#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
layout(binding = 0, std430) buffer SSBO | |
{ | |
float a; | |
vec4 b; | |
mat4 c; | |
float a1; | |
vec4 b1; | |
mat4 c1; | |
} _11; | |
void main() | |
{ | |
_11.a *= _11.a1; | |
_11.b *= _11.b1; | |
_11.c = _11.c * _11.c1; | |
} | |