| /* |
| * Copyright 2016-2019 The Brenwill Workshop Ltd. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef SPIRV_CROSS_MSL_HPP |
| #define SPIRV_CROSS_MSL_HPP |
| |
| #include "spirv_glsl.hpp" |
| #include <map> |
| #include <set> |
| #include <unordered_map> |
| #include <unordered_set> |
| |
| namespace SPIRV_CROSS_NAMESPACE |
| { |
| |
| // Indicates the format of the vertex attribute. Currently limited to specifying |
| // if the attribute is an 8-bit unsigned integer, 16-bit unsigned integer, or |
| // some other format. |
| enum MSLVertexFormat |
| { |
| MSL_VERTEX_FORMAT_OTHER = 0, |
| MSL_VERTEX_FORMAT_UINT8 = 1, |
| MSL_VERTEX_FORMAT_UINT16 = 2, |
| MSL_VERTEX_FORMAT_INT_MAX = 0x7fffffff |
| }; |
| |
| // Defines MSL characteristics of a vertex attribute at a particular location. |
| // After compilation, it is possible to query whether or not this location was used. |
| struct MSLVertexAttr |
| { |
| uint32_t location = 0; |
| uint32_t msl_buffer = 0; |
| uint32_t msl_offset = 0; |
| uint32_t msl_stride = 0; |
| bool per_instance = false; |
| MSLVertexFormat format = MSL_VERTEX_FORMAT_OTHER; |
| spv::BuiltIn builtin = spv::BuiltInMax; |
| }; |
| |
| // Matches the binding index of a MSL resource for a binding within a descriptor set. |
| // Taken together, the stage, desc_set and binding combine to form a reference to a resource |
| // descriptor used in a particular shading stage. |
| // If using MSL 2.0 argument buffers, and the descriptor set is not marked as a discrete descriptor set, |
| // the binding reference we remap to will become an [[id(N)]] attribute within |
| // the "descriptor set" argument buffer structure. |
| // For resources which are bound in the "classic" MSL 1.0 way or discrete descriptors, the remap will become a |
| // [[buffer(N)]], [[texture(N)]] or [[sampler(N)]] depending on the resource types used. |
| struct MSLResourceBinding |
| { |
| spv::ExecutionModel stage = spv::ExecutionModelMax; |
| uint32_t desc_set = 0; |
| uint32_t binding = 0; |
| uint32_t msl_buffer = 0; |
| uint32_t msl_texture = 0; |
| uint32_t msl_sampler = 0; |
| }; |
| |
| enum MSLSamplerCoord |
| { |
| MSL_SAMPLER_COORD_NORMALIZED = 0, |
| MSL_SAMPLER_COORD_PIXEL = 1, |
| MSL_SAMPLER_INT_MAX = 0x7fffffff |
| }; |
| |
| enum MSLSamplerFilter |
| { |
| MSL_SAMPLER_FILTER_NEAREST = 0, |
| MSL_SAMPLER_FILTER_LINEAR = 1, |
| MSL_SAMPLER_FILTER_INT_MAX = 0x7fffffff |
| }; |
| |
| enum MSLSamplerMipFilter |
| { |
| MSL_SAMPLER_MIP_FILTER_NONE = 0, |
| MSL_SAMPLER_MIP_FILTER_NEAREST = 1, |
| MSL_SAMPLER_MIP_FILTER_LINEAR = 2, |
| MSL_SAMPLER_MIP_FILTER_INT_MAX = 0x7fffffff |
| }; |
| |
| enum MSLSamplerAddress |
| { |
| MSL_SAMPLER_ADDRESS_CLAMP_TO_ZERO = 0, |
| MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE = 1, |
| MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER = 2, |
| MSL_SAMPLER_ADDRESS_REPEAT = 3, |
| MSL_SAMPLER_ADDRESS_MIRRORED_REPEAT = 4, |
| MSL_SAMPLER_ADDRESS_INT_MAX = 0x7fffffff |
| }; |
| |
| enum MSLSamplerCompareFunc |
| { |
| MSL_SAMPLER_COMPARE_FUNC_NEVER = 0, |
| MSL_SAMPLER_COMPARE_FUNC_LESS = 1, |
| MSL_SAMPLER_COMPARE_FUNC_LESS_EQUAL = 2, |
| MSL_SAMPLER_COMPARE_FUNC_GREATER = 3, |
| MSL_SAMPLER_COMPARE_FUNC_GREATER_EQUAL = 4, |
| MSL_SAMPLER_COMPARE_FUNC_EQUAL = 5, |
| MSL_SAMPLER_COMPARE_FUNC_NOT_EQUAL = 6, |
| MSL_SAMPLER_COMPARE_FUNC_ALWAYS = 7, |
| MSL_SAMPLER_COMPARE_FUNC_INT_MAX = 0x7fffffff |
| }; |
| |
| enum MSLSamplerBorderColor |
| { |
| MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK = 0, |
| MSL_SAMPLER_BORDER_COLOR_OPAQUE_BLACK = 1, |
