| /* |
| * Copyright 2015-2019 Arm Limited |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SPIRV_CROSS_HPP |
| #define SPIRV_CROSS_HPP |
| |
| #include "spirv.hpp" |
| #include "spirv_cfg.hpp" |
| #include "spirv_cross_parsed_ir.hpp" |
| |
| namespace SPIRV_CROSS_NAMESPACE |
| { |
| struct Resource |
| { |
| // Resources are identified with their SPIR-V ID. |
| // This is the ID of the OpVariable. |
| uint32_t id; |
| |
| // The type ID of the variable which includes arrays and all type modifications. |
| // This type ID is not suitable for parsing OpMemberDecoration of a struct and other decorations in general |
| // since these modifications typically happen on the base_type_id. |
| uint32_t type_id; |
| |
| // The base type of the declared resource. |
| // This type is the base type which ignores pointers and arrays of the type_id. |
| // This is mostly useful to parse decorations of the underlying type. |
| // base_type_id can also be obtained with get_type(get_type(type_id).self). |
| uint32_t base_type_id; |
| |
| // The declared name (OpName) of the resource. |
| // For Buffer blocks, the name actually reflects the externally |
| // visible Block name. |
| // |
| // This name can be retrieved again by using either |
| // get_name(id) or get_name(base_type_id) depending if it's a buffer block or not. |
| // |
| // This name can be an empty string in which case get_fallback_name(id) can be |
| // used which obtains a suitable fallback identifier for an ID. |
| std::string name; |
| }; |
| |
| struct ShaderResources |
| { |
| SmallVector<Resource> uniform_buffers; |
| SmallVector<Resource> storage_buffers; |
| SmallVector<Resource> stage_inputs; |
| SmallVector<Resource> stage_outputs; |
| SmallVector<Resource> subpass_inputs; |
| SmallVector<Resource> storage_images; |
| SmallVector<Resource> sampled_images; |
| SmallVector<Resource> atomic_counters; |
| SmallVector<Resource> acceleration_structures; |
| |
| // There can only be one push constant block, |
| // but keep the vector in case this restriction is lifted in the future. |
| SmallVector<Resource> push_constant_buffers; |
| |
| // For Vulkan GLSL and HLSL source, |
| // these correspond to separate texture2D and samplers respectively. |
| SmallVector<Resource> separate_images; |
| SmallVector<Resource> separate_samplers; |
| }; |
| |
| struct CombinedImageSampler |
| { |
| // The ID of the sampler2D variable. |
| uint32_t combined_id; |
| // The ID of the texture2D variable. |
| uint32_t image_id; |
| // The ID of the sampler variable. |
| uint32_t sampler_id; |
| }; |
| |
| struct SpecializationConstant |
| { |
| // The ID of the specialization constant. |
| uint32_t id; |
| // The constant ID of the constant, used in Vulkan during pipeline creation. |
| uint32_t constant_id; |
| }; |
| |
| struct BufferRange |
| { |
| unsigned index; |
| size_t offset; |
| size_t range; |
| }; |
| |
| enum BufferPackingStandard |
| { |
| BufferPackingStd140, |
| BufferPackingStd430, |
| BufferPackingStd140EnhancedLayout, |
| BufferPackingStd430EnhancedLayout, |
| BufferPackingHLSLCbuffer, |
| BufferPackingHLSLCbufferPackOffset, |
| BufferPackingScalar, |
| BufferPackingScalarEnhancedLayout |
| }; |
| |
| struct EntryPoint |
| { |
| std::string name; |
| spv::ExecutionModel execution_model; |
| }; |
| |
| class Compiler |
| { |
| public: |
| friend class CFG; |
| friend class DominatorBuilder; |
| |
| // The constructor takes a buffer of SPIR-V words and parses it. |
| // It will create its own parser, parse the SPIR-V and move the parsed IR |
| // as if you had called the constructors taking ParsedIR directly. |
| explicit Compiler(std::vector<uint32_t> ir); |
| Compiler(const uint32_t *ir, size_t word_count); |
| |
| // This is more modular. We can also consume a ParsedIR structure directly, either as a move, or copy. |
| // With copy, we can reuse the same parsed IR for multiple Compiler instances. |
| explicit Compiler(const ParsedIR &ir); |
| explicit Compiler(ParsedIR &&ir); |
| |
| virtual ~Compiler() = default; |
| |
| // After parsing, API users can modify the SPIR-V via reflection and call this |
| // to disassemble the SPIR-V into the desired langauage. |
| // Sub-classes actually implement this. |
| virtual std::string compile(); |
| |
| // Gets the identifier (OpName) of an ID. If not defined, an empty string will be returned. |
| const std::string &get_name(uint32_t id) const; |
| |
| // Applies a decoration to an ID. Effectively injects OpDecorate. |
| void set_decoration(uint32_t id, spv::Decoration decoration, uint32_t argument = 0); |
| void set_decoration_string(uint32_t id, spv::Decoration decoration, const std::string &argument); |
| |
| // Overrides the identifier OpName of an ID. |
| // Identifiers beginning with underscores or identifiers which contain double underscores |
| // are reserved by the implementation. |
| void set_name(uint32_t id, const std::string &name); |
| |
| // Gets a bitmask for the decorations which are applied to ID. |
| // I.e. (1ull << spv::DecorationFoo) | (1ull << spv::DecorationBar) |
| const Bitset &get_decoration_bitset(uint32_t id) const; |
| |
| // Returns whether the decoration has been applied to the ID. |
| bool has_decoration(uint32_t id, spv::Decoration decoration) const; |
| |
| // Gets the value for decorations which take arguments. |
| // If the decoration is a boolean (i.e. spv::DecorationNonWritable), |
| // 1 will be returned. |
| // If decoration doesn't exist or decoration is not recognized, |
| // 0 will be returned. |
| uint32_t get_decoration(uint32_t id, spv::Decoration decoration) const; |
