blob: ecc57e4a8f2da0d5a02cc4139d7740f57c5a8346 [file] [log] [blame]
#version 310 es
#extension GL_EXT_post_depth_coverage : require
#extension GL_OES_sample_variables : require
precision mediump float;
layout(early_fragment_tests, post_depth_coverage) in;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = vec4(gl_SampleMaskIn[0]);
}