blob: d8aee43a6c44670d299f624dd2e33675ea6fe318 [file] [log] [blame]
#version 310 es
precision mediump float;
#define ENUM_0 0u
#define ENUM_1 1u
layout(set = 0, binding = 0) uniform Buff
{
uint TestVal;
};
layout(location = 0) out vec4 fsout_Color;
void main()
{
fsout_Color = vec4(1.0);
switch (TestVal)
{
case ENUM_0:
fsout_Color = vec4(0.1);
break;
case ENUM_1:
fsout_Color = vec4(0.2);
break;
}
}