| const std::string &get_decoration_string(uint32_t id, spv::Decoration decoration) const; |
| |
| // Removes the decoration for an ID. |
| void unset_decoration(uint32_t id, spv::Decoration decoration); |
| |
| // Gets the SPIR-V type associated with ID. |
| // Mostly used with Resource::type_id and Resource::base_type_id to parse the underlying type of a resource. |
| const SPIRType &get_type(uint32_t id) const; |
| |
| // Gets the SPIR-V type of a variable. |
| const SPIRType &get_type_from_variable(uint32_t id) const; |
| |
| // Gets the underlying storage class for an OpVariable. |
| spv::StorageClass get_storage_class(uint32_t id) const; |
| |
| // If get_name() is an empty string, get the fallback name which will be used |
| // instead in the disassembled source. |
| virtual const std::string get_fallback_name(uint32_t id) const; |
| |
| // If get_name() of a Block struct is an empty string, get the fallback name. |
| // This needs to be per-variable as multiple variables can use the same block type. |
| virtual const std::string get_block_fallback_name(uint32_t id) const; |
| |
| // Given an OpTypeStruct in ID, obtain the identifier for member number "index". |
| // This may be an empty string. |
| const std::string &get_member_name(uint32_t id, uint32_t index) const; |
| |
| // Given an OpTypeStruct in ID, obtain the OpMemberDecoration for member number "index". |
| uint32_t get_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const; |
| const std::string &get_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration) const; |
| |
| // Sets the member identifier for OpTypeStruct ID, member number "index". |
| void set_member_name(uint32_t id, uint32_t index, const std::string &name); |
| |
| // Returns the qualified member identifier for OpTypeStruct ID, member number "index", |
| // or an empty string if no qualified alias exists |
| const std::string &get_member_qualified_name(uint32_t type_id, uint32_t index) const; |
| |
| // Gets the decoration mask for a member of a struct, similar to get_decoration_mask. |
| const Bitset &get_member_decoration_bitset(uint32_t id, uint32_t index) const; |
| |
| // Returns whether the decoration has been applied to a member of a struct. |
| bool has_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration) const; |
| |
| // Similar to set_decoration, but for struct members. |
| void set_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration, uint32_t argument = 0); |
| void set_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration, |
| const std::string &argument); |
| |
| // Unsets a member decoration, similar to unset_decoration. |
| void unset_member_decoration(uint32_t id, uint32_t index, spv::Decoration decoration); |
| |
| // Gets the fallback name for a member, similar to get_fallback_name. |
| virtual const std::string get_fallback_member_name(uint32_t index) const |
| { |
| return join("_", index); |
| } |
| |
| // Returns a vector of which members of a struct are potentially in use by a |
| // SPIR-V shader. The granularity of this analysis is per-member of a struct. |
| // This can be used for Buffer (UBO), BufferBlock/StorageBuffer (SSBO) and PushConstant blocks. |
| // ID is the Resource::id obtained from get_shader_resources(). |
| SmallVector<BufferRange> get_active_buffer_ranges(uint32_t id) const; |
| |
| // Returns the effective size of a buffer block. |
| size_t get_declared_struct_size(const SPIRType &struct_type) const; |
| |
| // Returns the effective size of a buffer block, with a given array size |
| // for a runtime array. |
| // SSBOs are typically declared as runtime arrays. get_declared_struct_size() will return 0 for the size. |
| // This is not very helpful for applications which might need to know the array stride of its last member. |
| // This can be done through the API, but it is not very intuitive how to accomplish this, so here we provide a helper function |
| // to query the size of the buffer, assuming that the last member has a certain size. |
| // If the buffer does not contain a runtime array, array_size is ignored, and the function will behave as |
| // get_declared_struct_size(). |
| // To get the array stride of the last member, something like: |
| // get_declared_struct_size_runtime_array(type, 1) - get_declared_struct_size_runtime_array(type, 0) will work. |
| size_t get_declared_struct_size_runtime_array(const SPIRType &struct_type, size_t array_size) const; |
| |
| // Returns the effective size of a buffer block struct member. |
| size_t get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const; |
| |
| // Returns a set of all global variables which are statically accessed |
| // by the control flow graph from the current entry point. |
| // Only variables which change the interface for a shader are returned, that is, |
| // variables with storage class of Input, Output, Uniform, UniformConstant, PushConstant and AtomicCounter |
| // storage classes are returned. |
| // |
| // To use the returned set as the filter for which variables are used during compilation, |
| // this set can be moved to set_enabled_interface_variables(). |
| std::unordered_set<uint32_t> get_active_interface_variables() const; |
| |
| // Sets the interface variables which are used during compilation. |
| // By default, all variables are used. |
| // Once set, compile() will only consider the set in active_variables. |
| void set_enabled_interface_variables(std::unordered_set<uint32_t> active_variables); |
| |
| // Query shader resources, use ids with reflection interface to modify or query binding points, etc. |
