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//===--- Stride.swift - Components for stride(...) iteration --------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
/// A type representing continuous, one-dimensional values that can be offset
/// and measured.
///
/// You can use a type that conforms to the `Strideable` protocol with the
/// `stride(from:to:by:)` and `stride(from:through:by:)` functions. For
/// example, you can use `stride(from:to:by:)` to iterate over an
/// interval of floating-point values:
///
/// for radians in stride(from: 0.0, to: .pi * 2, by: .pi / 2) {
/// let degrees = Int(radians * 180 / .pi)
/// print("Degrees: \(degrees), radians: \(radians)")
/// }
/// // Degrees: 0, radians: 0.0
/// // Degrees: 90, radians: 1.5707963267949
/// // Degrees: 180, radians: 3.14159265358979
/// // Degrees: 270, radians: 4.71238898038469
///
/// The last parameter of these functions is of the associated `Stride`
/// type---the type that represents the distance between any two instances of
/// the `Strideable` type.
///
/// Types that have an integer `Stride` can be used as the boundaries of a
/// countable range or as the lower bound of an iterable one-sided range. For
/// example, you can iterate over a range of `Int` and use sequence and
/// collection methods.
///
/// var sum = 0
/// for x in 1...100 {
/// sum += x
/// }
/// // sum == 5050
///
/// let digits = (0..<10).map(String.init)
/// // ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9"]
///
/// Conforming to the Strideable Protocol
/// =====================================
///
/// To add `Strideable` conformance to a custom type, choose a `Stride` type
/// that can represent the distance between two instances and implement the
/// `advanced(by:)` and `distance(to:)` methods. For example, this
/// hypothetical `Date` type stores its value as the number of days before or
/// after January 1, 2000:
///
/// struct Date: Equatable, CustomStringConvertible {
/// var daysAfterY2K: Int
///
/// var description: String {
/// // ...
/// }
/// }
///
/// The `Stride` type for `Date` is `Int`, inferred from the parameter and
/// return types of `advanced(by:)` and `distance(to:)`:
///
/// extension Date: Strideable {
/// func advanced(by n: Int) -> Date {
/// var result = self
/// result.daysAfterY2K += n
/// return result
/// }
///
/// func distance(to other: Date) -> Int {
/// return other.daysAfterY2K - self.daysAfterY2K
/// }
/// }
///
/// The `Date` type can now be used with the `stride(from:to:by:)` and
/// `stride(from:through:by:)` functions and as the bounds of an iterable
/// range.
///
/// let startDate = Date(daysAfterY2K: 0) // January 1, 2000
/// let endDate = Date(daysAfterY2K: 15) // January 16, 2000
///
/// for date in stride(from: startDate, to: endDate, by: 7) {
/// print(date)
/// }
/// // January 1, 2000
/// // January 8, 2000
/// // January 15, 2000
///
/// - Important: The `Strideable` protocol provides default implementations for
/// the equal-to (`==`) and less-than (`<`) operators that depend on the
/// `Stride` type's implementations. If a type conforming to `Strideable` is
/// its own `Stride` type, it must provide concrete implementations of the
/// two operators to avoid infinite recursion.
public protocol Strideable : Comparable {
/// A type that represents the distance between two values.
associatedtype Stride : SignedNumeric, Comparable
/// Returns the distance from this value to the given value, expressed as a
/// stride.
///
/// If this type's `Stride` type conforms to `BinaryInteger`, then for two
/// values `x` and `y`, and a distance `n = x.distance(to: y)`,
/// `x.advanced(by: n) == y`. Using this method with types that have a
/// noninteger `Stride` may result in an approximation.
///
/// - Parameter other: The value to calculate the distance to.
/// - Returns: The distance from this value to `other`.
///
/// - Complexity: O(1)
func distance(to other: Self) -> Stride
/// Returns a value that is offset the specified distance from this value.