| MSL_SAMPLER_BORDER_COLOR_OPAQUE_WHITE = 2, |
| MSL_SAMPLER_BORDER_COLOR_INT_MAX = 0x7fffffff |
| }; |
| |
| struct MSLConstexprSampler |
| { |
| MSLSamplerCoord coord = MSL_SAMPLER_COORD_NORMALIZED; |
| MSLSamplerFilter min_filter = MSL_SAMPLER_FILTER_NEAREST; |
| MSLSamplerFilter mag_filter = MSL_SAMPLER_FILTER_NEAREST; |
| MSLSamplerMipFilter mip_filter = MSL_SAMPLER_MIP_FILTER_NONE; |
| MSLSamplerAddress s_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE; |
| MSLSamplerAddress t_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE; |
| MSLSamplerAddress r_address = MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE; |
| MSLSamplerCompareFunc compare_func = MSL_SAMPLER_COMPARE_FUNC_NEVER; |
| MSLSamplerBorderColor border_color = MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK; |
| float lod_clamp_min = 0.0f; |
| float lod_clamp_max = 1000.0f; |
| int max_anisotropy = 1; |
| |
| bool compare_enable = false; |
| bool lod_clamp_enable = false; |
| bool anisotropy_enable = false; |
| }; |
| |
| // Tracks the type ID and member index of a struct member |
| using MSLStructMemberKey = uint64_t; |
| |
| // Special constant used in a MSLResourceBinding desc_set |
| // element to indicate the bindings for the push constants. |
| static const uint32_t kPushConstDescSet = ~(0u); |
| |
| // Special constant used in a MSLResourceBinding binding |
| // element to indicate the bindings for the push constants. |
| static const uint32_t kPushConstBinding = 0; |
| |
| static const uint32_t kMaxArgumentBuffers = 8; |
| |
| // The current version of the aux buffer structure. It must be incremented any time a |
| // new field is added to the aux buffer. |
| #define SPIRV_CROSS_MSL_AUX_BUFFER_STRUCT_VERSION 1 |
| |
| // Decompiles SPIR-V to Metal Shading Language |
| class CompilerMSL : public CompilerGLSL |
| { |
| public: |
| // Options for compiling to Metal Shading Language |
| struct Options |
| { |
| typedef enum |
| { |
| iOS = 0, |
| macOS = 1 |
| } Platform; |
| |
| Platform platform = macOS; |
| uint32_t msl_version = make_msl_version(1, 2); |
| uint32_t texel_buffer_texture_width = 4096; // Width of 2D Metal textures used as 1D texel buffers |
| uint32_t aux_buffer_index = 30; |
| uint32_t indirect_params_buffer_index = 29; |
| uint32_t shader_output_buffer_index = 28; |
| uint32_t shader_patch_output_buffer_index = 27; |
| uint32_t shader_tess_factor_buffer_index = 26; |
| uint32_t shader_input_wg_index = 0; |
| bool enable_point_size_builtin = true; |
| bool disable_rasterization = false; |
| bool capture_output_to_buffer = false; |
| bool swizzle_texture_samples = false; |
| bool tess_domain_origin_lower_left = false; |
| |
| // Enable use of MSL 2.0 indirect argument buffers. |
| // MSL 2.0 must also be enabled. |
| bool argument_buffers = false; |
| |
| // Fragment output in MSL must have at least as many components as the render pass. |
| // Add support to explicit pad out components. |
| bool pad_fragment_output_components = false; |
| |
| // Requires MSL 2.1, use the native support for texel buffers. |
| bool texture_buffer_native = false; |
| |
| bool is_ios() |
| { |
| return platform == iOS; |
| } |
| |
| bool is_macos() |
| { |
| return platform == macOS; |
| } |
| |
| void set_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0) |
| { |
| msl_version = make_msl_version(major, minor, patch); |
| } |
| |
| bool supports_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0) |
| { |
| return msl_version >= make_msl_version(major, minor, patch); |
