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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
/// A type that provides an integer hash value.
///
/// You can use any type that conforms to the `Hashable` protocol in a set or
/// as a dictionary key. Many types in the standard library conform to
/// `Hashable`: strings, integers, floating-point and Boolean values, and even
/// sets provide a hash value by default. Your own custom types can be
/// hashable as well. When you define an enumeration without associated
/// values, it gains `Hashable` conformance automatically, and you can add
/// `Hashable` conformance to your other custom types by adding a single
/// `hashValue` property.
///
/// A hash value, provided by a type's `hashValue` property, is an integer that
/// is the same for any two instances that compare equally. That is, for two
/// instances `a` and `b` of the same type, if `a == b` then
/// `a.hashValue == b.hashValue`. The reverse is not true: Two instances with
/// equal hash values are not necessarily equal to each other.
///
/// - Important: Hash values are not guaranteed to be equal across different
/// executions of your program. Do not save hash values to use during a
/// future execution.
///
/// Conforming to the Hashable Protocol
/// ===================================
///
/// To use your own custom type in a set or as the key type of a dictionary,
/// add `Hashable` conformance to your type by providing a `hashValue`
/// property. The `Hashable` protocol inherits from the `Equatable` protocol,
/// so you must also add an equal-to operator (`==`) function for your
/// custom type.
///
/// As an example, consider a `GridPoint` type that describes a location in a
/// grid of buttons. Here's the initial declaration of the `GridPoint` type:
///
/// /// A point in an x-y coordinate system.
/// struct GridPoint {
/// var x: Int
/// var y: Int
/// }
///
/// You'd like to create a set of the grid points where a user has already
/// tapped. Because the `GridPoint` type is not hashable yet, it can't be used
/// as the `Element` type for a set. To add `Hashable` conformance, provide an
/// `==` operator function and a `hashValue` property.
///
/// extension GridPoint: Hashable {
/// var hashValue: Int {
/// return x.hashValue ^ y.hashValue &* 16777619
/// }
///
/// static func == (lhs: GridPoint, rhs: GridPoint) -> Bool {
/// return lhs.x == rhs.x && lhs.y == rhs.y
/// }
/// }
///
/// The `hashValue` property in this example combines the hash value of a grid
/// point's `x` property with the hash value of its `y` property multiplied by
/// a prime constant.
///
/// - Note: The example given above is a reasonably good hash function for a
/// simple type. If you're writing a hash function for a custom type, choose
/// a hashing algorithm that is appropriate for kinds of data your type
/// comprises. Set and dictionary performance depends on hash values that
/// minimize collisions for their associated element and key types,
/// respectively.
///
/// Now that `GridPoint` conforms to the `Hashable` protocol, you can create a
/// set of previously tapped grid points.
///
/// var tappedPoints: Set = [GridPoint(x: 2, y: 3), GridPoint(x: 4, y: 1)]
/// let nextTap = GridPoint(x: 0, y: 1)
/// if tappedPoints.contains(nextTap) {
/// print("Already tapped at (\(nextTap.x), \(nextTap.y)).")
/// } else {
/// tappedPoints.insert(nextTap)
/// print("New tap detected at (\(nextTap.x), \(nextTap.y)).")
/// }
/// // Prints "New tap detected at (0, 1).")
public protocol Hashable : Equatable {
/// The hash value.
///
/// Hash values are not guaranteed to be equal across different executions of
/// your program. Do not save hash values to use during a future execution.
var hashValue: Int { get }
}
public enum _RuntimeHelpers {}
extension _RuntimeHelpers {
@_silgen_name("swift_stdlib_Hashable_isEqual_indirect")
public static func Hashable_isEqual_indirect<T : Hashable>(
_ lhs: UnsafePointer<T>,
_ rhs: UnsafePointer<T>
) -> Bool {
return lhs.pointee == rhs.pointee
}
@_silgen_name("swift_stdlib_Hashable_hashValue_indirect")
public static func Hashable_hashValue_indirect<T : Hashable>(
_ value: UnsafePointer<T>
) -> Int {
return value.pointee.hashValue
}
}