///
/// Use the `advanced(by:)` method in generic code to offset a value by a
/// specified distance. If you're working directly with numeric values, use
/// the addition operator (`+`) instead of this method.
///
/// func addOne<T: Strideable>(to x: T) -> T
/// where T.Stride : ExpressibleByIntegerLiteral
/// {
/// return x.advanced(by: 1)
/// }
///
/// let x = addOne(to: 5)
/// // x == 6
/// let y = addOne(to: 3.5)
/// // y = 4.5
///
/// If this type's `Stride` type conforms to `BinaryInteger`, then for a
/// value `x`, a distance `n`, and a value `y = x.advanced(by: n)`,
/// `x.distance(to: y) == n`. Using this method with types that have a
/// noninteger `Stride` may result in an approximation.
///
/// - Parameter n: The distance to advance this value.
/// - Returns: A value that is offset from this value by `n`.
///
/// - Complexity: O(1)
func advanced(by n: Stride) -> Self
/// `_step` is an implementation detail of Strideable; do not use it directly.
static func _step(
after current: (index: Int?, value: Self),
from start: Self, by distance: Self.Stride
) -> (index: Int?, value: Self)
}
extension Strideable {
@inlinable
public static func < (x: Self, y: Self) -> Bool {
return x.distance(to: y) > 0
}
@inlinable
public static func == (x: Self, y: Self) -> Bool {
return x.distance(to: y) == 0
}
}
extension Strideable {
@inlinable // protocol-only
public static func _step(
after current: (index: Int?, value: Self),
from start: Self, by distance: Self.Stride
) -> (index: Int?, value: Self) {
return (nil, current.value.advanced(by: distance))
}
}
extension Strideable where Stride : FloatingPoint {
@inlinable // protocol-only
public static func _step(
after current: (index: Int?, value: Self),
from start: Self, by distance: Self.Stride
) -> (index: Int?, value: Self) {
if let i = current.index {
// When Stride is a floating-point type, we should avoid accumulating
// rounding error from repeated addition.
return (i + 1, start.advanced(by: Stride(i + 1) * distance))
}
return (nil, current.value.advanced(by: distance))
}
}
extension Strideable where Self : FloatingPoint, Self == Stride {
@inlinable // protocol-only
public static func _step(
after current: (index: Int?, value: Self),
from start: Self, by distance: Self.Stride
) -> (index: Int?, value: Self) {
if let i = current.index {
// When both Self and Stride are the same floating-point type, we should
// take advantage of fused multiply-add (where supported) to eliminate
// intermediate rounding error.
return (i + 1, start.addingProduct(Stride(i + 1), distance))
}
return (nil, current.value.advanced(by: distance))
}
}
/// An iterator for a `StrideTo` instance.
@_fixed_layout
public struct StrideToIterator<Element : Strideable> {
@usableFromInline
internal let _start: Element
@usableFromInline
internal let _end: Element
@usableFromInline
internal let _stride: Element.Stride
@usableFromInline
internal var _current: (index: Int?, value: Element)
@inlinable
internal init(_start: Element, end: Element, stride: Element.Stride) {
self._start = _start
_end = end
_stride = stride
_current = (0, _start)
}
}
extension StrideToIterator: IteratorProtocol {
/// Advances to the next element and returns it, or `nil` if no next element
/// exists.
///
/// Once `nil` has been returned, all subsequent calls return `nil`.
@inlinable
public mutating func next() -> Element? {
let result = _current.value
if _stride > 0 ? result >= _end : result <= _end {
return nil
}
_current = Element._step(after: _current, from: _start, by: _stride)
return result
}
}
// FIXME: should really be a Collection, as it is multipass
/// A sequence of values formed by striding over a half-open interval.
///
/// Use the `stride(from:to:by:)` function to create `StrideTo` instances.