| ShaderResources get_shader_resources() const; |
| |
| // Query shader resources, but only return the variables which are part of active_variables. |
| // E.g.: get_shader_resources(get_active_variables()) to only return the variables which are statically |
| // accessed. |
| ShaderResources get_shader_resources(const std::unordered_set<uint32_t> &active_variables) const; |
| |
| // Remapped variables are considered built-in variables and a backend will |
| // not emit a declaration for this variable. |
| // This is mostly useful for making use of builtins which are dependent on extensions. |
| void set_remapped_variable_state(uint32_t id, bool remap_enable); |
| bool get_remapped_variable_state(uint32_t id) const; |
| |
| // For subpassInput variables which are remapped to plain variables, |
| // the number of components in the remapped |
| // variable must be specified as the backing type of subpass inputs are opaque. |
| void set_subpass_input_remapped_components(uint32_t id, uint32_t components); |
| uint32_t get_subpass_input_remapped_components(uint32_t id) const; |
| |
| // All operations work on the current entry point. |
| // Entry points can be swapped out with set_entry_point(). |
| // Entry points should be set right after the constructor completes as some reflection functions traverse the graph from the entry point. |
| // Resource reflection also depends on the entry point. |
| // By default, the current entry point is set to the first OpEntryPoint which appears in the SPIR-V module. |
| |
| // Some shader languages restrict the names that can be given to entry points, and the |
| // corresponding backend will automatically rename an entry point name, during the call |
| // to compile() if it is illegal. For example, the common entry point name main() is |
| // illegal in MSL, and is renamed to an alternate name by the MSL backend. |
| // Given the original entry point name contained in the SPIR-V, this function returns |
| // the name, as updated by the backend during the call to compile(). If the name is not |
| // illegal, and has not been renamed, or if this function is called before compile(), |
| // this function will simply return the same name. |
| |
| // New variants of entry point query and reflection. |
| // Names for entry points in the SPIR-V module may alias if they belong to different execution models. |
| // To disambiguate, we must pass along with the entry point names the execution model. |
| SmallVector<EntryPoint> get_entry_points_and_stages() const; |
| void set_entry_point(const std::string &entry, spv::ExecutionModel execution_model); |
| |
| // Renames an entry point from old_name to new_name. |
| // If old_name is currently selected as the current entry point, it will continue to be the current entry point, |
| // albeit with a new name. |
| // get_entry_points() is essentially invalidated at this point. |
| void rename_entry_point(const std::string &old_name, const std::string &new_name, |
| spv::ExecutionModel execution_model); |
| const SPIREntryPoint &get_entry_point(const std::string &name, spv::ExecutionModel execution_model) const; |
| SPIREntryPoint &get_entry_point(const std::string &name, spv::ExecutionModel execution_model); |
| const std::string &get_cleansed_entry_point_name(const std::string &name, |
| spv::ExecutionModel execution_model) const; |
| |
| // Query and modify OpExecutionMode. |
| const Bitset &get_execution_mode_bitset() const; |
| |
| void unset_execution_mode(spv::ExecutionMode mode); |
| void set_execution_mode(spv::ExecutionMode mode, uint32_t arg0 = 0, uint32_t arg1 = 0, uint32_t arg2 = 0); |
| |
| // Gets argument for an execution mode (LocalSize, Invocations, OutputVertices). |
| // For LocalSize, the index argument is used to select the dimension (X = 0, Y = 1, Z = 2). |
| // For execution modes which do not have arguments, 0 is returned. |
| uint32_t get_execution_mode_argument(spv::ExecutionMode mode, uint32_t index = 0) const; |
| spv::ExecutionModel get_execution_model() const; |
| |
| bool is_tessellation_shader() const; |
| |
| // In SPIR-V, the compute work group size can be represented by a constant vector, in which case |
| // the LocalSize execution mode is ignored. |
| // |
| // This constant vector can be a constant vector, specialization constant vector, or partly specialized constant vector. |
| // To modify and query work group dimensions which are specialization constants, SPIRConstant values must be modified |
| // directly via get_constant() rather than using LocalSize directly. This function will return which constants should be modified. |
| // |
| // To modify dimensions which are *not* specialization constants, set_execution_mode should be used directly. |
| // Arguments to set_execution_mode which are specialization constants are effectively ignored during compilation. |
| // NOTE: This is somewhat different from how SPIR-V works. In SPIR-V, the constant vector will completely replace LocalSize, |
| // while in this interface, LocalSize is only ignored for specialization constants. |
| // |
| // The specialization constant will be written to x, y and z arguments. |
| // If the component is not a specialization constant, a zeroed out struct will be written. |
| // The return value is the constant ID of the builtin WorkGroupSize, but this is not expected to be useful |
| // for most use cases. |
| uint32_t get_work_group_size_specialization_constants(SpecializationConstant &x, SpecializationConstant &y, |
| SpecializationConstant &z) const; |
| |
