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//==- DynamicTypeMap.cpp - Dynamic Type Info related APIs ----------*- C++ -*-//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines APIs that track and query dynamic type information. This
// information can be used to devirtualize calls during the symbolic execution
// or do type checking.
//
//===----------------------------------------------------------------------===//
#include "clang/StaticAnalyzer/Core/PathSensitive/DynamicTypeMap.h"
namespace clang {
namespace ento {
DynamicTypeInfo getDynamicTypeInfo(ProgramStateRef State,
const MemRegion *Reg) {
Reg = Reg->StripCasts();
// Look up the dynamic type in the GDM.
const DynamicTypeInfo *GDMType = State->get<DynamicTypeMap>(Reg);
if (GDMType)
return *GDMType;
// Otherwise, fall back to what we know about the region.
if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg))
return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false);
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) {
SymbolRef Sym = SR->getSymbol();
return DynamicTypeInfo(Sym->getType());
}
return DynamicTypeInfo();
}
ProgramStateRef setDynamicTypeInfo(ProgramStateRef State, const MemRegion *Reg,
DynamicTypeInfo NewTy) {
Reg = Reg->StripCasts();
ProgramStateRef NewState = State->set<DynamicTypeMap>(Reg, NewTy);
assert(NewState);
return NewState;
}
} // namespace ento
} // namespace clang