@_fixed_layout
public struct StrideTo<Element : Strideable> {
@usableFromInline
internal let _start: Element
@usableFromInline
internal let _end: Element
@usableFromInline
internal let _stride: Element.Stride
@inlinable
internal init(_start: Element, end: Element, stride: Element.Stride) {
_precondition(stride != 0, "Stride size must not be zero")
// At start, striding away from end is allowed; it just makes for an
// already-empty Sequence.
self._start = _start
self._end = end
self._stride = stride
}
}
extension StrideTo: Sequence {
/// Returns an iterator over the elements of this sequence.
///
/// - Complexity: O(1).
@inlinable
public __consuming func makeIterator() -> StrideToIterator<Element> {
return StrideToIterator(_start: _start, end: _end, stride: _stride)
}
// FIXME(conditional-conformances): this is O(N) instead of O(1), leaving it
// here until a proper Collection conformance is possible
@inlinable
public var underestimatedCount: Int {
var it = self.makeIterator()
var count = 0
while it.next() != nil {
count += 1
}
return count
}
@inlinable
public func _preprocessingPass<R>(
_ preprocess: () throws -> R
) rethrows -> R? {
return try preprocess()
}
@inlinable
public func _customContainsEquatableElement(
_ element: Element
) -> Bool? {
if element < _start || _end <= element {
return false
}
return nil
}
}
extension StrideTo: CustomReflectable {
public var customMirror: Mirror {
return Mirror(self, children: ["from": _start, "to": _end, "by": _stride])
}
}
// FIXME(conditional-conformances): This does not yet compile (SR-6474).
#if false
extension StrideTo : RandomAccessCollection
where Element.Stride : BinaryInteger {
public typealias Index = Int
public typealias SubSequence = Slice<StrideTo<Element>>
public typealias Indices = Range<Int>
@inlinable
public var startIndex: Index { return 0 }
@inlinable
public var endIndex: Index { return count }
@inlinable
public var count: Int {
let distance = _start.distance(to: _end)
guard distance != 0 && (distance < 0) == (_stride < 0) else { return 0 }
return Int((distance - 1) / _stride) + 1
}
public subscript(position: Index) -> Element {
_failEarlyRangeCheck(position, bounds: startIndex..<endIndex)
return _start.advanced(by: Element.Stride(position) * _stride)
}
public subscript(bounds: Range<Index>) -> Slice<StrideTo<Element>> {
_failEarlyRangeCheck(bounds, bounds: startIndex ..< endIndex)
return Slice(base: self, bounds: bounds)
}
@inlinable
public func index(before i: Index) -> Index {
_failEarlyRangeCheck(i, bounds: startIndex + 1...endIndex)
return i - 1
}
@inlinable
public func index(after i: Index) -> Index {
_failEarlyRangeCheck(i, bounds: startIndex - 1..<endIndex)
return i + 1
}
}
#endif
/// Returns a sequence from a starting value to, but not including, an end
/// value, stepping by the specified amount.
///
/// You can use this function to stride over values of any type that conforms
/// to the `Strideable` protocol, such as integers or floating-point types.
/// Starting with `start`, each successive value of the sequence adds `stride`
/// until the next value would be equal to or beyond `end`.
///
/// for radians in stride(from: 0.0, to: .pi * 2, by: .pi / 2) {
/// let degrees = Int(radians * 180 / .pi)
/// print("Degrees: \(degrees), radians: \(radians)")
/// }
/// // Degrees: 0, radians: 0.0
/// // Degrees: 90, radians: 1.5707963267949
/// // Degrees: 180, radians: 3.14159265358979
/// // Degrees: 270, radians: 4.71238898038469
///
/// You can use `stride(from:to:by:)` to create a sequence that strides upward
/// or downward. Pass a negative value as `stride` to create a sequence from a
/// higher start to a lower end:
///
/// for countdown in stride(from: 3, to: 0, by: -1) {
/// print("\(countdown)...")
/// }
/// // 3...
/// // 2...
/// // 1...
///
/// If you pass a value as `stride` that moves away from `end`, the sequence
/// contains no values.
