blob: 257f4e6934cc057e973192228bdc6658b6bbc4d4 [file] [log] [blame]
#version 450
layout(location = 0) out vec4 FragColor;
layout(location = 0) flat in int vIndex;
void main()
{
int v;
if (vIndex != 1)
{
FragColor = vec4(1.0);
return;
}
else
{
v = 10;
}
FragColor = vec4(v);
}