| } |
| |
| static uint32_t make_msl_version(uint32_t major, uint32_t minor = 0, uint32_t patch = 0) |
| { |
| return (major * 10000) + (minor * 100) + patch; |
| } |
| }; |
| |
| const Options &get_msl_options() const |
| { |
| return msl_options; |
| } |
| |
| void set_msl_options(const Options &opts) |
| { |
| msl_options = opts; |
| } |
| |
| // Provide feedback to calling API to allow runtime to disable pipeline |
| // rasterization if vertex shader requires rasterization to be disabled. |
| bool get_is_rasterization_disabled() const |
| { |
| return is_rasterization_disabled && (get_entry_point().model == spv::ExecutionModelVertex || |
| get_entry_point().model == spv::ExecutionModelTessellationControl || |
| get_entry_point().model == spv::ExecutionModelTessellationEvaluation); |
| } |
| |
| // Provide feedback to calling API to allow it to pass an auxiliary |
| // buffer if the shader needs it. |
| bool needs_aux_buffer() const |
| { |
| return used_aux_buffer; |
| } |
| |
| // Provide feedback to calling API to allow it to pass an output |
| // buffer if the shader needs it. |
| bool needs_output_buffer() const |
| { |
| return capture_output_to_buffer && stage_out_var_id != 0; |
| } |
| |
| // Provide feedback to calling API to allow it to pass a patch output |
| // buffer if the shader needs it. |
| bool needs_patch_output_buffer() const |
| { |
| return capture_output_to_buffer && patch_stage_out_var_id != 0; |
| } |
| |
| // Provide feedback to calling API to allow it to pass an input threadgroup |
| // buffer if the shader needs it. |
| bool needs_input_threadgroup_mem() const |
| { |
| return capture_output_to_buffer && stage_in_var_id != 0; |
| } |
| |
| explicit CompilerMSL(std::vector<uint32_t> spirv); |
| CompilerMSL(const uint32_t *ir, size_t word_count); |
| explicit CompilerMSL(const ParsedIR &ir); |
| explicit CompilerMSL(ParsedIR &&ir); |
| |
| // attr is a vertex attribute binding used to match |
| // vertex content locations to MSL attributes. If vertex attributes are provided, |
| // is_msl_vertex_attribute_used() will return true after calling ::compile() if |
| // the location was used by the MSL code. |
| void add_msl_vertex_attribute(const MSLVertexAttr &attr); |
| |
| // resource is a resource binding to indicate the MSL buffer, |
| // texture or sampler index to use for a particular SPIR-V description set |
| // and binding. If resource bindings are provided, |
| // is_msl_resource_binding_used() will return true after calling ::compile() if |
| // the set/binding combination was used by the MSL code. |
| void add_msl_resource_binding(const MSLResourceBinding &resource); |
| |
| // When using MSL argument buffers, we can force "classic" MSL 1.0 binding schemes for certain descriptor sets. |
| // This corresponds to VK_KHR_push_descriptor in Vulkan. |
| void add_discrete_descriptor_set(uint32_t desc_set); |
| |
| // Query after compilation is done. This allows you to check if a location or set/binding combination was used by the shader. |
| bool is_msl_vertex_attribute_used(uint32_t location); |
| bool is_msl_resource_binding_used(spv::ExecutionModel model, uint32_t set, uint32_t binding); |
| |
| // Compiles the SPIR-V code into Metal Shading Language. |
| std::string compile() override; |
| |
| // Remap a sampler with ID to a constexpr sampler. |
| // Older iOS targets must use constexpr samplers in certain cases (PCF), |
| // so a static sampler must be used. |
| // The sampler will not consume a binding, but be declared in the entry point as a constexpr sampler. |
