| /* |
| * Copyright 2015-2021 Arm Limited |
| * SPDX-License-Identifier: Apache-2.0 OR MIT |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * At your option, you may choose to accept this material under either: |
| * 1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or |
| * 2. The MIT License, found at <http://opensource.org/licenses/MIT>. |
| */ |
| |
| #ifndef SPIRV_CROSS_GLSL_HPP |
| #define SPIRV_CROSS_GLSL_HPP |
| |
| #include "GLSL.std.450.h" |
| #include "spirv_cross.hpp" |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <utility> |
| |
| namespace SPIRV_CROSS_NAMESPACE |
| { |
| enum PlsFormat |
| { |
| PlsNone = 0, |
| |
| PlsR11FG11FB10F, |
| PlsR32F, |
| PlsRG16F, |
| PlsRGB10A2, |
| PlsRGBA8, |
| PlsRG16, |
| |
| PlsRGBA8I, |
| PlsRG16I, |
| |
| PlsRGB10A2UI, |
| PlsRGBA8UI, |
| PlsRG16UI, |
| PlsR32UI |
| }; |
| |
| struct PlsRemap |
| { |
| uint32_t id; |
| PlsFormat format; |
| }; |
| |
| enum AccessChainFlagBits |
| { |
| ACCESS_CHAIN_INDEX_IS_LITERAL_BIT = 1 << 0, |
| ACCESS_CHAIN_CHAIN_ONLY_BIT = 1 << 1, |
| ACCESS_CHAIN_PTR_CHAIN_BIT = 1 << 2, |
| ACCESS_CHAIN_SKIP_REGISTER_EXPRESSION_READ_BIT = 1 << 3, |
| ACCESS_CHAIN_LITERAL_MSB_FORCE_ID = 1 << 4, |
| ACCESS_CHAIN_FLATTEN_ALL_MEMBERS_BIT = 1 << 5, |
| ACCESS_CHAIN_FORCE_COMPOSITE_BIT = 1 << 6 |
| }; |
| typedef uint32_t AccessChainFlags; |
| |
| class CompilerGLSL : public Compiler |
| { |
| public: |
| struct Options |
| { |
| // The shading language version. Corresponds to #version $VALUE. |
| uint32_t version = 450; |
| |
| // Emit the OpenGL ES shading language instead of desktop OpenGL. |
| bool es = false; |
| |
| // Debug option to always emit temporary variables for all expressions. |
| bool force_temporary = false; |
| |
| // If true, Vulkan GLSL features are used instead of GL-compatible features. |
| // Mostly useful for debugging SPIR-V files. |
| bool vulkan_semantics = false; |
| |
| // If true, gl_PerVertex is explicitly redeclared in vertex, geometry and tessellation shaders. |
| // The members of gl_PerVertex is determined by which built-ins are declared by the shader. |
| // This option is ignored in ES versions, as redeclaration in ES is not required, and it depends on a different extension |
| // (EXT_shader_io_blocks) which makes things a bit more fuzzy. |
| bool separate_shader_objects = false; |
| |
| // Flattens multidimensional arrays, e.g. float foo[a][b][c] into single-dimensional arrays, |
| // e.g. float foo[a * b * c]. |
| // This function does not change the actual SPIRType of any object. |
| // Only the generated code, including declarations of interface variables are changed to be single array dimension. |
| bool flatten_multidimensional_arrays = false; |
| |
| // For older desktop GLSL targets than version 420, the |
| // GL_ARB_shading_language_420pack extensions is used to be able to support |
| // layout(binding) on UBOs and samplers. |
| // If disabled on older targets, binding decorations will be stripped. |
| bool enable_420pack_extension = true; |
| |
| // In non-Vulkan GLSL, emit push constant blocks as UBOs rather than plain uniforms. |
| bool emit_push_constant_as_uniform_buffer = false; |
| |
| // Always emit uniform blocks as plain uniforms, regardless of the GLSL version, even when UBOs are supported. |
| // Does not apply to shader storage or push constant blocks. |
| bool emit_uniform_buffer_as_plain_uniforms = false; |
| |
| // Emit OpLine directives if present in the module. |
| // May not correspond exactly to original source, but should be a good approximation. |
| bool emit_line_directives = false; |
| |
| // In cases where readonly/writeonly decoration are not used at all, |
| // we try to deduce which qualifier(s) we should actually used, since actually emitting |
| // read-write decoration is very rare, and older glslang/HLSL compilers tend to just emit readwrite as a matter of fact. |
| // The default (true) is to enable automatic deduction for these cases, but if you trust the decorations set |
| // by the SPIR-V, it's recommended to set this to false. |
| bool enable_storage_image_qualifier_deduction = true; |
| |
| // On some targets (WebGPU), uninitialized variables are banned. |
| // If this is enabled, all variables (temporaries, Private, Function) |
| // which would otherwise be uninitialized will now be initialized to 0 instead. |
| bool force_zero_initialized_variables = false; |
| |
| // In GLSL, force use of I/O block flattening, similar to |
| // what happens on legacy GLSL targets for blocks and structs. |
| bool force_flattened_io_blocks = false; |
| |
| // If non-zero, controls layout(num_views = N) in; in GL_OVR_multiview2. |
| uint32_t ovr_multiview_view_count = 0; |
| |
| enum Precision |
| { |
| DontCare, |
| Lowp, |
| Mediump, |
| Highp |
| }; |
| |
| struct VertexOptions |
| { |
| // "Vertex-like shader" here is any shader stage that can write BuiltInPosition. |
| |
| // GLSL: In vertex-like shaders, rewrite [0, w] depth (Vulkan/D3D style) to [-w, w] depth (GL style). |
| // MSL: In vertex-like shaders, rewrite [-w, w] depth (GL style) to [0, w] depth. |
| // HLSL: In vertex-like shaders, rewrite [-w, w] depth (GL style) to [0, w] depth. |
| bool fixup_clipspace = false; |
| |
| // In vertex-like shaders, inverts gl_Position.y or equivalent. |
