSamplerStates(_ samplers: [MTLSamplerState?], lodMinClamps: [Float], lodMaxClamps: [Float], range: Range<Int>) {
__setSamplerStates(samplers, lodMinClamps: lodMinClamps, lodMaxClamps: lodMaxClamps, with: NSRange(location: range.lowerBound, length: range.count))
}
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func memoryBarrier(resources:[MTLResource]) {
__memoryBarrier(resources: resources, count: resources.count)
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLDevice {
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func getDefaultSamplePositions(sampleCount: Int) -> [MTLSamplePosition] {
var positions = [MTLSamplePosition](repeating: MTLSamplePosition(x: 0,y: 0), count: sampleCount)
__getDefaultSamplePositions(&positions, count: sampleCount)
return positions
}
}
#if os(macOS)
@available(swift 4)
@available(macOS 10.13, *)
public func MTLCopyAllDevicesWithObserver(handler: @escaping MTLDeviceNotificationHandler) -> (devices:[MTLDevice], observer:NSObject) {
var resultTuple: (devices:[MTLDevice], observer:NSObject)
resultTuple.observer = NSObject()
resultTuple.devices = __MTLCopyAllDevicesWithObserver(AutoreleasingUnsafeMutablePointer<NSObjectProtocol?>(&resultTuple.observer), handler)
return resultTuple
}
#endif
@available(macOS 10.12, iOS 10.0, tvOS 10.0, *)
extension MTLFunctionConstantValues {
public func setConstantValues(_ values: UnsafeRawPointer, type: MTLDataType, range: Range<Int>) {
__setConstantValues(values, type: type, with: NSRange(location: range.lowerBound, length: range.count))
}
}
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
extension MTLArgumentEncoder {
public func setBuffers(_ buffers: [MTLBuffer?], offsets: [Int], range: Range<Int>) {
__setBuffers(buffers, offsets: offsets, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setTextures(_ textures: [MTLTexture?], range: Range<Int>) {
__setTextures(textures, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setSamplerStates(_ samplers: [MTLSamplerState?], range: Range<Int>) {
__setSamplerStates(samplers, with: NSRange(location: range.lowerBound, length: range.count))
}
#if os(macOS)
@available(macOS 10.14, *)
public func setRenderPipelineStates(_ pipelines: [MTLRenderPipelineState?], range: Range<Int>) {
__setRenderPipelineStates(pipelines, with: NSRange(location: range.lowerBound, length: range.count))
}
#endif
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func setIndirectCommandBuffers(_ buffers: [MTLIndirectCommandBuffer?], range: Range<Int>) {
__setIndirectCommandBuffers(buffers, with: NSRange(location: range.lowerBound, length: range.count))
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLRenderCommandEncoder {
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func useResources(_ resources: [MTLResource], usage: MTLResourceUsage) {
__use(resources, count: resources.count, usage: usage)
}
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func useHeaps(_ heaps: [MTLHeap]) {
__use(heaps, count: heaps.count)
}
#if os(macOS) || os(iOS)
@available(macOS 10.13, iOS 12.0, *)
public func setViewports(_ viewports: [MTLViewport]) {
__setViewports(viewports, count: viewports.count)
}
@available(macOS 10.13, iOS 12.0, *)
public func setScissorRects(_ scissorRects: [MTLScissorRect]) {
__setScissorRects(scissorRects, count: scissorRects.count)
}
#endif
public func setVertexBuffers(_ buffers: [MTLBuffer?], offsets: [Int], range: Range<Int>) {