| // Analyzes all OpImageFetch (texelFetch) opcodes and checks if there are instances where |
| // said instruction is used without a combined image sampler. |
| // GLSL targets do not support the use of texelFetch without a sampler. |
| // To workaround this, we must inject a dummy sampler which can be used to form a sampler2D at the call-site of |
| // texelFetch as necessary. |
| // |
| // This must be called before build_combined_image_samplers(). |
| // build_combined_image_samplers() may refer to the ID returned by this method if the returned ID is non-zero. |
| // The return value will be the ID of a sampler object if a dummy sampler is necessary, or 0 if no sampler object |
| // is required. |
| // |
| // If the returned ID is non-zero, it can be decorated with set/bindings as desired before calling compile(). |
| // Calling this function also invalidates get_active_interface_variables(), so this should be called |
| // before that function. |
| uint32_t build_dummy_sampler_for_combined_images(); |
| |
| // Analyzes all separate image and samplers used from the currently selected entry point, |
| // and re-routes them all to a combined image sampler instead. |
| // This is required to "support" separate image samplers in targets which do not natively support |
| // this feature, like GLSL/ESSL. |
| // |
| // This must be called before compile() if such remapping is desired. |
| // This call will add new sampled images to the SPIR-V, |
| // so it will appear in reflection if get_shader_resources() is called after build_combined_image_samplers. |
| // |
| // If any image/sampler remapping was found, no separate image/samplers will appear in the decompiled output, |
| // but will still appear in reflection. |
| // |
| // The resulting samplers will be void of any decorations like name, descriptor sets and binding points, |
| // so this can be added before compile() if desired. |
| // |
| // Combined image samplers originating from this set are always considered active variables. |
| // Arrays of separate samplers are not supported, but arrays of separate images are supported. |
| // Array of images + sampler -> Array of combined image samplers. |
| void build_combined_image_samplers(); |
| |
| // Gets a remapping for the combined image samplers. |
| const SmallVector<CombinedImageSampler> &get_combined_image_samplers() const |
| { |
| return combined_image_samplers; |
| } |
| |
| // Set a new variable type remap callback. |
| // The type remapping is designed to allow global interface variable to assume more special types. |
| // A typical example here is to remap sampler2D into samplerExternalOES, which currently isn't supported |
| // directly by SPIR-V. |
| // |
| // In compile() while emitting code, |
| // for every variable that is declared, including function parameters, the callback will be called |
| // and the API user has a chance to change the textual representation of the type used to declare the variable. |
| // The API user can detect special patterns in names to guide the remapping. |
| void set_variable_type_remap_callback(VariableTypeRemapCallback cb) |
| { |
| variable_remap_callback = std::move(cb); |
| } |
| |
| // API for querying which specialization constants exist. |
| // To modify a specialization constant before compile(), use get_constant(constant.id), |
| // then update constants directly in the SPIRConstant data structure. |
| // For composite types, the subconstants can be iterated over and modified. |
| // constant_type is the SPIRType for the specialization constant, |
| // which can be queried to determine which fields in the unions should be poked at. |
| SmallVector<SpecializationConstant> get_specialization_constants() const; |
| SPIRConstant &get_constant(uint32_t id); |
| const SPIRConstant &get_constant(uint32_t id) const; |
| |
| uint32_t get_current_id_bound() const |
| { |
| return uint32_t(ir.ids.size()); |
| } |
| |
| // API for querying buffer objects. |
| // The type passed in here should be the base type of a resource, i.e. |
| // get_type(resource.base_type_id) |
| // as decorations are set in the basic Block type. |
| // The type passed in here must have these decorations set, or an exception is raised. |
| // Only UBOs and SSBOs or sub-structs which are part of these buffer types will have these decorations set. |
| uint32_t type_struct_member_offset(const SPIRType &type, uint32_t index) const; |
| uint32_t type_struct_member_array_stride(const SPIRType &type, uint32_t index) const; |
| uint32_t type_struct_member_matrix_stride(const SPIRType &type, uint32_t index) const; |
| |
| // Gets the offset in SPIR-V words (uint32_t) for a decoration which was originally declared in the SPIR-V binary. |
| // The offset will point to one or more uint32_t literals which can be modified in-place before using the SPIR-V binary. |
| // Note that adding or removing decorations using the reflection API will not change the behavior of this function. |
| // If the decoration was declared, sets the word_offset to an offset into the provided SPIR-V binary buffer and returns true, |
| // otherwise, returns false. |
| // If the decoration does not have any value attached to it (e.g. DecorationRelaxedPrecision), this function will also return false. |
| bool get_binary_offset_for_decoration(uint32_t id, spv::Decoration decoration, uint32_t &word_offset) const; |
| |
| // HLSL counter buffer reflection interface. |
| // Append/Consume/Increment/Decrement in HLSL is implemented as two "neighbor" buffer objects where |
| // one buffer implements the storage, and a single buffer containing just a lone "int" implements the counter. |