| bool flip_vert_y = false; |
| |
| // GLSL only, for HLSL version of this option, see CompilerHLSL. |
| // If true, the backend will assume that InstanceIndex will need to apply |
| // a base instance offset. Set to false if you know you will never use base instance |
| // functionality as it might remove some internal uniforms. |
| bool support_nonzero_base_instance = true; |
| } vertex; |
| |
| struct FragmentOptions |
| { |
| // Add precision mediump float in ES targets when emitting GLES source. |
| // Add precision highp int in ES targets when emitting GLES source. |
| Precision default_float_precision = Mediump; |
| Precision default_int_precision = Highp; |
| } fragment; |
| }; |
| |
| void remap_pixel_local_storage(std::vector<PlsRemap> inputs, std::vector<PlsRemap> outputs) |
| { |
| pls_inputs = std::move(inputs); |
| pls_outputs = std::move(outputs); |
| remap_pls_variables(); |
| } |
| |
| // Redirect a subpassInput reading from input_attachment_index to instead load its value from |
| // the color attachment at location = color_location. Requires ESSL. |
| // If coherent, uses GL_EXT_shader_framebuffer_fetch, if not, uses noncoherent variant. |
| void remap_ext_framebuffer_fetch(uint32_t input_attachment_index, uint32_t color_location, bool coherent); |
| |
| explicit CompilerGLSL(std::vector<uint32_t> spirv_) |
| : Compiler(std::move(spirv_)) |
| { |
| init(); |
| } |
| |
| CompilerGLSL(const uint32_t *ir_, size_t word_count) |
| : Compiler(ir_, word_count) |
| { |
| init(); |
| } |
| |
| explicit CompilerGLSL(const ParsedIR &ir_) |
| : Compiler(ir_) |
| { |
| init(); |
| } |
| |
| explicit CompilerGLSL(ParsedIR &&ir_) |
| : Compiler(std::move(ir_)) |
| { |
| init(); |
| } |
| |
| const Options &get_common_options() const |
| { |
| return options; |
| } |
| |
| void set_common_options(const Options &opts) |
| { |
| options = opts; |
| } |
| |
| std::string compile() override; |
| |
| // Returns the current string held in the conversion buffer. Useful for |
| // capturing what has been converted so far when compile() throws an error. |
| std::string get_partial_source(); |
| |
| // Adds a line to be added right after #version in GLSL backend. |
| // This is useful for enabling custom extensions which are outside the scope of SPIRV-Cross. |
| // This can be combined with variable remapping. |
| // A new-line will be added. |
| // |
| // While add_header_line() is a more generic way of adding arbitrary text to the header |
| // of a GLSL file, require_extension() should be used when adding extensions since it will |
| // avoid creating collisions with SPIRV-Cross generated extensions. |
| // |
| // Code added via add_header_line() is typically backend-specific. |
| void add_header_line(const std::string &str); |
| |
| // Adds an extension which is required to run this shader, e.g. |
| // require_extension("GL_KHR_my_extension"); |
| void require_extension(const std::string &ext); |
| |
| // Legacy GLSL compatibility method. |
| // Takes a uniform or push constant variable and flattens it into a (i|u)vec4 array[N]; array instead. |
| // For this to work, all types in the block must be the same basic type, e.g. mixing vec2 and vec4 is fine, but |
| // mixing int and float is not. |
| // The name of the uniform array will be the same as the interface block name. |
| void flatten_buffer_block(VariableID id); |
| |
| // After compilation, query if a variable ID was used as a depth resource. |
| // This is meaningful for MSL since descriptor types depend on this knowledge. |
| // Cases which return true: |
| // - Images which are declared with depth = 1 image type. |
| // - Samplers which are statically used at least once with Dref opcodes. |
| // - Images which are statically used at least once with Dref opcodes. |
| bool variable_is_depth_or_compare(VariableID id) const; |
| |
| // If a shader output is active in this stage, but inactive in a subsequent stage, |
| // this can be signalled here. This can be used to work around certain cross-stage matching problems |
| // which plagues MSL and HLSL in certain scenarios. |
| // An output which matches one of these will not be emitted in stage output interfaces, but rather treated as a private |
| // variable. |
| // This option is only meaningful for MSL and HLSL, since GLSL matches by location directly. |
| // Masking builtins only takes effect if the builtin in question is part of the stage output interface. |
| void mask_stage_output_by_location(uint32_t location, uint32_t component); |
| void mask_stage_output_by_builtin(spv::BuiltIn builtin); |
| |
| protected: |
| struct ShaderSubgroupSupportHelper |
| { |
| // lower enum value = greater priority |
| enum Candidate |
| { |
| KHR_shader_subgroup_ballot, |
| KHR_shader_subgroup_basic, |
| KHR_shader_subgroup_vote, |
| NV_gpu_shader_5, |
| NV_shader_thread_group, |
| NV_shader_thread_shuffle, |
| ARB_shader_ballot, |
| ARB_shader_group_vote, |
| AMD_gcn_shader, |
| |
| CandidateCount |
| }; |
| |
| static const char *get_extension_name(Candidate c); |
| static SmallVector<std::string> get_extra_required_extension_names(Candidate c); |
| static const char *get_extra_required_extension_predicate(Candidate c); |
| |
| enum Feature |
| { |
| SubgroupMask = 0, |