| // This can be used on both combined image/samplers (sampler2D) or standalone samplers. |
| // The remapped sampler must not be an array of samplers. |
| void remap_constexpr_sampler(uint32_t id, const MSLConstexprSampler &sampler); |
| |
| // If using CompilerMSL::Options::pad_fragment_output_components, override the number of components we expect |
| // to use for a particular location. The default is 4 if number of components is not overridden. |
| void set_fragment_output_components(uint32_t location, uint32_t components); |
| |
| protected: |
| // An enum of SPIR-V functions that are implemented in additional |
| // source code that is added to the shader if necessary. |
| enum SPVFuncImpl |
| { |
| SPVFuncImplNone, |
| SPVFuncImplMod, |
| SPVFuncImplRadians, |
| SPVFuncImplDegrees, |
| SPVFuncImplFindILsb, |
| SPVFuncImplFindSMsb, |
| SPVFuncImplFindUMsb, |
| SPVFuncImplSSign, |
| SPVFuncImplArrayCopyMultidimBase, |
| // Unfortunately, we cannot use recursive templates in the MSL compiler properly, |
| // so stamp out variants up to some arbitrary maximum. |
| SPVFuncImplArrayCopy = SPVFuncImplArrayCopyMultidimBase + 1, |
| SPVFuncImplArrayOfArrayCopy2Dim = SPVFuncImplArrayCopyMultidimBase + 2, |
| SPVFuncImplArrayOfArrayCopy3Dim = SPVFuncImplArrayCopyMultidimBase + 3, |
| SPVFuncImplArrayOfArrayCopy4Dim = SPVFuncImplArrayCopyMultidimBase + 4, |
| SPVFuncImplArrayOfArrayCopy5Dim = SPVFuncImplArrayCopyMultidimBase + 5, |
| SPVFuncImplArrayOfArrayCopy6Dim = SPVFuncImplArrayCopyMultidimBase + 6, |
| SPVFuncImplTexelBufferCoords, |
| SPVFuncImplInverse4x4, |
| SPVFuncImplInverse3x3, |
| SPVFuncImplInverse2x2, |
| SPVFuncImplRowMajor2x3, |
| SPVFuncImplRowMajor2x4, |
| SPVFuncImplRowMajor3x2, |
| SPVFuncImplRowMajor3x4, |
| SPVFuncImplRowMajor4x2, |
| SPVFuncImplRowMajor4x3, |
| SPVFuncImplTextureSwizzle, |
| SPVFuncImplArrayCopyMultidimMax = 6 |
| }; |
| |
| void emit_binary_unord_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); |
| void emit_instruction(const Instruction &instr) override; |
| void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, |
| uint32_t count) override; |
| void emit_header() override; |
| void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags) override; |
| void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override; |
| void emit_fixup() override; |
| std::string to_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, |
| const std::string &qualifier = ""); |
| void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, |
| const std::string &qualifier = "", uint32_t base_offset = 0) override; |
| std::string type_to_glsl(const SPIRType &type, uint32_t id = 0) override; |
| std::string image_type_glsl(const SPIRType &type, uint32_t id = 0) override; |
| std::string sampler_type(const SPIRType &type); |
| std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage) override; |
| size_t get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const override; |
| std::string to_func_call_arg(uint32_t id) override; |
| std::string to_name(uint32_t id, bool allow_alias = true) const override; |
| std::string to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj, |
| bool has_array_offsets, bool has_offset, bool has_grad, bool has_dref, |
| uint32_t lod) override; |
| std::string to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj, |
| uint32_t coord, uint32_t coord_components, uint32_t dref, uint32_t grad_x, |
| uint32_t grad_y, uint32_t lod, uint32_t coffset, uint32_t offset, uint32_t bias, |
| uint32_t comp, uint32_t sample, bool *p_forward) override; |