| // To SPIR-V these will be exposed as two separate buffers, but glslang HLSL frontend emits a special indentifier |
| // which lets us link the two buffers together. |
| |
| // Queries if a variable ID is a counter buffer which "belongs" to a regular buffer object. |
| |
| // If SPV_GOOGLE_hlsl_functionality1 is used, this can be used even with a stripped SPIR-V module. |
| // Otherwise, this query is purely based on OpName identifiers as found in the SPIR-V module, and will |
| // only return true if OpSource was reported HLSL. |
| // To rely on this functionality, ensure that the SPIR-V module is not stripped. |
| |
| bool buffer_is_hlsl_counter_buffer(uint32_t id) const; |
| |
| // Queries if a buffer object has a neighbor "counter" buffer. |
| // If so, the ID of that counter buffer will be returned in counter_id. |
| // If SPV_GOOGLE_hlsl_functionality1 is used, this can be used even with a stripped SPIR-V module. |
| // Otherwise, this query is purely based on OpName identifiers as found in the SPIR-V module, and will |
| // only return true if OpSource was reported HLSL. |
| // To rely on this functionality, ensure that the SPIR-V module is not stripped. |
| bool buffer_get_hlsl_counter_buffer(uint32_t id, uint32_t &counter_id) const; |
| |
| // Gets the list of all SPIR-V Capabilities which were declared in the SPIR-V module. |
| const SmallVector<spv::Capability> &get_declared_capabilities() const; |
| |
| // Gets the list of all SPIR-V extensions which were declared in the SPIR-V module. |
| const SmallVector<std::string> &get_declared_extensions() const; |
| |
| // When declaring buffer blocks in GLSL, the name declared in the GLSL source |
| // might not be the same as the name declared in the SPIR-V module due to naming conflicts. |
| // In this case, SPIRV-Cross needs to find a fallback-name, and it might only |
| // be possible to know this name after compiling to GLSL. |
| // This is particularly important for HLSL input and UAVs which tends to reuse the same block type |
| // for multiple distinct blocks. For these cases it is not possible to modify the name of the type itself |
| // because it might be unique. Instead, you can use this interface to check after compilation which |
| // name was actually used if your input SPIR-V tends to have this problem. |
| // For other names like remapped names for variables, etc, it's generally enough to query the name of the variables |
| // after compiling, block names are an exception to this rule. |
| // ID is the name of a variable as returned by Resource::id, and must be a variable with a Block-like type. |
| // |
| // This also applies to HLSL cbuffers. |
| std::string get_remapped_declared_block_name(uint32_t id) const; |
| |
| // For buffer block variables, get the decorations for that variable. |
| // Sometimes, decorations for buffer blocks are found in member decorations instead |
| // of direct decorations on the variable itself. |
| // The most common use here is to check if a buffer is readonly or writeonly. |
| Bitset get_buffer_block_flags(uint32_t id) const; |
| |
| protected: |
| const uint32_t *stream(const Instruction &instr) const |
| { |
| // If we're not going to use any arguments, just return nullptr. |
| // We want to avoid case where we return an out of range pointer |
| // that trips debug assertions on some platforms. |
| if (!instr.length) |
| return nullptr; |
| |
| if (instr.offset + instr.length > ir.spirv.size()) |
| SPIRV_CROSS_THROW("Compiler::stream() out of range."); |
| return &ir.spirv[instr.offset]; |
| } |
| |
| ParsedIR ir; |
| // Marks variables which have global scope and variables which can alias with other variables |
| // (SSBO, image load store, etc) |
| SmallVector<uint32_t> global_variables; |
| SmallVector<uint32_t> aliased_variables; |
| |
| SPIRFunction *current_function = nullptr; |
| SPIRBlock *current_block = nullptr; |
| std::unordered_set<uint32_t> active_interface_variables; |
| bool check_active_interface_variables = false; |
| |
| // If our IDs are out of range here as part of opcodes, throw instead of |
| // undefined behavior. |
| template <typename T, typename... P> |
| T &set(uint32_t id, P &&... args) |
| { |
| ir.add_typed_id(static_cast<Types>(T::type), id); |
| auto &var = variant_set<T>(ir.ids[id], std::forward<P>(args)...); |
| var.self = id; |
| return var; |
| } |
| |
| template <typename T> |
| T &get(uint32_t id) |
| { |
| return variant_get<T>(ir.ids[id]); |
| } |
| |
| template <typename T> |
| T *maybe_get(uint32_t id) |
| { |
| if (id >= ir.ids.size()) |
| return nullptr; |
| else if (ir.ids[id].get_type() == static_cast<Types>(T::type)) |
| return &get<T>(id); |
| else |
| return nullptr; |
| } |
| |
| template <typename T> |
| const T &get(uint32_t id) const |
| { |
| return variant_get<T>(ir.ids[id]); |
| } |
| |
| template <typename T> |
| const T *maybe_get(uint32_t id) const |
| { |
| if (ir.ids[id].get_type() == static_cast<Types>(T::type)) |
| return &get<T>(id); |
| else |
| return nullptr; |
| } |
| |
| // Gets the id of SPIR-V type underlying the given type_id, which might be a pointer. |
| uint32_t get_pointee_type_id(uint32_t type_id) const; |
| |
| // Gets the SPIR-V type underlying the given type, which might be a pointer. |
| const SPIRType &get_pointee_type(const SPIRType &type) const; |
| |
| // Gets the SPIR-V type underlying the given type_id, which might be a pointer. |
| const SPIRType &get_pointee_type(uint32_t type_id) const; |
| |
| // Gets the ID of the SPIR-V type underlying a variable. |
