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//===-- sanitizer_allocator_local_cache.h -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Part of the Sanitizer Allocator.
//
//===----------------------------------------------------------------------===//
#ifndef SANITIZER_ALLOCATOR_H
#error This file must be included inside sanitizer_allocator.h
#endif
// Objects of this type should be used as local caches for SizeClassAllocator64
// or SizeClassAllocator32. Since the typical use of this class is to have one
// object per thread in TLS, is has to be POD.
template<class SizeClassAllocator>
struct SizeClassAllocatorLocalCache
: SizeClassAllocator::AllocatorCache {
};
// Cache used by SizeClassAllocator64.
template <class SizeClassAllocator>
struct SizeClassAllocator64LocalCache {
typedef SizeClassAllocator Allocator;
static const uptr kNumClasses = SizeClassAllocator::kNumClasses;
typedef typename Allocator::SizeClassMapT SizeClassMap;
typedef typename Allocator::CompactPtrT CompactPtrT;
void Init(AllocatorGlobalStats *s) {
stats_.Init();
if (s)
s->Register(&stats_);
}
void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
Drain(allocator);
if (s)
s->Unregister(&stats_);
}
void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0)) {
if (UNLIKELY(!Refill(c, allocator, class_id)))
return nullptr;
}
stats_.Add(AllocatorStatAllocated, c->class_size);
CHECK_GT(c->count, 0);
CompactPtrT chunk = c->chunks[--c->count];
void *res = reinterpret_cast<void *>(allocator->CompactPtrToPointer(
allocator->GetRegionBeginBySizeClass(class_id), chunk));
return res;
}
void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
InitCache();
PerClass *c = &per_class_[class_id];
stats_.Sub(AllocatorStatAllocated, c->class_size);
CHECK_NE(c->max_count, 0UL);
if (UNLIKELY(c->count == c->max_count))
Drain(c, allocator, class_id, c->max_count / 2);
CompactPtrT chunk = allocator->PointerToCompactPtr(
allocator->GetRegionBeginBySizeClass(class_id),
reinterpret_cast<uptr>(p));
c->chunks[c->count++] = chunk;
}
void Drain(SizeClassAllocator *allocator) {
for (uptr class_id = 0; class_id < kNumClasses; class_id++) {
PerClass *c = &per_class_[class_id];
while (c->count > 0)
Drain(c, allocator, class_id, c->count);
}
}
// private:
struct PerClass {
u32 count;
u32 max_count;
uptr class_size;
CompactPtrT chunks[2 * SizeClassMap::kMaxNumCachedHint];
};
PerClass per_class_[kNumClasses];
AllocatorStats stats_;
void InitCache() {
if (per_class_[1].max_count)
return;
for (uptr i = 0; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
c->max_count = 2 * SizeClassMap::MaxCachedHint(i);
c->class_size = Allocator::ClassIdToSize(i);
}
}
NOINLINE bool Refill(PerClass *c, SizeClassAllocator *allocator,
uptr class_id) {
InitCache();
uptr num_requested_chunks = c->max_count / 2;
if (UNLIKELY(!allocator->GetFromAllocator(&stats_, class_id, c->chunks,
num_requested_chunks)))
return false;
c->count = num_requested_chunks;
return true;
}
NOINLINE void Drain(PerClass *c, SizeClassAllocator *allocator, uptr class_id,
uptr count) {
InitCache();
CHECK_GE(c->count, count);
uptr first_idx_to_drain = c->count - count;
c->count -= count;
allocator->ReturnToAllocator(&stats_, class_id,
&c->chunks[first_idx_to_drain], count);
}
};
// Cache used by SizeClassAllocator32.