| SubgroupSize = 1, |
| SubgroupInvocationID = 2, |
| SubgroupID = 3, |
| NumSubgroups = 4, |
| SubgroupBroadcast_First = 5, |
| SubgroupBallotFindLSB_MSB = 6, |
| SubgroupAll_Any_AllEqualBool = 7, |
| SubgroupAllEqualT = 8, |
| SubgroupElect = 9, |
| SubgroupBarrier = 10, |
| SubgroupMemBarrier = 11, |
| SubgroupBallot = 12, |
| SubgroupInverseBallot_InclBitCount_ExclBitCout = 13, |
| SubgroupBallotBitExtract = 14, |
| SubgroupBallotBitCount = 15, |
| |
| FeatureCount |
| }; |
| |
| using FeatureMask = uint32_t; |
| static_assert(sizeof(FeatureMask) * 8u >= FeatureCount, "Mask type needs more bits."); |
| |
| using CandidateVector = SmallVector<Candidate, CandidateCount>; |
| using FeatureVector = SmallVector<Feature>; |
| |
| static FeatureVector get_feature_dependencies(Feature feature); |
| static FeatureMask get_feature_dependency_mask(Feature feature); |
| static bool can_feature_be_implemented_without_extensions(Feature feature); |
| static Candidate get_KHR_extension_for_feature(Feature feature); |
| |
| struct Result |
| { |
| Result(); |
| uint32_t weights[CandidateCount]; |
| }; |
| |
| void request_feature(Feature feature); |
| bool is_feature_requested(Feature feature) const; |
| Result resolve() const; |
| |
| static CandidateVector get_candidates_for_feature(Feature ft, const Result &r); |
| |
| private: |
| static CandidateVector get_candidates_for_feature(Feature ft); |
| static FeatureMask build_mask(const SmallVector<Feature> &features); |
| FeatureMask feature_mask = 0; |
| }; |
| |
| // TODO remove this function when all subgroup ops are supported (or make it always return true) |
| static bool is_supported_subgroup_op_in_opengl(spv::Op op); |
| |
| void reset(); |
| void emit_function(SPIRFunction &func, const Bitset &return_flags); |
| |
| bool has_extension(const std::string &ext) const; |
| void require_extension_internal(const std::string &ext); |
| |
| // Virtualize methods which need to be overridden by subclass targets like C++ and such. |
| virtual void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags); |
| |
| SPIRBlock *current_emitting_block = nullptr; |
| SPIRBlock *current_emitting_switch = nullptr; |
| bool current_emitting_switch_fallthrough = false; |
| |
| virtual void emit_instruction(const Instruction &instr); |
| void emit_block_instructions(SPIRBlock &block); |
| virtual void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, |
| uint32_t count); |
| virtual void emit_spv_amd_shader_ballot_op(uint32_t result_type, uint32_t result_id, uint32_t op, |
| const uint32_t *args, uint32_t count); |
| virtual void emit_spv_amd_shader_explicit_vertex_parameter_op(uint32_t result_type, uint32_t result_id, uint32_t op, |
| const uint32_t *args, uint32_t count); |
| virtual void emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t result_id, uint32_t op, |
| const uint32_t *args, uint32_t count); |
| virtual void emit_spv_amd_gcn_shader_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, |
| uint32_t count); |
| virtual void emit_header(); |
| void emit_line_directive(uint32_t file_id, uint32_t line_literal); |
| void build_workgroup_size(SmallVector<std::string> &arguments, const SpecializationConstant &x, |
| const SpecializationConstant &y, const SpecializationConstant &z); |
| |
| void request_subgroup_feature(ShaderSubgroupSupportHelper::Feature feature); |
| |
| virtual void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id); |
| virtual void emit_texture_op(const Instruction &i, bool sparse); |
| virtual std::string to_texture_op(const Instruction &i, bool sparse, bool *forward, |
| SmallVector<uint32_t> &inherited_expressions); |
| virtual void emit_subgroup_op(const Instruction &i); |
| virtual std::string type_to_glsl(const SPIRType &type, uint32_t id = 0); |
| virtual std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage); |
| virtual void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, |
| const std::string &qualifier = "", uint32_t base_offset = 0); |
| virtual void emit_struct_padding_target(const SPIRType &type); |
| virtual std::string image_type_glsl(const SPIRType &type, uint32_t id = 0); |
| std::string constant_expression(const SPIRConstant &c); |
| std::string constant_op_expression(const SPIRConstantOp &cop); |
| virtual std::string constant_expression_vector(const SPIRConstant &c, uint32_t vector); |
| virtual void emit_fixup(); |
| virtual std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0); |
| virtual bool variable_decl_is_remapped_storage(const SPIRVariable &var, spv::StorageClass storage) const; |
| virtual std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id); |
| |
| struct TextureFunctionBaseArguments |
| { |
| // GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor. |
| TextureFunctionBaseArguments() = default; |
| VariableID img = 0; |
| const SPIRType *imgtype = nullptr; |
| bool is_fetch = false, is_gather = false, is_proj = false; |
| }; |
| |
| struct TextureFunctionNameArguments |
| { |
| // GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor. |
| TextureFunctionNameArguments() = default; |
| TextureFunctionBaseArguments base; |
| bool has_array_offsets = false, has_offset = false, has_grad = false; |
| bool has_dref = false, is_sparse_feedback = false, has_min_lod = false; |