| std::string to_initializer_expression(const SPIRVariable &var) override; |
| std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t packed_type_id) override; |
| std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override; |
| bool skip_argument(uint32_t id) const override; |
| std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain) override; |
| std::string to_qualifiers_glsl(uint32_t id) override; |
| void replace_illegal_names() override; |
| void declare_undefined_values() override; |
| void declare_constant_arrays(); |
| bool is_patch_block(const SPIRType &type); |
| bool is_non_native_row_major_matrix(uint32_t id) override; |
| bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index) override; |
| std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type, bool is_packed) override; |
| |
| void preprocess_op_codes(); |
| void localize_global_variables(); |
| void extract_global_variables_from_functions(); |
| void mark_packable_structs(); |
| void mark_as_packable(SPIRType &type); |
| |
| std::unordered_map<uint32_t, std::set<uint32_t>> function_global_vars; |
| void extract_global_variables_from_function(uint32_t func_id, std::set<uint32_t> &added_arg_ids, |
| std::unordered_set<uint32_t> &global_var_ids, |
| std::unordered_set<uint32_t> &processed_func_ids); |
| uint32_t add_interface_block(spv::StorageClass storage, bool patch = false); |
| uint32_t add_interface_block_pointer(uint32_t ib_var_id, spv::StorageClass storage); |
| |
| void add_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, SPIRType &ib_type, |
| SPIRVariable &var, bool strip_array); |
| void add_composite_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, |
| SPIRType &ib_type, SPIRVariable &var, bool strip_array); |
| void add_plain_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, |
| SPIRType &ib_type, SPIRVariable &var, bool strip_array); |
| void add_plain_member_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, |
| SPIRType &ib_type, SPIRVariable &var, uint32_t index, |
| bool strip_array); |
| void add_composite_member_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref, |
| SPIRType &ib_type, SPIRVariable &var, uint32_t index, |
| bool strip_array); |
| uint32_t get_accumulated_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array); |
| void add_tess_level_input_to_interface_block(const std::string &ib_var_ref, SPIRType &ib_type, SPIRVariable &var); |
| |
| void fix_up_interface_member_indices(spv::StorageClass storage, uint32_t ib_type_id); |
| |
| void mark_location_as_used_by_shader(uint32_t location, spv::StorageClass storage); |
| uint32_t ensure_correct_builtin_type(uint32_t type_id, spv::BuiltIn builtin); |
| uint32_t ensure_correct_attribute_type(uint32_t type_id, uint32_t location); |
| |
| void emit_custom_functions(); |
| void emit_resources(); |
| void emit_specialization_constants_and_structs(); |
| void emit_interface_block(uint32_t ib_var_id); |
| bool maybe_emit_array_assignment(uint32_t id_lhs, uint32_t id_rhs); |
| void add_convert_row_major_matrix_function(uint32_t cols, uint32_t rows); |
| void fix_up_shader_inputs_outputs(); |
| |
| std::string func_type_decl(SPIRType &type); |
| std::string entry_point_args_classic(bool append_comma); |
| std::string entry_point_args_argument_buffer(bool append_comma); |
| std::string entry_point_arg_stage_in(); |
| void entry_point_args_builtin(std::string &args); |
| void entry_point_args_discrete_descriptors(std::string &args); |
| std::string to_qualified_member_name(const SPIRType &type, uint32_t index); |
