blob: faacdc0f15cb534d78d7817ee6f2535feb2445eb [file] [log] [blame]
#version 310 es
precision mediump float;
layout(location = 0) in vec2 value;
layout(location = 0) out vec4 FragColor;
void main()
{
int i = floatBitsToInt(value.x);
FragColor = vec4(1.0, 0.0, intBitsToFloat(i), 1.0);
}