blob: 0460c72ab9b50a145f3b708383da694f11c4b8d0 [file] [log] [blame]
#version 310 es
precision mediump float;
layout(location = 0) out vec4 FragColor[4];
layout(location = 0) in vec4 vA;
layout(location = 1) in vec4 vB;
void write_deeper_in_function()
{
FragColor[3] = vA * vB;
}
void write_in_function()
{
FragColor[2] = vA - vB;
write_deeper_in_function();
}
void main()
{
FragColor[0] = mod(vA, vB);
FragColor[1] = vA + vB;
write_in_function();
}