///
/// for x in stride(from: 0, to: 10, by: -1) {
/// print(x)
/// }
/// // Nothing is printed.
///
/// - Parameters:
/// - start: The starting value to use for the sequence. If the sequence
/// contains any values, the first one is `start`.
/// - end: An end value to limit the sequence. `end` is never an element of
/// the resulting sequence.
/// - stride: The amount to step by with each iteration. A positive `stride`
/// iterates upward; a negative `stride` iterates downward.
/// - Returns: A sequence from `start` toward, but not including, `end`. Each
/// value in the sequence steps by `stride`.
@inlinable
public func stride<T>(
from start: T, to end: T, by stride: T.Stride
) -> StrideTo<T> {
return StrideTo(_start: start, end: end, stride: stride)
}
/// An iterator for a `StrideThrough` instance.
@_fixed_layout
public struct StrideThroughIterator<Element : Strideable> {
@usableFromInline
internal let _start: Element
@usableFromInline
internal let _end: Element
@usableFromInline
internal let _stride: Element.Stride
@usableFromInline
internal var _current: (index: Int?, value: Element)
@usableFromInline
internal var _didReturnEnd: Bool = false
@inlinable
internal init(_start: Element, end: Element, stride: Element.Stride) {
self._start = _start
_end = end
_stride = stride
_current = (0, _start)
}
}
extension StrideThroughIterator: IteratorProtocol {
/// Advances to the next element and returns it, or `nil` if no next element
/// exists.
///
/// Once `nil` has been returned, all subsequent calls return `nil`.
@inlinable
public mutating func next() -> Element? {
let result = _current.value
if _stride > 0 ? result >= _end : result <= _end {
// This check is needed because if we just changed the above operators
// to > and <, respectively, we might advance current past the end
// and throw it out of bounds (e.g. above Int.max) unnecessarily.
if result == _end && !_didReturnEnd {
_didReturnEnd = true
return result
}
return nil
}
_current = Element._step(after: _current, from: _start, by: _stride)
return result
}
}
// FIXME: should really be a Collection, as it is multipass
/// A sequence of values formed by striding over a closed interval.
///
/// Use the `stride(from:through:by:)` function to create `StrideThrough`
/// instances.
@_fixed_layout
public struct StrideThrough<Element: Strideable> {
@usableFromInline
internal let _start: Element
@usableFromInline
internal let _end: Element
@usableFromInline
internal let _stride: Element.Stride
@inlinable
internal init(_start: Element, end: Element, stride: Element.Stride) {
_precondition(stride != 0, "Stride size must not be zero")
self._start = _start
self._end = end
self._stride = stride
}
}
extension StrideThrough: Sequence {
/// Returns an iterator over the elements of this sequence.
///
/// - Complexity: O(1).
@inlinable
public __consuming func makeIterator() -> StrideThroughIterator<Element> {
return StrideThroughIterator(_start: _start, end: _end, stride: _stride)
}
// FIXME(conditional-conformances): this is O(N) instead of O(1), leaving it
// here until a proper Collection conformance is possible
@inlinable
public var underestimatedCount: Int {
var it = self.makeIterator()
var count = 0
while it.next() != nil {
count += 1
}
return count
}
@inlinable
public func _preprocessingPass<R>(
_ preprocess: () throws -> R
) rethrows -> R? {
return try preprocess()
}
@inlinable
public func _customContainsEquatableElement(
_ element: Element
) -> Bool? {
if element < _start || _end < element {
return false
}
return nil
}
}
extension StrideThrough: CustomReflectable {
public var customMirror: Mirror {
return Mirror(self,
children: ["from": _start, "through": _end, "by": _stride])
}
}
// FIXME(conditional-conformances): This does not yet compile (SR-6474).
