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fuchsia
/
third_party
/
spirv-cross
/
refs/tags/2020-05-19
/
.
/
shaders
/
comp
/
ssbo-array-length.comp
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#version 450
layout
(
local_size_x
=
1
)
in
;
layout
(
set
=
0
,
binding
=
1
,
std140
)
buffer SSBO
{
uint
size
;
float
v
[];
};
void
main
()
{
size
=
v
.
length
();
}