| uint32_t lod = 0; |
| }; |
| virtual std::string to_function_name(const TextureFunctionNameArguments &args); |
| |
| struct TextureFunctionArguments |
| { |
| // GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor. |
| TextureFunctionArguments() = default; |
| TextureFunctionBaseArguments base; |
| uint32_t coord = 0, coord_components = 0, dref = 0; |
| uint32_t grad_x = 0, grad_y = 0, lod = 0, coffset = 0, offset = 0; |
| uint32_t bias = 0, component = 0, sample = 0, sparse_texel = 0, min_lod = 0; |
| bool nonuniform_expression = false; |
| }; |
| virtual std::string to_function_args(const TextureFunctionArguments &args, bool *p_forward); |
| |
| void emit_sparse_feedback_temporaries(uint32_t result_type_id, uint32_t id, uint32_t &feedback_id, |
| uint32_t &texel_id); |
| uint32_t get_sparse_feedback_texel_id(uint32_t id) const; |
| virtual void emit_buffer_block(const SPIRVariable &type); |
| virtual void emit_push_constant_block(const SPIRVariable &var); |
| virtual void emit_uniform(const SPIRVariable &var); |
| virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t physical_type_id, |
| bool packed_type, bool row_major); |
| |
| virtual bool builtin_translates_to_nonarray(spv::BuiltIn builtin) const; |
| |
| void emit_copy_logical_type(uint32_t lhs_id, uint32_t lhs_type_id, uint32_t rhs_id, uint32_t rhs_type_id, |
| SmallVector<uint32_t> chain); |
| |
| StringStream<> buffer; |
| |
| template <typename T> |
| inline void statement_inner(T &&t) |
| { |
| buffer << std::forward<T>(t); |
| statement_count++; |
| } |
| |
| template <typename T, typename... Ts> |
| inline void statement_inner(T &&t, Ts &&... ts) |
| { |
| buffer << std::forward<T>(t); |
| statement_count++; |
| statement_inner(std::forward<Ts>(ts)...); |
| } |
| |
| template <typename... Ts> |
| inline void statement(Ts &&... ts) |
| { |
| if (is_forcing_recompilation()) |
| { |
| // Do not bother emitting code while force_recompile is active. |
| // We will compile again. |
| statement_count++; |
| return; |
| } |
| |
| if (redirect_statement) |
| { |
| redirect_statement->push_back(join(std::forward<Ts>(ts)...)); |
| statement_count++; |
| } |
| else |
| { |
| for (uint32_t i = 0; i < indent; i++) |
| buffer << " "; |
| statement_inner(std::forward<Ts>(ts)...); |
| buffer << '\n'; |
| } |
| } |
| |
| template <typename... Ts> |
| inline void statement_no_indent(Ts &&... ts) |
| { |
| auto old_indent = indent; |
| indent = 0; |
| statement(std::forward<Ts>(ts)...); |
| indent = old_indent; |
| } |
| |
| // Used for implementing continue blocks where |
| // we want to obtain a list of statements we can merge |
| // on a single line separated by comma. |
| SmallVector<std::string> *redirect_statement = nullptr; |
| const SPIRBlock *current_continue_block = nullptr; |
| |
| void begin_scope(); |
| void end_scope(); |
| void end_scope(const std::string &trailer); |
| void end_scope_decl(); |
| void end_scope_decl(const std::string &decl); |
| |
| Options options; |
| |
| virtual std::string type_to_array_glsl( |
| const SPIRType &type); // Allow Metal to use the array<T> template to make arrays a value type |
| std::string to_array_size(const SPIRType &type, uint32_t index); |
| uint32_t to_array_size_literal(const SPIRType &type, uint32_t index) const; |
| uint32_t to_array_size_literal(const SPIRType &type) const; |
| virtual std::string variable_decl(const SPIRVariable &variable); // Threadgroup arrays can't have a wrapper type |
| std::string variable_decl_function_local(SPIRVariable &variable); |
| |
| void add_local_variable_name(uint32_t id); |
| void add_resource_name(uint32_t id); |
| void add_member_name(SPIRType &type, uint32_t name); |
| void add_function_overload(const SPIRFunction &func); |
| |
| virtual bool is_non_native_row_major_matrix(uint32_t id); |
| virtual bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index); |
| bool member_is_remapped_physical_type(const SPIRType &type, uint32_t index) const; |
| bool member_is_packed_physical_type(const SPIRType &type, uint32_t index) const; |
| virtual std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type, |
| uint32_t physical_type_id, bool is_packed); |
| |
| std::unordered_set<std::string> local_variable_names; |
| std::unordered_set<std::string> resource_names; |
| std::unordered_set<std::string> block_input_names; |
| std::unordered_set<std::string> block_output_names; |
| std::unordered_set<std::string> block_ubo_names; |
| std::unordered_set<std::string> block_ssbo_names; |
| std::unordered_set<std::string> block_names; // A union of all block_*_names. |
| std::unordered_map<std::string, std::unordered_set<uint64_t>> function_overloads; |
| std::unordered_map<uint32_t, std::string> preserved_aliases; |
| void preserve_alias_on_reset(uint32_t id); |
| void reset_name_caches(); |
| |
| bool processing_entry_point = false; |
| |
| // Can be overriden by subclass backends for trivial things which |
| // shouldn't need polymorphism. |
| struct BackendVariations |
| { |
| std::string discard_literal = "discard"; |
| std::string demote_literal = "demote"; |
| std::string null_pointer_literal = ""; |
| bool float_literal_suffix = false; |
| bool double_literal_suffix = true; |
| bool uint32_t_literal_suffix = true; |