| uint32_t get_variable_data_type_id(const SPIRVariable &var) const; |
| |
| // Gets the SPIR-V type underlying a variable. |
| SPIRType &get_variable_data_type(const SPIRVariable &var); |
| |
| // Gets the SPIR-V type underlying a variable. |
| const SPIRType &get_variable_data_type(const SPIRVariable &var) const; |
| |
| // Gets the SPIR-V element type underlying an array variable. |
| SPIRType &get_variable_element_type(const SPIRVariable &var); |
| |
| // Gets the SPIR-V element type underlying an array variable. |
| const SPIRType &get_variable_element_type(const SPIRVariable &var) const; |
| |
| // Sets the qualified member identifier for OpTypeStruct ID, member number "index". |
| void set_member_qualified_name(uint32_t type_id, uint32_t index, const std::string &name); |
| void set_qualified_name(uint32_t id, const std::string &name); |
| |
| // Returns if the given type refers to a sampled image. |
| bool is_sampled_image_type(const SPIRType &type); |
| |
| const SPIREntryPoint &get_entry_point() const; |
| SPIREntryPoint &get_entry_point(); |
| static bool is_tessellation_shader(spv::ExecutionModel model); |
| |
| virtual std::string to_name(uint32_t id, bool allow_alias = true) const; |
| bool is_builtin_variable(const SPIRVariable &var) const; |
| bool is_builtin_type(const SPIRType &type) const; |
| bool is_hidden_variable(const SPIRVariable &var, bool include_builtins = false) const; |
| bool is_immutable(uint32_t id) const; |
| bool is_member_builtin(const SPIRType &type, uint32_t index, spv::BuiltIn *builtin) const; |
| bool is_scalar(const SPIRType &type) const; |
| bool is_vector(const SPIRType &type) const; |
| bool is_matrix(const SPIRType &type) const; |
| bool is_array(const SPIRType &type) const; |
| uint32_t expression_type_id(uint32_t id) const; |
| const SPIRType &expression_type(uint32_t id) const; |
| bool expression_is_lvalue(uint32_t id) const; |
| bool variable_storage_is_aliased(const SPIRVariable &var); |
| SPIRVariable *maybe_get_backing_variable(uint32_t chain); |
| |
| void register_read(uint32_t expr, uint32_t chain, bool forwarded); |
| void register_write(uint32_t chain); |
| |
| inline bool is_continue(uint32_t next) const |
| { |
| return (ir.block_meta[next] & ParsedIR::BLOCK_META_CONTINUE_BIT) != 0; |
| } |
| |
| inline bool is_single_block_loop(uint32_t next) const |
| { |
| auto &block = get<SPIRBlock>(next); |
| return block.merge == SPIRBlock::MergeLoop && block.continue_block == next; |
| } |
| |
| inline bool is_break(uint32_t next) const |
| { |
| return (ir.block_meta[next] & |
| (ParsedIR::BLOCK_META_LOOP_MERGE_BIT | ParsedIR::BLOCK_META_MULTISELECT_MERGE_BIT)) != 0; |
| } |
| |
| inline bool is_loop_break(uint32_t next) const |
| { |
| return (ir.block_meta[next] & ParsedIR::BLOCK_META_LOOP_MERGE_BIT) != 0; |
| } |
| |
| inline bool is_conditional(uint32_t next) const |
| { |
| return (ir.block_meta[next] & |
| (ParsedIR::BLOCK_META_SELECTION_MERGE_BIT | ParsedIR::BLOCK_META_MULTISELECT_MERGE_BIT)) != 0; |
| } |
| |
| // Dependency tracking for temporaries read from variables. |
| void flush_dependees(SPIRVariable &var); |
| void flush_all_active_variables(); |
| void flush_control_dependent_expressions(uint32_t block); |
| void flush_all_atomic_capable_variables(); |
| void flush_all_aliased_variables(); |
| void register_global_read_dependencies(const SPIRBlock &func, uint32_t id); |
| void register_global_read_dependencies(const SPIRFunction &func, uint32_t id); |
| std::unordered_set<uint32_t> invalid_expressions; |
| |
| void update_name_cache(std::unordered_set<std::string> &cache, std::string &name); |
| |
| // A variant which takes two sets of names. The secondary is only used to verify there are no collisions, |
| // but the set is not updated when we have found a new name. |
| // Used primarily when adding block interface names. |
| void update_name_cache(std::unordered_set<std::string> &cache_primary, |
| const std::unordered_set<std::string> &cache_secondary, std::string &name); |
| |
| bool function_is_pure(const SPIRFunction &func); |
| bool block_is_pure(const SPIRBlock &block); |
| bool block_is_outside_flow_control_from_block(const SPIRBlock &from, const SPIRBlock &to); |
| |
| bool execution_is_branchless(const SPIRBlock &from, const SPIRBlock &to) const; |
| bool execution_is_direct_branch(const SPIRBlock &from, const SPIRBlock &to) const; |
| bool execution_is_noop(const SPIRBlock &from, const SPIRBlock &to) const; |
| SPIRBlock::ContinueBlockType continue_block_type(const SPIRBlock &continue_block) const; |
| |
| void force_recompile(); |
| void clear_force_recompile(); |
| bool is_forcing_recompilation() const; |
| bool is_force_recompile = false; |
| |
| bool block_is_loop_candidate(const SPIRBlock &block, SPIRBlock::Method method) const; |
| |
| bool types_are_logically_equivalent(const SPIRType &a, const SPIRType &b) const; |
| void inherit_expression_dependencies(uint32_t dst, uint32_t source); |
| void add_implied_read_expression(SPIRExpression &e, uint32_t source); |
| void add_implied_read_expression(SPIRAccessChain &e, uint32_t source); |
| |
| // For proper multiple entry point support, allow querying if an Input or Output |
| // variable is part of that entry points interface. |
| bool interface_variable_exists_in_entry_point(uint32_t id) const; |
| |
| SmallVector<CombinedImageSampler> combined_image_samplers; |
| |
| void remap_variable_type_name(const SPIRType &type, const std::string &var_name, std::string &type_name) const |
| { |
| if (variable_remap_callback) |
| variable_remap_callback(type, var_name, type_name); |
| } |
| |
