blob: 6ce7c2d6d9b5b036c3845528d4f0f1d2801d61cc [file] [log] [blame]
#version 310 es
#extension GL_EXT_tessellation_shader : require
layout(cw, triangles, fractional_even_spacing) in;
void main()
{
gl_Position = vec4(1.0);
}