#if false
extension StrideThrough : RandomAccessCollection
where Element.Stride : BinaryInteger {
public typealias Index = ClosedRangeIndex<Int>
public typealias SubSequence = Slice<StrideThrough<Element>>
@inlinable
public var startIndex: Index {
let distance = _start.distance(to: _end)
return distance == 0 || (distance < 0) == (_stride < 0)
? ClosedRangeIndex(0)
: ClosedRangeIndex()
}
@inlinable
public var endIndex: Index { return ClosedRangeIndex() }
@inlinable
public var count: Int {
let distance = _start.distance(to: _end)
guard distance != 0 else { return 1 }
guard (distance < 0) == (_stride < 0) else { return 0 }
return Int(distance / _stride) + 1
}
public subscript(position: Index) -> Element {
let offset = Element.Stride(position._dereferenced) * _stride
return _start.advanced(by: offset)
}
public subscript(bounds: Range<Index>) -> Slice<StrideThrough<Element>> {
return Slice(base: self, bounds: bounds)
}
@inlinable
public func index(before i: Index) -> Index {
switch i._value {
case .inRange(let n):
_precondition(n > 0, "Incrementing past start index")
return ClosedRangeIndex(n - 1)
case .pastEnd:
_precondition(_end >= _start, "Incrementing past start index")
return ClosedRangeIndex(count - 1)
}
}
@inlinable
public func index(after i: Index) -> Index {
switch i._value {
case .inRange(let n):
return n == (count - 1)
? ClosedRangeIndex()
: ClosedRangeIndex(n + 1)
case .pastEnd:
_preconditionFailure("Incrementing past end index")
}
}
}
#endif
/// Returns a sequence from a starting value toward, and possibly including, an end
/// value, stepping by the specified amount.
///
/// You can use this function to stride over values of any type that conforms
/// to the `Strideable` protocol, such as integers or floating-point types.
/// Starting with `start`, each successive value of the sequence adds `stride`
/// until the next value would be beyond `end`.
///
/// for radians in stride(from: 0.0, through: .pi * 2, by: .pi / 2) {
/// let degrees = Int(radians * 180 / .pi)
/// print("Degrees: \(degrees), radians: \(radians)")
/// }
/// // Degrees: 0, radians: 0.0
/// // Degrees: 90, radians: 1.5707963267949
/// // Degrees: 180, radians: 3.14159265358979
/// // Degrees: 270, radians: 4.71238898038469
/// // Degrees: 360, radians: 6.28318530717959
///
/// You can use `stride(from:through:by:)` to create a sequence that strides
/// upward or downward. Pass a negative value as `stride` to create a sequence
/// from a higher start to a lower end:
///
/// for countdown in stride(from: 3, through: 1, by: -1) {
/// print("\(countdown)...")
/// }
/// // 3...
/// // 2...
/// // 1...
///
/// The value you pass as `end` is not guaranteed to be included in the
/// sequence. If stepping from `start` by `stride` does not produce `end`,
/// the last value in the sequence will be one step before going beyond `end`.
///
/// for multipleOfThree in stride(from: 3, through: 10, by: 3) {
/// print(multipleOfThree)
/// }
/// // 3
/// // 6
/// // 9
///
/// If you pass a value as `stride` that moves away from `end`, the sequence
/// contains no values.
///
/// for x in stride(from: 0, through: 10, by: -1) {
/// print(x)
/// }
/// // Nothing is printed.
///
/// - Parameters:
/// - start: The starting value to use for the sequence. If the sequence
/// contains any values, the first one is `start`.
/// - end: An end value to limit the sequence. `end` is an element of
/// the resulting sequence if and only if it can be produced from `start`
/// using steps of `stride`.
/// - stride: The amount to step by with each iteration. A positive `stride`
/// iterates upward; a negative `stride` iterates downward.
/// - Returns: A sequence from `start` toward, and possibly including, `end`.
/// Each value in the sequence is separated by `stride`.
@inlinable
public func stride<T>(
from start: T, through end: T, by stride: T.Stride
) -> StrideThrough<T> {
return StrideThrough(_start: start, end: end, stride: stride)
}