blob: 746438f00f9d36cc8c429f27c00a752434a876dd [file] [log] [blame]
#version 450
#extension GL_KHR_shader_subgroup_basic : require
layout(location = 0) out uvec2 FragColor;
void main()
{
FragColor.x = gl_SubgroupSize;
FragColor.y = gl_SubgroupInvocationID;
}