blob: 7ce5b52bd7d988f1a9ef60ccdab1d7460fc34841 [file] [log] [blame]
#version 310 es
precision mediump float;
layout(location = 0) in vec4 accum;
layout(location = 0) out vec4 result;
void main()
{
result = vec4(0.0);
uint j;
for (int i = 0; i < 4; i += int(j))
{
if (accum.y > 10.0)
j = 40u;
else
j = 30u;
result += accum;
}
}