| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| #pragma clang diagnostic ignored "-Wmissing-braces" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| template<typename T, size_t Num> |
| struct spvUnsafeArray |
| { |
| T elements[Num ? Num : 1]; |
| |
| thread T& operator [] (size_t pos) thread |
| { |
| return elements[pos]; |
| } |
| constexpr const thread T& operator [] (size_t pos) const thread |
| { |
| return elements[pos]; |
| } |
| |
| device T& operator [] (size_t pos) device |
| { |
| return elements[pos]; |
| } |
| constexpr const device T& operator [] (size_t pos) const device |
| { |
| return elements[pos]; |
| } |
| |
| constexpr const constant T& operator [] (size_t pos) const constant |
| { |
| return elements[pos]; |
| } |
| |
| threadgroup T& operator [] (size_t pos) threadgroup |
| { |
| return elements[pos]; |
| } |
| constexpr const threadgroup T& operator [] (size_t pos) const threadgroup |
| { |
| return elements[pos]; |
| } |
| }; |
| |
| struct Foobar |
| { |
| float a; |
| float b; |
| }; |
| |
| constant spvUnsafeArray<float4, 3> _37 = spvUnsafeArray<float4, 3>({ float4(1.0), float4(2.0), float4(3.0) }); |
| constant spvUnsafeArray<float4, 2> _49 = spvUnsafeArray<float4, 2>({ float4(1.0), float4(2.0) }); |
| constant spvUnsafeArray<float4, 2> _54 = spvUnsafeArray<float4, 2>({ float4(8.0), float4(10.0) }); |
| constant spvUnsafeArray<spvUnsafeArray<float4, 2>, 2> _55 = spvUnsafeArray<spvUnsafeArray<float4, 2>, 2>({ spvUnsafeArray<float4, 2>({ float4(1.0), float4(2.0) }), spvUnsafeArray<float4, 2>({ float4(8.0), float4(10.0) }) }); |
| constant spvUnsafeArray<Foobar, 2> _75 = spvUnsafeArray<Foobar, 2>({ Foobar{ 10.0, 40.0 }, Foobar{ 90.0, 70.0 } }); |
| |
| struct main0_out |
| { |
| float4 FragColor [[color(0)]]; |
| }; |
| |
| struct main0_in |
| { |
| int index [[user(locn0)]]; |
| }; |
| |
| static inline __attribute__((always_inline)) |
| float4 resolve(thread const Foobar& f) |
| { |
| return float4(f.a + f.b); |
| } |
| |
| fragment main0_out main0(main0_in in [[stage_in]]) |
| { |
| main0_out out = {}; |
| Foobar param = Foobar{ 10.0, 20.0 }; |
| Foobar param_1 = _75[in.index]; |
| out.FragColor = ((_37[in.index] + _55[in.index][in.index + 1]) + resolve(param)) + resolve(param_1); |
| return out; |
| } |
| |