| // RUN: %clang_cc1 -O1 -triple arm64-apple-ios7 -target-feature +neon -ffreestanding -S -o - -emit-llvm %s | FileCheck %s |
| // Test ARM64 SIMD fused multiply add intrinsics |
| |
| #include <arm_neon.h> |
| |
| float32x2_t test_vfma_f32(float32x2_t a1, float32x2_t a2, float32x2_t a3) { |
| // CHECK: test_vfma_f32 |
| return vfma_f32(a1, a2, a3); |
| // CHECK: llvm.fma.v2f32({{.*a2, .*a3, .*a1}}) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x4_t test_vfmaq_f32(float32x4_t a1, float32x4_t a2, float32x4_t a3) { |
| // CHECK: test_vfmaq_f32 |
| return vfmaq_f32(a1, a2, a3); |
| // CHECK: llvm.fma.v4f32({{.*a2, .*a3, .*a1}}) |
| // CHECK-NEXT: ret |
| } |
| |
| float64x2_t test_vfmaq_f64(float64x2_t a1, float64x2_t a2, float64x2_t a3) { |
| // CHECK: test_vfmaq_f64 |
| return vfmaq_f64(a1, a2, a3); |
| // CHECK: llvm.fma.v2f64({{.*a2, .*a3, .*a1}}) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x2_t test_vfma_lane_f32(float32x2_t a1, float32x2_t a2, float32x2_t a3) { |
| // CHECK: test_vfma_lane_f32 |
| return vfma_lane_f32(a1, a2, a3, 1); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: llvm.fma.v2f32(<2 x float> %a2, <2 x float> {{.*}}, <2 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x4_t test_vfmaq_lane_f32(float32x4_t a1, float32x4_t a2, float32x2_t a3) { |
| // CHECK: test_vfmaq_lane_f32 |
| return vfmaq_lane_f32(a1, a2, a3, 1); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: llvm.fma.v4f32(<4 x float> %a2, <4 x float> {{.*}}, <4 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float64x2_t test_vfmaq_lane_f64(float64x2_t a1, float64x2_t a2, float64x1_t a3) { |
| // CHECK: test_vfmaq_lane_f64 |
| return vfmaq_lane_f64(a1, a2, a3, 0); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: llvm.fma.v2f64(<2 x double> %a2, <2 x double> {{.*}}, <2 x double> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x2_t test_vfma_n_f32(float32x2_t a1, float32x2_t a2, float32_t a3) { |
| // CHECK: test_vfma_n_f32 |
| return vfma_n_f32(a1, a2, a3); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 0 (usually two insertelements) |
| // CHECK: llvm.fma.v2f32 |
| // CHECK-NEXT: ret |
| } |
| |
| float32x4_t test_vfmaq_n_f32(float32x4_t a1, float32x4_t a2, float32_t a3) { |
| // CHECK: test_vfmaq_n_f32 |
| return vfmaq_n_f32(a1, a2, a3); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 0 (usually four insertelements) |
| // CHECK: llvm.fma.v4f32 |
| // CHECK-NEXT: ret |
| } |
| |
| float64x2_t test_vfmaq_n_f64(float64x2_t a1, float64x2_t a2, float64_t a3) { |
| // CHECK: test_vfmaq_n_f64 |
| return vfmaq_n_f64(a1, a2, a3); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 0 (usually two insertelements) |
| // CHECK: llvm.fma.v2f64 |
| // CHECK-NEXT: ret |
| } |
| |
| float32x2_t test_vfms_f32(float32x2_t a1, float32x2_t a2, float32x2_t a3) { |
| // CHECK: test_vfms_f32 |
| return vfms_f32(a1, a2, a3); |
| // CHECK: [[NEG:%.*]] = fsub <2 x float> {{.*}}, %a2 |
| // CHECK: llvm.fma.v2f32(<2 x float> %a3, <2 x float> [[NEG]], <2 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x4_t test_vfmsq_f32(float32x4_t a1, float32x4_t a2, float32x4_t a3) { |
| // CHECK: test_vfmsq_f32 |
| return vfmsq_f32(a1, a2, a3); |
| // CHECK: [[NEG:%.*]] = fsub <4 x float> {{.*}}, %a2 |
| // CHECK: llvm.fma.v4f32(<4 x float> %a3, <4 x float> [[NEG]], <4 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float64x2_t test_vfmsq_f64(float64x2_t a1, float64x2_t a2, float64x2_t a3) { |
| // CHECK: test_vfmsq_f64 |
| return vfmsq_f64(a1, a2, a3); |
| // CHECK: [[NEG:%.*]] = fsub <2 x double> {{.*}}, %a2 |
| // CHECK: llvm.fma.v2f64(<2 x double> %a3, <2 x double> [[NEG]], <2 x double> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x2_t test_vfms_lane_f32(float32x2_t a1, float32x2_t a2, float32x2_t a3) { |
| // CHECK: test_vfms_lane_f32 |
| return vfms_lane_f32(a1, a2, a3, 1); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: [[NEG:%.*]] = fsub <2 x float> {{.*}}, %a3 |
| // CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[NEG]] |
| // CHECK: llvm.fma.v2f32(<2 x float> {{.*}}, <2 x float> [[LANE]], <2 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float32x4_t test_vfmsq_lane_f32(float32x4_t a1, float32x4_t a2, float32x2_t a3) { |
| // CHECK: test_vfmsq_lane_f32 |
| return vfmsq_lane_f32(a1, a2, a3, 1); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: [[NEG:%.*]] = fsub <2 x float> {{.*}}, %a3 |
| // CHECK: [[LANE:%.*]] = shufflevector <2 x float> [[NEG]] |
| // CHECK: llvm.fma.v4f32(<4 x float> {{.*}}, <4 x float> [[LANE]], <4 x float> %a1) |
| // CHECK-NEXT: ret |
| } |
| |
| float64x2_t test_vfmsq_lane_f64(float64x2_t a1, float64x2_t a2, float64x1_t a3) { |
| // CHECK: test_vfmsq_lane_f64 |
| return vfmsq_lane_f64(a1, a2, a3, 0); |
| // NB: the test below is deliberately lose, so that we don't depend too much |
| // upon the exact IR used to select lane 1 (usually a shufflevector) |
| // CHECK: [[NEG:%.*]] = fsub <1 x double> {{.*}}, %a3 |
| // CHECK: [[LANE:%.*]] = shufflevector <1 x double> [[NEG]] |
| // CHECK: llvm.fma.v2f64(<2 x double> {{.*}}, <2 x double> [[LANE]], <2 x double> %a1) |
| // CHECK-NEXT: ret |
| } |