| #version 450 |
| layout(local_size_x = 1) in; |
| |
| layout(set = 0, binding = 0, std430) buffer BUF |
| { |
| int a; |
| float b; |
| float c; |
| } o; |
| |
| void main() |
| { |
| const float a[2][2][2] = float[][][](float[][](float[](1.0, 2.0), float[](3.0, 4.0)), float[][](float[](1.0, 2.0), float[](3.0, 4.0))); |
| float b[2][2][2] = a; |
| float c[2][2][2] = b; |
| o.a = int(c[1][1][1]); |
| |
| float d[2][2][2] = float[][][](float[][](float[](o.b, o.c), float[](o.b, o.b)), float[][](float[](o.c, o.c), float[](o.c, o.b))); |
| float e[2][2][2] = d; |
| o.b = e[1][0][1]; |
| } |