| std::string ensure_valid_name(std::string name, std::string pfx); |
| std::string to_sampler_expression(uint32_t id); |
| std::string to_swizzle_expression(uint32_t id); |
| std::string builtin_qualifier(spv::BuiltIn builtin); |
| std::string builtin_type_decl(spv::BuiltIn builtin); |
| std::string built_in_func_arg(spv::BuiltIn builtin, bool prefix_comma); |
| std::string member_attribute_qualifier(const SPIRType &type, uint32_t index); |
| std::string argument_decl(const SPIRFunction::Parameter &arg); |
| std::string round_fp_tex_coords(std::string tex_coords, bool coord_is_fp); |
| uint32_t get_metal_resource_index(SPIRVariable &var, SPIRType::BaseType basetype); |
| uint32_t get_ordered_member_location(uint32_t type_id, uint32_t index, uint32_t *comp = nullptr); |
| size_t get_declared_struct_member_alignment(const SPIRType &struct_type, uint32_t index) const; |
| std::string to_component_argument(uint32_t id); |
| void align_struct(SPIRType &ib_type); |
| bool is_member_packable(SPIRType &ib_type, uint32_t index); |
| MSLStructMemberKey get_struct_member_key(uint32_t type_id, uint32_t index); |
| std::string get_argument_address_space(const SPIRVariable &argument); |
| std::string get_type_address_space(const SPIRType &type, uint32_t id); |
| SPIRType &get_stage_in_struct_type(); |
| SPIRType &get_stage_out_struct_type(); |
| SPIRType &get_patch_stage_in_struct_type(); |
| SPIRType &get_patch_stage_out_struct_type(); |
| std::string get_tess_factor_struct_name(); |
| void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, const char *op, uint32_t mem_order_1, |
| uint32_t mem_order_2, bool has_mem_order_2, uint32_t op0, uint32_t op1 = 0, |
| bool op1_is_pointer = false, bool op1_is_literal = false, uint32_t op2 = 0); |
| const char *get_memory_order(uint32_t spv_mem_sem); |
| void add_pragma_line(const std::string &line); |
| void add_typedef_line(const std::string &line); |
| void emit_barrier(uint32_t id_exe_scope, uint32_t id_mem_scope, uint32_t id_mem_sem); |
| void emit_array_copy(const std::string &lhs, uint32_t rhs_id) override; |
| void build_implicit_builtins(); |
| void emit_entry_point_declarations() override; |
| uint32_t builtin_frag_coord_id = 0; |
| uint32_t builtin_sample_id_id = 0; |
| uint32_t builtin_vertex_idx_id = 0; |
| uint32_t builtin_base_vertex_id = 0; |
| uint32_t builtin_instance_idx_id = 0; |
| uint32_t builtin_base_instance_id = 0; |
| uint32_t builtin_invocation_id_id = 0; |
| uint32_t builtin_primitive_id_id = 0; |
| uint32_t aux_buffer_id = 0; |
| |
| void bitcast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type) override; |
| void bitcast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type) override; |
| void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression) override; |
| |
| void analyze_sampled_image_usage(); |
| |
| bool emit_tessellation_access_chain(const uint32_t *ops, uint32_t length); |
| bool is_out_of_bounds_tessellation_level(uint32_t id_lhs); |
| |
| Options msl_options; |
| std::set<SPVFuncImpl> spv_function_implementations; |
| std::unordered_map<uint32_t, MSLVertexAttr> vtx_attrs_by_location; |
| std::unordered_map<uint32_t, MSLVertexAttr> vtx_attrs_by_builtin; |
| std::unordered_set<uint32_t> vtx_attrs_in_use; |
| std::unordered_map<uint32_t, uint32_t> fragment_output_components; |
| std::unordered_map<MSLStructMemberKey, uint32_t> struct_member_padding; |
| std::set<std::string> pragma_lines; |
| std::set<std::string> typedef_lines; |
| SmallVector<uint32_t> vars_needing_early_declaration; |
