blob: 760a3ba2d328c05fc3133e292599c73e21aa76b4 [file] [log] [blame]
#version 450
struct VOUT
{
vec4 a;
};
layout(location = 0) in VOUT Clip;
layout(location = 0) out vec4 FragColor;
void main()
{
VOUT tmp = Clip;
tmp.a += 1.0;
FragColor = tmp.a;
}