#version 450 | |
layout(location = 0) in mat3 vMatrix; | |
layout(location = 4) in Vert | |
{ | |
mat3 wMatrix; | |
vec4 wTmp; | |
float arr[4]; | |
}; | |
layout(location = 0) out vec4 FragColor; | |
void main() | |
{ | |
FragColor = wMatrix[0].xxyy + wTmp + vMatrix[1].yyzz; | |
for (int i = 0; i < 4; i++) | |
FragColor += arr[i]; | |
} |