| void set_ir(const ParsedIR &parsed); |
| void set_ir(ParsedIR &&parsed); |
| void parse_fixup(); |
| |
| // Used internally to implement various traversals for queries. |
| struct OpcodeHandler |
| { |
| virtual ~OpcodeHandler() = default; |
| |
| // Return true if traversal should continue. |
| // If false, traversal will end immediately. |
| virtual bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) = 0; |
| |
| virtual bool follow_function_call(const SPIRFunction &) |
| { |
| return true; |
| } |
| |
| virtual void set_current_block(const SPIRBlock &) |
| { |
| } |
| |
| virtual bool begin_function_scope(const uint32_t *, uint32_t) |
| { |
| return true; |
| } |
| |
| virtual bool end_function_scope(const uint32_t *, uint32_t) |
| { |
| return true; |
| } |
| }; |
| |
| struct BufferAccessHandler : OpcodeHandler |
| { |
| BufferAccessHandler(const Compiler &compiler_, SmallVector<BufferRange> &ranges_, uint32_t id_) |
| : compiler(compiler_) |
| , ranges(ranges_) |
| , id(id_) |
| { |
| } |
| |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| |
| const Compiler &compiler; |
| SmallVector<BufferRange> &ranges; |
| uint32_t id; |
| |
| std::unordered_set<uint32_t> seen; |
| }; |
| |
| struct InterfaceVariableAccessHandler : OpcodeHandler |
| { |
| InterfaceVariableAccessHandler(const Compiler &compiler_, std::unordered_set<uint32_t> &variables_) |
| : compiler(compiler_) |
| , variables(variables_) |
| { |
| } |
| |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| |
| const Compiler &compiler; |
| std::unordered_set<uint32_t> &variables; |
| }; |
| |
| struct CombinedImageSamplerHandler : OpcodeHandler |
| { |
| CombinedImageSamplerHandler(Compiler &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| bool begin_function_scope(const uint32_t *args, uint32_t length) override; |
| bool end_function_scope(const uint32_t *args, uint32_t length) override; |
| |
| Compiler &compiler; |
| |
| // Each function in the call stack needs its own remapping for parameters so we can deduce which global variable each texture/sampler the parameter is statically bound to. |
| std::stack<std::unordered_map<uint32_t, uint32_t>> parameter_remapping; |
| std::stack<SPIRFunction *> functions; |
| |
| uint32_t remap_parameter(uint32_t id); |
| void push_remap_parameters(const SPIRFunction &func, const uint32_t *args, uint32_t length); |
| void pop_remap_parameters(); |
| void register_combined_image_sampler(SPIRFunction &caller, uint32_t texture_id, uint32_t sampler_id, |
| bool depth); |
| }; |
| |
| struct DummySamplerForCombinedImageHandler : OpcodeHandler |
| { |
| DummySamplerForCombinedImageHandler(Compiler &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| |
| Compiler &compiler; |
| bool need_dummy_sampler = false; |
| }; |
| |
| struct ActiveBuiltinHandler : OpcodeHandler |
| { |
| ActiveBuiltinHandler(Compiler &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| Compiler &compiler; |
| |
| void handle_builtin(const SPIRType &type, spv::BuiltIn builtin, const Bitset &decoration_flags); |
| }; |
| |
| bool traverse_all_reachable_opcodes(const SPIRBlock &block, OpcodeHandler &handler) const; |
| bool traverse_all_reachable_opcodes(const SPIRFunction &block, OpcodeHandler &handler) const; |
| // This must be an ordered data structure so we always pick the same type aliases. |
| SmallVector<uint32_t> global_struct_cache; |
| |
| ShaderResources get_shader_resources(const std::unordered_set<uint32_t> *active_variables) const; |
| |
| VariableTypeRemapCallback variable_remap_callback; |
| |
| bool get_common_basic_type(const SPIRType &type, SPIRType::BaseType &base_type); |
| |
| std::unordered_set<uint32_t> forced_temporaries; |
| std::unordered_set<uint32_t> forwarded_temporaries; |
| std::unordered_set<uint32_t> suppressed_usage_tracking; |
| std::unordered_set<uint32_t> hoisted_temporaries; |
| |
| Bitset active_input_builtins; |
| Bitset active_output_builtins; |
| uint32_t clip_distance_count = 0; |
| uint32_t cull_distance_count = 0; |
| bool position_invariant = false; |
| |
| // Traverses all reachable opcodes and sets active_builtins to a bitmask of all builtin variables which are accessed in the shader. |
| void update_active_builtins(); |
| bool has_active_builtin(spv::BuiltIn builtin, spv::StorageClass storage); |
| |
| void analyze_parameter_preservation( |
| SPIRFunction &entry, const CFG &cfg, |
| const std::unordered_map<uint32_t, std::unordered_set<uint32_t>> &variable_to_blocks, |
| const std::unordered_map<uint32_t, std::unordered_set<uint32_t>> &complete_write_blocks); |
| |
| // If a variable ID or parameter ID is found in this set, a sampler is actually a shadow/comparison sampler. |
| // SPIR-V does not support this distinction, so we must keep track of this information outside the type system. |
| // There might be unrelated IDs found in this set which do not correspond to actual variables. |
| // This set should only be queried for the existence of samplers which are already known to be variables or parameter IDs. |
| // Similar is implemented for images, as well as if subpass inputs are needed. |
| std::unordered_set<uint32_t> comparison_ids; |
| bool need_subpass_input = false; |
| |
| // In certain backends, we will need to use a dummy sampler to be able to emit code. |
| // GLSL does not support texelFetch on texture2D objects, but SPIR-V does, |
| // so we need to workaround by having the application inject a dummy sampler. |
| uint32_t dummy_sampler_id = 0; |
| |
| void analyze_image_and_sampler_usage(); |
| |
| struct CombinedImageSamplerDrefHandler : OpcodeHandler |
| { |