| bool long_long_literal_suffix = false; |
| const char *basic_int_type = "int"; |
| const char *basic_uint_type = "uint"; |
| const char *basic_int8_type = "int8_t"; |
| const char *basic_uint8_type = "uint8_t"; |
| const char *basic_int16_type = "int16_t"; |
| const char *basic_uint16_type = "uint16_t"; |
| const char *int16_t_literal_suffix = "s"; |
| const char *uint16_t_literal_suffix = "us"; |
| const char *nonuniform_qualifier = "nonuniformEXT"; |
| const char *boolean_mix_function = "mix"; |
| bool swizzle_is_function = false; |
| bool shared_is_implied = false; |
| bool unsized_array_supported = true; |
| bool explicit_struct_type = false; |
| bool use_initializer_list = false; |
| bool use_typed_initializer_list = false; |
| bool can_declare_struct_inline = true; |
| bool can_declare_arrays_inline = true; |
| bool native_row_major_matrix = true; |
| bool use_constructor_splatting = true; |
| bool allow_precision_qualifiers = false; |
| bool can_swizzle_scalar = false; |
| bool force_gl_in_out_block = false; |
| bool can_return_array = true; |
| bool allow_truncated_access_chain = false; |
| bool supports_extensions = false; |
| bool supports_empty_struct = false; |
| bool array_is_value_type = true; |
| bool buffer_offset_array_is_value_type = true; |
| bool comparison_image_samples_scalar = false; |
| bool native_pointers = false; |
| bool support_small_type_sampling_result = false; |
| bool support_case_fallthrough = true; |
| bool use_array_constructor = false; |
| bool needs_row_major_load_workaround = false; |
| bool support_pointer_to_pointer = false; |
| bool support_precise_qualifier = false; |
| } backend; |
| |
| void emit_struct(SPIRType &type); |
| void emit_resources(); |
| void emit_extension_workarounds(spv::ExecutionModel model); |
| void emit_buffer_block_native(const SPIRVariable &var); |
| void emit_buffer_reference_block(SPIRType &type, bool forward_declaration); |
| void emit_buffer_block_legacy(const SPIRVariable &var); |
| void emit_buffer_block_flattened(const SPIRVariable &type); |
| void fixup_implicit_builtin_block_names(); |
| void emit_declared_builtin_block(spv::StorageClass storage, spv::ExecutionModel model); |
| bool should_force_emit_builtin_block(spv::StorageClass storage); |
| void emit_push_constant_block_vulkan(const SPIRVariable &var); |
| void emit_push_constant_block_glsl(const SPIRVariable &var); |
| void emit_interface_block(const SPIRVariable &type); |
| void emit_flattened_io_block(const SPIRVariable &var, const char *qual); |
| void emit_flattened_io_block_struct(const std::string &basename, const SPIRType &type, const char *qual, |
| const SmallVector<uint32_t> &indices); |
| void emit_flattened_io_block_member(const std::string &basename, const SPIRType &type, const char *qual, |
| const SmallVector<uint32_t> &indices); |
| void emit_block_chain(SPIRBlock &block); |
| void emit_hoisted_temporaries(SmallVector<std::pair<TypeID, ID>> &temporaries); |
| std::string constant_value_macro_name(uint32_t id); |
| void emit_constant(const SPIRConstant &constant); |
| void emit_specialization_constant_op(const SPIRConstantOp &constant); |
| std::string emit_continue_block(uint32_t continue_block, bool follow_true_block, bool follow_false_block); |
| bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method); |
| |
| void branch(BlockID from, BlockID to); |
| void branch_to_continue(BlockID from, BlockID to); |
| void branch(BlockID from, uint32_t cond, BlockID true_block, BlockID false_block); |
| void flush_phi(BlockID from, BlockID to); |
| void flush_variable_declaration(uint32_t id); |
| void flush_undeclared_variables(SPIRBlock &block); |
| void emit_variable_temporary_copies(const SPIRVariable &var); |
| |
| bool should_dereference(uint32_t id); |
| bool should_forward(uint32_t id) const; |
| bool should_suppress_usage_tracking(uint32_t id) const; |
| void emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left, uint32_t right, uint32_t lerp); |
| void emit_nminmax_op(uint32_t result_type, uint32_t id, uint32_t op0, uint32_t op1, GLSLstd450 op); |
| bool to_trivial_mix_op(const SPIRType &type, std::string &op, uint32_t left, uint32_t right, uint32_t lerp); |
| void emit_quaternary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, |
| uint32_t op3, const char *op); |
| void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, |
| const char *op); |
| void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); |
| void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); |
| void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, const char *op); |
| |
| void emit_unary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op, |
| SPIRType::BaseType input_type, SPIRType::BaseType expected_result_type); |
| void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op, |
| SPIRType::BaseType input_type, bool skip_cast_if_equal_type); |
| void emit_binary_func_op_cast_clustered(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, |
| const char *op, SPIRType::BaseType input_type); |
| void emit_trinary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, |
| const char *op, SPIRType::BaseType input_type); |
| void emit_trinary_func_op_bitextract(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, |
| uint32_t op2, const char *op, SPIRType::BaseType expected_result_type, |
