#version 450 | |
layout(location = 0) flat in float vFloat; | |
layout(location = 1) flat in int vInt; | |
layout(location = 0) out vec4 Float; | |
layout(location = 1) out ivec4 Int; | |
layout(location = 2) out vec4 Float2; | |
layout(location = 3) out ivec4 Int2; | |
void main() | |
{ | |
Float = vec4(vFloat) * 2.0; | |
Int = ivec4(vInt) * 2; | |
Float2 = vec4(10.0); | |
Int2 = ivec4(10); | |
} |