blob: 59b97074ec6c9eb199378dec801ae14ef3f05471 [file] [log] [blame]
#version 450
layout(location = 2) in VertexOut
{
vec4 color;
vec4 color2;
} inputs;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = inputs.color + inputs.color2;
}