blob: 60d48bef7e6fc5e24b4da4b08dca6bbaf5fdb379 [file] [log] [blame]
#version 450
layout(location = 0, component = 3) in float Foo1;
layout(location = 0, component = 0) in vec3 Foo3;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = vec4(Foo3, Foo1);
}