| SPIRType::BaseType input_type0, SPIRType::BaseType input_type1, |
| SPIRType::BaseType input_type2); |
| void emit_bitfield_insert_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, |
| uint32_t op3, const char *op, SPIRType::BaseType offset_count_type); |
| |
| void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op); |
| void emit_unrolled_unary_op(uint32_t result_type, uint32_t result_id, uint32_t operand, const char *op); |
| void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); |
| void emit_unrolled_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op, |
| bool negate, SPIRType::BaseType expected_type); |
| void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op, |
| SPIRType::BaseType input_type, bool skip_cast_if_equal_type); |
| |
| SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type, |
| uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type); |
| |
| virtual bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0); |
| |
| std::string to_ternary_expression(const SPIRType &result_type, uint32_t select, uint32_t true_value, |
| uint32_t false_value); |
| |
| void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op); |
| bool expression_is_forwarded(uint32_t id) const; |
| bool expression_suppresses_usage_tracking(uint32_t id) const; |
| bool expression_read_implies_multiple_reads(uint32_t id) const; |
| SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs, |
| bool suppress_usage_tracking = false); |
| |
| void access_chain_internal_append_index(std::string &expr, uint32_t base, const SPIRType *type, |
| AccessChainFlags flags, bool &access_chain_is_arrayed, uint32_t index); |
| |
| std::string access_chain_internal(uint32_t base, const uint32_t *indices, uint32_t count, AccessChainFlags flags, |
| AccessChainMeta *meta); |
| |
| spv::StorageClass get_expression_effective_storage_class(uint32_t ptr); |
| virtual bool access_chain_needs_stage_io_builtin_translation(uint32_t base); |
| |
| virtual void prepare_access_chain_for_scalar_access(std::string &expr, const SPIRType &type, |
| spv::StorageClass storage, bool &is_packed); |
| |
| std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, |
| AccessChainMeta *meta = nullptr, bool ptr_chain = false); |
| |
| std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count, |
| const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, |
| uint32_t array_stride, bool need_transpose); |
| std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count, |
| const SPIRType &target_type, uint32_t offset); |
| std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count, |
| const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, |
| bool need_transpose); |
| std::string flattened_access_chain_vector(uint32_t base, const uint32_t *indices, uint32_t count, |
| const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, |
| bool need_transpose); |
| std::pair<std::string, uint32_t> flattened_access_chain_offset(const SPIRType &basetype, const uint32_t *indices, |
| uint32_t count, uint32_t offset, |
| uint32_t word_stride, bool *need_transpose = nullptr, |
| uint32_t *matrix_stride = nullptr, |
| uint32_t *array_stride = nullptr, |
| bool ptr_chain = false); |
| |
| const char *index_to_swizzle(uint32_t index); |
| std::string remap_swizzle(const SPIRType &result_type, uint32_t input_components, const std::string &expr); |
| std::string declare_temporary(uint32_t type, uint32_t id); |
| void emit_uninitialized_temporary(uint32_t type, uint32_t id); |
| SPIRExpression &emit_uninitialized_temporary_expression(uint32_t type, uint32_t id); |
| void append_global_func_args(const SPIRFunction &func, uint32_t index, SmallVector<std::string> &arglist); |
| std::string to_non_uniform_aware_expression(uint32_t id); |
| std::string to_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_composite_constructor_expression(uint32_t id, bool uses_buffer_offset); |
| std::string to_rerolled_array_expression(const std::string &expr, const SPIRType &type); |
| std::string to_enclosed_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_unpacked_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_unpacked_row_major_matrix_expression(uint32_t id); |
| std::string to_enclosed_unpacked_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_dereferenced_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_pointer_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_enclosed_pointer_expression(uint32_t id, bool register_expression_read = true); |
| std::string to_extract_component_expression(uint32_t id, uint32_t index); |
| std::string to_extract_constant_composite_expression(uint32_t result_type, const SPIRConstant &c, |
| const uint32_t *chain, uint32_t length); |
| std::string enclose_expression(const std::string &expr); |
| std::string dereference_expression(const SPIRType &expression_type, const std::string &expr); |
| std::string address_of_expression(const std::string &expr); |
| void strip_enclosed_expression(std::string &expr); |
| std::string to_member_name(const SPIRType &type, uint32_t index); |
| virtual std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain); |
| std::string to_multi_member_reference(const SPIRType &type, const SmallVector<uint32_t> &indices); |
