| #version 310 es |
| precision mediump float; |
| precision highp int; |
| |
| layout(constant_id = 1) const float a = 1.0; |
| layout(constant_id = 2) const float b = 2.0; |
| layout(constant_id = 3) const int c = 3; |
| const uint _18 = (uint(c) + 0u); |
| const int _21 = (-c); |
| const int _23 = (~c); |
| layout(constant_id = 4) const int d = 4; |
| const int _26 = (c + d); |
| const int _28 = (c - d); |
| const int _30 = (c * d); |
| const int _32 = (c / d); |
| layout(constant_id = 5) const uint e = 5u; |
| layout(constant_id = 6) const uint f = 6u; |
| const uint _36 = (e / f); |
| const int _38 = (c % d); |
| const uint _40 = (e % f); |
| const int _42 = (c >> d); |
| const uint _44 = (e >> f); |
| const int _46 = (c << d); |
| const int _48 = (c | d); |
| const int _50 = (c ^ d); |
| const int _52 = (c & d); |
| layout(constant_id = 7) const bool g = false; |
| layout(constant_id = 8) const bool h = true; |
| const bool _58 = (g || h); |
| const bool _60 = (g && h); |
| const bool _62 = (!g); |
| const bool _64 = (g == h); |
| const bool _66 = (g != h); |
| const bool _68 = (c == d); |
| const bool _70 = (c != d); |
| const bool _72 = (c < d); |
| const bool _74 = (e < f); |
| const bool _76 = (c > d); |
| const bool _78 = (e > f); |
| const bool _80 = (c <= d); |
| const bool _82 = (e <= f); |
| const bool _84 = (c >= d); |
| const bool _86 = (e >= f); |
| const int _92 = int(e + 0u); |
| const bool _94 = (c != int(0u)); |
| const bool _96 = (e != 0u); |
| const int _100 = int(g); |
| const uint _103 = uint(g); |
| const int _118 = (c + 3); |
| const int _127 = (c + 2); |
| const int _135 = (d + 2); |
| |
| struct Foo |
| { |
| float elems[_135]; |
| }; |
| |
| layout(location = 0) out vec4 FragColor; |
| |
| void main() |
| { |
| float t0 = a; |
| float t1 = b; |
| mediump uint c0 = _18; |
| mediump int c1 = _21; |
| mediump int c2 = _23; |
| mediump int c3 = _26; |
| mediump int c4 = _28; |
| mediump int c5 = _30; |
| mediump int c6 = _32; |
| mediump uint c7 = _36; |
| mediump int c8 = _38; |
| mediump uint c9 = _40; |
| mediump int c10 = _42; |
| mediump uint c11 = _44; |
| mediump int c12 = _46; |
| mediump int c13 = _48; |
| mediump int c14 = _50; |
| mediump int c15 = _52; |
| bool c16 = _58; |
| bool c17 = _60; |
| bool c18 = _62; |
| bool c19 = _64; |
| bool c20 = _66; |
| bool c21 = _68; |
| bool c22 = _70; |
| bool c23 = _72; |
| bool c24 = _74; |
| bool c25 = _76; |
| bool c26 = _78; |
| bool c27 = _80; |
| bool c28 = _82; |
| bool c29 = _84; |
| bool c30 = _86; |
| mediump int c31 = c8 + c3; |
| mediump int c32 = _92; |
| bool c33 = _94; |
| bool c34 = _96; |
| mediump int c35 = _100; |
| mediump uint c36 = _103; |
| float c37 = float(g); |
| float vec0[_118][8]; |
| float vec1[_127]; |
| Foo foo; |
| FragColor = ((vec4(t0 + t1) + vec4(vec0[0][0])) + vec4(vec1[0])) + vec4(foo.elems[c]); |
| } |
| |