| CombinedImageSamplerDrefHandler(Compiler &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| |
| Compiler &compiler; |
| std::unordered_set<uint32_t> dref_combined_samplers; |
| }; |
| |
| struct CombinedImageSamplerUsageHandler : OpcodeHandler |
| { |
| CombinedImageSamplerUsageHandler(Compiler &compiler_, |
| const std::unordered_set<uint32_t> &dref_combined_samplers_) |
| : compiler(compiler_) |
| , dref_combined_samplers(dref_combined_samplers_) |
| { |
| } |
| |
| bool begin_function_scope(const uint32_t *args, uint32_t length) override; |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| Compiler &compiler; |
| const std::unordered_set<uint32_t> &dref_combined_samplers; |
| |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> dependency_hierarchy; |
| std::unordered_set<uint32_t> comparison_ids; |
| |
| void add_hierarchy_to_comparison_ids(uint32_t ids); |
| bool need_subpass_input = false; |
| }; |
| |
| void build_function_control_flow_graphs_and_analyze(); |
| std::unordered_map<uint32_t, std::unique_ptr<CFG>> function_cfgs; |
| struct CFGBuilder : OpcodeHandler |
| { |
| CFGBuilder(Compiler &compiler_); |
| |
| bool follow_function_call(const SPIRFunction &func) override; |
| bool handle(spv::Op op, const uint32_t *args, uint32_t length) override; |
| Compiler &compiler; |
| std::unordered_map<uint32_t, std::unique_ptr<CFG>> function_cfgs; |
| }; |
| |
| struct AnalyzeVariableScopeAccessHandler : OpcodeHandler |
| { |
| AnalyzeVariableScopeAccessHandler(Compiler &compiler_, SPIRFunction &entry_); |
| |
| bool follow_function_call(const SPIRFunction &) override; |
| void set_current_block(const SPIRBlock &block) override; |
| |
| void notify_variable_access(uint32_t id, uint32_t block); |
| bool id_is_phi_variable(uint32_t id) const; |
| bool id_is_potential_temporary(uint32_t id) const; |
| bool handle(spv::Op op, const uint32_t *args, uint32_t length) override; |
| |
| Compiler &compiler; |
| SPIRFunction &entry; |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> accessed_variables_to_block; |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> accessed_temporaries_to_block; |
| std::unordered_map<uint32_t, uint32_t> result_id_to_type; |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> complete_write_variables_to_block; |
| std::unordered_map<uint32_t, std::unordered_set<uint32_t>> partial_write_variables_to_block; |
| std::unordered_set<uint32_t> access_chain_expressions; |
| const SPIRBlock *current_block = nullptr; |
| }; |
| |
| struct StaticExpressionAccessHandler : OpcodeHandler |
| { |
| StaticExpressionAccessHandler(Compiler &compiler_, uint32_t variable_id_); |
| bool follow_function_call(const SPIRFunction &) override; |
| bool handle(spv::Op op, const uint32_t *args, uint32_t length) override; |
| |
| Compiler &compiler; |
| uint32_t variable_id; |
| uint32_t static_expression = 0; |
| uint32_t write_count = 0; |
| }; |
| |
| struct PhysicalStorageBufferPointerHandler : OpcodeHandler |
| { |
| PhysicalStorageBufferPointerHandler(Compiler &compiler_); |
| bool handle(spv::Op op, const uint32_t *args, uint32_t length) override; |
| Compiler &compiler; |
| std::unordered_set<uint32_t> types; |
| }; |
| void analyze_non_block_pointer_types(); |
| SmallVector<uint32_t> physical_storage_non_block_pointer_types; |
| |
| void analyze_variable_scope(SPIRFunction &function, AnalyzeVariableScopeAccessHandler &handler); |
| void find_function_local_luts(SPIRFunction &function, const AnalyzeVariableScopeAccessHandler &handler, |
| bool single_function); |
| bool may_read_undefined_variable_in_block(const SPIRBlock &block, uint32_t var); |
| |
| void make_constant_null(uint32_t id, uint32_t type); |
| |
| std::unordered_map<uint32_t, std::string> declared_block_names; |
| |
| bool instruction_to_result_type(uint32_t &result_type, uint32_t &result_id, spv::Op op, const uint32_t *args, |
| uint32_t length); |
| |
| Bitset combined_decoration_for_member(const SPIRType &type, uint32_t index) const; |
| static bool is_desktop_only_format(spv::ImageFormat format); |
| |
| bool image_is_comparison(const SPIRType &type, uint32_t id) const; |
| |
| void set_extended_decoration(uint32_t id, ExtendedDecorations decoration, uint32_t value = 0); |
| uint32_t get_extended_decoration(uint32_t id, ExtendedDecorations decoration) const; |
| bool has_extended_decoration(uint32_t id, ExtendedDecorations decoration) const; |
| void unset_extended_decoration(uint32_t id, ExtendedDecorations decoration); |
| |
| void set_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration, |
| uint32_t value = 0); |
| uint32_t get_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration) const; |
| bool has_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration) const; |
| void unset_extended_member_decoration(uint32_t type, uint32_t index, ExtendedDecorations decoration); |
| |
| bool type_is_array_of_pointers(const SPIRType &type) const; |
| bool type_is_block_like(const SPIRType &type) const; |
| bool type_is_opaque_value(const SPIRType &type) const; |
| |
| bool reflection_ssbo_instance_name_is_significant() const; |
| std::string get_remapped_declared_block_name(uint32_t id, bool fallback_prefer_instance_name) const; |
| |
| bool flush_phi_required(uint32_t from, uint32_t to) const; |
| |
| private: |
| // Used only to implement the old deprecated get_entry_point() interface. |
| const SPIREntryPoint &get_first_entry_point(const std::string &name) const; |
| SPIREntryPoint &get_first_entry_point(const std::string &name); |
| }; |
| } // namespace SPIRV_CROSS_NAMESPACE |
| |
| #endif |