| std::string type_to_glsl_constructor(const SPIRType &type); |
| std::string argument_decl(const SPIRFunction::Parameter &arg); |
| virtual std::string to_qualifiers_glsl(uint32_t id); |
| void fixup_io_block_patch_qualifiers(const SPIRVariable &var); |
| void emit_output_variable_initializer(const SPIRVariable &var); |
| std::string to_precision_qualifiers_glsl(uint32_t id); |
| virtual const char *to_storage_qualifiers_glsl(const SPIRVariable &var); |
| std::string flags_to_qualifiers_glsl(const SPIRType &type, const Bitset &flags); |
| const char *format_to_glsl(spv::ImageFormat format); |
| virtual std::string layout_for_member(const SPIRType &type, uint32_t index); |
| virtual std::string to_interpolation_qualifiers(const Bitset &flags); |
| std::string layout_for_variable(const SPIRVariable &variable); |
| std::string to_combined_image_sampler(VariableID image_id, VariableID samp_id); |
| virtual bool skip_argument(uint32_t id) const; |
| virtual void emit_array_copy(const std::string &lhs, uint32_t lhs_id, uint32_t rhs_id, |
| spv::StorageClass lhs_storage, spv::StorageClass rhs_storage); |
| virtual void emit_block_hints(const SPIRBlock &block); |
| virtual std::string to_initializer_expression(const SPIRVariable &var); |
| virtual std::string to_zero_initialized_expression(uint32_t type_id); |
| bool type_can_zero_initialize(const SPIRType &type) const; |
| |
| bool buffer_is_packing_standard(const SPIRType &type, BufferPackingStandard packing, |
| uint32_t *failed_index = nullptr, uint32_t start_offset = 0, |
| uint32_t end_offset = ~(0u)); |
| std::string buffer_to_packing_standard(const SPIRType &type, bool support_std430_without_scalar_layout); |
| |
| uint32_t type_to_packed_base_size(const SPIRType &type, BufferPackingStandard packing); |
| uint32_t type_to_packed_alignment(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); |
| uint32_t type_to_packed_array_stride(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); |
| uint32_t type_to_packed_size(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); |
| uint32_t type_to_location_count(const SPIRType &type) const; |
| |
| std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg); |
| virtual std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type); |
| |
| std::string bitcast_expression(SPIRType::BaseType target_type, uint32_t arg); |
| std::string bitcast_expression(const SPIRType &target_type, SPIRType::BaseType expr_type, const std::string &expr); |
| |
| std::string build_composite_combiner(uint32_t result_type, const uint32_t *elems, uint32_t length); |
| bool remove_duplicate_swizzle(std::string &op); |
| bool remove_unity_swizzle(uint32_t base, std::string &op); |
| |
| // Can modify flags to remote readonly/writeonly if image type |
| // and force recompile. |
| bool check_atomic_image(uint32_t id); |
| |
| virtual void replace_illegal_names(); |
| void replace_illegal_names(const std::unordered_set<std::string> &keywords); |
| virtual void emit_entry_point_declarations(); |
| |
| void replace_fragment_output(SPIRVariable &var); |
| void replace_fragment_outputs(); |
| std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t id); |
| |
| uint32_t indent = 0; |
| |
| std::unordered_set<uint32_t> emitted_functions; |
| |
| // Ensure that we declare phi-variable copies even if the original declaration isn't deferred |
| std::unordered_set<uint32_t> flushed_phi_variables; |
| |
| std::unordered_set<uint32_t> flattened_buffer_blocks; |
| std::unordered_map<uint32_t, bool> flattened_structs; |
| |
| ShaderSubgroupSupportHelper shader_subgroup_supporter; |
| |
| std::string load_flattened_struct(const std::string &basename, const SPIRType &type); |
| std::string to_flattened_struct_member(const std::string &basename, const SPIRType &type, uint32_t index); |
| void store_flattened_struct(uint32_t lhs_id, uint32_t value); |
| void store_flattened_struct(const std::string &basename, uint32_t rhs, const SPIRType &type, |
| const SmallVector<uint32_t> &indices); |
| std::string to_flattened_access_chain_expression(uint32_t id); |
| |
| // Usage tracking. If a temporary is used more than once, use the temporary instead to |
| // avoid AST explosion when SPIRV is generated with pure SSA and doesn't write stuff to variables. |
| std::unordered_map<uint32_t, uint32_t> expression_usage_counts; |
| void track_expression_read(uint32_t id); |
| |
| SmallVector<std::string> forced_extensions; |
| SmallVector<std::string> header_lines; |
| |
| // Used when expressions emit extra opcodes with their own unique IDs, |
| // and we need to reuse the IDs across recompilation loops. |
| // Currently used by NMin/Max/Clamp implementations. |
| std::unordered_map<uint32_t, uint32_t> extra_sub_expressions; |
| |
| SmallVector<TypeID> workaround_ubo_load_overload_types; |
| void request_workaround_wrapper_overload(TypeID id); |
| void rewrite_load_for_wrapped_row_major(std::string &expr, TypeID loaded_type, ID ptr); |
| |
| uint32_t statement_count = 0; |
| |
| inline bool is_legacy() const |
| { |
| return (options.es && options.version < 300) || (!options.es && options.version < 130); |
| } |
| |
| inline bool is_legacy_es() const |
| { |
| return options.es && options.version < 300; |
| } |
| |
| inline bool is_legacy_desktop() const |