__setVertexBuffers(buffers, offsets: offsets, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setVertexTextures(_ textures: [MTLTexture?], range: Range<Int>) {
__setVertexTextures(textures, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setVertexSamplerStates(_ samplers: [MTLSamplerState?], range: Range<Int>) {
__setVertexSamplerStates(samplers, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setVertexSamplerStates(_ samplers: [MTLSamplerState?], lodMinClamps: [Float], lodMaxClamps: [Float], range: Range<Int>) {
__setVertexSamplerStates(samplers, lodMinClamps: lodMinClamps, lodMaxClamps: lodMaxClamps, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setFragmentBuffers(_ buffers: [MTLBuffer?], offsets: [Int], range: Range<Int>) {
__setFragmentBuffers(buffers, offsets: offsets, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setFragmentTextures(_ textures: [MTLTexture?], range: Range<Int>) {
__setFragmentTextures(textures, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setFragmentSamplerStates(_ samplers: [MTLSamplerState?], range: Range<Int>) {
__setFragmentSamplerStates(samplers, with: NSRange(location: range.lowerBound, length: range.count))
}
public func setFragmentSamplerStates(_ samplers: [MTLSamplerState?], lodMinClamps: [Float], lodMaxClamps: [Float], range: Range<Int>) {
__setFragmentSamplerStates(samplers, lodMinClamps: lodMinClamps, lodMaxClamps: lodMaxClamps, with: NSRange(location: range.lowerBound, length: range.count))
}
#if os(iOS)
@available(iOS 11.0, *)
public func setTileBuffers(_ buffers: [MTLBuffer?], offsets: [Int], range: Range<Int>) {
__setTileBuffers(buffers, offsets: offsets, with: NSRange(location: range.lowerBound, length: range.count))
}
@available(iOS 11.0, *)
public func setTileTextures(_ textures: [MTLTexture?], range: Range<Int>) {
__setTileTextures(textures, with: NSRange(location: range.lowerBound, length: range.count))
}
@available(iOS 11.0, *)
public func setTileSamplerStates(_ samplers: [MTLSamplerState?], range: Range<Int>) {
__setTileSamplerStates(samplers, with: NSRange(location: range.lowerBound, length: range.count))
}
@available(iOS 11.0, *)
public func setTileSamplerStates(_ samplers: [MTLSamplerState?], lodMinClamps: [Float], lodMaxClamps: [Float], range: Range<Int>) {
__setTileSamplerStates(samplers, lodMinClamps: lodMinClamps, lodMaxClamps: lodMaxClamps, with: NSRange(location: range.lowerBound, length: range.count))
}
#endif
#if os(macOS)
@available(macOS 10.14, *)
public func memoryBarrier(resources: [MTLResource], after: MTLRenderStages, before: MTLRenderStages) {
__memoryBarrier(resources: resources, count: resources.count, after: after, before: before)
}
#endif
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
public func executeCommandsInBuffer(_ buffer: MTLIndirectCommandBuffer, range: Range<Int>) {
__executeCommands(in: buffer, with: NSRange(location: range.lowerBound, length: range.count))
}
#if os(macOS)
@available(macOS 10.14, *)
public func executeCommandsInBuffer(_ buffer: MTLIndirectCommandBuffer, indirectBuffer indirectRangeBuffer: MTLBuffer, offset: Int) {
__executeCommands(in: buffer, indirectBuffer: indirectRangeBuffer, indirectBufferOffset: offset)
}
#endif
}
@available(macOS 10.14, iOS 12.0, tvOS 12.0, *)
extension MTLIndirectCommandBuffer {
public func reset(_ range: Range<Int>) {
__reset(with: NSRange(location: range.lowerBound, length: range.count))
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLRenderPassDescriptor {
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func setSamplePositions(_ positions: [MTLSamplePosition]) {
__setSamplePositions(positions, count: positions.count)
}
@available(macOS 10.13, iOS 11.0, tvOS 11.0, *)
public func getSamplePositions() -> [MTLSamplePosition] {
let numPositions = __getSamplePositions(nil, count: 0)
var positions = [MTLSamplePosition](repeating: MTLSamplePosition(x: 0,y: 0), count: numPositions)
__getSamplePositions(&positions, count: numPositions)
return positions
}
}
@available(macOS 10.11, iOS 8.0, tvOS 8.0, *)
extension MTLTexture {
@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)
public func makeTextureView(pixelFormat: MTLPixelFormat, textureType: MTLTextureType, levels levelRange: Range<Int>, slices sliceRange: Range<Int>) -> MTLTexture? {
return __newTextureView(with: pixelFormat, textureType: textureType, levels: NSRange(location: levelRange.lowerBound, length: levelRange.count), slices: NSRange(location: sliceRange.lowerBound, length: sliceRange.count))
}
}