blob: 2ac15cfa6b578d50a4e91a759adc165d73bf29ad [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct _35
{
uint4 _m0[1024];
};
struct _40
{
uint4 _m0[1024];
};
struct main0_out
{
float4 gl_Position [[position]];
};
struct main0_in
{
float4 m_17 [[attribute(0)]];
};
vertex void main0(main0_in in [[stage_in]], constant _40& _42 [[buffer(0)]], device _35& _37 [[buffer(1)]])
{
main0_out out = {};
out.gl_Position = in.m_17;
for (int _22 = 0; _22 < 1024; _22++)
{
_37._m0[_22] = _42._m0[_22];
}
}