blob: 2fa8e899e35fcb9dff110e72a17f0a7d8a4f3357 [file] [log] [blame]
// RUN: %empty-directory(%t)
// RUN: %target-build-swift -O %s -o %t/a.out
// RUN: %target-codesign %t/a.out
// RUN: %target-run %t/a.out | %FileCheck %s -check-prefix=CHECK-OUTPUT
// RUN: %target-build-swift -O -wmo %s -o %t/a.out2
// RUN: %target-codesign %t/a.out2
// RUN: %target-run %t/a.out2 | %FileCheck %s -check-prefix=CHECK-OUTPUT
// REQUIRES: executable_test
// Check that in optimized builds the compiler generates correct code for
// initializations of let properties, which is assigned multiple times inside
// initializers.
public class Foo1 {
internal let Prop1: Int32
internal let Prop2: Int32
// Initialize Prop3 as part of declaration.
internal let Prop3: Int32 = 20
internal let Prop4: Int32
@inline(never)
init(_ count: Int32) {
// Initialize Prop4 unconditionally and only once.
Prop4 = 300
// There are two different assignments to Prop1 and Prop2
// on different branches of the if-statement.
if count < 2 {
// Initialize Prop1 and Prop2 conditionally.
// Use other properties in the definition of Prop1 and Prop2.
Prop1 = 5
Prop2 = 10 - Prop1 + Prop4 - Prop3
} else {
// Initialize Prop1 and Prop2 conditionally.
// Use other properties in the definition of Prop1 and Prop2.
Prop1 = 100
Prop2 = 200 + Prop1 - Prop4 - Prop3
}
}
}
public func testClassLet(_ f: Foo1) -> Int32 {
return f.Prop1 + f.Prop2 + f.Prop3 + f.Prop4
}
// Prop1 = 5, Prop2 = (10-5+300-20) = 285, Prop3 = 20, Prop4 = 300
// Hence Prop1 + Prop2 + Prop3 + Prop4 = 610
// CHECK-OUTPUT: 610
print(testClassLet(Foo1(1)))
// Prop1 = 100, Prop2 = (200+100-300-20) = -20, Prop3 = 20, Prop4 = 300
// Hence Prop1 + Prop2 + Prop3 + Prop4 = 610
// CHECK-OUTPUT: 400
print(testClassLet(Foo1(10)))
public class C {}
struct Boo3 {
//public
let Prop0: Int32
let Prop1: Int32
fileprivate let Prop2: Int32
internal let Prop3: Int32
@inline(__always)
init(_ f1: C, _ f2: C) {
self.Prop0 = 0
self.Prop1 = 1
self.Prop2 = 2
self.Prop3 = 3
}
init(_ v: C) {
self.Prop0 = 10
self.Prop1 = 11
self.Prop2 = 12
self.Prop3 = 13
}
}
// Check that the sum of properties is not folded into a constant.
@inline(never)
func testStructWithMultipleInits( _ boos1: Boo3, _ boos2: Boo3) -> Int32 {
// count1 = 0 + 1 + 2 + 3 = 6
// count2 = 10 + 11 + 12 + 13 = 46
// count1 + count2 = 6 + 46 = 52
let count1 = boos1.Prop0 + boos1.Prop1 + boos1.Prop2 + boos1.Prop3
let count2 = boos2.Prop0 + boos2.Prop1 + boos2.Prop2 + boos2.Prop3
return count1 + count2
}
public func testStructWithMultipleInitsAndInlinedInitializer() {
let things = [C()]
// This line results in inlining of the initializer Boo3(C, C) and later
// removal of this initializer by the dead function elimination pass.
// As a result, only one initializer, Boo3(C) is seen by the Let Properties Propagation
// pass. This pass may think that there is only one initializer and take the
// values of let properties assigned there as constants and try to propagate
// those values into uses. But this is wrong! The pass should be clever enough
// to detect all stores to the let properties, including those outside of
// initializers, e.g. inside inlined initializers. And if it detects all such
// stores it should understand that values of let properties in Boo3 are not
// statically known constant initializers with the same value and thus
// cannot be propagated.
let boos1 = things.map { Boo3($0, C()) }
let boos2 = things.map(Boo3.init)
// CHECK-OUTPUT: 52
print(testStructWithMultipleInits(boos1[0], boos2[0]))
}
testStructWithMultipleInitsAndInlinedInitializer()