template <class SizeClassAllocator>
struct SizeClassAllocator32LocalCache {
typedef SizeClassAllocator Allocator;
typedef typename Allocator::TransferBatch TransferBatch;
static const uptr kNumClasses = SizeClassAllocator::kNumClasses;
void Init(AllocatorGlobalStats *s) {
stats_.Init();
if (s)
s->Register(&stats_);
}
void Destroy(SizeClassAllocator *allocator, AllocatorGlobalStats *s) {
Drain(allocator);
if (s)
s->Unregister(&stats_);
}
void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0)) {
if (UNLIKELY(!Refill(allocator, class_id)))
return nullptr;
}
stats_.Add(AllocatorStatAllocated, c->class_size);
void *res = c->batch[--c->count];
PREFETCH(c->batch[c->count - 1]);
return res;
}
void Deallocate(SizeClassAllocator *allocator, uptr class_id, void *p) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
InitCache();
PerClass *c = &per_class_[class_id];
stats_.Sub(AllocatorStatAllocated, c->class_size);
CHECK_NE(c->max_count, 0UL);
if (UNLIKELY(c->count == c->max_count))
Drain(allocator, class_id);
c->batch[c->count++] = p;
}
void Drain(SizeClassAllocator *allocator) {
for (uptr class_id = 0; class_id < kNumClasses; class_id++) {
PerClass *c = &per_class_[class_id];
while (c->count > 0)
Drain(allocator, class_id);
}
}
// private:
typedef typename SizeClassAllocator::SizeClassMapT SizeClassMap;
struct PerClass {
uptr count;
uptr max_count;
uptr class_size;
uptr class_id_for_transfer_batch;
void *batch[2 * TransferBatch::kMaxNumCached];
};
PerClass per_class_[kNumClasses];
AllocatorStats stats_;
void InitCache() {
if (per_class_[1].max_count)
return;
// TransferBatch class is declared in SizeClassAllocator.
uptr class_id_for_transfer_batch =
SizeClassMap::ClassID(sizeof(TransferBatch));
for (uptr i = 0; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
uptr max_cached = TransferBatch::MaxCached(i);
c->max_count = 2 * max_cached;
c->class_size = Allocator::ClassIdToSize(i);
// We transfer chunks between central and thread-local free lists in
// batches. For small size classes we allocate batches separately. For
// large size classes we may use one of the chunks to store the batch.
// sizeof(TransferBatch) must be a power of 2 for more efficient
// allocation.
c->class_id_for_transfer_batch = (c->class_size <
TransferBatch::AllocationSizeRequiredForNElements(max_cached)) ?
class_id_for_transfer_batch : 0;
}
}
// Returns a TransferBatch suitable for class_id.
// For small size classes allocates the batch from the allocator.
// For large size classes simply returns b.
TransferBatch *CreateBatch(uptr class_id, SizeClassAllocator *allocator,
TransferBatch *b) {
if (uptr batch_class_id = per_class_[class_id].class_id_for_transfer_batch)
return (TransferBatch*)Allocate(allocator, batch_class_id);
return b;
}
// Destroys TransferBatch b.
// For small size classes deallocates b to the allocator.
// Does notthing for large size classes.
void DestroyBatch(uptr class_id, SizeClassAllocator *allocator,
TransferBatch *b) {
if (uptr batch_class_id = per_class_[class_id].class_id_for_transfer_batch)
Deallocate(allocator, batch_class_id, b);
}
NOINLINE bool Refill(SizeClassAllocator *allocator, uptr class_id) {
InitCache();
PerClass *c = &per_class_[class_id];
TransferBatch *b = allocator->AllocateBatch(&stats_, this, class_id);
if (UNLIKELY(!b))
return false;
CHECK_GT(b->Count(), 0);
b->CopyToArray(c->batch);
c->count = b->Count();
DestroyBatch(class_id, allocator, b);
return true;
}
NOINLINE void Drain(SizeClassAllocator *allocator, uptr class_id) {
InitCache();
PerClass *c = &per_class_[class_id];
uptr cnt = Min(c->max_count / 2, c->count);
uptr first_idx_to_drain = c->count - cnt;
TransferBatch *b = CreateBatch(
class_id, allocator, (TransferBatch *)c->batch[first_idx_to_drain]);
// Failure to allocate a batch while releasing memory is non recoverable.
// TODO(alekseys): Figure out how to do it without allocating a new batch.
if (UNLIKELY(!b))
DieOnFailure::OnOOM();
b->SetFromArray(allocator->GetRegionBeginBySizeClass(class_id),
&c->batch[first_idx_to_drain], cnt);
c->count -= cnt;
allocator->DeallocateBatch(&stats_, class_id, b);
}
};