| |
| SmallVector<std::pair<MSLResourceBinding, bool>> resource_bindings; |
| uint32_t next_metal_resource_index_buffer = 0; |
| uint32_t next_metal_resource_index_texture = 0; |
| uint32_t next_metal_resource_index_sampler = 0; |
| |
| uint32_t stage_in_var_id = 0; |
| uint32_t stage_out_var_id = 0; |
| uint32_t patch_stage_in_var_id = 0; |
| uint32_t patch_stage_out_var_id = 0; |
| uint32_t stage_in_ptr_var_id = 0; |
| uint32_t stage_out_ptr_var_id = 0; |
| bool has_sampled_images = false; |
| bool needs_vertex_idx_arg = false; |
| bool needs_instance_idx_arg = false; |
| bool is_rasterization_disabled = false; |
| bool capture_output_to_buffer = false; |
| bool needs_aux_buffer_def = false; |
| bool used_aux_buffer = false; |
| bool added_builtin_tess_level = false; |
| std::string qual_pos_var_name; |
| std::string stage_in_var_name = "in"; |
| std::string stage_out_var_name = "out"; |
| std::string patch_stage_in_var_name = "patchIn"; |
| std::string patch_stage_out_var_name = "patchOut"; |
| std::string sampler_name_suffix = "Smplr"; |
| std::string swizzle_name_suffix = "Swzl"; |
| std::string input_wg_var_name = "gl_in"; |
| std::string output_buffer_var_name = "spvOut"; |
| std::string patch_output_buffer_var_name = "spvPatchOut"; |
| std::string tess_factor_buffer_var_name = "spvTessLevel"; |
| spv::Op previous_instruction_opcode = spv::OpNop; |
| |
| std::unordered_map<uint32_t, MSLConstexprSampler> constexpr_samplers; |
| SmallVector<uint32_t> buffer_arrays; |
| |
| uint32_t argument_buffer_ids[kMaxArgumentBuffers]; |
| uint32_t argument_buffer_discrete_mask = 0; |
| void analyze_argument_buffers(); |
| bool descriptor_set_is_argument_buffer(uint32_t desc_set) const; |
| |
| uint32_t get_target_components_for_fragment_location(uint32_t location) const; |
| uint32_t build_extended_vector_type(uint32_t type_id, uint32_t components); |
| |
| bool suppress_missing_prototypes = false; |
| |
| // OpcodeHandler that handles several MSL preprocessing operations. |
| struct OpCodePreprocessor : OpcodeHandler |
| { |
| OpCodePreprocessor(CompilerMSL &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override; |
| CompilerMSL::SPVFuncImpl get_spv_func_impl(spv::Op opcode, const uint32_t *args); |
| void check_resource_write(uint32_t var_id); |
| |
| CompilerMSL &compiler; |
| std::unordered_map<uint32_t, uint32_t> result_types; |
| bool suppress_missing_prototypes = false; |
| bool uses_atomics = false; |
| bool uses_resource_write = false; |
| }; |
| |
| // OpcodeHandler that scans for uses of sampled images |
| struct SampledImageScanner : OpcodeHandler |
| { |
| SampledImageScanner(CompilerMSL &compiler_) |
| : compiler(compiler_) |
| { |
| } |
| |
| bool handle(spv::Op opcode, const uint32_t *args, uint32_t) override; |
| |
| CompilerMSL &compiler; |
| }; |
| |
| // Sorts the members of a SPIRType and associated Meta info based on a settable sorting |
| // aspect, which defines which aspect of the struct members will be used to sort them. |
| // Regardless of the sorting aspect, built-in members always appear at the end of the struct. |
| struct MemberSorter |
| { |
| enum SortAspect |
| { |
| Location, |
| LocationReverse, |
| Offset, |
| OffsetThenLocationReverse, |
| Alphabetical |
| }; |
| |
| void sort(); |
| bool operator()(uint32_t mbr_idx1, uint32_t mbr_idx2); |
| MemberSorter(SPIRType &t, Meta &m, SortAspect sa); |
| |
| SPIRType &type; |
| Meta &meta; |
| SortAspect sort_aspect; |
| }; |
| }; |
| } // namespace SPIRV_CROSS_NAMESPACE |
| |
| #endif |