blob: 78dccbf044493a5bd7cf7eb8cb1da3b937b8151c [file] [log] [blame]
#version 450
layout(location = 0) out float FragColor;
layout(constant_id = 0) const uint s = 10u;
const uint f = s > 20u ? 30u : 50u;
void main()
{
FragColor = float(f);
}