blob: 229358757aa74492f88946003f0c0b1750cb3d36 [file] [log] [blame]
#version 450
layout(location = 0) out vec4 FragColors[2];
layout(location = 2) out vec4 FragColor;
void main()
{
FragColors = vec4[](vec4(1.0, 2.0, 3.0, 4.0), vec4(10.0));
FragColor = vec4(5.0);
}