| { |
| return !options.es && options.version < 130; |
| } |
| |
| bool requires_transpose_2x2 = false; |
| bool requires_transpose_3x3 = false; |
| bool requires_transpose_4x4 = false; |
| bool ray_tracing_is_khr = false; |
| void ray_tracing_khr_fixup_locations(); |
| |
| bool args_will_forward(uint32_t id, const uint32_t *args, uint32_t num_args, bool pure); |
| void register_call_out_argument(uint32_t id); |
| void register_impure_function_call(); |
| void register_control_dependent_expression(uint32_t expr); |
| |
| // GL_EXT_shader_pixel_local_storage support. |
| std::vector<PlsRemap> pls_inputs; |
| std::vector<PlsRemap> pls_outputs; |
| std::string pls_decl(const PlsRemap &variable); |
| const char *to_pls_qualifiers_glsl(const SPIRVariable &variable); |
| void emit_pls(); |
| void remap_pls_variables(); |
| |
| // GL_EXT_shader_framebuffer_fetch support. |
| std::vector<std::pair<uint32_t, uint32_t>> subpass_to_framebuffer_fetch_attachment; |
| std::vector<std::pair<uint32_t, bool>> inout_color_attachments; |
| bool location_is_framebuffer_fetch(uint32_t location) const; |
| bool location_is_non_coherent_framebuffer_fetch(uint32_t location) const; |
| bool subpass_input_is_framebuffer_fetch(uint32_t id) const; |
| void emit_inout_fragment_outputs_copy_to_subpass_inputs(); |
| const SPIRVariable *find_subpass_input_by_attachment_index(uint32_t index) const; |
| const SPIRVariable *find_color_output_by_location(uint32_t location) const; |
| |
| // A variant which takes two sets of name. The secondary is only used to verify there are no collisions, |
| // but the set is not updated when we have found a new name. |
| // Used primarily when adding block interface names. |
| void add_variable(std::unordered_set<std::string> &variables_primary, |
| const std::unordered_set<std::string> &variables_secondary, std::string &name); |
| |
| void check_function_call_constraints(const uint32_t *args, uint32_t length); |
| void handle_invalid_expression(uint32_t id); |
| void find_static_extensions(); |
| |
| std::string emit_for_loop_initializers(const SPIRBlock &block); |
| void emit_while_loop_initializers(const SPIRBlock &block); |
| bool for_loop_initializers_are_same_type(const SPIRBlock &block); |
| bool optimize_read_modify_write(const SPIRType &type, const std::string &lhs, const std::string &rhs); |
| void fixup_image_load_store_access(); |
| |
| bool type_is_empty(const SPIRType &type); |
| |
| virtual void declare_undefined_values(); |
| |
| bool can_use_io_location(spv::StorageClass storage, bool block); |
| const Instruction *get_next_instruction_in_block(const Instruction &instr); |
| static uint32_t mask_relevant_memory_semantics(uint32_t semantics); |
| |
| std::string convert_half_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); |
| std::string convert_float_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); |
| std::string convert_double_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); |
| |
| std::string convert_separate_image_to_expression(uint32_t id); |
| |
| // Builtins in GLSL are always specific signedness, but the SPIR-V can declare them |
| // as either unsigned or signed. |
| // Sometimes we will need to automatically perform casts on load and store to make this work. |
| virtual void cast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type); |
| virtual void cast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type); |
| void unroll_array_from_complex_load(uint32_t target_id, uint32_t source_id, std::string &expr); |
| bool unroll_array_to_complex_store(uint32_t target_id, uint32_t source_id); |
| void convert_non_uniform_expression(std::string &expr, uint32_t ptr_id); |
| |
| void handle_store_to_invariant_variable(uint32_t store_id, uint32_t value_id); |
| void disallow_forwarding_in_expression_chain(const SPIRExpression &expr); |
| |
| bool expression_is_constant_null(uint32_t id) const; |
| bool expression_is_non_value_type_array(uint32_t ptr); |
| virtual void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression); |
| |
| uint32_t get_integer_width_for_instruction(const Instruction &instr) const; |
| uint32_t get_integer_width_for_glsl_instruction(GLSLstd450 op, const uint32_t *arguments, uint32_t length) const; |
| |
| bool variable_is_lut(const SPIRVariable &var) const; |
| |
| char current_locale_radix_character = '.'; |
| |
| void fixup_type_alias(); |
| void reorder_type_alias(); |
| |
| static const char *vector_swizzle(int vecsize, int index); |
| |
| bool is_stage_output_location_masked(uint32_t location, uint32_t component) const; |
| bool is_stage_output_builtin_masked(spv::BuiltIn builtin) const; |
| bool is_stage_output_variable_masked(const SPIRVariable &var) const; |
| bool is_stage_output_block_member_masked(const SPIRVariable &var, uint32_t index, bool strip_array) const; |
| uint32_t get_accumulated_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array) const; |
| uint32_t get_declared_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array) const; |
| std::unordered_set<LocationComponentPair, InternalHasher> masked_output_locations; |
| std::unordered_set<uint32_t> masked_output_builtins; |
| |
| private: |
| void init(); |
| }; |
| } // namespace SPIRV_CROSS_NAMESPACE |
| |
| #endif |