#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
layout(binding = 0, std430) buffer SSBO | |
{ | |
vec4 data; | |
int index; | |
} _13; | |
void main() | |
{ | |
vec4 d = _13.data; | |
_13.data = vec4(d.x, d.yz + vec2(10.0), d.w); | |
_13.data = (d + d) + d; | |
_13.data = (d.yz + vec2(10.0)).xxyy; | |
float t = (d.yz + vec2(10.0)).y; | |
_13.data = vec4(t); | |
t = (d.zw + vec2(10.0))[_13.index]; | |
_13.data = vec4(t); | |
} | |